Posted June 08, 2018
thraxman
Flames, nothing but flames, burning your flesh!
thraxman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From United Kingdom
Lucian_Galca
UPDATE YOUR GAMES GOG!
Lucian_Galca Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2009
From United States
thraxman
Flames, nothing but flames, burning your flesh!
thraxman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From United Kingdom
Lucian_Galca
UPDATE YOUR GAMES GOG!
Lucian_Galca Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2009
From United States
muntdefems
How appropriate. You fight like a cow.
muntdefems Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2014
From Poland
little_helper
don't wanna wait
little_helper Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2017
From Christmas Island
Posted June 08, 2018
high rated
---------------------------
[Part 2 of 2]
---------------------------
Production Line [In Dev] has changed
[CHANGELOG UPDATED]
---------------------------
Regalia - Royal Edition [Premium] has changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (1.7 GB) --- Version *FROM* 1.0 *TO* 8.05.2018
* File changed: Windows installer, English (part 1 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
* File changed: Windows installer, English (part 2 of 4) --- Size *FROM* 1.8 GB *TO* 1.8 GB (+1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
* File changed: Windows installer, English (part 3 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
* File changed: Windows installer, English (part 4 of 4) --- Size *FROM* 1.8 GB *TO* 1.8 GB (+1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
[NO CHANGELOG]
---------------------------
Sunless Sea has changed
[FILE UPDATES]
* File changed: DLC: Zubmariner: Linux installer, English --- Name *FROM* gog_sunless_sea_zubmariner_2.5.0.6.sh *TO* sunless_sea_zubmariner_en_v2_2_4_3141_21326.sh --- Size *FROM* 341.8 MB *TO* 353.0 MB --- Date *FROM* Wed 01 Feb 2017 10:04:59 GMT *TO* Thu 07 Jun 2018 13:40:37 GMT --- Version *FROM* 2.2.2.3130 (gog-6) *TO* V2.2.4.3141
* File changed: DLC: Zubmariner: Mac OS X installer, English --- Name *FROM* dlc_sunless_sea_zubmariner_2.16.0.22.pkg *TO* dlc_sunless_sea__zubmariner__enUS_2_2_4_3141_21348.pkg --- Size *FROM* 343.0 MB *TO* 352.0 MB --- Date *FROM* Wed 01 Feb 2017 11:37:50 GMT *TO* Fri 08 Jun 2018 13:32:17 GMT --- Version *FROM* 2.2.2.3130 (gog-22) *TO* 2.2.4.3141
* File changed: DLC: Zubmariner: Windows installer, English --- Name *FROM* setup_sunless_sea_zubmariner_2.5.0.8.exe *TO* setup_sunless_sea_zubmariner_2.2.4.3141_(21325).exe --- Size *FROM* 285.8 MB *TO* 344.3 MB --- Date *FROM* Wed 01 Feb 2017 10:04:06 GMT *TO* Thu 07 Jun 2018 13:38:16 GMT --- Version *FROM* 2.2.2.3130 (gog-6) *TO* 2.2.4.3141
* File changed: Linux installer, English --- Name *FROM* gog_sunless_sea_2.8.0.11.sh *TO* sunless_sea_en_v2_2_4_3141_21326.sh --- Size *FROM* 280.7 MB *TO* 291.5 MB --- Date *FROM* Wed 01 Feb 2017 10:04:51 GMT *TO* Thu 07 Jun 2018 13:31:31 GMT --- Version *FROM* 2.2.2.3129 (gog-11) *TO* 2.2.4.3141
* File changed: Mac OS X installer, English --- Name *FROM* sunless_sea_en_2.16.0.22.pkg *TO* sunless_sea_enUS_2_2_4_3141_21348.pkg --- Size *FROM* 282.9 MB *TO* 290.5 MB --- Date *FROM* Wed 01 Feb 2017 11:37:38 GMT *TO* Fri 08 Jun 2018 13:29:45 GMT --- Version *FROM* 2.2.2.3129 (gog-22) *TO* 2.2.4.3141
* File changed: Windows installer, English --- Name *FROM* setup_sunless_sea_2.12.0.13.exe *TO* setup_sunless_sea_2.2.4.3141_(21325).exe --- Size *FROM* 233.0 MB *TO* 280.5 MB --- Date *FROM* Wed 01 Feb 2017 10:03:51 GMT *TO* Thu 07 Jun 2018 13:38:02 GMT --- Version *FROM* 2.2.2.3129 (gog-13) *TO* 2.2.4.3141
[NO CHANGELOG]
[Part 2 of 2]
---------------------------
Production Line [In Dev] has changed
[CHANGELOG UPDATED]
Patch 1.52 (08 June 2018)
1) [GUI] Moved the car body design tech tree inside the main R&D screen to make it more obvious how to research new cars.
2) [Bug] Fixed crash bug when buying a placed-already blueprint for a supply stockpile or research facility (or other facility).
3) [Feature] Added slots that require research which produce vents, arches and bumpers.
4) [Balance] Door panels, exhausts and roofs now take slightly longer to produce and cost more to construct the slots. Added employees to make exhaust slot.
5) [Feature] The game now backs up the previous autosave before autosaving the game, to enable recovery should saving a game fail.
6) [GUI] Important status issues like no export room, no resources or no route for resources are now highlighted by flashing yellow/red strips on slot details windows.
7) [Translations] Updated a bunch of missing translations.
8) [Bug] Fixed crash bug when leaving details window for a car open a while after its been exported. (Window now auto-closes on export).
9) [Bug] Fixed bug where compact and other small body styles with 2 doors still used 4 servos for electric windows.
10) [Bug] Fixed main menu bug where achievement icons spilled out of the window on certain resolutions.
11) [Mods] Modding support added.
(Full changelog) 1) [GUI] Moved the car body design tech tree inside the main R&D screen to make it more obvious how to research new cars.
2) [Bug] Fixed crash bug when buying a placed-already blueprint for a supply stockpile or research facility (or other facility).
3) [Feature] Added slots that require research which produce vents, arches and bumpers.
4) [Balance] Door panels, exhausts and roofs now take slightly longer to produce and cost more to construct the slots. Added employees to make exhaust slot.
5) [Feature] The game now backs up the previous autosave before autosaving the game, to enable recovery should saving a game fail.
6) [GUI] Important status issues like no export room, no resources or no route for resources are now highlighted by flashing yellow/red strips on slot details windows.
7) [Translations] Updated a bunch of missing translations.
8) [Bug] Fixed crash bug when leaving details window for a car open a while after its been exported. (Window now auto-closes on export).
9) [Bug] Fixed bug where compact and other small body styles with 2 doors still used 4 servos for electric windows.
10) [Bug] Fixed main menu bug where achievement icons spilled out of the window on certain resolutions.
11) [Mods] Modding support added.
---------------------------
Regalia - Royal Edition [Premium] has changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (1.7 GB) --- Version *FROM* 1.0 *TO* 8.05.2018
* File changed: Windows installer, English (part 1 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
* File changed: Windows installer, English (part 2 of 4) --- Size *FROM* 1.8 GB *TO* 1.8 GB (+1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
* File changed: Windows installer, English (part 3 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
* File changed: Windows installer, English (part 4 of 4) --- Size *FROM* 1.8 GB *TO* 1.8 GB (+1.0 MB) --- Version *FROM* 1.2a *TO* 1.2a Hotfix
[NO CHANGELOG]
---------------------------
Sunless Sea has changed
[FILE UPDATES]
* File changed: DLC: Zubmariner: Linux installer, English --- Name *FROM* gog_sunless_sea_zubmariner_2.5.0.6.sh *TO* sunless_sea_zubmariner_en_v2_2_4_3141_21326.sh --- Size *FROM* 341.8 MB *TO* 353.0 MB --- Date *FROM* Wed 01 Feb 2017 10:04:59 GMT *TO* Thu 07 Jun 2018 13:40:37 GMT --- Version *FROM* 2.2.2.3130 (gog-6) *TO* V2.2.4.3141
* File changed: DLC: Zubmariner: Mac OS X installer, English --- Name *FROM* dlc_sunless_sea_zubmariner_2.16.0.22.pkg *TO* dlc_sunless_sea__zubmariner__enUS_2_2_4_3141_21348.pkg --- Size *FROM* 343.0 MB *TO* 352.0 MB --- Date *FROM* Wed 01 Feb 2017 11:37:50 GMT *TO* Fri 08 Jun 2018 13:32:17 GMT --- Version *FROM* 2.2.2.3130 (gog-22) *TO* 2.2.4.3141
* File changed: DLC: Zubmariner: Windows installer, English --- Name *FROM* setup_sunless_sea_zubmariner_2.5.0.8.exe *TO* setup_sunless_sea_zubmariner_2.2.4.3141_(21325).exe --- Size *FROM* 285.8 MB *TO* 344.3 MB --- Date *FROM* Wed 01 Feb 2017 10:04:06 GMT *TO* Thu 07 Jun 2018 13:38:16 GMT --- Version *FROM* 2.2.2.3130 (gog-6) *TO* 2.2.4.3141
* File changed: Linux installer, English --- Name *FROM* gog_sunless_sea_2.8.0.11.sh *TO* sunless_sea_en_v2_2_4_3141_21326.sh --- Size *FROM* 280.7 MB *TO* 291.5 MB --- Date *FROM* Wed 01 Feb 2017 10:04:51 GMT *TO* Thu 07 Jun 2018 13:31:31 GMT --- Version *FROM* 2.2.2.3129 (gog-11) *TO* 2.2.4.3141
* File changed: Mac OS X installer, English --- Name *FROM* sunless_sea_en_2.16.0.22.pkg *TO* sunless_sea_enUS_2_2_4_3141_21348.pkg --- Size *FROM* 282.9 MB *TO* 290.5 MB --- Date *FROM* Wed 01 Feb 2017 11:37:38 GMT *TO* Fri 08 Jun 2018 13:29:45 GMT --- Version *FROM* 2.2.2.3129 (gog-22) *TO* 2.2.4.3141
* File changed: Windows installer, English --- Name *FROM* setup_sunless_sea_2.12.0.13.exe *TO* setup_sunless_sea_2.2.4.3141_(21325).exe --- Size *FROM* 233.0 MB *TO* 280.5 MB --- Date *FROM* Wed 01 Feb 2017 10:03:51 GMT *TO* Thu 07 Jun 2018 13:38:02 GMT --- Version *FROM* 2.2.2.3129 (gog-13) *TO* 2.2.4.3141
[NO CHANGELOG]
WinterSnowfall
Bastard Lunatic
WinterSnowfall Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Other
Posted June 08, 2018
high rated
Unworthy
#### Patch 1.0.1d (08 June 2018)
* The Spirit Bow now starts at a longer distance charge, but charges slower. This means the very low distance shots (that are mostly useless) can no longer be performed, but it's a lot easier to tune the distance for the long shots.
* The Spirit Bow now has a buffer on the angle shot... this should prevent the problems where the thumb would twitch and you'd lose focus.
* The Spirit Bow now has a quick shot teleport, useful for straight forward teleport shots (i.e. against Amandil). This is done by just tapping the attack button instead of charging.
* Fixed bugs where if you would teleport on top of a spikey wall thing (boneyard) it would crash the game.
* Fixed a bug near the gondola ride where you could teleport to a location where you would be stuck permanently.
* Game will now pause combat (black screen) when window is out of focus. I know a lot of players wanted the ability to step away from machine to go to the bathroom or whatever... yah...it's there now when you alt-tab.EDIT: Removed for time being, found a last minute bug if alt-tabbing in death state.
* Reworked the save system. This will only work once you launch the game on the new updated version. Presently the files were encrypted to be machine specific, it was impossible to transfer your data over to another machine. The new system will allow you to move files from one machine to another. Next i'll be working on implementing cloud save features with this.
* Secret last boss was bugged... it's been fixed.
* The spirit bow has been reported as a grievance for a lot of people. A lot of folks are having trouble controlling it on controllers. I am presently thinking about how to improve this, but nothing is quite obvious. The one thing that most people complained about is the fact that the teleport ability uses ability meter. I agree this is a bit silly, the teleport arrows now are free and cost no ability. This should rectify the problem of having to wait too long after missing a shot.
* Thornvale is a nightmare for a lot of people. To improve this, there is now a kiln available immediately before the boss fight. This means all you have to do is successfully traverse Thornvale once and the rest is about killing the boss.
* Father Amandil seems to be too difficult to be just fun. Most people find phase 3 with the double walls to be too challenging with insufficient safe space to dodge attacks. He will now at most spawn one wall.
* A few more map bugs were identified pertaining to some end game secret areas, this has now been addressed. Again, if your map has issues they will be fixed on your next game start.
* Fall damage has been reduced.
Golem
#### Patch 1.0.1.6 (08 June 2018)
* Increased the amount of time before the camera returns to default position after being moved manually
* Panning the camera now defaults to the arrow keys (WSAD still work as well)
* Clicking your current character's icon will return the camera to its default position
* Character icons are now fixed in the bottom corners of the screen
* New camera cutscenes on level 7 to show the water levels changing
* New camera cutscenes on level 10 to follow the projectiles and pipes
* New camera cutscenes on level 10 to show the effects of closing the roof
* Added a shortcut exit at the end of level 10 to make it easier to go back and finish anything missed
* Fixed a couple camera bugs when changing between parts of a level
* Minor lighting, sound and visual FX adjustments
Moonlighter
#### Patch 1.5 (8 June 2018)
**Usability changes:**
* Added a binding option for the Map key.
**Shop-oriented Fixes:**
* Shop assistant is now working as designed again
* Item names are now displayed properly
* Game no longer crashes while paused inside the shop
* Enchanted weapon do not get de-enchanted after returning from Dungeon
* Items do not disappear from Helper and do not return to inventory upon exiting to main menu from dungeons
* Word 'Skip' on shop summary is not cut off in German anymore
* Added models for two NPCs in Notebook
**Dungeons Fixes:**
* No more game freezes on the loading screen after killing the 2nd boss
* Pathway to exit the dungeon is now displayed as it should
* Damage over time can no longer kill Will after the boss was defeated
* Dungeon doors are no longer opening while still being boarded up with planks
* Players no longer get teleported to next level of Dungeons after killing enemies near the teleport
* Desert Dungeon: Infinite loading when going through emblem to the room before boss should not be appearing
* Last boss room should not cause damage before the fight starts
* Map is displayed even upon placing emblem and going back to a dungeon
* Vases should no longer have colliders after they are visually destroyed
* Tech Dungeon: Electric Post now have death animation
* Tech Dungeon: No redundant collisions after killing Tesla boss
**General:**
* Updated Korean translations.
* Updated PT-BR translations.
* Russian: New controls translations
* Adding deadzone on controller sticks.
* Fixed the FPS drop after soaking on Pause Menu
* Fixed crash while talking to NPC (Zenon).
* Fixed crash while switching between books.
* Player can no longer interact with Roll button
* Mouse controls buttons appear properly during tutorial
* Shield icons is now displayed properly on health bar
* Trails behind characters when using special attack no longer appear
* Wishlist are now displaying selected items properlyAs always - more updates are coming in the future! We're working on the game all the time, every day. Don't hesitate to contact us - to report any issues and share cool ideas.
Railway Empire
#### Update 1.4 (08 June 2018)
##### Features:
* AI uses signals and multi-track when choosing complex track building mode
* Player and AI can build x-crossings
##### Adjustments / Additions:
* “Undo”-button added to rail line set up mode
* Track utilization is now displayed while editing the station
* In track building mode: Rails now snap to a parallel position at the end of existing tracks (community-feedback)
* Fixed a problem with the perfectionist achievement
The following offline installers have also been updated:
-> Cultist Simulator to version 2018.6.c.7
-> Where The Water Tastes Like Wine to version 1.4.1
#### Patch 1.0.1d (08 June 2018)
* The Spirit Bow now starts at a longer distance charge, but charges slower. This means the very low distance shots (that are mostly useless) can no longer be performed, but it's a lot easier to tune the distance for the long shots.
* The Spirit Bow now has a buffer on the angle shot... this should prevent the problems where the thumb would twitch and you'd lose focus.
* The Spirit Bow now has a quick shot teleport, useful for straight forward teleport shots (i.e. against Amandil). This is done by just tapping the attack button instead of charging.
* Fixed bugs where if you would teleport on top of a spikey wall thing (boneyard) it would crash the game.
* Fixed a bug near the gondola ride where you could teleport to a location where you would be stuck permanently.
* Game will now pause combat (black screen) when window is out of focus. I know a lot of players wanted the ability to step away from machine to go to the bathroom or whatever... yah...it's there now when you alt-tab.EDIT: Removed for time being, found a last minute bug if alt-tabbing in death state.
* Reworked the save system. This will only work once you launch the game on the new updated version. Presently the files were encrypted to be machine specific, it was impossible to transfer your data over to another machine. The new system will allow you to move files from one machine to another. Next i'll be working on implementing cloud save features with this.
* Secret last boss was bugged... it's been fixed.
* The spirit bow has been reported as a grievance for a lot of people. A lot of folks are having trouble controlling it on controllers. I am presently thinking about how to improve this, but nothing is quite obvious. The one thing that most people complained about is the fact that the teleport ability uses ability meter. I agree this is a bit silly, the teleport arrows now are free and cost no ability. This should rectify the problem of having to wait too long after missing a shot.
* Thornvale is a nightmare for a lot of people. To improve this, there is now a kiln available immediately before the boss fight. This means all you have to do is successfully traverse Thornvale once and the rest is about killing the boss.
* Father Amandil seems to be too difficult to be just fun. Most people find phase 3 with the double walls to be too challenging with insufficient safe space to dodge attacks. He will now at most spawn one wall.
* A few more map bugs were identified pertaining to some end game secret areas, this has now been addressed. Again, if your map has issues they will be fixed on your next game start.
* Fall damage has been reduced.
#### Patch 1.0.1.6 (08 June 2018)
* Increased the amount of time before the camera returns to default position after being moved manually
* Panning the camera now defaults to the arrow keys (WSAD still work as well)
* Clicking your current character's icon will return the camera to its default position
* Character icons are now fixed in the bottom corners of the screen
* New camera cutscenes on level 7 to show the water levels changing
* New camera cutscenes on level 10 to follow the projectiles and pipes
* New camera cutscenes on level 10 to show the effects of closing the roof
* Added a shortcut exit at the end of level 10 to make it easier to go back and finish anything missed
* Fixed a couple camera bugs when changing between parts of a level
* Minor lighting, sound and visual FX adjustments
#### Patch 1.5 (8 June 2018)
**Usability changes:**
* Added a binding option for the Map key.
**Shop-oriented Fixes:**
* Shop assistant is now working as designed again
* Item names are now displayed properly
* Game no longer crashes while paused inside the shop
* Enchanted weapon do not get de-enchanted after returning from Dungeon
* Items do not disappear from Helper and do not return to inventory upon exiting to main menu from dungeons
* Word 'Skip' on shop summary is not cut off in German anymore
* Added models for two NPCs in Notebook
**Dungeons Fixes:**
* No more game freezes on the loading screen after killing the 2nd boss
* Pathway to exit the dungeon is now displayed as it should
* Damage over time can no longer kill Will after the boss was defeated
* Dungeon doors are no longer opening while still being boarded up with planks
* Players no longer get teleported to next level of Dungeons after killing enemies near the teleport
* Desert Dungeon: Infinite loading when going through emblem to the room before boss should not be appearing
* Last boss room should not cause damage before the fight starts
* Map is displayed even upon placing emblem and going back to a dungeon
* Vases should no longer have colliders after they are visually destroyed
* Tech Dungeon: Electric Post now have death animation
* Tech Dungeon: No redundant collisions after killing Tesla boss
**General:**
* Updated Korean translations.
* Updated PT-BR translations.
* Russian: New controls translations
* Adding deadzone on controller sticks.
* Fixed the FPS drop after soaking on Pause Menu
* Fixed crash while talking to NPC (Zenon).
* Fixed crash while switching between books.
* Player can no longer interact with Roll button
* Mouse controls buttons appear properly during tutorial
* Shield icons is now displayed properly on health bar
* Trails behind characters when using special attack no longer appear
* Wishlist are now displaying selected items properlyAs always - more updates are coming in the future! We're working on the game all the time, every day. Don't hesitate to contact us - to report any issues and share cool ideas.
#### Update 1.4 (08 June 2018)
##### Features:
* AI uses signals and multi-track when choosing complex track building mode
* Player and AI can build x-crossings
##### Adjustments / Additions:
* “Undo”-button added to rail line set up mode
* Track utilization is now displayed while editing the station
* In track building mode: Rails now snap to a parallel position at the end of existing tracks (community-feedback)
* Fixed a problem with the perfectionist achievement
-> Cultist Simulator to version 2018.6.c.7
-> Where The Water Tastes Like Wine to version 1.4.1
Post edited June 08, 2018 by WinterSnowfall
Alexim
Dark Lord of the Sith
Alexim Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2015
From Italy
Posted June 09, 2018
There was many updates these last days, but it seems that I no longer receive notifications with the blue point in the browser version, someone else has the same problem?
MarkoH01
soon™
MarkoH01 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2009
From Germany
Posted June 09, 2018
Yes, update flags were missing a lot the last days. Let's hope they are not completely broken and GOG "just" forgot to add these.
Post edited June 09, 2018 by MarkoH01
Alexim
Dark Lord of the Sith
Alexim Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2015
From Italy
Posted June 09, 2018
Alexim: There was many updates these last days, but it seems that I no longer receive notifications with the blue point in the browser version, someone else has the same problem?
MarkoH01: Yes, update flags were missing a lot the last days. Let's hope they are not completely broken and GOG "just" forgot to add these. HypersomniacLive
The Reluctant Voter
HypersomniacLive Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Vatican City
erbello
Dam, Bober not found.
erbello Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From Poland
Posted June 09, 2018
After adding new web installers, the option Assign Tags in library stopped working for me in mobile devices. Touching selects whole dropdown and nothing happens.
muntdefems
How appropriate. You fight like a cow.
muntdefems Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2014
From Poland
Posted June 09, 2018
high rated
Apart from the delisting of Everything (the game), there's been no new updates to report, so I've posted a new weekly recap. Happy downloading!
Post edited June 09, 2018 by muntdefems
HypersomniacLive
The Reluctant Voter
HypersomniacLive Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Vatican City
dafioram
New User
dafioram Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2015
From United States
Posted June 11, 2018
Deleted
Post edited June 11, 2018 by dafioram