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We are slightly adjusting local pricing due to changes in currency exchange rates.

Due to recent significant changes in currency conversion rates, we need to re-evaluate and update the local price values for the products on GOG.com. When preparing for the launch of our local currency payment options we've monitored the conversion rates for 18 months, looking at the average, and rounding it to the closest 0.09. That's how we came up with - for example - the 4.49€ equivalent for the $5.99 price-tag (with 4.51€ being the average converted price out of the previous 18 months). With fairness and clarity in mind, we decided to stick to the prices calculated this way, and only update them if a really considerable change in currency exchange rates would occur.

Unfortunately, this happened much sooner than anyone would expect. There are evident changes in the conversion rates for almost all currencies used on GOG.com. Therefore, we are forced to adjust some of the local-currency prices of the GOG.com catalog items.The prices are changing only by a small margin that allows us to compensate for the recent shifts in currency exchange rates. Here's a representative example of the pricing changes:

For $9,99 games:
- the EUR price was: 7,49; is: 7,99
- the GBP price was: 5,99; is: 6,19
- the AUD price was: 10,89; is: 11,49
- the RUB price was: 359; is: 389

The changes will come into effect on Wednesday, October 1 at 12:00PM GMT. We apologize for any inconvenience this change may be causing you. Please remember that you have the option to switch your preferred currency back to USD in the site's footer.

We will continue to monitor the exchange rates and apply further updates. Hopefully, we'll see the rates reverting to their more beneficial state soon, so that the next small price update can be in everyone's favor. We will communicate any future adjustments in the forum thread for this topic, so please follow it if you're interested in the future development for local prices.
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sunshinecorp: Nice! Regional pricing just made games MORE expensive for me! Thanks! :)
This instance has nothing to do with regional pricing (Regionally-priced games have, ironically, retained the same regional prices). This is nothing more than a less favourable currency exchange. Just this year, it used to be that $10 were about €7.3. Now, $10 are about €7.93 (At least, according to xe.com)
Not this shit again (ps plus, eshop, now gog)!
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Erich_Zann: (For reference, if I want to pay in US$, Paypal currently wants me to pay 8.19 Euros.)
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Sakiko: But consider that PayPal has their own currency exchange rates, which are always more expensive than the "official" exchange rates (on which GoG bases their prices) - PayPal wants to earn money with transactions you do with them after all, that's what they live on.
That was kind of my point - that for Eurozone people paying with paypal, using local currency on GOG is cheaper than sticking to USD.
Post edited October 01, 2014 by Erich_Zann
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I want to applaud GOG on a clear, direct and transparent announcement. We always complain that they are not transparent enough. I believe this time they are. +1.
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mrkgnao: I want to applaud GOG on a clear, direct and transparent announcement. We always complain that they are not transparent enough. I believe this time they are. +1.
I would have to agree with this post :)
Yes...just noticed today, that effective rate for RUB was changed from 37 per $ to 40....nothing to be happy about. Guess soon it will be 50 if thing will go same direction (because of our government, not GOG)
high rated
Once euro and dollar cost the same, publishers will finally decide that 1 euro does not equal 1 dollar :)
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sunshinecorp: Nice! Regional pricing just made games MORE expensive for me! Thanks! :)
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Grargar: This instance has nothing to do with regional pricing (Regionally-priced games have, ironically, retained the same regional prices). This is nothing more than a less favourable currency exchange. Just this year, it used to be that $10 were about €7.3. Now, $10 are about €7.93 (At least, according to xe.com)
I know. I'm just being disagreeable. I explain more about regional pricing two posts below that one, though.
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sunshinecorp: I know. I'm just being disagreeable. I explain more about regional pricing two posts below that one, though.
I saw it, but Original Sin's price is still €39.99, not €40.59 or somesuch. :P
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Novotnus: Once euro and dollar cost the same, publishers will finally decide that 1 euro does not equal 1 dollar :)
Wouldn't surprise me at all.
Post edited October 01, 2014 by Grargar
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Fever_Discordia: Makes me wonder what going on in the world generally - is the Dollar getting stronger or is everything else getting weaker and why?
Thats because USA federal reserve is stopping to print "new" dollars - so called "Quantitative easing" will be soon finished, thats cause $ to become (more) scarce and thus going to be more expensive.
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Sakiko: But consider that PayPal has their own currency exchange rates, which are always more expensive than the "official" exchange rates (on which GoG bases their prices) - PayPal wants to earn money with transactions you do with them after all, that's what they live on.
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Erich_Zann: That was kind of my point - that for Eurozone people paying with paypal, using local currency on GOG is cheaper than sticking to USD.
Oh alright :)
Absolutely, yes - you don't do yourself any favor by switching to US$ as the displayed currency and then pay in US$ via PayPal, because additionally to the extra cost of the regional price (which you automatically have with a European IP address, no matter what currency you have the prices displayed in) you have to fork out even more money because of PayPal's more expensive exchange rate (since PayPal has to then convert € to US$ for GOG for you).

The only way to bypass regional pricing would be to get an IP address of a country where regional prices don't apply via a proxy or VPN, but that would most certainly be a violation of terms of services and a legal limbo.
Post edited October 01, 2014 by Sakiko
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sunshinecorp: I know. I'm just being disagreeable. I explain more about regional pricing two posts below that one, though.
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Grargar: I saw it, but Original Sin's price is still €39.99, not €40.59 or somesuch. :P
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Novotnus: Once euro and dollar cost the same, publishers will finally decide that 1 euro does not equal 1 dollar :)
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Grargar: Wouldn't surprise me at all.
I meant 50 dollars. It's 50 dollars if you switch currency. And it shouldn't be. It 39.99 dollars. With regional pricing, it becomes 50 for us.
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sunshinecorp: I meant 50 dollars. It's 50 dollars if you switch currency. And it shouldn't be. It 39.99 dollars. With regional pricing, it becomes 50 for us.
It was actually more expensive before in $ for Europeans ($55).
Post edited October 01, 2014 by Grargar
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Sakiko: The only way to bypass regional pricing would be to get an IP address of a country where regional prices don't apply via a proxy or VPN, but that would most certainly be a violation of terms of services and a legal limbo.
Not to mention way too much of a hassle to get a video game a couple bucks cheaper.
It seems fine to me, for all this year it has been like 1$=0.73€, but in the last 2 months it grew till 0.79€ (according to Google).
Post edited October 01, 2014 by phaolo