It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.48 Beta (November 14, 2018)
Changes & Improvements:
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown
Post edited 4 days ago by TheTomasz
avatar
Gudadantza: I am running Galaxy 1.2.29 BETA and I am having problems with sync saves in Nevewinter nights and Dragon age Origins. At least these ones. Anybody with the same problem?

I mean that the games do not sync at all
I have the same problem with Titan Quest AE (without DLC)
GOG Galaxy is asking me to sign in.when I do so I get a message saying because I am using a different computer or browser I need to put in a number code that GOG will send to me.
This has happened a couple of times before, no big deal, but the number code expieres after about half an hour. It has been two hours since I tried to connect with GOG,and have not gotten my number code in the mail yet,and it will probably be outdated and invalid by the time I get it.
Anybody else having this problem. Usually gog sends the code within a few minutes,but no this time.
And yes, I have contacted Gog about this problem....
Any chance you guys are gonna add cloud save support to games that came out before it released like Slime Rancher? I'd still buy that game here before Steam but it would suck somewhat.
Post edited November 23, 2017 by aquaminister
It seems that game's specific forum is almost abandoned so I decided to test my luck here.

https://www.gog.com/forum/the_saboteur/video_settings_bug_in_gog_galaxy
Leaving "Titan Quest AE" produces an error message "...has stopped working" shortly before syncing occurs. This issue is only happening when using Galaxy. Starting and quitting "Titan Quest AE" normally works fine.
24 hours and I STILL have not gotten a code from GOG,and Galaxy remains pretty much unusuable.
What the hell is going on?
Hi there, I picked up several new games during the sale, but encountered a weird problem. When I tried to install the new games via galaxy, it said "downloading started" but the progress remained at 0%.. after a long time it would tell me "failed". Meanwhile, I am able to download the backup copies through the galaxy without any problem.. is this something wrong with my internet connection, or something on the galaxy end? Thank you!

Oh, by the way, the galaxy agent worked OK for me previously. This happened a couple of days ago and persists as I write now.
Post edited November 24, 2017 by qj08
avatar
qj08: Hi there, I picked up several new games during the sale, but encountered a weird problem. When I tried to install the new games via galaxy, it said "downloading started" but the progress remained at 0%.. after a long time it would tell me "failed". Meanwhile, I am able to download the backup copies through the galaxy without any problem.. is this something wrong with my internet connection, or something on the galaxy end? Thank you!

Oh, by the way, the galaxy agent worked OK for me previously. This happened a couple of days ago and persists as I write now.
Might have something to do with your location, in some parts of the world... . I have the same problem :-P

Sometimes it works again after a few days/weeks...
Post edited November 24, 2017 by ChrisSZ
Cloud syncing on TQ AE again broken after updating to Ragnarök DLC (no idea if it was because of the update).
Post edited November 24, 2017 by MarkoH01
I've seen a few times now where a game will say "Unknown Version" after being installed via Galaxy.
bb
I tried using the Add command line arguments option to specify -32bit -dxlevel 90 for Star Wolves and it does not apply those arguments. Applying the arguments directly to the shortcut created after installing the game works but launching the game from Galaxy does not apply them.

Without those arguments the game will not run properly as no ships will fire their main guns. Running on Win 7 x64.
Is this a Galaxy bug or am I missing something?
Attachments:
on my old system when trying to run gog galaxy i am getting error message application was not run correctly (0xc000007b). Installing vcredist did not repair the problem.
avatar
AlexRavenheart: I tried using the Add command line arguments option to specify -32bit -dxlevel 90 for Star Wolves and it does not apply those arguments. Applying the arguments directly to the shortcut created after installing the game works but launching the game from Galaxy does not apply them.

Without those arguments the game will not run properly as no ships will fire their main guns. Running on Win 7 x64.
Is this a Galaxy bug or am I missing something?
Please report an issue on http://mantis.gog.com/ with your logs attached. :)
avatar
Skladzien: on my old system when trying to run gog galaxy i am getting error message application was not run correctly (0xc000007b). Installing vcredist did not repair the problem.
Define old? If it runs XP that isn't oficially supported.