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high rated
A mini-update to start the week:

---------------------------

Games included in this batch:

· Crypt of the NecroDancer

---------------------------

Crypt of the NecroDancer has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8) and Mac OS X (10.7.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for OS X changed *FROM* OS X 10.7.0 or later, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space *TO* OS X 10.9 or later, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space
high rated
Ooops, I forgot about the evening updates! :S

From MaGog's logs for 23 January:

---------------------------

Games included in this batch:

· 8-bit Armies
· 8-bit Hordes
· 8-bit Invaders
· Dying Light: The Following - Enhanced Edition
· Imperium Galactica II: Alliances
· Infinium Strike
· Momodora: Reverie Under the Moonlight
· Tyranny - Commander Edition
· Wolcen: Lords of Mayhem [In Dev]

---------------------------

8-bit Armies has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.630860 (gog-40) *TO* 0.93.631365 (gog-41)


[CHANGELOG UPDATED]
Patch 0.93.631365 (23 January 2017)
GENERAL UPDATES:

- Maintenance patch to keep in sync with other 8-Bit Titles
- Back-end and Client Update to save Replays to Server for later viewing.
(Full changelog)

---------------------------

8-bit Hordes has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.630860 (gog-17) *TO* 0.93.631365 (gog-18)


[CHANGELOG UPDATED]
Patch 0.93.631365 (23 January 2017)
GENERAL UPDATES:

- Maintenance patch to keep in sync with other 8-Bit Titles
- Back-end and Client Update to save Replays to Server for later viewing.
(Full changelog)

---------------------------

8-bit Invaders has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.630860 (gog-8) *TO* 0.93.631365 (gog-9)


[CHANGELOG UPDATED]
Patch 0.93.631365 (23 January 2017)
GENERAL UPDATES:

- Maintenance patch to keep in sync with other 8-Bit Titles
- Back-end and Client Update to save Replays to Server for later viewing.
(Full changelog)

---------------------------

Dying Light: The Following - Enhanced Edition has probably changed


[FILE UPDATES]

* File added: Patch 1.12.1 [Windows] --- File size: 131.0 MB --- Version: 1.12.0 (gog-12) -> 1.12.1 (gog-14)


[CHANGELOG UPDATED]
Patch 1.12.1 (23rd January 2017)
New tobii eye tracking features:

- Clean UI
- Extended view
- Auto pause
- Dynamic light
- Automatic interaction with gaze
- Flashlight control
- Muilti-throw with gaze
- Aim with gaze
- Throw with gaze
- Interact with gaze
- Zombie awareness
- Vault with gaze
- Climb with gaze
- Auto-climb when sprinting

Get more info at https://tobiigaming.com/games/dying-light/
(Full changelog)

---------------------------

Imperium Galactica II: Alliances has probably changed

>>> Supported languages changed *FROM* Audio and text: German, English, Spanish, French, Hungarian, Italian *TO* Audio and text: English, Spanish, French, Hungarian, Italian. Text only: German

---------------------------

Momodora: Reverie Under the Moonlight has probably changed


[FILE UPDATES]

* File added: DLC: OST: soundtrack --- File size: 76.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Tyranny - Commander Edition has probably changed


[FILE UPDATES]

* File removed: Patch 1.0.3.0031 [Windows]

* File added: DLC: Coat of Arms DLC: Patch 1.0.4.0048 [Linux] --- File size: 1.0 MB --- Version: 8425 -> 9233

* File added: DLC: Pre-Order DLC: Patch 1.0.4.0048 [Linux] --- File size: 1.0 MB --- Version: 8425 -> 9233

* File added: Patch 1.0.4.0048 [Linux] --- File size: 117.0 MB --- Version: gog-5

* File added: Patch 1.0.4.0048 [Windows] --- File size: 1.0 MB --- Version: 8425 -> 9233

* File changed: DLC: Coat of Arms DLC: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: DLC: Coat of Arms DLC: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: DLC: Pre-Order DLC: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: DLC: Pre-Order DLC: Windows installer, English --- File size *FROM* 4.0 MB *TO* 5.0 MB --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: Linux installer, English --- Size has not changed (5.6 GB) --- Version *FROM* 1.0.3.0031 (gog-4) *TO* 1.0.4.0048 (gog-5)

* File changed: Mac OS X installer, English --- Size has not changed (5.6 GB) --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (1.0 MB) --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048

* File changed: Windows installer, English (part 3 of 3) --- File size *FROM* 780.0 MB *TO* 796.0 MB --- Version *FROM* 1.0.3.0031 *TO* 1.0.4.0048


[CHANGELOG UPDATED]
Patch 1.0.4.0048 (23 January 2017)

Quest Fixes:

- (SPOILERS):
- Hostile characters in Duskwatch will no longer become invincible.
- Cut-scene will correctly trigger when killing the Voices of Nerat.
- Bleden Mark will correctly appear in Ashweald if the player returns the Magebane Helm to Eldian.
- It is no longer possible to have insufficient Power to cast the final Edict on the North.
- "At Any Cost" correctly updates if everyone at Jagged Maw Shrine is killed.
- Stonestalker Tribe no longer attacks the player during the Rite of Blood.

Gameplay Fixes:

- Weapons in the 3rd and 4th weapon slots (from the Bandoleer Player Talent) will no longer be removed when traveling.
- Bonuses applied by consumables will now consistently apply the correct bonus and respect their duration.
- Fixed an issue where corpses would appear in places that they could not be looted from.
- (SPOILERS):
- The Sunset Spire is now accessible in Act 3 even if the party did not go to Lethian's Crossing during Act 2.
- Re-entering Sentinel Stand Keep will always place the party at the correct entrance now.
- Companions left at the Spire will no longer gain stacks of Armor.
- Dead soldiers will not initiate dialog with player if they visit the "Oldwalls Breach" in Act 3.
- Fat Ulsten's corpse will no longer fade out, leaving it available to loot.
- Companions will no longer re-gain starting abilities that have been upgraded via other talents, this will also fix some issues of companions tracking talent points spent incorrectly.
- Companions can now be switched when at the Infirmary Spire Upgrade.
- The "Stand Together, Stand Tall" ability no longer disappears on level transition.
- The Spire Forge's upgrade UI now correctly displays damage types for thrown weapons, such as Lantry's Quill.
- Eb now falls over dead if the Fatebinder chooses to execute her at the end of Act 1.
- Progress bars at the Spire Forge upgrade should now progress correctly.

Programming fixes:

- Logging in to your Paradox account on Linux should now work as expected.
- The Reputation Menu Hotkey (R) can now be bound to a user defined key. This also addresses the issue of assigned 'R' to a different key, giving it two functionalities.

Text Fixes:

- Addressed multiple reputation changes whose reasons for change were not correctly displayed.
- Reputation Menu spacing updates correctly when changing languages for the first time.
- Many typos found by the community have been addressed throughout the game.
- (SPOILERS):
- Localized names for the Fragments of the Voices of Nerat have been updated.
- Localized names for all items created by Kenrick now display correctly in all languages.
(Full changelog)

---------------------------

Wolcen: Lords of Mayhem [In Dev] has probably changed

>>> System requirements for Windows changed *FROM* 7 / 8 / 10, Processor : Intel Core 2 Duo 2GHz, AMD Athlon 64 X2 2GHz, Memory : 4 GB, Graphics: NVIDIA series 400, Radeon HD 6000 Series or better, DirectX 11, Mouse, Keyboard *TO* 7 / 8 / 10 - 64 bit only, Processor : Intel Core 2 Duo 2GHz, AMD Athlon 64 X2 2GHz, Memory : 4 GB, Graphics: NVIDIA series 400, Radeon HD 6000 Series or better, DirectX 11, Mouse, Keyboard
Post edited January 24, 2017 by muntdefems
high rated
Added the Dying Light: The Following - Enhanced Edition and Tyranny - Commander Edition changelogs to the respective game fora.

Also added the 8-bit Armies, 8-bit Hordes, and 8-bit Invaders changelogs which the developer surprisingly didn't post themselves.


@Judas, or any other blue-text reading this
The link to the Tyranny forum added to the game page(s) by BE redirects to the General discussion forum. Would appreciate it if someone looked into it and fixed it.
avatar
muntdefems: · Cossacks 3: Days of Brilliance [DLC]
· Cossacks 3: Digital Deluxe Upgrade [Season Pass] [DLC]
· Cossacks Anthology
· Cossacks II Anthology
The information for these games seems to be missing.
avatar
muntdefems: · Cossacks 3: Days of Brilliance [DLC]
· Cossacks 3: Digital Deluxe Upgrade [Season Pass] [DLC]
· Cossacks Anthology
· Cossacks II Anthology
avatar
The-Business: The information for these games seems to be missing.
Right you are, I should've removed them from the list. The only change for all of these games/DLCs was their Russian title, which is something I don't usually report (game titles in languages other than English, that is).
avatar
muntdefems: * File changed: Windows installer, English --- File name *FROM* setup_ceville_2.0.0.8.exe *TO* setup_ceville_1.0.2_(9155).exe
Interesting new scheme (or should I say variant?) to name the installers. The file names definitely need to contain more special characters. :P
Post edited January 24, 2017 by eiii
high rated
avatar
muntdefems: * File changed: Windows installer, English --- File name *FROM* setup_ceville_2.0.0.8.exe *TO* setup_ceville_1.0.2_(9155).exe
avatar
eiii: Interesting new scheme (or should I say variant?) to name the installers. The file names definitely need to contain more special characters. :P
Yeah, Mac users had been enjoying this versioning format for quite some time, it's great that Windows users can share their joy too. </sarcasm>


Anyway, here's some rather Necrodancer-centric updates from MaGog's logs for 24 January:

---------------------------

Games included in this batch:

· Crypt of the NecroDancer
· Crypt of the NecroDancer - Extras [DLC]
· Crypt of the Necrodancer - Danny Baranowsky Soundtrack [DLC]
· Crypt of the Necrodancer - Extended Soundtrack 2 [DLC]
· Crypt of the Necrodancer - Extended Soundtrack [DLC]
· Hacknet
· Imperium Galactica II: Alliances
· Project Highrise

---------------------------

Crypt of the NecroDancer has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Windows changed *FROM* Windows XP SP3 / Vista / 7 / 8, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space *TO* Vista / 7 / 8.1 / 10, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space


[FILE UPDATES]

* File added: DLC: AMPLIFIED: Linux installer, English --- File size: 1.5 GB --- Version: gog-1

* File added: DLC: AMPLIFIED: Mac OS X installer, English --- File size: 1.5 GB --- Version: gog-5

* File added: DLC: AMPLIFIED: Windows installer, English --- File size: 202.0 MB --- Version: 1.27 (DLC 2.32)

* File changed: Mac OS X installer, English --- File name *FROM* crypt_of_the_necrodancer_en_2.3.0.4.pkg *TO* crypt_of_the_necrodancer_en_2.4.0.5.pkg --- Size has not changed (1.3 GB) --- Date *FROM* Mon 19 Dec 2016 22:44:40 GMT *TO* Tue 24 Jan 2017 08:43:00 GMT --- Version *FROM* 1.27 (gog-4) *TO* 1.27 (gog-5)

* File changed: Windows installer, English --- File name *FROM* setup_crypt_of_the_necrodancer_2.3.0.4.exe *TO* setup_crypt_of_the_necrodancer_1.27(dlc_2.32)_(9322).exe --- Size has not changed (1.3 GB) --- Date *FROM* Mon 19 Dec 2016 22:44:26 GMT *TO* Tue 24 Jan 2017 07:20:14 GMT --- Version *FROM* 1.27 (gog-4) *TO* 1.27 (DLC 2.32)


[NO CHANGELOG]

---------------------------

Crypt of the NecroDancer - Extras [DLC] has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Windows changed *FROM* Windows XP SP3 / Vista / 7 / 8, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space *TO* Vista / 7 / 8.1 / 10, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space

---------------------------

Crypt of the Necrodancer - Danny Baranowsky Soundtrack [DLC] has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Windows changed *FROM* Windows XP SP3 / Vista / 7 / 8, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space *TO* Vista / 7 / 8.1 / 10, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space

---------------------------

Crypt of the Necrodancer - Extended Soundtrack 2 [DLC] has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Windows changed *FROM* Windows XP SP3 / Vista / 7 / 8, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space *TO* Vista / 7 / 8.1 / 10, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space

---------------------------

Crypt of the Necrodancer - Extended Soundtrack [DLC] has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Windows changed *FROM* Windows XP SP3 / Vista / 7 / 8, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space *TO* Vista / 7 / 8.1 / 10, Processor: 2GHz, Memory: 1000 MB RAM, Graphics: 512MB VRAM, Hard Drive: 1600 MB available space

---------------------------

Hacknet has probably changed


[FILE UPDATES]

* File added: DLC: Official Soundtrack: soundtrack (FLAC) --- File size: 526.0 MB --- Version: [empty]

* File added: DLC: Official Soundtrack: soundtrack (MP3) --- File size: 144.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Imperium Galactica II: Alliances has probably changed

>>> Compatibility changed *FROM* [empty] *TO* Please note: Mobile Intel Graphic Cards are not supported.

---------------------------

Project Highrise has probably changed


[FILE UPDATES]

* File added: Patch 1.3.1.1 [Windows] --- File size: 1.0 MB --- Version: 9186 -> 9333

* File changed: Mac OS X installer, English --- Size has not changed (76.0 MB) --- Version *FROM* 1.3.1 (gog-9186) *TO* 1.3.1.1

* File changed: Windows installer, English --- File size *FROM* 54.0 MB *TO* 50.0 MB --- Version *FROM* 1.3.1 (gog-17) *TO* 1.3.1.1


[CHANGELOG UPDATED]
Patch 1.3.1.1 (24th January 2017)

- Minor hotfixes
(Full changelog)
Post edited January 24, 2017 by muntdefems
avatar
muntdefems: Games included in this batch:

· Crypt of the NecroDancer
· Crypt of the NecroDancer - Extras [DLC]
· Crypt of the Necrodancer - Danny Baranowsky Soundtrack [DLC]
· Crypt of the Necrodancer - Extended Soundtrack 2 [DLC]
· Crypt of the Necrodancer - Extended Soundtrack [DLC]
· Deadlight: Director's Cut
Nothing changes in Deadlight: Director's Cut?
avatar
muntdefems: [FILE UPDATES]
* File added: DLC: AMPLIFIED: Linux installer, English --- File size: 1.5 GB --- Version: gog-1
* File added: DLC: AMPLIFIED: Mac OS X installer, English --- File size: 1.5 GB --- Version: gog-5
* File added: DLC: AMPLIFIED: Windows installer, English --- File size: 202.0 MB --- Version: 1.27 (DLC 2.32)
Does not appear in my Library. :-(
Post edited January 24, 2017 by kbnrylaec
avatar
kbnrylaec: Nothing changes in Deadlight: Director's Cut?
Yep: its price. Damn, I should really fix my script... :S


avatar
muntdefems: [FILE UPDATES]
* File added: DLC: AMPLIFIED: Linux installer, English --- File size: 1.5 GB --- Version: gog-1
* File added: DLC: AMPLIFIED: Mac OS X installer, English --- File size: 1.5 GB --- Version: gog-5
* File added: DLC: AMPLIFIED: Windows installer, English --- File size: 202.0 MB --- Version: 1.27 (DLC 2.32)
avatar
kbnrylaec: Does not appear in my Library. :-(
Most likely because it'll be a paid DLC, to be released later today.
avatar
muntdefems: Most likely because it'll be a paid DLC, to be released later today.
And here it is. :)
high rated
Long awaited patch for Project Zomboid has landed.

Patch 36 (24th January 2017)[OSX and Linux only. Windows Coming Soon]

New
Added DisplayName column in whitelist table in the database
Now dump the server's console into users/YOU/zomboid/server-console.txt
Added more zones to Rosewood and March Ridge for respawn/forage
Switched dll compiller to VS 2013 + rebuild all dll's (should no more require VCredist 2015 to work)
Items can now use the RequireInHandOrInventory properties (list, separated by /)
For now used only on Cigarettes which will require either a lighhter or matches
Added multi sprite objects to movables (max 4x4 grid)
Multi Sprite Movables:
Some multi sprite movables can appear as a single item and are added to inventory like the other movables (for example a 2 tile painting)
Most multi sprite movables however need to be broken down into parts. For example beds and big cabinets etc. They require a tool and when performing a 'pick up' action the object is broken down into several heavy parts, one part for each tile, which are spawned on ground.
The parts are named "Object name 1/2" etc.
Electrician will now start with create various radios recipes
Added tooltip on various Radios "Equip as primary or secondary item to operate radio."
Added a tradingUI for MP:
Right click a player, select "Trade" to open the new window.
Drag & drop items from your main inventory to your offer, once you're done click "Seal Offer"
When both player sealed their offer, you can click "Finalize Deal"
Added watering can to items that can be on ground & filled with rain water
Add a break sound when failing to fix an item
Added a mini scoreboard in the admin panel:
Little UI showing all players connected (self updating), right click any player to bring a context menu to either teleport to him, teleport him to you, make him invisible or enable godmode
[MODDERS] You can now override recipes, just make a new recipe with the same name than the one you want to override and add a Override:true.
[MODDERS] Added an "Obsolete:true" property to recipes, using this will make them not in game
Added an item editor for admins in MP:
Right click an item (not a stack of item!) and click "Edit Item" to access the new UI.
You can modify various properties like color, name, damage, range, hunger reduction, etc...
Large furniture placing now checks tiles on floor for parts, however atleast 1 part must be in inventory.
Radio items can be dropped on floor as item (when draggin them into container panel)
Added description to every server options for the ServerOptionsUI
Improve the "Invite Friends UI": added colors to friend's status, better sorting: online first, then busy/away, then offline, also added a name filtering.
Added a disclaimer on main screen to show what's new in the version (will be mostly used for public branch, but adding it here so translators can translate it to be ready for public)

Balance
Removed nightmares when sleeping in MP
Lowered water dispenser waterAmount from 400 to 250
Added nutrition values on home made bread dough
Made walk to timed actions still work for Fast Forward x1
Decreased time needed for food to create compost in the composter
Lowered the berries calories (mostly from 70 to 20)
Lowered the mushroom calories
Increase *3 rabbit nutrition values
Various increase in trapping animals nutrition
Lower the health regen when sleeping if you're starving.
Reduced the health loss done by starving.

Bug Fix
Fixed MaxAccountPerUser server option not working correctly
Removed moderators being able to alter the database in the dbviewer
Fixed bug with display name and factions
Players in faction will now have the updated list of players in their faction
Fixed a bug in the zone export making all the new zone non appears (need a new game)
Can now sterilize water mug using fire/oven
Boredom will increase way slower if you're reading (can still get bored after a while)
Changed movable item icons to reflect the actual object rather then category icons
Changed movable items can no longer be dropped on floors (other containers still possible)
Changed dragging movable item to world now activates the movable cursor for that item
Fixed tents not using the new sleeping code (didn't check if you were tired, etc.)
Crafted radios won't have battery inside it
Walk to action will be stopped if you fast forward (avoid anti-colision bug)
Fixed game crashing with option 'nosound'
Added missing "break sound" on some items
Another attempt to fix the non-stop ringing alarm clock
Fixed stuck mute volume bug for radio/tv's after chunk unload/reload
Fixed antique oven not working after move
Fixed bug that broke dismantling
Fixed certain cartboxes that werent being able to be placed on floor.
Fixed not being able to sleep with a controller
Fixed not being able to interact with player's made item with a controller (painting, barricading...)
Fixed not being able to interact with multi stage item with a controller
Fixed various bug on safehouses:
Being able to transfer a safehouse to someone who owns a safehouse
Owner wasn't taking in the "last time visited" calcul
Fixed composter respawning items
You now can't add frozen food to your evolved recipe
Fixed recipes using wrong Alarm Clock/Digital Watch
Fixed "SleepAllowed" server options not working for sleeping in tent
Fixed being able to upgrade wall without having the required materials
Fixed "Fruit Salad" being "Salad".
Fixed "Add" ingredient for evolved recipe being "From"
Fixed creating a new character keeping your previous traits for free.
Fixed translation errors in UI_EN.txt
high rated
avatar
zambrey: Patch 36 (24th January 2017)[OSX and Linux only. Windows Coming Soon]
Mwahahaha!!! How does it feel, Windows users, to be left out for later in updates? xD


Last updates from MaGog's logs for 24 January:

---------------------------

Games included in this batch:

· Crypt of the NecroDancer: AMPLIFIED [In Dev] [DLC]
· Project Zomboid [In Dev]
· SWAT 4: Gold Edition

---------------------------

A game has probably been added: Crypt of the NecroDancer: AMPLIFIED [In Dev] [DLC]

---------------------------

A game has probably been added: SWAT 4: Gold Edition

---------------------------

Project Zomboid [In Dev] has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (503.0 MB) --- Version *FROM* 34.28 (gog-3) *TO* 36 (gog-4)

* File changed: Mac OS X installer, English --- File size *FROM* 528.0 MB *TO* 568.0 MB --- Version *FROM* 34.28 (gog-7) *TO* 36


[CHANGELOG UPDATED]
Patch 36 (24th January 2017)[OSX and Linux only. Windows Coming Soon]

New

- Added DisplayName column in whitelist table in the database
- Now dump the server's console into users/YOU/zomboid/server-console.txt
- Added more zones to Rosewood and March Ridge for respawn/forage
- Switched dll compiller to VS 2013 + rebuild all dll's (should no more require VCredist 2015 to work)
- Items can now use the RequireInHandOrInventory properties (list, separated by /)
- For now used only on Cigarettes which will require either a lighhter or matches
- Added multi sprite objects to movables (max 4x4 grid)
- Multi Sprite Movables:
- Some multi sprite movables can appear as a single item and are added to inventory like the other movables (for example a 2 tile painting)
- Most multi sprite movables however need to be broken down into parts. For example beds and big cabinets etc. They require a tool and when performing a 'pick up' action the object is broken down into several heavy parts, one part for each tile, which are spawned on ground.
- The parts are named "Object name 1/2" etc.
- Electrician will now start with create various radios recipes
- Added tooltip on various Radios "Equip as primary or secondary item to operate radio."
- Added a tradingUI for MP:
- Right click a player, select "Trade" to open the new window.
- Drag & drop items from your main inventory to your offer, once you're done click "Seal Offer"
- When both player sealed their offer, you can click "Finalize Deal"
- Added watering can to items that can be on ground & filled with rain water
- Add a break sound when failing to fix an item
- Added a mini scoreboard in the admin panel:
- Little UI showing all players connected (self updating), right click any player to bring a context menu to either teleport to him, teleport him to you, make him invisible or enable godmode
- [MODDERS] You can now override recipes, just make a new recipe with the same name than the one you want to override and add a Override:true.
- [MODDERS] Added an "Obsolete:true" property to recipes, using this will make them not in game
- Added an item editor for admins in MP:
- Right click an item (not a stack of item!) and click "Edit Item" to access the new UI.
- You can modify various properties like color, name, damage, range, hunger reduction, etc...
- Large furniture placing now checks tiles on floor for parts, however atleast 1 part must be in inventory.
- Radio items can be dropped on floor as item (when draggin them into container panel)
- Added description to every server options for the ServerOptionsUI
- Improve the "Invite Friends UI": added colors to friend's status, better sorting: online first, then busy/away, then offline, also added a name filtering.
- Added a disclaimer on main screen to show what's new in the version (will be mostly used for public branch, but adding it here so translators can translate it to be ready for public)

Balance

- Removed nightmares when sleeping in MP
- Lowered water dispenser waterAmount from 400 to 250
- Added nutrition values on home made bread dough
- Made walk to timed actions still work for Fast Forward x1
- Decreased time needed for food to create compost in the composter
- Lowered the berries calories (mostly from 70 to 20)
- Lowered the mushroom calories
- Increase *3 rabbit nutrition values
- Various increase in trapping animals nutrition
- Lower the health regen when sleeping if you're starving.
- Reduced the health loss done by starving.

Bug Fix

- Fixed MaxAccountPerUser server option not working correctly
- Removed moderators being able to alter the database in the dbviewer
- Fixed bug with display name and factions
- Players in faction will now have the updated list of players in their faction
- Fixed a bug in the zone export making all the new zone non appears (need a new game)
- Can now sterilize water mug using fire/oven
- Boredom will increase way slower if you're reading (can still get bored after a while)
- Changed movable item icons to reflect the actual object rather then category icons
- Changed movable items can no longer be dropped on floors (other containers still possible)
- Changed dragging movable item to world now activates the movable cursor for that item
- Fixed tents not using the new sleeping code (didn't check if you were tired, etc.)
- Crafted radios won't have battery inside it
- Walk to action will be stopped if you fast forward (avoid anti-colision bug)
- Fixed game crashing with option 'nosound'
- Added missing "break sound" on some items
- Another attempt to fix the non-stop ringing alarm clock
- Fixed stuck mute volume bug for radio/tv's after chunk unload/reload
- Fixed antique oven not working after move
- Fixed bug that broke dismantling
- Fixed certain cartboxes that werent being able to be placed on floor.
- Fixed not being able to sleep with a controller
- Fixed not being able to interact with player's made item with a controller (painting, barricading...)
- Fixed not being able to interact with multi stage item with a controller
- Fixed various bug on safehouses:
- Being able to transfer a safehouse to someone who owns a safehouse
- Owner wasn't taking in the "last time visited" calcul
- Fixed composter respawning items
- You now can't add frozen food to your evolved recipe
- Fixed recipes using wrong Alarm Clock/Digital Watch
- Fixed "SleepAllowed" server options not working for sleeping in tent
- Fixed being able to upgrade wall without having the required materials
- Fixed "Fruit Salad" being "Salad".
- Fixed "Add" ingredient for evolved recipe being "From"
- Fixed creating a new character keeping your previous traits for free.
- Fixed translation errors in UI_EN.txt
(Full changelog)
high rated
avatar
muntdefems: Imperium Galactica II: Alliances has probably changed

>>> Compatibility changed *FROM* [empty] *TO* Please note: Mobile Intel Graphic Cards are not supported.
The joy of a remastered version? Maybe one more reason to add the original version as a goodie. Please GOG and THQ Nordic!
Not necessarily because of a remaster. E.g. Rush for Berlin runs here only on the dedicated graphics card, with Optimus or the Intel HD Graphics, it crashes.
high rated
From MaGog's logs for 25 January:

---------------------------

Games included in this batch:

· Butcher
· Project Zomboid [In Dev]
· Wolcen: Lords of Mayhem [In Dev]

---------------------------

Butcher has probably changed


[FILE UPDATES]

* File added: DLC: Extended Soundtrack: soundtrack (MP3) --- File size: 153.0 MB --- Version: [empty]

* File added: DLC: Extended Soundtrack: soundtrack (OGG) --- File size: 187.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Project Zomboid [In Dev] has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (503.0 MB) --- Version *FROM* 36 (gog-4) *TO* 36 (gog-5)


[NO CHANGELOG]

---------------------------

Wolcen: Lords of Mayhem [In Dev] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 4) --- Size has not changed (31.0 MB) --- Version *FROM* 0.3.4a hotfix (gog-22) *TO* 0.3.5 hotfix (gog-23)

* File changed: Windows installer, English (part 2 of 4) --- Size has not changed (3.9 GB) --- Version *FROM* 0.3.4a hotfix (gog-22) *TO* 0.3.5 hotfix (gog-23)

* File changed: Windows installer, English (part 3 of 4) --- Size has not changed (3.9 GB) --- Version *FROM* 0.3.4a hotfix (gog-22) *TO* 0.3.5 hotfix (gog-23)

* File changed: Windows installer, English (part 4 of 4) --- Size has not changed (635.0 MB) --- Version *FROM* 0.3.4a hotfix (gog-22) *TO* 0.3.5 hotfix (gog-23)


[The long changelog for this update will be included in the next post]