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We are slightly adjusting local pricing due to changes in currency exchange rates.

Due to recent significant changes in currency conversion rates, we need to re-evaluate and update the local price values for the products on GOG.com. When preparing for the launch of our local currency payment options we've monitored the conversion rates for 18 months, looking at the average, and rounding it to the closest 0.09. That's how we came up with - for example - the 4.49€ equivalent for the $5.99 price-tag (with 4.51€ being the average converted price out of the previous 18 months). With fairness and clarity in mind, we decided to stick to the prices calculated this way, and only update them if a really considerable change in currency exchange rates would occur.

Unfortunately, this happened much sooner than anyone would expect. There are evident changes in the conversion rates for almost all currencies used on GOG.com. Therefore, we are forced to adjust some of the local-currency prices of the GOG.com catalog items.The prices are changing only by a small margin that allows us to compensate for the recent shifts in currency exchange rates. Here's a representative example of the pricing changes:

For $9,99 games:
- the EUR price was: 7,49; is: 7,99
- the GBP price was: 5,99; is: 6,19
- the AUD price was: 10,89; is: 11,49
- the RUB price was: 359; is: 389

The changes will come into effect on Wednesday, October 1 at 12:00PM GMT. We apologize for any inconvenience this change may be causing you. Please remember that you have the option to switch your preferred currency back to USD in the site's footer.

We will continue to monitor the exchange rates and apply further updates. Hopefully, we'll see the rates reverting to their more beneficial state soon, so that the next small price update can be in everyone's favor. We will communicate any future adjustments in the forum thread for this topic, so please follow it if you're interested in the future development for local prices.
I don't mind the update but games like the Tex Murpy games and lots of other games are priced more expensive than STEAM in Canadian Dollars, like 14 bucks CAD compared to normal 10.99CAD on steam, this is wide on alot of games on gog, which makes me sad because it only really matches prices of steam if they go on sale...
How about updating simply so that everyone has to pay the same/have to pay the EU or USD price removing all other currencies?

OR giving everyone the choice what region price to pay no matter their location?
Remember your own video: "The Regional Ripoff: Why Can't Gaming Be Fair?"
Post edited October 13, 2019 by Andele3025
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Andele3025: Remember your own video: "The Regional Ripoff: Why Can't Gaming Be Fair?"
They had to forego this with lots of apologising though. Too many did not want to sell their games here without regional pricing.
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Andele3025: Remember your own video: "The Regional Ripoff: Why Can't Gaming Be Fair?"
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Themken: They had to forego this with lots of apologising though. Too many did not want to sell their games here without regional pricing.
Same could be said about without DRM.
But first issue was that CDP never stood for no regional pricing, Witcher 2 was the first game that ended up on GOG with regional prices for a while, and then the floodgates opened when Witcher 3 was upcoming.
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Andele3025: How about updating simply so that everyone has to pay the same/have to pay the EU or USD price removing all other currencies?
Different currencies are a good thing (though of course if removing them would be the price to pay for getting rid of regional pricing again, all for it), the different prices are the problem, especially when regions pay more than the base price (not that you can make regional discounts actually fair, but still).
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Andele3025: OR giving everyone the choice what region price to pay no matter their location?
Ah, that can't work. Everybody'd "move" to Russia.
I don't even have and option to choose different currencies. It is on USD and don't give me any other options.
How about you guys add South-African Rands or ZAR?