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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update

1.2.57 (June 12, 2019)
Changes and Improvements:
- Minor download speed optimizations
- Changes in PayPal payment flow
Bugfixes:
- Fixed rare crash occurence when reordering games' updates and installations
- GOG Galaxy will correctly reconnect to GOG services after long time of no internet connection

1.2.58 (September 13, 2019)
macOS:
- Enabled hardened runtime, making our application more secure
- Implemented Apple's notarization

1.2.59 (September 23, 2019)
Overlay:
- [Windows] Fixed crash in Overlay affecting some games (including Fallout 3 (Radeon only) and Dragon Age: Origins)
Achievements:
- [Windows] Fixed issue with achievements sometimes not being saved while playing offline

1.2.60 Beta (07 October, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update

1.2.61 Beta (October 23, 2019)
Updater:
- Fixed an issue where non-admin users would not be able to update to newer versions of GOG Galaxy

1.2.62 Beta (October 30, 2019)
Overlay:
- Fixed crashes for various games

1.2.63 (December 02, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update
Overlay [Windows]:
- Now supports games which use Vulkan API (e.g. Jupiter Hell, X4: Foundations)
- Fixes crashes for various games

1.2.64 (December 04, 2019)
- Hotfix for launching games
Post edited December 04, 2019 by TheTomasz
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shmerl: See the linked thread. Libraries can solve part of the issue.
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Venom: We're talking directly to developers, and we're aware of all the issues including their technical details. What you proposed would not solve any of them.
Can you elaborate please? Because it's not clear what won't be solved. Some developers in the past already said, they managed to make Galaxy optional on Linux, by making such stubs themselves. So why can't you do it for the rest, i.e. those who don't or can't spend such time on their own?

For the reference, example of stubs for Steam API for ags: https://github.com/rofl0r/agsteamstub

I'm sure you can come up with something similar and sufficiently functional to reduce the burden for developers.

Anyway, if you are talking to developers already, and trying to help them releasing for Linux on GOG while Galaxy isn't ready, I guess that's already something, but so far there were some developers saying that they can't release on GOG because Galaxy isn't available, so there is some contradiction here.

One example: Vikings: Wolves of Midgard. If it will come out here on Linux, I'd be glad to be disproved.
Post edited July 06, 2017 by shmerl
Anyone else having issues with Galaxy not wanting to exit when exit is pressed? I had to force kill it because it would not close. On v1.2.13 BETA.
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BKGaming: Anyone else having issues with Galaxy not wanting to exit when exit is pressed? I had to force kill it because it would not close. On v1.2.13 BETA.
wait I thought galaxy was out of beta?
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ralphunreal: wait I thought galaxy was out of beta?
It is, but if you subscribe to beta you still get beta previews before they are distributed for all.
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BKGaming: Anyone else having issues with Galaxy not wanting to exit when exit is pressed? I had to force kill it because it would not close. On v1.2.13 BETA.
I've had that issue since v1.2.10, the Exit button would become inresponsive while having active downloads, and closing from traybar icon would leave Galaxy running in the background ignoring bandwidth limits.
Still present in 1.2.12, I didn't test 1.2.13 Beta, but it's probably related.
Is it possible to play Gwent without logging in via GOG Galaxy?

Is it possible to change the backup directory in GOG Galaxy so I can backup my DRM Free games and updates to en external drive?
Post edited July 09, 2017 by skivvy
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skivvy: Is it possible to play Gwent without logging in via GOG Galaxy?

Is it possible to change the backup directory in GOG Galaxy so I can backup my DRM Free games and updates to en external drive?
I don't play Gwent, but if you are able to download the game and install it without GOG then I am sure you can open the game directly.
You may change where your game backups are stored through the settings menu option: Settings > Downloads > Other Download Folder. This is also where your goodies will be placed if you ever download them.
Hope that helps.
(Using the latest 1.2.13 BETA)
The cloud is horribly bugged. In Fallout 3, Galaxy still redownloads the deleted savegames and there's no option to wipe the cloud by myself. In Fallout New Vegas, Galaxy doesn't even want to sync and just prints an "UndefinedFailure" error in the log. There's still no option to add custom launch parameters, a few multiplayer games need the 'optional' (Tell me lies) Galaxy client to play, I cannot rebind in-game keys like taking a screenshot and after three weeks the support still ignores me Hop hop Gog guys.
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SpecShadow: Did that and no error appeared.
Do you know what's the size quota? Just to know for the future...
It's different per game but I believe it's currently 1GB for The Witcher 3. Of course this size can change.
Can anyone else try downloading The Witcher Enhanced Edition game backup copy (i.e. the installer) through GOG Galaxy? I just keep getting a "failed: server problem" error.

EDIT: I ended up downloading the files through the browser instead. Clearly there is no server problem as the files are there, it's just the GOG Galaxy can't download them.
Post edited July 11, 2017 by korell
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korell: Can anyone else try downloading The Witcher Enhanced Edition game backup copy (i.e. the installer) through GOG Galaxy? I just keep getting a "failed: server problem" error.

EDIT: I ended up downloading the files through the browser instead. Clearly there is no server problem as the files are there, it's just the GOG Galaxy can't download them.
I also received the error, so it isn't just you. :D
using version 1.2.13 BETA
Post edited July 11, 2017 by kittehoverlord
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korell: Can anyone else try downloading The Witcher Enhanced Edition game backup copy (i.e. the installer) through GOG Galaxy? I just keep getting a "failed: server problem" error.

EDIT: I ended up downloading the files through the browser instead. Clearly there is no server problem as the files are there, it's just the GOG Galaxy can't download them.
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kittehoverlord: I also received the error, so it isn't just you. :D
using version 1.2.13 BETA
Same here, I think it relates to file size(?). Both Witcher and W2 gives me the same error, coincidentally both of them exceeds 8 GB, the other games on my library are all under 8 GB so... ¯\(°_o)/¯

Someone with moar games with +8GB can test to confirm? :)

Tested on the standard 1.2.12 and BETA 1.2.13.
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korell: Can anyone else try downloading The Witcher Enhanced Edition game backup copy (i.e. the installer) through GOG Galaxy? I just keep getting a "failed: server problem" error.

EDIT: I ended up downloading the files through the browser instead. Clearly there is no server problem as the files are there, it's just the GOG Galaxy can't download them.
Thank you for reporting it - we can confirm the issue for TW:EE and TW2 backup installer downloads. Our team is working on it.
Update: The issue should be fixed now.
chopped liver
Post edited July 14, 2017 by kittehoverlord