It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
always nice to see the old games updated or marked as compatible with Win10
avatar
finkleroy: I only use the downloader, and it only downloads Galaxy-free offline installers, so none of the offline installers I've archived include Galaxy, including this one.
It has nothing to do with the installers containing a Galaxy stub. It's about the new internal structure of the offline installers, which is taken directly from Galaxy.
Unfortunately GOG do not assemble the file fragments gotten from Galaxy on their side but deliver the mess to our side and let our computers do the work. Even worse, the game files lose their original timestamps during that process.
high rated
The Linux installer for War for the Overworld has finally been updated to version 2.0.4
high rated
21 August:

---------------------------

Games included in this batch:

· Icewind Dale: Enhanced Edition
· Starpoint Gemini Warlords
· War for the Overworld

---------------------------

Icewind Dale: Enhanced Edition has changed


[FILE UPDATES]

* File removed: Patch 2.5.16.3

* File added: Patch (2.5.16.3 to 2.5.17.0) --- Name: patch_icewind_dale_enhanced_edition_2.5.16.3_(20605)_to_2.5.17.0_(23121).exe --- Size: 34.2 MB --- Date: Tue 21 Aug 2018 10:30:43 GMT --- Version: 2.5.17.0

* File changed: Linux installer, English --- Name *FROM* icewind_dale_enhanced_edition_en_2_5_16_3_20626.sh *TO* icewind_dale_enhanced_edition_en_2_5_17_23121.sh --- Size *FROM* 2.5 GB *TO* 2.5 GB (+23.4 MB) --- Date *FROM* Wed 09 May 2018 09:38:38 GMT *TO* Tue 21 Aug 2018 09:11:38 GMT --- Version *FROM* 2.5.16.3 *TO* 2.5.17

* File changed: Mac OS X installer, English --- Name *FROM* icewind_dale__enhanced_edition_enUS_2_5_16_3_20631.pkg *TO* icewind_dale__enhanced_edition_enUS_2_5_17_0_23121.pkg --- Size *FROM* 2.5 GB *TO* 2.5 GB (+34.4 MB) --- Date *FROM* Wed 09 May 2018 15:43:15 GMT *TO* Tue 21 Aug 2018 10:32:03 GMT --- Version *FROM* 2.5.16.3 *TO* 2.5.17.0

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_icewind_dale_enhanced_edition_2.5.16.3_(20605).exe *TO* setup_icewind_dale_enhanced_edition_2.5.17.0_(23121).exe --- Size *FROM* 1.4 MB *TO* 1.4 MB (+10.3 KB) --- Date *FROM* Tue 08 May 2018 13:41:03 GMT *TO* Tue 21 Aug 2018 10:31:33 GMT --- Version *FROM* 2.5.16.3 *TO* 2.5.17.0

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_icewind_dale_enhanced_edition_2.5.16.3_(20605)-1.bin *TO* setup_icewind_dale_enhanced_edition_2.5.17.0_(23121)-1.bin --- Size *FROM* 2.5 GB *TO* 2.5 GB (+22.3 MB) --- Date *FROM* Tue 08 May 2018 13:40:52 GMT *TO* Tue 21 Aug 2018 10:31:21 GMT --- Version *FROM* 2.5.16.3 *TO* 2.5.17.0


[CHANGELOG UPDATED]
Update 2.5.17 (21 August 2018)

Features
- Area of Effect spell markers are now available as a prototype.
- Players can toggle this option on or off by adding SetPrivateProfileString('Game Options','Show AOE','1') to their Icewind Dale Baldur.lua
- The Lance of Disruption spell projectile is now distinguishable from Alicorn Lance.

Fixes
- If a party member is dead the game should not crash after captive villagers leave.
- In Trials of the Luremaster, the Magic Mouth should open if the required skulls have been obtained.
- In the Heart of Winter, it should be possible to enter the boathouse in Lonelywood.
- In multiplayer, games should not crash while on the arbitration screen.
- It should be possible to sell a quantity greater than one of rings or similar equipment from a container.
- The iOS Export Character UI should use the Icewind Dale Character Extension.
- In the iOS multiplayer, a player’s party members dying should not cause the other player’s game to hang.
- You should not be able to dual-class if the requirements are not met.
- Restoring the Elven Shrine quest should show as a completed quest when finished.
- Result of single combat with Presio should not be said by party leader.
- Color choices sliders should not lag when dragged.
- In the iOS multiplayer, the title should not become unresponsive and crash when starting the dictation mode while entering a password protected session.
- The ranger spell version of Minor Spell Deflection should use icons from wizard spell of the same name.

Localizations
- New Priest of Tempus dialogue should not play in English for languages with localized audio.
- In the Italian voiceover, Attack Sound 3 of the “Female Mage 4” soundset should match its text.
- Italian voiceover should not be missing for Heart of Winter player soundsets.
- Turkish text should not be different if the party leader is female.
(Full changelog)

---------------------------

Starpoint Gemini Warlords has changed


[FILE UPDATES]

* File removed: Patch (1.040.1 to 1.050.0) [Windows]

* File added: DLC: Endpoint: Windows installer, German --- Size: 85.0 MB --- Version: 2.030.9

* File changed: DLC: Cycle of Warfare: Windows installer, English+Chinese+French+German+Russian --- Size *FROM* 28.0 MB *TO* 27.0 MB --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: DLC: Deadly Dozen: Windows installer, English+Chinese+French+German+Russian --- Size has not changed (30.0 MB) --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: DLC: Endpoint: Windows installer, English --- Size *FROM* 84.0 MB *TO* 85.0 MB --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: DLC: Rise of Numibia: Windows installer, English+Chinese+French+German+Russian (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: DLC: Rise of Numibia: Windows installer, English+Chinese+French+German+Russian (part 2 of 2) --- Size *FROM* 541.0 MB *TO* 543.0 MB --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: DLC: Titans Return: Windows installer, English+Chinese+French+German+Russian --- Size *FROM* 38.0 MB *TO* 39.0 MB --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (6.0 MB) --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 2.030.1 *TO* 2.030.9

* File changed: Windows installer, English (part 3 of 3) --- Size *FROM* 2.5 GB *TO* 2.5 GB (+2.0 MB) --- Version *FROM* 2.030.1 *TO* 2.030.9


NOTE: The download links for the multilanguage installers above correspond to their English version. In order to get the links for the other languages, you just need to substitute 'en1' in the URLs for 'cn1' (Chinese), 'fr1' (French), 'de1' (German), or 'ru1' (Russian).


[NO CHANGELOG]

---------------------------

War for the Overworld has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 3.1 GB *TO* 3.1 GB (+11.0 MB) --- Version *FROM* 2.0.3f1 *TO* 2.0.4


[NO CHANGELOG]
high rated
Warhammer 40,000: Gladius - Relics of War

Update 1.0.9 (22 August 2018)
New

Added drop pod landing screen shake effect.
Added new keyboard hotkeys.

Balance

Reduced the maximum effective armor (after applying armor penetration) from 11 to 10. This effectively doubles the minimum damage against certain units with very high/stacked armor (namely Captain and Chaplain).
Melta Bomb and Tankbusta Bomb can now only target Vehicles, Monstrous Creatures and Fortifications.
Melta Bomb and Tankbusta Bomb now have Bomb traits.
Bomb trait now fixes accuracy to 6.
Blast trait now gives +2 accuracy.
Reduced Frag Grenade and Stikkbomb damage by 33% to compensate the accuracy buff from Blast weapons.
Reduced Killa Kans cost by 33%.
Reduced Assault Space Marine melee attacks from 2 to 1.
Increased Space Marines doctrine costs from 40 to 80 influence.

Bug Fixes

Fixed a crash bug that was caused by loading a game with certain quests active.
Fixed being able to remove hero items of other players.
Fixed language \ references being resolved after each individual mod is loaded instead of at the end of loading all language.

Hotkeys

Q Unit ability 1
W Unit ability 2
E Unit ability 3
R Unit ability 4
T Unit ability 5
A Unit ability 6
S Unit ability 7
D Unit ability 8
F Unit ability 9
G Unit ability 10
Y Unit ability 11
X Unit ability 12
C Unit ability 13
V Unit ability 14
B Unit ability 15
1 Unit item 1
2 Unit item 2
3 Unit item 3
4 Unit item 4
5 Unit item 5
6 Unit item 6
7 Unit item 7
8 Unit item 8
9 Unit item 9
0 Unit item 10
Alt+1 Cargo 1
Alt+2 Cargo 2
Alt+3 Cargo 3
Alt+4 Cargo 4
Alt+5 Cargo 5
Alt+6 Cargo 6
Alt+7 Cargo 7
Alt+8 Cargo 8
Alt+9 Cargo 9
Alt+0 Cargo 10
Ctrl+1 Player ability 1
Ctrl+2 Player ability 2
Ctrl+3 Player ability 3
Ctrl+4 Player ability 4
Ctrl+5 Player ability 5
Ctrl+6 Player ability 6
Ctrl+7 Player ability 7
Ctrl+8 Player ability 8
Ctrl+9 Player ability 9
Ctrl+0 Player ability 10
Ctrl+E Settings screen
Ctrl+N Next music track
Ctrl+U Unit overlay
Ctrl+Y Yield overlay
high rated
Graveyard Keeper
Update 1.026 (22 August 2018)

Garden beds now remember the last fertilizer as well as the last seed, so planting crops made easier.
Instant removing of not-finished buildings (you can remove some stuck objects now).
Sand gathering made much easier/faster.
Removed blocking bushes in the garden.
Bishop now buys prayers (you can sell some extras you have).
Minor language/translation fixes.
avatar
Fairfox: i bought taht 4 no reason while ago (edz: jokes on them naht even mah moolah$$$!)

[...]

will download soon tho
i mean i spose
x
It's an InDev game; if you don't plan to play it immediately, or don't care about backing up, there's no real rush to download the updates.
Post edited August 22, 2018 by HypersomniacLive
low rated
deleted
high rated
Baldur's Gate: Enhanced Edition has been updated.

Changelog for Update 2.5 (22 August 2018)

A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes. Beyond the city gates, adventurers will find enhancements to the Baldur’s Gate: Enhanced Edition expansion, Siege of Dragonspear!
Detailed patch notes are available here: http://blog.beamdog.com/2018/08/updates-to-baldurs-gate-enhanced.html

avatar
ShadowOwl: Looking forward for that beefy Baldur's Gate EE 2.5 update to arrive soon:
http://blog.beamdog.com/2018/08/updates-to-baldurs-gate-enhanced.html
avatar
Lucian_Galca: Sweet.
It has arrived (see above) :)
Post edited August 22, 2018 by MarkoH01
high rated
Settlers® 3: Ultimate Collection
Internal Update (22 August 2018)

[WIN] fixed music not playing on Windows 10
high rated
22 August:

---------------------------

Games included in this batch:

· Airships: Conquer the Skies
· Asura
· Baldur's Gate: Enhanced Edition
· Even the Ocean
· Hollow Knight
· Settlers® 3: Ultimate Collection

---------------------------

[Part 1 of 2]

---------------------------

Airships: Conquer the Skies has changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size *FROM* 166.0 MB *TO* 188.0 MB --- Version *FROM* 10.0.3 *TO* 1.0


[NO CHANGELOG]

---------------------------

Asura has changed

>>> System requirements for Linux changed *FROM* Ubuntu 14.04, 16.04 or later, Processor: Intel i5 or equivalent, Memory: 2 GB RAM, Graphics: Intel HD Graphics 4000 or higher, Hard Drive: 2 GB, Mouse, Keyboard, Recommended system requirements: Ubuntu 14.04, 16.04 or later, Processor: Intel i7 or equivalent, Memory: 2 GB RAM, Graphics: Nvidia Gefore GTX 750 Ti or higher, Hard Drive: 2 GB, Mouse, Keyboard *TO* Ubuntu 14.04, 16.04 or later (64 bit), Processor: Intel i5 or equivalent, Memory: 2 GB RAM, Graphics: Intel HD Graphics 4000 or higher, Hard Drive: 2 GB, Mouse, Keyboard, Recommended system requirements: Ubuntu 14.04, 16.04 or later, Processor: Intel i7 or equivalent, Memory: 2 GB RAM, Graphics: Nvidia Gefore GTX 750 Ti or higher, Hard Drive: 2 GB, Mouse, Keyboard

---------------------------

Baldur's Gate: Enhanced Edition has changed

>>> System requirements for Linux changed *FROM* Ubuntu 14.04 / Mint 17, Processor: Intel Core 2 Duo or equivalent, Memory: 1 GB RAM, Hard Drive: 2 GB available space, Keyboard & Mouse, Requires the following packages to be installed: libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libjson-c2:i386 libopenal1:i386 libstdc++6:i386 libssl1.0.0:i386 libexpat1:i386 libx11-6:i386 libxau6:i386 libxcb1:i386 libxcursor1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxinerama1:i386 libxrandr2:i386 libxrender1:i386 libjson0:i386, The Linux version of Baldur's Gate The Original Saga requires: Ubuntu 14.04 / Linux Mint 17, Processor: Intel Core 2 Duo 2GHz+ or equivalent, Memory: 2 GB, Graphics: 256 MB of video memory, Requires the following packages to be installed: Wine and dependencies, Notice: The Linux version comes with a 32-bit binary only. This is a Wine game and requires your local Wine package in order to play *TO* Ubuntu 14.04 / Mint 17, Processor: Intel Core 2 Duo or equivalent, Memory: 1 GB RAM, Hard Drive: 2 GB available space, Keyboard & Mouse, Requires the following packages to be installed: libopenal1, The Linux version of Baldur's Gate The Original Saga requires: Ubuntu 14.04 / Linux Mint 17, Processor: Intel Core 2 Duo 2GHz+ or equivalent, Memory: 2 GB, Graphics: 256 MB of video memory, Requires the following packages to be installed: Wine and dependencies, Notice: The Linux version comes with a 32-bit binary only. This is a Wine game and requires your local Wine package in order to play


[FILE UPDATES]

* File added: Patch (2.3.67.3 (B) to 2.5) --- Name: patch_baldurs_gate_enhanced_edition_2.3.67.3_(B)_(20125)_to_2.5_(23121).exe --- Size: 55.7 MB --- Date: Tue 21 Aug 2018 09:38:45 GMT --- Version: 2.5

* File changed: DLC: Faces of Good and Evil: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.3.67.3 (B) *TO* 2.5

* File changed: DLC: Faces of Good and Evil: Windows installer, English --- Size *FROM* 6.0 MB *TO* 7.0 MB --- Version *FROM* 2.3.67.3 (B) *TO* 2.5

* File changed: DLC: Siege of Dragonspear: Linux installer, English --- Name *FROM* baldur_s_gate_siege_of_dragonspear_en_2_3_0_4_20148.sh *TO* baldur_s_gate_siege_of_dragonspear_en_2_5_23121.sh --- Size *FROM* 1.9 GB *TO* 1.8 GB --- Date *FROM* Thu 19 Apr 2018 11:54:55 GMT *TO* Tue 21 Aug 2018 08:49:03 GMT --- Version *FROM* 2.3.0.4 *TO* 2.5

* File changed: DLC: Siege of Dragonspear: Mac OS X installer, English --- Name *FROM* dlc_baldur_s_gate__enhanced_edition__siege_of_dragonspear_enUS_2_3_67_3__B__20126.pkg *TO* dlc_baldur_s_gate__enhanced_edition__siege_of_dragonspear_enUS_2_5_23124.pkg --- Size *FROM* 1.6 GB *TO* 1.6 GB (-45.6 MB) --- Date *FROM* Fri 20 Apr 2018 12:53:11 GMT *TO* Tue 21 Aug 2018 12:21:20 GMT --- Version *FROM* 2.3.67.3 (B) *TO* 2.5

* File changed: DLC: Siege of Dragonspear: Windows installer, English --- Name *FROM* setup_baldurs_gate_siege_of_dragonspear_2.3.67.3_(b)_(20125).exe *TO* setup_baldurs_gate_siege_of_dragonspear_2.5_(23121).exe --- Size *FROM* 1.6 GB *TO* 1.6 GB (-45.9 MB) --- Date *FROM* Thu 19 Apr 2018 08:25:26 GMT *TO* Tue 21 Aug 2018 09:39:25 GMT --- Version *FROM* 2.3.67.3 (B) *TO* 2.5

* File changed: Linux installer, English --- Name *FROM* baldur_s_gate_enhanced_edition_en_2_3_67_3_20146.sh *TO* baldur_s_gate_enhanced_edition_en_2_5_23121.sh --- Size *FROM* 2.7 GB *TO* 2.7 GB (+14.3 MB) --- Date *FROM* Thu 19 Apr 2018 09:35:09 GMT *TO* Tue 21 Aug 2018 08:56:51 GMT --- Version *FROM* 2.3.67.3 *TO* 2.5

* File changed: Mac OS X installer, English --- Name *FROM* baldur_s_gate__enhanced_edition_enUS_2_3_67_3__b__20126.pkg *TO* baldur_s_gate__enhanced_edition_enUS_2_5_23124.pkg --- Size *FROM* 2.7 GB *TO* 2.7 GB (+8.6 MB) --- Date *FROM* Fri 20 Apr 2018 12:51:45 GMT *TO* Tue 21 Aug 2018 12:20:15 GMT --- Version *FROM* 2.3.67.3 (B) *TO* 2.5

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_baldurs_gate_enhanced_edition_2.3.67.3_(b)_(20125).exe *TO* setup_baldurs_gate_enhanced_edition_2.5_(23121).exe --- Size *FROM* 1021.8 KB *TO* 1016.8 KB --- Date *FROM* Thu 19 Apr 2018 08:26:21 GMT *TO* Tue 21 Aug 2018 09:40:24 GMT --- Version *FROM* 2.3.67.3 (B) *TO* 2.5

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_baldurs_gate_enhanced_edition_2.3.67.3_(b)_(20125)-1.bin *TO* setup_baldurs_gate_enhanced_edition_2.5_(23121)-1.bin --- Size *FROM* 2.7 GB *TO* 2.7 GB (+10.3 MB) --- Date *FROM* Thu 19 Apr 2018 08:26:10 GMT *TO* Tue 21 Aug 2018 09:40:12 GMT --- Version *FROM* 2.3.67.3 (B) *TO* 2.5


[CHANGELOG UPDATED]
Update 2.5 (22 August 2018)

- A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes. Beyond the city gates, adventurers will find enhancements to the Baldur’s Gate: Enhanced Edition expansion, Siege of Dragonspear!

- Detailed patch notes are available here:
http://blog.beamdog.com/2018/08/updates-to-baldurs-gate-enhanced.html
(Full changelog)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Even the Ocean has changed


[FILE UPDATES]

* File added: Patch (1.016 to 1.019b2) [Windows] --- Size: 9.0 MB --- Version: 1.019b2

* File changed: Mac OS X installer, English --- Size has not changed (376.0 MB) --- Version *FROM* 1.016 *TO* 1.019b2

* File changed: Windows installer, English --- Size *FROM* 375.0 MB *TO* 374.0 MB --- Version *FROM* 1.016 *TO* 1.019b2


[NO CHANGELOG]

---------------------------

Hollow Knight has changed


[FILE UPDATES]

* File added: DLC: Gods & Nightmares: soundtrack (FLAC) --- Size: 270.0 MB --- Version: [empty]

* File added: DLC: Gods & Nightmares: soundtrack (MP3) --- Size: 140.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Settlers® 3: Ultimate Collection has changed


[FILE UPDATES]

* File changed: Windows installer, English --- Name *FROM* setup_settlers3_2.1.0.22.exe *TO* setup_the_settlers_3_-_ultimate_collection_1.60_(22811).exe --- Size *FROM* 653.8 MB *TO* 707.2 MB --- Date *FROM* Fri 05 Feb 2016 16:18:19 GMT *TO* Wed 08 Aug 2018 12:05:38 GMT --- Version *FROM* 1.60 (gog-22) *TO* 1.60

* File changed: Windows installer, German --- Name *FROM* setup_settlers3_german_2.1.0.22.exe *TO* setup_the_settlers_3_-_ultimate_collection_1.60_(german)_(22811).exe --- Size *FROM* 663.3 MB *TO* 694.4 MB --- Date *FROM* Fri 05 Feb 2016 16:20:10 GMT *TO* Wed 08 Aug 2018 12:05:15 GMT --- Version *FROM* 1.60 (gog-22) *TO* 1.60


[CHANGELOG UPDATED]
Internal Update (22 August 2018)

- [WIN] fixed music not playing on Windows 10
(Full changelog)
high rated
The Bard's Tale Trilogy

Update 1.08 (23 August 2018)

Heal All was going into a loop if you had a re-animated dead character
Rogues hide-in-shadows now buffed
Preset encounters (like 77 Skeletons) now drops chests
Random encounters have small chance to drop chest
Warrors/Monks/Paladins now get their extra attacks more in line with the originals (lv 4 for WA/MO, lv 5 for PA)

Update 1.07
CRASHES / SOFT LOCKS

Fix catacombs bugs - exiting catacombs without a saved location would end up INSIDE the temple. That can lead to a situation where the saved location becomes 0,0 and the next exit will go to that location.

Audio

Updated sounds for undead and Mangar.
Fix for mis-linked Traveller's tune on some instruments playing Waylands.
Added per-trap sound effects.
Trimmed start of several attack, enemy and spell sounds so that they are a little more snappy

Achievements

Fixed the A Song of Fire achievement.
Fixed Pile of Gold achievement (was set to 1,000,000 instead of 100,000).
Fixed A Mage's Tale achievement (was accidentally checking archmage spell levels as well; which obviously don't come in to play until BT2).

Gameplay

Fix party monsters now cast ally buffs on the party instead of the enemies.
Fix balance issue in spell saves (intelligence and luck are applied a little less).
Stop Ybarra mystical armour and shield from stacking together because it makes the entire team nearly untouchable in combat.
Fix bug where you could use arrows without a bow.
Fix hit ratio for arrows - now relies heavily on dexterity to hit or dodge ranged attacks.
Add combat option to equip/unequip an item to make ranged combat more accessible.
Fix Dragon Wand not working correctly (now does a 20-80 damage group attack).
Fix ConjurStaff not halving spell cost.
Bows can now be equipped alongside melee weapons.
Fixed entering guild was refreshing the UI stats.
Quick Fix healing can now target specials.
Sped up healing in the temples. Allow aborting both parts of the heal. Cut off the chant if you start a new chant.
Fixed some journal screen spells always using the 1st magic caster's spell points.
Spinners work more like the original. Guarantee to spin you (random can't == 0), spin on turn as well as Move
Implement the thief dagger and Luck Shield hide in shadows bonuses
Added Heal Entire Party option to the Temple.
Added Recharge Entire Party option to Roscoes.
Summoned monsters/NPCs no longer soak up combat XP
Stop onyx keys from dropping in mangars tower
Reworked the calculation for starting distances of random monsters
Fixed monster spells that didn't have a range set
Fixed problem with script reward items - were getting set to 255 instead of the -1 (which causes random 1..default). Fixes "unlimited" charge items being rather limited.
Archery now uses the hunter crit.
Heal Harp now lets you specify who gets healed
Dragonshield now usable in combat
Added aggro to target dummy so it always gets attacked first
Remove map rotation disorientation at night in the city. Maps only get disoriented in dungeons.
Increase identify trap chance of rogues
Rogue identify skill now works of intellect rather than dexterity
Weapon toHit bonus now correctly adds bonus to damage also
Monster spells should never show up, no matter what level you are at...
Enabled mithril arrows.
Ring of Power no longer attacks own time (was broken post 1.0 release)
Mage staff now regens magic each combat round
WizWand, Death Dagger and Stoneblade now drop in game.
Trapzap chests now half-cost with conjurstaff
Enemy party-stuns are ignored if you advance
SOSI no longer reports Darkness as something special
Chests now drop from fixed encounters (ones marked on the journal) at 100% rate.
Random encounters do not drop chests (just unprotected treasure)
Monster portrait tints (like dragons) now work in your party status screen
Fix the skara brae tower gates so you can exit without a key
Madgod event allows you to get to kylearans after you've killed him
Reworked monster AI so it selects attacks based on range
Reworked random starting ranges for monsters - won't get so many small groups at range now
Fix autorepeat on spacebar during combat (was broken post 1.0 release)
Blur fire tooltip now tells you it detects doors
Paladins now get their extra attacks several levels later than Warriors (as the manuals elude to - and because he overpowers warriors with his saving rolls)
Fix Falkentyne's Fury bonus damage was getting applied even if you missed because of out of range

Journal

Now records teleports onto the journal and the minimap.
Walls are only discovered in darkness if you run into them
Fix apport arcane bug where the wrong mage spellpoints was being used

Controls

add combat delay to stop accidentally spamming through the combat fight/run/advance. Also gives a moment to see what you have left to fight.
Added invert mouse option (inverts both axis) in the settings (Gameplay tab).
Added option in the settings to disable pause on backgrounding the game (Gameplay tab).
Disabled the controller joystick assignment, that shouldn't have been there at all.
Added mouse friendly combat mode - the combat options don't move but just disable/enable instead. There is an option for this in the Gameplay tab of settings.
Added ESDF movement support, with an option to enable this in the Gameplay tab of settings.
Added autorepeat support on pressing forward - holding forward (W or E) down won't enter doors. Tapping forward or using the cursors for movement will still enter doors.
Add automove latch system so we don't start moving instantly on exitting houses.
Invert mouse now only inverts up/down
Remove keypress delay between from mid-combat rounds.
Fix automove on cursors (arrows) to work like AWSD automove
Keyboard autorepeat now only kicks in when in a scrolling list or entering a name
Keyboard autorepeat is now a shorter initial delay, since its not used for movement.
Add New Party Order (N) key
Allow KeypadEnter to work like Return key.

Graphics

Added "large view mode" for 16:10 and wider aspect ratios. It was already available for 21:9 mode. This can be found in the Gameplay tab of the settings.
Fix pixel artifact in 3d view frame.
Added gamma brightness setting to the Graphics tab of settings, for those people who need to make things brighter.
Fix night and day issue with shadows appearing on buildings from sun below ground.
Fix spell icon positioning in large-view modes
Change to 2 letter classes in large-view modes
Fix some day/night shadow artifacts during day->night transition

UI

Revelation light now appears as blue flame (instead of via the Eye icon)
Spell ranges now appear in tooltips
Add support for proper-noun enemies, like Mangar, so it won't say "A mangar, or The Manger, or 1 Mangar." it will just say "Mangar".
Add support for "An / A" determination for monsters that start with vowels.
Fix alpha fading on minimap mesh.
Fix some text errors in spells for Word of Healing and Levitation.
Fixed the Bard's Tale (ES) issue on Spanish language PCs.
Fixed the scroll back button, in spell casting.
Fixed the "can't cast" message to be more informative.
Audio volumes now save on using ESC to exit the dialog.
Added disorentation icon, to let you know that you don't know your direction (for when the minimap starts to not be North = up; in dungeons)
Right click on message scroll now acts as a BACK BUTTON.
Item comparison tooltip now includes unarmed combat - useful for Monks
Show message when characters jump out of the way of traps.
Item tooltip now shows arrow damage also
Added some tool tips for races, in character creation
Added some tool tips for class, in chracter creation

Misc

Fix typo (Throught) in Longinous text
Fixed some typos in spell descriptions for ARFI, AIAR, and SHSP
Fixed missing period at the end of roscoe's energization message
Fixed target dummy spell description (removed mention of Special Slot since it doesn't exist in remaster)
Fix gender issues in "missed" message.
Made some spell descriptions gender neutral since we don't know if the caster is a male or female.
avatar
little_helper: Hollow Knight has changed

[FILE UPDATES]

* File added: DLC: Gods & Nightmares: soundtrack (FLAC) --- Size: 270.0 MB --- Version: [empty]

* File added: DLC: Gods & Nightmares: soundtrack (MP3) --- Size: 140.0 MB --- Version: [empty]

[NO CHANGELOG]
Looks like the last DLC for Hollow Knight is coming, even the library's game card artwork has changed.
The DLC is live, though there is still no changelog.
high rated
avatar
Enebias: The DLC is live, though there is still no changelog.
There is one now.



Caveblazers
Update 1.3.1e (23rd August 2018)

* Inventory panel autosize improvements
* Journal item panel autosizing
* Improvements to some language spacing
* Improved Russian font from ZoG
* Date is now translatable
* Fixed some prompts not updating with language change
***

Hollow Knight
Patch 1.4.2.4 (23 August 2018)

- It's here gang! Hollow Knight's fourth free Content Pack, Godmaster, is now available for all players on PC, Mac and Linux.
- Hollow Knight: Godmaster is the final chapter of the Knight's story and the hugest content pack by far! Meet all-new characters, take on all-new quests, hunt for all-new secrets, and most of all, prepare yourself for an incredible battle to take your place once and for all amongst the gods of Hallownest!