It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Geneforge 1 - Mutagen

Updated to 1.0.2.1.
No changelog.

Siege of Avalon: Anthology

Updated to 1.0.3.
No changelog.
high rated
* No Man's Sky
Offline installers updated to 3.38_Expeditions_72005

Changelog from the devs website:
https://www.nomanssky.com/2021/04/expeditions-patch-3-38/

" Fixed a minor text issue in the Overseer mission log.
Improved the visibility of player markers when those players are in your fireteam and on the same planet.
Fixed an issue that caused incorrect text labels on Communications Stations.
Fixed an issue that caused repair missions to automatically complete when the player left the repair site without performing the required maintenance.
Fixed a PS5-specific crash in the profanity filter.
Fixed a crash that could occur when receiving an item from another player.
Improved the display of text when interacting with Communications Stations.
Fixed an issue that prevented Communications Stations from being reported.
Fixed a crash related to creature navigation.
Fixed a rare crash that could occur when pulsing towards a marker.


Fixed a crash in the Nexus teleporter UI.
Fixed a number of crashes related to the network syncing of interactions.
Fixed a rare crash related to docking.
Fixed an issue that could cause an infinite load.
Fixed a memory related crash seen on Xbox One S.
Fixed an issue that caused the ship summoning checks to be performed against the current ship, rather than the ship that is being summoned.
Reduced the number of Communications Stations downloaded at protected locations.
Fixed a memory leak related to derelict freighters.
Fixed a crash related to camera behaviours.
Fixed an issue that could cause camera shake to persist after summoning a ship. "
high rated
Loop Hero finally recieved the 1.013 smallfix. The changelog can be found here:

https://www.gog.com/forum/loop_hero/changelog
high rated
The Signifier Director's Cut

Update 1.101 (29 April 2021)

(Galaxy & Offline Installer)
- Stuttering: Greatly reduced stuttering in high fps/high refresh rate setups.
- Remapping: Now you can remap to the numpad.
- Fixed a bug that would make the subtitles when inspecting objects overlap with previous subtitles.
- Fixed pressing Button for objectives not working on some controllers
- New Game / Load: Fixed a bug that could prevent you from starting a new game while the game was already running.
- UI: Arrows for selecting slots with a mouse are more responsive.
- Localization German: In the Dream scene, there was some German lines that were cut off (fixed, thanks Marko!)
- Dream scene: Boiler area had too many overlapping sounds, better mixing.
- Recall Raw Data: Fixed a bug that would prevent you from using recall raw data in the club.
- Minor usability tips in final memory.
- Better sound mixing in some scenes where the dialogue was too low.
- A lot of typo fixes.
- Fixed some of the eye icons not becoming dark when you already listened to the available text.
- Bigger hitboxes in some areas.
+++


Lost Words: Beyond the Page

Updated to Release_2021-04-23_#8 (Galaxy & Offline Installer)

I asked the developer about the changes on Discord. Here's the answer:
I will put out an official change log but essentially it's full support for resolutions higher than 1920 x 1080 and fixing an issue where the game would revert to window mode for high resolutions, as well as some extra GOG Galaxy functionality which was meant to include achievements!
Achievements have indeed been added to the game but unfortunately they're invisible at the moment.

Edit: The achievements are visible now. :)
Post edited May 01, 2021 by Hustlefan
high rated
List of games that their update flags are missing in Apr 2021:
(Only games I owned are recorded. [1])

death_road_to_canada
jazz_jackrabbit_2_secret_files
legend_of_heroes_trails_in_the_sky_the_3rd_the
patrician_ii_quest_for_power
tank_warfare_tunisia_1943_game
[1] Apr 2021: https://pastebin.com/eZ1CDbxU
[2] Mar 2021: https://www.gog.com/forum/general/the_what_did_just_update_thread/post25681
high rated
Siege of Avalon: Anthology

Standalone installer updated: [Windows] 1.03 ⇒ 1.03.1.

1.03.1 (May 1st 2021, hotfix)
• fixed an issue with the cursor being stuck within incorrect window bounds


avatar
Edward_Carnby: Updated to 1.0.3.
No changelog.
1.03 (April, 30th, 2021)
• fixed screen tearing
• fixed mouse flickering
• fixed several instances of 'Access Violation' error which prevented the game from running
• fixes for various reported looting issues (e.g. items not showing up in dead bodies; issues with looting chest pieces, etc)
• various map fixes for HD and FullHD modes for Chapter 3 battle and Fire level
• improvements for the fast travel feature in chapter 3 - when traveling with party members
• the game now supports character animations with more than 383 frames
• chapter check removed (since all chapters are included)
• fixed an old bug with Kalevi automatically joining your party if you have less than 2 companions
• added a power-user feature where you can now turn off enemies HealthBar by putting the 'ShowEnemyHealthBar=false' line in Siege.ini as it was in the pre-2003-Anthology episodic version of the game
• fixed missing mouse over hints in 'inventory' dialogs
• improved hitpoint distribution for party members
• stats explanation UI which was accidentally turned off in 1.02 is returned
• (German version) Removed an old hint in the journals to buy Chapters 2-6
• (German version) Various translation adjustments
Post edited May 02, 2021 by surfer1260
high rated
DUSK has been updated to version 1.7 (Offline and GOG Galaxy). This update adds a few little qol things like the option to delete save files, the option to start the next episode via continue button right after one episode has been finished and a max loadout button for the level select menu.
high rated
Beyond a Steel Sky

Updated to 1.4.28330 (Galaxy & Offline Installer)

Changelog from Steam:
PATCH #6: Moving to the latest Unreal Engine

SORRY THE OLD GAME CAN'T COME TO THE PHONE RIGHT NOW. WHY? OH, CAUSE SHE'S DEAD!

We've moved to a new Unreal Engine version, and oh my god it's been so much work, but we're so happy with the result, and we hope you'll be too...

MOVING TO UNREAL ENGINE 4.26

Unreal Engine 4.24? Don't know her. We're all about that 4.26 now!
It comes with everything Epic engineers put into the update, and trust us, you do not wanna see that
list. Instead we're highlighting the bangers:

- IMPROVED PERFORMANCE
- IMPROVED STABILITY
- REDUCED MEMORY USAGE

Everything is just a bit more responsive, and quicker. You might not notice if you're running on the latest and greatest hardware, but for those of us who aren't that #blessed; you'll really feel the difference!

MUSICAL STATUES

Some of you with lower spec machines would load into Aspiration Gala only to be met by an entire level of frozen NPCs who wouldn't move, and better yet, block you in. Like some sick game of musical statues but at the end you can't leave.
NPCs travel on something called NavMesh, which is kind of like an invisible track for them. These need to be renewed every time anything gets moved or changed in a level, and last time we updated this level someone forgot to reactivate it. Well no more!

APARTMENT BATHROOM UPGRADE

Better toilet experience: The camera clipping issue should now be fixed!

ALONSO

Reports of Alonso rolling his eyes into his head in snarky / possessed ways. This took away from his sternness and was addressed with us re-exporting his animations. He's now spooky again.

FEAR AND LOADING IN UNION CITY

Snappier loading!!! It's barely noticeable but we're really happy with it and wanted to share!

NEW (SLIGHTLY DIFFERENT) ICON

Please only say good things, thank.

CLOUDSAVES

Enabled. Nice.

LINUX GANG

Do we have an update for you. Don't be mad!!! But due to the new Unreal Engine version not supporting OpenGL anymore, this is a Vulkan only club now, including brand new support for Vulkan ES3.1 which runs way quicker on low spec machines and brings your Linux experience on par with Windows & Mac gamers!

UI STUFF

Never underestimate the power of good UI! Which is why we continuously make refinements and additions to the way you experience our games

- CONTROLLERS

Controllers used to have some erratic behaviour. Especially inside the terminals.
Fun Fact: Using a controller often just means that the mouse cursor isn't gone, but hidden from view. That meant that on certain screens, things would already be highlighted, even if they didn't seem to be highlighted with your controller. This could make the controller feel like it was selecting items arbitrarily, which it wasn't - it was just interacting on what the invisible mouse was selecting. There was a particular occurrence in Reflections where you couldn't select certain chairs for no sensible reason. Using the controller is now much sleeker!

- ONBOARDING EXPERIENCE

Starting out playing the game is now much easier, smoother, and more intuitive! Time to turn your nan into a fan!


- TYPOS IN CREDITS

Pobody’s Nerfect

- WAIT WHICH GAMESAVE WAS IT?

Well guess no more! They come with timestamps now!!! Technology is incredible.

AND AS ALWAYS

Join our Discord: discord.gg/revolutionsoftware
We are on there all the time, and we'd love to see more of you there!

We love you all very much, and hope that this reflects in how much effort we continue to put into our games.

Lots of love, your team at Revolution
high rated
STAR WARS®: TIE Fighter (1998)
STAR WARS®: X-Wing (1998)



Music Hotfix Update (4 May 2021)

Addresses an issue where the music is no longer playing during missions on the remastered version of the game.
high rated
Jupiter Hell

Patch 0.9.9 (4 May 2021)

NEW #1243 - message destinations - 4 kinds (mini-levels)!
NEW #1243 - 1 of the 3 branches on each moon we'll be locked!
NEW #1336 - 6 new exotic armors with unique perks!
NEW #1337 - 6 new exotic headgear with unique perks!
NEW #1339 - 4 new exotic weapons with unique perks!
NEW #1338 - 2 rare new exotic mods to be found!
NEW #1330 - you can store trait choices for later!
NEW #1264 - Angel of Exaltation!
NEW #1317 - XP based monster generation!
NEW #1218 - auto-calibration at tech stations and in kits!
CHANGE #1282 - leaning animation for around corner shots
CHANGE #1317 - player always gets level 2 if clearing Cali L1
CHANGE #1294 - Bladedancer is now the blade dual-wield trait
CHANGE #1294 - Blademaster allows free attacks after a move
CHANGE #1331 - Onslaught works with autos and SMGs
CHANGE #1331 - Onslaught now works with Sustained Fire
CHANGE #1331 - Onslaught L1 dodge penalty reduced to -30%
CHANGE #1333 - Survivor grants critical chance bonus
CHANGE #1333 - Angry Mo-fo and Survivor changed prereqs
CHANGE #1329 - technical station now fully repairs armor
CHANGE #1218 - manufacture stations now have dismantle option
CHANGE #1327 - all base items now have 4 mod capacity
CHANGE #1327 - AV1 items have 1 less, AV2+ have 2 less capacity
CHANGE #1327 - only Whizkid L3 grants extra mod capacity
CHANGE #1338 - loader mod pack removed, sustain mod pack added
CHANGE #1328 - knife has 50% swap time
CHANGE #1334 - door animations now look as intended CHANGE #1100 - better visual rotation tracking
CHANGE #0101 - elevators have animated doors
CHANGE #1203 - camera behavior changed
CHANGE #1203 - player can be gibbed
CHANGE #0068 - camera zoom/pan modes (WIP)
FIX #1335 - fixed some Secure Vault events clearing on enter
FIX #1332 - fixed barrel direction for Onslaught
FIX #1327 - ADV armor and helmets properly inherit stats
FIX #1332 - fixed rare issue with duplicate invisible player
Post edited May 04, 2021 by Edward_Carnby
high rated
The Uncertain: Light At The End

Updated to 1.6 (Galaxy & Offline Installer)

Changelog from Steam:
Cutscene and Dialogue Skip, Lots of Reworks and Fixes - New Update is Out!

Hello, friends! We are super excited to finally reveal our latest update! We’ve added the most anticipated features: cutscene skip and dialogue skip! We’ve also fixed hundreds of bugs and improved the overall look of the game.

Huge thanks to our community! Your patience and overwhelming support have always given us the strength to improve the game further!

Major changes

- Added the ability to skip cutscenes (hold ‘F’ to skip)
- Now you can ‘fast-forward’ the dialogues (press the right mouse button to do so)
- Both of these features were very buggy at first, so it took us a while to fix all bugs and ensure everything worked properly.
- Improvements:
- Improved the game’s performance on weaker setups
- Fixed the cat on level ‘Streets’: now it won’t be weirdly bright when it jumps from the crate
- All characters wear proper backpacks in all cutscenes
- Emily will stop losing her flashlight in the cutscenes
- Updated the lighting on levels 4, 6, 8, 9, 10
- Updated visual effects and Amber’s model on the level ‘Geekspot’
- Updated the visuals and added more details on levels ‘Telestudio’. ‘Sewers’, ‘Subway’, ‘Drugstore’ (in manager’s office)
- Fixed the UI on manager’s computer in ‘Drugstore’
- Made new animations for Emily on levels 1, 2, 4, 6, 8, 9, 10, 11, 12
- Updated the email UI on levels ‘Drugstore’ and ‘Geekspot’
- Changed the skybox on level ‘Streets’
- Added more visual details (posters, pictures, and stickers) on levels Broadcasting Station’ and ‘Metro’
- Updated Brian’s AI in the stealth part of ‘Broadcasting Station’
- Improved the shadows of objects on ‘Broadcasting Station’
- Updated the AI of all characters on levels ‘Streets’ and ‘Sewers’ — they’ll no longer get stuck in ladders
- Improved the game’s performance in the scanner section of ‘Drugstore’
- Added an audio animation for all audio logs (the ones that you find on orange tablets)
- Added a hint about controls on level ‘Sewers’ when you have to cross the sewage river.
- Puddles will no longer reflect nearby objects when there’s no light source
- Added more police aerocars to the final level
- Improved cutscene lighting on levels 8, 9, 10, 11
- The glass won’t hover on the final level
- You can press the fridge’s buttons with a lower delay now on the ‘Drugstore’ level
- Updated the texture of the Geekspot’s worker badge: now it shows the correct character’s name
- When you pick up the mini-game robot, an additional pop-up will appear
- We’ve added some more easter eggs! Death Note, Star Wars: The Fallen Order, Stranger Things, and others — try to find them all!
- Updated LODs on ‘Broadcasting Station’ and the final level
- Changed the placements of cars and objects in the third level’s stealth part
- Now Matt sleeps in his own bed!
- Reworked the QTE part of ‘Broadcasting Station’ level (the one where Emily can shoot the guard bot)

Puzzles:

- Fixed the puzzle’s interface on ‘Sewers’ level
- Added new ‘fade in/out’ effects for puzzles on ‘Broadcasting Station
- Updated the victory screen in the ‘Decoder’ puzzle
- The puzzle’s hint will no longer stay on the screen if you open it when the puzzle ends
- Added a victory screen to the ‘Prize Machine’ puzzle on ‘Geekspot’
- Sounds:
- Added the alarm and door sounds for the aerocar on ‘Broadcasting Station’
- Added the mechanical arm sounds to the ‘Emily’s Dream’
- Improved the sounds when you interact with Brian
- Added the sounds for police robots on ‘Broadcasting Station’
- Added the elevator sounds on ‘Broadcasting Station’ and the sounds for peaceful robots on the same level
- Added click sounds to the ‘Larry’s Safe’ puzzle on Broadcasting Station
- Added the sounds for scanners on ‘Drugstore’
- Added footstep sounds in cutscenes on levels 1, 4, 6, 11
- Updated the door sounds on levels 4, 9, 11
- Update the interface and sounds for a puzzle on ‘Sewers’
- Added the sounds for the ‘Energy Equation’ puzzle on ‘Broadcasting Station’
- Added the boiler sound on level 2

Script:

- Fixed the subtitle text when you inspect the robot on ‘Abandoned Warehouse’ level
- Added the names for all found audio logs and notes when you view them through Emily's watch
- Added the localization for the notes in Emily’s diary
- Fixed the subtitle and voiceover discrepancies on levels ‘Subway’, ‘Hideout’
- Updated description and hint for the ‘Safelock’ puzzle on ‘Geekspot’
- Fixed the script for starting credits

Animations and cutscenes:

- Updated all cutscenes:
- Improved lighting
- Improved cameras
- Improved visuals and animations for character’s heads and their eyes
- Updated shaders and textures for some surfaces on levels 4, 6, 9, 10, 11
- Emily won’t blink in her sleep anymore
- Updated the final level cutscene
- Updated the ‘Abandoned Warehouse’ cutscene: now it properly shows Olga
- Park won’t have duped headphones in the first level cutscenes
- The spoon and tea bag won’t collide with the cup anymore at level 2.
- Added a new animation for the sleep pills sequence
- Improved the running animation when you turn on the laser in ‘Drugstore’

Bug Fixes

- Sound settings won’t reset upon loading a save or changing levels
- ‘Tough Cookie’ achievement was fixed
- Pausing in QTE won’t disable sound anymore
- Leaving to the main menu on level load will properly stop the loading now
- Fixed a bug when a high frame rate could prevent you from opening the subway car
- Fixed a bug when you couldn’t load your saved games after an update
- Fixed the trigger bugs on level 9 when you used an older saved game
- Fixed a bug when you could get stuck in ‘Emily’s Dream’ if you loaded an older save
- Fixed the broken QTE trigger on ‘Broadcasting Station’ if you used an older save
- Fixed a lot of instances when an old save game could break scripts and other triggers inside the game
- You can properly photograph graffiti with Emily’s watch now
- Fixed the black screen on ‘Sewers’
- Fixed a rare bug on ‘Sewers’ when the metallic door was open before the trigger occurred, resulting in a glitch
- Fixed a rare occasion when the mouse cursor didn’t appear in puzzle UI
- Dialogues now properly stop playing when you pause the game
- Fixed the camera ‘out of bounds’ glitch on ‘Geekspot’
high rated
X3: Terran War Pack got a blue dot.
No changelog.

The Windows version is now at 3.5, presumably with the addition of the "Farnham's Legacy" DLC (doesn't appear to be a separate download, but should instead be included in the main download?) - which according to an egosoft news post was released today.

edited to add: I did a bit more digging on this - more info in the thread on the x series forum
Post edited May 04, 2021 by gogtrial34987
high rated
Edit: explained by gogtrial34987's post above. And the DLC is a separate item... sort of: https://www.gog.com/game/x3_farnhams_legacy_donation_pack

X3: Terran War Pack updated, apparently. Its library entry says 'Version: 3.4, Date Published: 11/12/2017', but in the section for installer downloads only the Mac version is listed as 3.4. Windows is 3.5 and Linux is 3.3. My best guess is that the Windows version was updated.
Post edited May 04, 2021 by VanishedOne
high rated
Dead Cells got an update, but there was no changelog. Does anyone know what was changed?
high rated
avatar
IronArcturus: Dead Cells got an update, but there was no changelog. Does anyone know what was changed?
I don't own the game so i can't check but it should be this:
Update 23.9: 2021-04-26 (fd50ccd6)

Bug fixes

- Prevent "No Mercy" perk to trigger (and spam FX and slow-mo) on a certain secret boss until the kill condition is fulfilled.
- Fixed abnormal texture size.
Source: dead-cells.com