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Prepare your mind for challenging strategic decisions!

The latest Midweek Sale on GOG.COM features engaging games that will take you on a virtual battlefield. Tackle games like Jagged Alliance: Deadly Games (-75%), Steel Division 2 (-66%), and Strategic Command: European Theater (-80%) before the sale ends on 8th May 2021, 1 PM UTC.

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• $0.99 • -80% • Men of War
• $0.99 • -80% • Men of War: Red Tide
• $1.49 • -75% • B-17 Flying Fortress: The Mighty 8th
• $1.49 • -75% • F-117A Nighthawk Stealth Fighter 2.0
• $1.49 • -75% • Freedom Force vs. the 3rd Reich
• $1.49 • -75% • Jagged Alliance
• $1.49 • -75% • Jagged Alliance: Deadly Games
• $1.49 • -75% • Pacific General
• $1.59 • -80% • Men of War: Vietnam
• $1.79 • -80% • Men of War: Vietnam Special Edition
• $1.97 • -67% • Hidden and Dangerous Action Pack
• $1.99 • -80% • Men of War: Assault Squad
• $1.99 • -80% • Strategic Command: European Theater
• $2.49 • -75% • Darkest Hour: A Hearts of Iron Game
• $2.49 • -75% • Hearts of Iron
• $2.49 • -75% • Hearts of Iron III
• $2.49 • -75% • Jagged Alliance 2
• $2.99 • -50% • 1942: The Pacific Air War
• $2.99 • -50% • Army Men
• $2.99 • -50% • Army Men II
• $2.99 • -50% • Army Men RTS
• $2.99 • -50% • Army Men: Toys In Space
• $2.99 • -50% • Army Men: World War
• $2.99 • -50% • Close Combat 2: A Bridge Too Far
• $2.99 • -50% • Close Combat 3: The Russian Front
• $2.99 • -50% • Close Combat 4: The Battle of the Bulge
• $2.99 • -50% • Close Combat 5: Invasion: Normandy - Utah Beach to Cherbourg
• $2.99 • -50% • F-19 Stealth Fighter
• $2.99 • -50% • Fleet Defender: The F-14 Tomcat Simulation
• $2.99 • -50% • Gunship!
• $2.99 • -80% • Men of War: Assault Squad GOTY Edition
• $3.29 • -67% • Hidden and Dangerous 2: Courage Under Fire
• $3.74 • -75% • Hearts of Iron II: Complete
• $3.99 • -80% • Tank Warfare: Tunisia 1943
• $4.89 • -51% • Drive on Moscow
• $4.99 • -50% • European Air War
• $7.49 • -75% • Field of Glory II
• $7.49 • -50% • Strategic Command Classic: WWII
• $7.99 • -60% • Order of Battle: World War II
• $9.59 • -76% • Close Combat: Cross of Iron
• $9.59 • -76% • Close Combat: Last Stand Arnhem
• $9.59 • -76% • Close Combat: The Longest Day
• $9.59 • -76% • Close Combat: Wacht am Rhein
• $9.99 • -50% • Strategic Command Classic: WWI
• $11.24 • -25% • Panzer Corps 2 General Edition Upgrade
• $13.59 • -66% • Steel Division 2
• $14.99 • -50% • Strategic Command Classic: Global Conflict
• $15.99 • -60% • Strategic Command WWII: War in Europe
• $15.99 • -60% • Strategic Command WWII: World at War
• $15.99 • -60% • Strategic Command: World War I
• $17.49 • -50% • Steel Division 2 - History Pass
• $17.99 • -40% • Close Combat: Modern Tactics
• $17.99 • -40% • Panzer Corps Gold
• $19.59 • -51% • Close Combat: Gateway to Caen
• $19.59 • -51% • Close Combat: Panthers in the Fog
• $20.39 • -66% • Steel Division 2 - Commander Deluxe Edition
• $23.79 • -66% • Steel Division 2 - General Deluxe Edition
• $23.99 • -40% • Armored Brigade
• $23.99 • -40% • Field of Glory: Empires
• $23.99 • -70% • Gary Grigsby's War in the East
• $23.99 • -70% • Gary Grigsby's War in the West
• $26.99 • -10% • Field of Glory II: Medieval
• $27.19 • -66% • Steel Division 2 - Total Conflict Edition
• $27.99 • -30% • Close Combat: The Bloody First
• $29.99 • -25% • Panzer Corps 2
I don't know how you do it so quickly ciemnogrodzianin, but thank you for doing this!
jagged alliance 2 is one of the best games ever created, must-play for strategy/tactics/etc. fans. the first one is great too, though the lack of mid-combat saving (unless you save & exit) is pretty annoying. deadly games was centered around multiplayer and the level editor and only offers scenarios instead of a proper campaign, but it introduced a few new characters and the turn limit can be turned off as well.
war games?
https://www.youtube.com/watch?v=jzvfY0d7kGg
Order of Battle and Field of Glory: Empires are among the best games I have recently played. Totally recommended!
Steel Division 2 looks interesting, until you see the ocean of DLC. :/
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AB2012: I don't know how you do it so quickly ciemnogrodzianin, but thank you for doing this!
It's easier than it looks ;)
And thank you for your kind words.
First Star Wars, and now war games. Are you hinting about something we don't know GOG?
Nice, gonna buy the last three Close Combat games I don't have.

It's a shame I can't reclaim my Slitherine games on Steam on GOG, I have a whole bunch of them over there.

1942: The Pacific Air War and European Air War, look very interesting as well.

I can't recommend Field of Glory II enough, if you like board games and chess-like gameplay. It may look like a Total War game on first impression, but that's far from how the game is actually played. Every unit is unique and has to be played accordingly. I spent 10 hours on the tutorials alone, because it was so much fun to try different tactics and try to do better. Some of the reviews might seem intimidating, but the game has several difficulty options, as you learn how to play.

Armored Brigade is really fun as well. If you like the Close Combat games and stuff like Graviteam Tactics/Tank Warfare it's well worth a look, it's broadly similar in gameplay but set during the Cold War.

Yeah I know Gary Grigsby looks expensive for the graphics, but you get a tonne of game-hours with these, with an impressive level of depth and detail. It's not all about graphics, especially not games like this, it's not really the point.

Order of Battle and Strategic Command, all great games.
Post edited May 06, 2021 by blueGretsch
Good: Field of Glory II and Field of Glory: Empires are on sale.
Bad: Sengoku Jidai Gold is not.
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blueGretsch: I can't recommend Field of Glory II enough, if you like board games and chess-like gameplay. It may look like a Total War game on first impression, but that's far from how the game is actually played. Every unit is unique and has to be played accordingly. I spent 10 hours on the tutorials alone, because it was so much fun to try different tactics and try to do better. Some of the reviews might seem intimidating, but the game has several difficulty options, as you learn how to play.
Sounds great. Would you give an example of how to use a specific unit, according to its strenghts and weaknessess? LIke peltasts and phalanx maybe? Or anything that you would enjoy mentioning.

Armored Brigade seems a bit daunting? Like you have to study hard in order to just get going? (maybe that is not the case). I like the idea of having units that do not need micromanagement.

Also, I would like to get Pike and Shot here...
Post edited May 06, 2021 by Carradice
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Carradice: Good: Field of Glory II and Field of Glory: Empires are on sale.
Bad: Sengoku Jidai Gold is not.
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blueGretsch: I can't recommend Field of Glory II enough, if you like board games and chess-like gameplay. It may look like a Total War game on first impression, but that's far from how the game is actually played. Every unit is unique and has to be played accordingly. I spent 10 hours on the tutorials alone, because it was so much fun to try different tactics and try to do better. Some of the reviews might seem intimidating, but the game has several difficulty options, as you learn how to play.
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Carradice: Sounds great. Would you give an example of how to use a specific unit, according to its strenghts and weaknessess? LIke peltasts and phalanx maybe? Or anything that you would enjoy mentioning.

Armored Brigade seems a bit daunting? Like you have to study hard in order to just get going? (maybe that is not the case). I like the idea of having units that do not need micromanagement.

Also, I would like to get Pike and Shot here...
Hi,

A good example are the slinger units or archers. Movement is "blocky" in the game, in the sense that units can't move through each other through the same hex or square, as you would do in a Civlization game for example.So you can't move your hoplite unit through your own heavy unit, you have to move around them on an adjacent hex.

However, light units like the slingers, are an exception; they can move backwards through a fellow unit's hex/square.
So at the start of a battle, you could have slingers at the front with some heavy unit right behind them, and when the slingers start running out of "ammo", you move them backwards through the heavy unit's hex.

Some units, like pikemen, will charge and move after an enemy if you initiated the attack and won the round. This can be very annoying because it might weaken your defense line and expose your charging pike unit. However if the enemy initiated the attack but lost the round, your pikemen will not charge after the enemy. Thus in some cases it is best to not attack with these pike units.

The terrain and elevation plays a big role as well. Some units get a penalty if they fight on a surface they are not designed or trained for. Heavy units for example, are best used on open terrain and not on hills or rough surfaces, whereas some medium and lighter units don't suffer a penalty (bowmen, warriors etc.) on rougher terrain.

The initial deployment phase is therefore very important, you need to have a battle plan and think several moves ahead. You need to examine the terrain around you, to see which units are best suited where, which also limits how you should deploy your units. Lastly, you also need to look at the enemy's arrangement on the map, what type of units they have and where they are deployed, you need to counter that the best you can.

Combat is not as mobile as in a Total War game, to use an example. The maps are not so big and you rarely move around that extensively on them, as the action is concentrated in a relatively small area.

I'm no expert by any means, I'm still learning the game myself as the rules are rather complex. How much you need to study the rules, units and terrain, depends on the difficulty-level you choose. However a basic grasp of them is crucial even on the lower difficulty levels.

Regarding Armored Brigade. Whenever I start a new wargame I always assume it's going to be tricky to learn, so by default I always study the manual and watch some guide, tutorial or gameplay on Youtube or Twitch. It's a process. I also assume that I will fail in my first attempts. The rules in Armored Brigade are quite complex if you start looking into them, but I think that goes for all wargames; the more you look at them, the more difficult it seems. I feel that the most important thing in AB is to understand the different units, what they are good at and not good at, strengths and vulnerabilities. The more you play the more you learn. Personally I find the mechanics easy to get into and use, the game is more about tactics than micromanagement. So I don't think you need to study that hard to get into this.
Post edited May 07, 2021 by blueGretsch