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Jack Orlando: A Cinematic Adventure - Director's Cut


Update (23 October 2017)

We have added the Polish version of Jack Orlando for Windows to everyone's accounts.

Sid Meier's Alpha Centauri™ Planetary Pack

Update (23 October 2017)

We have updated the Mac version of Sid Meier's Alpha Centauri to be compatible with OSX 10.13 High Sierra.
For older versions of OSX (10.12 and older), we have included the Legacy version of the game available in the Patches section.


Stronghold HD

Update (23 October 2017)

We have updated the Mac version of Stronghold HD to be compatible with OSX 10.13 High Sierra.


Holly molly !
I think update marks is back !
Post edited October 23, 2017 by Edward_Carnby
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Edward_Carnby: Holly molly !
I think update marks is back !
Don't you dare to shout this out loud. They can hear you ... ;)
high rated
Tangledeep

#### b084f (23 October 2017)

##### HALLOWEEN IN TANGLEDEEP!

* For a limited time, Halloween has arrived in the world of Tangledeep! Enjoy some seasonal visuals, as well as tasty and unique treats!

##### ART/VISUALS

* Tileset touchups
* New top/side idle + run animations for Edge Thane
* Top/side attack animations for Sword Dancer and Floramancer
* New 2H sword art!

##### BALANCE

* Bows can no longer have 8 mods. Instead they are limited to 5 mods, as a Quiver can have mods as well.
* Resonance effect of the second Staff Mastery now increases Spirit Power by 8% instead of 10%, and base duration is lowered. However, it now refreshes duration on cast as well (max of 5 stacks)
* Spellshaper’s second Innate bonus now grants +1 range to Evocations regardless of whether a Spellshape is active or not.
* If you die with a corral pet still alive, the pet will return to your corral. This will happen even in Heroic mode.
* Reduced monster density in Fungal Caverns.
* Pandora’s Boxes no longer increase mob density on the current floor.
* Pandora’s Boxes now have a chance at dropping Orbs of Reverie, Lucid Orbs, and Skill Orbs.
* Abilities modified through Skill Orbs should now maintain the same cooldown as the unmodified abilities. (Previously, the unmodified versions would not “tick down” if you unequipped the gear.)
* In the Casino, the dealer will no longer hit at 17.
* NOTE - Item changes below apply to NEW DROPS
* Blizzard Tiara: Now grants +6 all stats, +10 Guile, +10 Spirit (previously, had +15 Guile/Spirit but no core stat bonus).
* Band of Wild Nature: Now grants +6 all stats
* Ruby Moon: Now grants +10 all stats
* Crest of the Draik: Now grants +10 all stats
* Cat Ear Headband: Now grants +4 all stats
* Big Giant Circlet: Now grants +8 all stats

##### BUGS

* Fixed display bug where items would not reach rarities above Rare sometimes
* Fixed (again) issue with rumors not spawning; also, fixed Boss Gangs spawning at low levels
* Possible fix for a bug where you could fast travel to floors beyond bosses you’ve beaten
* Attempted fix at issue where the monster corral list view could get cut off
* Possible fix for bug that put monsters into odd states when being hit by Fungal Column's Self Destruct
* Fixed game error that happened occasionally with Gambler's Roll the Bones
* Fixed alignment issue in the corral... again!
* Fixed bug with abilities (mainly modified toggles/status effects) that were not removing alternate versions (i.e. you could have two versions of Spellshape: Materalize on at the same time)
* Fixed bug with Force Resonance (second staff mastery) where switching weapons to a non-staff would leave the buff intact, sometimes
* Monsters will no longer use healing abilities when they are not in combat states. (This does not affect hybrid pets…)
* Fixed tooltip bounding issue on the Skill screen at very high resolutions
* Fixed bug where you could not add magic mods to certain items, even though more mods should have been possible
* Fixed bug where save slots in “Heroic” or “Hardcore” mode would sometimes show up as Adventure mode (despite definitely not being Adventure mode)
* Fixed various bugs with resolution behavior
* Cleaned up the “HID” device error that sometimes appeared in the dev console on launch
* Attempted fix for a bug where you would sometimes not be prompted to harvest items from trees after returning from an Item Dream
* Added extra sanity check to prevent staircases from spawning surrounded by wall tiles
* Conduits / electric tiles should no longer overlap stairs in tem Dreams
* Cleaned up some janky movement that could happen while rapidly moving and passing turns
* Fixed janky behavior with scrolling a long list of inventory items via mousewheel
* Switched default controller mapping so that L2/R2 are now used to page up/down through various UI lists, rather than R1/L1, as R1/L1 are reserved for switching UI tabs. You may need to reset your bindings for this to take effect.
* Fixed “overpowered select” sound from playing constantly.
* Fixed bug with removing certain magic mods; some mods showed up as “Test123”
* Potentially fixed bug where a game error could occur if you entered the character creation (job select) screen before job/ability data was finished loading
* Another attempt at fixing error where Erin would have NEW rumors, but not actually give you one

##### CONTENT/GAMEPLAY

* Beware... every so often, you will now find a NIGHTMARE PRINCE in an Item Dream! These extra-powerful bosses can be found on their own floor, the Nightmare Prince’s Lair, beyond the floor where the Memory King resides. If you defeat the Nightmare Prince, you may earn unique treasure not available anywhere else in Tangledeep, but your item will not be upgraded and the Memory King will disappear. (Any Lucid orb used will be returned to you.)
* New champion mod: Cheerleader! Champion will rally all monsters nearby, boosting their attack and defense.
* Dead end corridors should now be generated in a variety of level types
* There are now two additional tiers of difficulty possible with Item Dreams (accessible only when you enter very high-rank items)
* Added two more Dream Crystal auras; one that clears negative statuses from monsters each turn, and another that seals the player as long as you are in the aura.
* The third boss fight has been revised!

##### ENGINE

* Added support for various seasonal images and items, enabled with a single click on the backend
* Extensive engine optimizations (this is putting it mildly)

##### QUALITY OF LIFE

* Cleaned up item names that have lots of suffixes.
* Boss Gang rumors now only appear in the main dungeon, not side areas
* Keen Eyes now displays monster % health as well as precise numbers
* Improved item comparison tooltips
* Tutorial data is no longer tied to the same file as controller settings, and is instead stored on a per-save slot basis.
* Upon clearing a side area, you will now be able to switch gear freely
* Gambler and Soulkeeper now have passive abilities - “Poker Player” and “Spirit Collector” - that are automatically learned while learning certain other abilities. These passives do not take up a passive slot and can be toggled on and off anytime.

##### WRITING

* Nightmare champion mod has been renamed to Shadowgrasp
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Edward_Carnby:
Jack Orlando: A Cinematic Adventure - Director's Cut


Update (23 October 2017)

We have added the Polish version of Jack Orlando for Windows to everyone's accounts.
Can someone explain what's happening with version numbering?

The previous file I had was 2.0.0.2.
After this update the version number seems to be 1.0 (15829).
By checking the file version number information from the file itself, it says 0.0.0.0.

So what's going on here? Has the numbering system been changed? Or has the installer been downgraded? And what's the issue with "0.0.0.0"?

How are we supposed to know just by looking at the downloaded files that 1.0 (15829) is (presumably??) more up-to-date version than 2.0.0.2?
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PixelBoy: So what's going on here? Has the numbering system been changed?
Yes, it has, though some older games are still using the old scheme. The new one is supposed to contain the actual_game_version (gog_internal_build_number) - such as 1.0 (15829).

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PixelBoy: How are we supposed to know just by looking at the downloaded files that 1.0 (15829) is (presumably??) more up-to-date version than 2.0.0.2?
Changes like this one represent a switch to the new numbering scheme. On the new scheme, either the gog_internal_build_number or both the actual_game_version and gog_internal_build_number will be incremented whenever patches are released or the installer is updated for some reason.
Post edited October 23, 2017 by WinterSnowfall
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PixelBoy: So what's going on here? Has the numbering system been changed?
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WinterSnowfall: Yes, it has, though some older games are still using the old scheme. The new one is supposed to contain the actual_game_version (gog_internal_build_number) - such as 1.0 (15829).
OK, thanks.
It seems though that this system needs some more work. When I check Jack Orlando's files, Windows downloads use the new system, whereas Mac and Linux downloads seem to use the old system.

What makes it even more confusing is that the version number that is displayed next to download links seems to be completely random. For Windows downloads it's 1.0 and the files are using that numbering too. For Mac it's 1.0 too, but the file actually has the number 2.0.0.10. For Linux there's no version number displayed at all, but the download is numbered 2.0.0.1.

Hopefully GOG will choose one way or the other and then consistently stick to it, for all files, all platforms, as well as information displayed on the site.
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PixelBoy: OK, thanks.
It seems though that this system needs some more work. When I check Jack Orlando's files, Windows downloads use the new system, whereas Mac and Linux downloads seem to use the old system.

What makes it even more confusing is that the version number that is displayed next to download links seems to be completely random. For Windows downloads it's 1.0 and the files are using that numbering too. For Mac it's 1.0 too, but the file actually has the number 2.0.0.10. For Linux there's no version number displayed at all, but the download is numbered 2.0.0.1.

Hopefully GOG will choose one way or the other and then consistently stick to it, for all files, all platforms, as well as information displayed on the site.
They started implementing the new system on Windows installers only, and they have expanded into Mac and Linux territory only recently. So my guess is that they don't change any filename unless the installer gets an update.
Just checking, are notifications supposed to be working nowadays? I've been away for a while and I spotted a couple of game updates in the library, but no notifications whatsoever.
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Avogadro6: Just checking, are notifications supposed to be working nowadays? I've been away for a while and I spotted a couple of game updates in the library, but no notifications whatsoever.
Not at all.
The update flag is active today, but some game updates are still missing from the flag.
For example, fantasy_wars is updated but have no flag.
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kbnrylaec: Not at all.
The update flag is active today, but some game updates are still missing from the flag.
For example, fantasy_wars is updated but have no flag.
Uh, I kind of forgot what's called "flag" here. Do you mean the blue dot next to the game title in the library, or the notifications at the top of the page (also used for chat messages and forum replies)? I meant the latter.
high rated
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Avogadro6: Do you mean the blue dot next to the game title in the library, or the notifications at the top of the page (also used for chat messages and forum replies)? I meant the latter.
The latter doesn't work by default. It's included among other fantastic features in the Barefoot Essentials userscript.


Having said that, have lots of updates!

---------------------------

Games included in this batch:

· Asura
· Fantasy Wars
· Ghost Master
· Imperial Glory
· Invisible Inc.
· Jack Orlando: A Cinematic Adventure - Director's Cut
· Production Line [In Dev]
· STRAFE: Millennium Edition
· Sea Dogs
· Sid Meier's Alpha Centauri™ Planetary Pack
· Slime Rancher
· Stronghold HD
· Thimbleweed Park
· This War of Mine: Soundtrack Edition
· Zombie Night Terror

---------------------------

[Part 1 of 4]

---------------------------

Asura has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (553.0 MB) --- Version *FROM* 28965 (Live) *TO* 28990 (Task Fix)


[NO CHANGELOG]

---------------------------

Fantasy Wars has changed

>>> Supported languages changed *FROM* Audio and text: English, Russian *TO* Audio and text: English, Russian. Text only: Czech, German, Spanish, French, Italian, Polish


[FILE UPDATES]

* File added: Windows installer, Czech+French+German+Italian+Polish+Spanish (part 1 of 2) --- Name: setup_fantasy_wars_czech_1.0_(15754).exe --- Size: 910.1 KB --- Date: Wed 18 Oct 2017 14:29:26 GMT --- Version: 1.0

* File added: Windows installer, Czech+French+German+Italian+Polish+Spanish (part 2 of 2) --- Name: setup_fantasy_wars_czech_1.0_(15754)-1.bin --- Size: 1.7 GB --- Date: Wed 18 Oct 2017 14:29:18 GMT --- Version: 1.0

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_fantasy_wars_2.1.0.8.exe *TO* setup_fantasy_wars_1.0_(15754).exe --- Size *FROM* 26.8 MB *TO* 910.1 KB --- Date *FROM* Wed 01 Apr 2015 20:30:39 GMT *TO* Wed 18 Oct 2017 14:32:11 GMT --- Version *FROM* [empty] *TO* 1.0

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_fantasy_wars_2.1.0.8-1.bin *TO* setup_fantasy_wars_1.0_(15754)-1.bin --- Size *FROM* 1.1 GB *TO* 1.7 GB --- Date *FROM* Wed 01 Apr 2015 20:30:14 GMT *TO* Wed 18 Oct 2017 14:32:04 GMT --- Version *FROM* [empty] *TO* 1.0

* File changed: Windows installer, Russian (part 1 of 2) --- Name *FROM* setup_fantasy_wars_russian_2.1.0.8.exe *TO* setup_fantasy_wars_russian_1.0_(15754).exe --- Size *FROM* 41.9 MB *TO* 910.3 KB --- Date *FROM* Wed 01 Apr 2015 20:30:29 GMT *TO* Wed 18 Oct 2017 14:18:18 GMT --- Version *FROM* [empty] *TO* 1.0

* File changed: Windows installer, Russian (part 2 of 2) --- Name *FROM* setup_fantasy_wars_russian_2.1.0.8-1.bin *TO* setup_fantasy_wars_russian_1.0_(15754)-1.bin --- Size *FROM* 2.0 GB *TO* 1.7 GB --- Date *FROM* Wed 01 Apr 2015 20:38:41 GMT *TO* Wed 18 Oct 2017 14:18:11 GMT --- Version *FROM* [empty] *TO* 1.0


NOTE: The download links for the multilanguage installers above correspond to the Czech version. In order to get the links for the other languages, you just need to substitute 'cz1' in the URLs for 'fr1' (French), 'de1' (German), 'it1' (Italian), 'pl1' (Polish), or 'es1' (Spanish).


[CHANGELOG ADDED]
Language Update (23 October 2017)

- Added the following localizations: Czech, French, German, Italian, Polish, Spanish
(Full changelog)

---------------------------

Ghost Master has changed

>>> Supported languages changed *FROM* Audio and text: English, Russian *TO* Audio and text: English, Polish, Russian

>>> Bonuses changed *FROM* manual (22 pages), 7 HD wallpapers, original soundtrack, 5 avatars, 332 artworks, screensaver *TO* manual (22 pages), manual (Polish), 7 HD wallpapers, original soundtrack, 5 avatars, 332 artworks, screensaver


[FILE UPDATES]

* File added: Windows installer, Polish --- Name: setup_ghost_master_polish_20171020_(15806).exe --- Size: 514.7 MB --- Date: Fri 20 Oct 2017 14:08:14 GMT --- Version: 20171020

* File added: manual (Polish) --- Name: ghost_master_manual_pl.zip --- Size: 3.9 MB --- Date: Mon 23 Oct 2017 13:04:47 GMT --- Version: [empty]

* File changed: Windows installer, English --- Name *FROM* setup_ghost_master_2.0.0.3.exe *TO* setup_ghost_master_20171020_(15806).exe --- Size *FROM* 494.0 MB *TO* 532.4 MB --- Date *FROM* Fri 15 Nov 2013 18:54:28 GMT *TO* Fri 20 Oct 2017 14:06:51 GMT --- Version *FROM* gog-3 *TO* 20171020

* File changed: Windows installer, Russian --- Name *FROM* setup_ghost_master_russian_2.1.0.4.exe *TO* setup_ghost_master_russian_20171020_(15806).exe --- Size *FROM* 498.2 MB *TO* 537.4 MB --- Date *FROM* Mon 28 Mar 2016 21:08:35 GMT *TO* Fri 20 Oct 2017 14:09:37 GMT --- Version *FROM* gog-4 *TO* 20171020


[CHANGELOG ADDED]
Update (23 October 2017)

- Added the Polish version of Ghost Master to everyone's accounts.
- Added the game's manual in Polish.
(Full changelog)

---------------------------

Imperial Glory has changed

>>> Supported languages changed *FROM* Audio and text: German, English, Spanish, French, Italian *TO* Audio and text: Czech, German, English, Spanish, French, Italian, Polish, Russian

>>> Features changed *FROM* Single-player, Multi-player *TO* Single-player, Multi-player, Cloud saves, Overlay


[FILE UPDATES]

* File removed: Language selector patch

* File removed: Windows installer, French+German+Italian+Spanish

* File changed: Windows installer, English --- Name *FROM* setup_imperial_glory_2.1.0.9.exe *TO* setup_imperial_glory_1.1_(15873).exe --- Size has not changed (1.5 GB) --- Date *FROM* Wed 05 Nov 2014 10:34:11 GMT *TO* Mon 23 Oct 2017 09:56:10 GMT --- Version *FROM* [empty] *TO* 1.1


[CHANGELOG ADDED]
Patch 1.1 (23rd October 2017)

- Adds Czech, Polish, and Russian language support
- Adds Cloud Save and Overlay Support
(Full changelog)
high rated
---------------------------

[Part 2 of 4]

---------------------------

Invisible Inc. has changed


[FILE UPDATES]

* File removed: Patch 173288

* File removed: Patch 173288 [Linux]

* File removed: Patch 173288 [Mac OS X]

* File changed: DLC: Contingency Plan: Linux installer, English --- Name *FROM* gog_invisible_inc_contingency_plan_dlc_2.1.0.2.sh *TO* invisible_inc_contingency_plan_dlc_en_n_a_15873.sh --- Size has not changed (26.2 MB) --- Date *FROM* Thu 03 Dec 2015 13:03:49 GMT *TO* Mon 23 Oct 2017 08:17:39 GMT --- Version *FROM* 173288 (gog-2) *TO* n/a

* File changed: DLC: Contingency Plan: Mac OS X installer, English --- Name *FROM* dlc_invisible_inc_contingency_plan_2.3.0.10.pkg *TO* dlc_invisible__inc__contingency_plan_en_183969_15878.pkg --- Size *FROM* 24.9 MB *TO* 907.7 MB --- Date *FROM* Thu 14 Apr 2016 17:17:12 GMT *TO* Mon 23 Oct 2017 16:05:48 GMT --- Version *FROM* 173288 (gog-10) *TO* 183969

* File changed: DLC: Contingency Plan: Windows installer, English --- Name *FROM* setup_invisible_inc_contingency_plan_2.4.0.6.exe *TO* setup_invisible_inc_contingency_plan_183969_(15874).exe --- Size *FROM* 31.8 MB *TO* 30.4 MB --- Date *FROM* Thu 03 Dec 2015 13:03:29 GMT *TO* Mon 23 Oct 2017 10:09:23 GMT --- Version *FROM* 173288 (gog-6) *TO* 183969

* File changed: Linux installer, English --- Name *FROM* gog_invisible_inc_2.6.0.11.sh *TO* invisible_inc_en_8_07_2017_15873.sh --- Size has not changed (892.5 MB) --- Date *FROM* Thu 14 Apr 2016 17:02:29 GMT *TO* Mon 23 Oct 2017 08:14:21 GMT --- Version *FROM* 173288 (gog-11) *TO* 183969

* File changed: Mac OS X installer, English --- Name *FROM* invisible_inc_2.3.0.10.dmg *TO* invisible__inc__en_183969_15878.pkg --- Size *FROM* 892.9 MB *TO* 883.0 MB --- Date *FROM* Thu 14 Apr 2016 17:01:57 GMT *TO* Mon 23 Oct 2017 16:04:37 GMT --- Version *FROM* 173288 (gog-10) *TO* 183969

* File changed: Windows installer, English --- Name *FROM* setup_invisible_inc_2.5.0.7.exe *TO* setup_invisible_inc_183969_(15874).exe --- Size *FROM* 984.0 MB *TO* 987.4 MB --- Date *FROM* Thu 14 Apr 2016 17:02:02 GMT *TO* Mon 23 Oct 2017 10:09:13 GMT --- Version *FROM* 173288 (gog-7) *TO* 183969


[CHANGELOG UPDATED]
Patch 183969 (23 October 2017)

- Fix whitespace stripping from modinit key values
- Change fancy apostrophes into plain ascii
(Full changelog)

---------------------------

Jack Orlando: A Cinematic Adventure - Director's Cut has changed

>>> Supported languages changed *FROM* Audio and text: German, English, Polish (Linux only), Russian (Windows & Linux only) *TO* Audio and text: German, English, Polish (Windows & Linux only), Russian (Windows only)


[FILE UPDATES]

* File added: Windows installer, Polish --- Name: setup_jack_orlando_dc_polish_1.0_(15829).exe --- Size: 477.0 MB --- Date: Sat 21 Oct 2017 13:48:20 GMT --- Version: 1.0

* File changed: Mac OS X installer, English --- Name has not changed (jack_orlando_2.0.0.10.dmg) --- Size has not changed (647.0 MB) --- Date has not changed (Wed 04 Nov 2015 10:32:48 GMT) --- Version *FROM* 1.0 (gog-10) *TO* 1.0

* File changed: Mac OS X installer, German --- Name has not changed (jack_orlando_german_2.0.0.10.dmg) --- Size has not changed (639.9 MB) --- Date has not changed (Wed 04 Nov 2015 10:32:44 GMT) --- Version *FROM* 1.0 (gog-10) *TO* 1.0

* File changed: Windows installer, English --- Name *FROM* setup_jack_orlando_dc_2.0.0.2.exe *TO* setup_jack_orlando_dc_1.0_(15829).exe --- Size *FROM* 411.4 MB *TO* 477.5 MB --- Date *FROM* Fri 24 Jan 2014 05:20:40 GMT *TO* Sat 21 Oct 2017 13:47:16 GMT --- Version *FROM* [empty] *TO* 1.0

* File changed: Windows installer, German --- Name *FROM* setup_jack_orlando_dc_german_2.1.0.3.exe *TO* setup_jack_orlando_dc_german_1.0_(15829).exe --- Size *FROM* 405.8 MB *TO* 471.5 MB --- Date *FROM* Thu 26 Feb 2015 09:05:12 GMT *TO* Sat 21 Oct 2017 13:49:24 GMT --- Version *FROM* [empty] *TO* 1.0

* File changed: Windows installer, Russian --- Name *FROM* setup_jack_orlando_dc_russian_2.1.0.3.exe *TO* setup_jack_orlando_dc_russian_1.0_(15829).exe --- Size *FROM* 423.2 MB *TO* 505.5 MB --- Date *FROM* Mon 28 Mar 2016 21:11:17 GMT *TO* Sat 21 Oct 2017 13:50:30 GMT --- Version *FROM* 1.0 (gog-3) *TO* 1.0


[CHANGELOG UPDATED]
Update (23 October 2017)

- We have added the Polish version of Jack Orlando for Windows to everyone's accounts.
(Full changelog)
high rated
---------------------------

[Part 3 of 4]

---------------------------

Production Line [In Dev] has changed


[FILE UPDATES]

* File removed: Patch alpha 1.34 [Windows]

* File added: Patch alpha 1.35 [Windows] --- Size: 5.0 MB --- Version: [empty]

* File changed: Windows installer, English --- Size *FROM* 234.0 MB *TO* 236.0 MB --- Version *FROM* alpha 1.34 *TO* 1.35


[CHANGELOG UPDATED]
Patch 1.35 (23 October 2017)

1) [Bug] Fixed bug where a clearer better route would not be immediately prioritized over an inferior one when routing resources.
2) [GUI] Expanded the selection box for the +/- expand buttons on the slot picker.
3) [GUI] Copy from slot GUI for supply stockpile is larger and now sorted by name.
4) [SFX] Smoother volume changes for factory conveyor & resource belt sounds.
5) [GUI] Fixed tooltip Z-order bug on research queue in R&D screen.
6) [GUI] Research complete dialog now shows current item being researched (if any), and button text is more relevant.
7) [GUI] Added a small right-click confirm window with timer for deleting slots, which can be turned off under options.
8) [Gfx] Drying fans now look different, and some slots have white parts-boxes.
9) [Simulation] The effects of brand-awareness marketing campaigns now linger for a while after a campaign ends, and slowly decay.
10) [Balance] 20% reduction in the base number of customers that visit a showroom/hour without any marketing.
11) [Performance] Optimisation to the way some GUI elements are drawn.
12) [Bug] Fixed rare crash bug relating to resources that screwed up some save games.
13) [GFX] Welding robots are now red. other robots emit less sparks.
14) [GUI] vehicle details window reduced in size so it does not show invalid values relating to quality & brand.
(Full changelog)

---------------------------

STRAFE: Millennium Edition has changed


[FILE UPDATES]

* File removed: Patch Millennium Edition [Windows]

* File added: Patch 14102017 update [Windows] --- Size: 11.0 MB --- Version: [empty]

* File changed: DLC: VV-1N Weapon Pre Order Exclusive: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* Millennium Edition *TO* 14102017 update

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* Millennium Edition *TO* 14102017 update

* File changed: Windows installer, English (part 2 of 2) --- Size *FROM* 1.2 GB *TO* 968.0 MB --- Version *FROM* Millennium Edition *TO* 14102017 update


[CHANGELOG UPDATED]
Millennium Edition 14.10.2017 update (23 October 2017)

Additions:
- Major changes to the inventory to accommodate number keys switching between guns
- Picking up multiple of the same gun now stacks the ammo beyond one clip (but limited to a fixed amount per gun)

Fixes:
- Fixed issue that could cause saves from locking up
- Fixed issue that could leave damage overlay visible throughout some secrets
- Fixed issue making save terminals more difficult to activate than intended
- Adjusted placement on the save and exit terminal in the burbs
- Fixed issue stopping the canyon merchant from being robbable
- Fixed issue making low performance mode not enable itself when launching the game when applicable
- Fixed issue that was unintentionally reducing lil joby population
- Fixed issue that reduced a few sound effects volume
- Fixed issue making Luftenstein not work correctly in low performance mode
- Fixed minor Z-fighting in burbs merchant shop
- Fixed minor Z-fighting in the burbs exit room
- Fixed additional areas where enemies could spawn on train tracks
(Full changelog)

---------------------------

Sea Dogs has changed

>>> Compatibility changed *FROM* Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility *TO* Please Note: Sea Dogs requires either a Nvidia GeForce or AMD Radeon graphics device. IntelHD or multi GPU configurations are not supported with this game.

---------------------------

Sid Meier's Alpha Centauri™ Planetary Pack has changed

>>> System requirements for OS X changed *FROM* Macbook (early 2009), Macbook Pro (mid 2007), IMac (early 2009), MacMini (early 2009), Mac Pro (early 2009), MacBook Air (late 2008). Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled, Please note: This game currently does not support macOS 10.13 High Sierra *TO* Macbook (early 2009), Macbook Pro (mid 2007), IMac (early 2009), MacMini (early 2009), Mac Pro (early 2009), MacBook Air (late 2008). Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Name *FROM* sid_meiers_alpha_centauri_2.0.0.14.dmg *TO* sid_meier_s_alpha_centauri_planetary_pack_en_1_1_15734.pkg --- Size *FROM* 591.0 MB *TO* 1.1 GB --- Date *FROM* Fri 12 Feb 2016 15:42:28 GMT *TO* Fri 20 Oct 2017 10:42:19 GMT --- Version *FROM* gog-14 *TO* 1.1


[CHANGELOG UPDATED]
Update (23 October 2017)

- We have updated the Mac version of Sid Meier's Alpha Centauri to be compatible with OSX 10.13 High Sierra.
- For older versions of OSX (10.12 and older), we have included the Legacy version of the game available in the Patches section.
(Full changelog)

---------------------------

Slime Rancher has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (468.0 MB) --- Version *FROM* 1.1.0 *TO* 1.1.0c

* File changed: Mac OS X installer, English --- Size *FROM* 466.0 MB *TO* 465.0 MB --- Version *FROM* 1.1.0 *TO* 1.1.0c

* File changed: Patch Slime Rancher (32-bit) [Windows] --- Size has not changed (419.0 MB) --- Version *FROM* 1.1.0 *TO* 1.1.0c

* File changed: Windows installer, English --- Size *FROM* 421.0 MB *TO* 423.0 MB --- Version *FROM* 1.1.0 *TO* 1.1.0c


[CHANGELOG UPDATED]
Patch 1.1.0c (23rd October 2017)

- Hotfix for crash issues.
(Full changelog)
high rated
---------------------------

[Part 4 of 4]

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Stronghold HD has changed

>>> System requirements for OS X changed *FROM* OS X 10.6.8 or later.Processor: Intel Core 2 Duo 2GHz+Memory: 1GB of RAMGraphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled, Please note: This game currently does not support macOS 10.13 High Sierra *TO* OS X 10.6.8 or later.Processor: Intel Core 2 Duo 2GHz+Memory: 1GB of RAMGraphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled


[FILE UPDATES]

* File changed: Mac OS X installer, English+Brazilian-Portuguese+Chinese+French+German+Italian+Japanese+Spanish --- Name *FROM* stronghold_hd_br_1_4_14390.pkg *TO* stronghold_hd_br_1_4__10_13_compatible__15877.pkg --- Size has not changed (1.8 GB) --- Date *FROM* Fri 25 Aug 2017 12:52:30 GMT *TO* Mon 23 Oct 2017 14:38:12 GMT --- Version *FROM* 1.4 *TO* 1.4 (10.13 Compatible)

* File changed: Mac OS X installer, Polish+Russian --- Name *FROM* stronghold_hd_pl_1_4_14390.pkg *TO* stronghold_hd_pl_1_4__10_13_compatible__15877.pkg --- Size has not changed (1.9 GB) --- Date *FROM* Fri 25 Aug 2017 12:57:11 GMT *TO* Mon 23 Oct 2017 14:39:45 GMT --- Version *FROM* 1.4 *TO* 1.4 (10.13 Compatible)


NOTE: The download links for the multilanguage installers above correspond to the English and Polish versions, respectively. In order to get the links for the other languages, you just need to substitute 'en2' or 'pl2' in the URLs for 'br2' (Brazilian-Portuguese), 'cn2' (Chinese), 'fr2' (French), 'de2' (German), 'it2' (Italian), 'jp2' (Japanese), 'ru2' (Russian), or 'es2' (Spanish).


[CHANGELOG UPDATED]
Update (23 October 2017)

- We have updated the Mac version of Stronghold HD to be compatible with OSX 10.13 High Sierra.
(Full changelog)

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Thimbleweed Park has changed


[CHANGELOG UPDATED]
Patch 1.0.951 (23 October 2017)

- Minor bug fixes
(Full changelog)

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This War of Mine: Soundtrack Edition has changed


[FILE UPDATES]

* File removed: DLC: The Little Ones: Mac OS X installer, English (part 1 of 2)

* File removed: DLC: The Little Ones: Mac OS X installer, English (part 2 of 2)

* File added: DLC: The Little Ones: Mac OS X installer, English --- Name: dlc_this_war_of_mine__the_little_ones_en_3_0_3_13787.pkg --- Size: 3.8 MB --- Date: Fri 28 Jul 2017 11:10:41 GMT --- Version: 3.0.3


[NO CHANGELOG]

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Zombie Night Terror has changed

>>> Bonuses changed *FROM* 2 avatars *TO* 2 avatars, poster


[FILE UPDATES]

* File removed: Patch 1.22

* File added: Patch 1.3 (update 3) --- Name: patch_zombie_night_terror_1.22_(12223)_to_1.3_(update_3)_(15871).exe --- Size: 36.1 MB --- Date: Mon 23 Oct 2017 07:53:26 GMT --- Version: 12223 -> 15871

* File added: poster --- Name: zombie_night_terror_cinema_poster.zip --- Size: 7.7 MB --- Date: Mon 23 Oct 2017 17:02:56 GMT --- Version: [empty]

* File changed: Linux installer, English --- Name *FROM* gog_zombie_night_terror_2.8.0.9.sh *TO* zombie_night_terror_en_1_3_update_3_15872.sh --- Size *FROM* 588.5 MB *TO* 590.5 MB --- Date *FROM* Wed 24 May 2017 15:00:00 GMT *TO* Mon 23 Oct 2017 07:52:54 GMT --- Version *FROM* 1.22 (gog-9) *TO* 1.3 (update 3)

* File changed: Mac OS X installer, English --- Name *FROM* zombie_night_terror_en_1_22_12225.pkg *TO* zombie_night_terror_en_1_3__update_3__15808.pkg --- Size *FROM* 596.6 MB *TO* 595.1 MB --- Date *FROM* Wed 24 May 2017 12:25:58 GMT *TO* Fri 20 Oct 2017 16:40:31 GMT --- Version *FROM* 1.22 *TO* 1.3 (update 3)

* File changed: Windows installer, English --- Name *FROM* setup_zombie_night_terror_1.22_(12223).exe *TO* setup_zombie_night_terror_1.3_(update_3)_(15871).exe --- Size *FROM* 701.4 MB *TO* 706.5 MB --- Date *FROM* Tue 27 Jun 2017 04:44:25 GMT *TO* Mon 23 Oct 2017 07:56:15 GMT --- Version *FROM* 1.22 *TO* 1.3 (update 3)


[NO CHANGELOG]
avatar
Avogadro6: Do you mean the blue dot next to the game title in the library, or the notifications at the top of the page (also used for chat messages and forum replies)? I meant the latter.
avatar
muntdefems: The latter doesn't work by default.
And that's by design, not just a particularly persistent bug?

By the way, thanks for all the work you guys are doing to keep us informed here and in the subforums. Would have missed a ton of updates without you.