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welcome to the official GOG Galaxy forum thread. Please read the below info first:


The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.


List of games supporting various GOG Galaxy features:
Cloud Saves:


Please use: and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)


Please use: For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.


1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

- Galaxy cannot be launched by other users on the same computer


1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases

1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes
Post edited January 10, 2018 by psikorski

we have released a new update for Galaxy, 1.2.31.

It fixes the problem with Galaxy autostarting, despite the setting, which started happening after Windows 10 Fall Creator's update), we also improved how Galaxy keeps track on time you've spent in game.

Full changelog, as always you can find either in Galaxy or in sticky forum post.

Enjoy :)
Post edited December 07, 2017 by Liosan
DesmondLonghair: Sorry if this has been addressed somewhere, but does anyone else have trouble with Galaxy just... not downloading things? Or at least being incredibly slow to initialize? It happens every time.

I selected Blood from my library, and it took an honest 15 minutes for the "install" button to light up. I timed it. Then when I clicked install, it took easily another 10 before it would even let me authorize the install. It's now working just fine, but the time it takes to initialize a download is ridiculous.

Although it's a great piece of software otherwise, so I feel kinda bad having to complain like this!
We are aware of the issue, the version we just released has a slight improvement for this problem, we are planning some more.

And thanks for the appreciation! :)

The Avast/AVG malware alert is a false positive, most probably due to the change of the certificate used to sign the GOG Galaxy executable files.

We're contacting the anti virus software providers to fix this issues globally, but in the mean time you can manually allow GOG Galaxy to run.
Hi all,

Both Avast and AVG updated their virus database and marked GOG Galaxy as harmless. This should prevent future issues. If you already had Avast / AVG quarantine one of your Galaxy files, you might need to repair the installation. Here are detailed instructions for doing this:

KingEG: I have no anti virus program and gog starts like 5-6 minutes after clicking on it. Something is odd. After clicking on it only the processes GalaxyClientService.exe and GalaxyUpdater.exe are running. After a while GalaxyClientService disappears and even a while later gog finally starts. Starting having the problems since today with the update.
Hm. There was a change related to that in the current release. Could you create an issue on, and attach all your logs from C:\ProgramData\\Galaxy\Logs ? Thanks!

Post edited December 08, 2017 by Liosan
IIHectorII: So, a reply would be nice dear GOG team. The client is starting after like 15 to 30 minutes after launching it. I have this problem since the client updated the last time.

This doesn't seem like a minor problem, does it?
We can only help you if you send us your logs on

Out of curiosity: How many games do you have installed?
Johny.: We can only help you if you send us your logs on

Out of curiosity: How many games do you have installed?
IIHectorII: I will post the log files later, when I have some time to test this, thx for the link. Currently I have 9 games installed.
OK, from what I can see we had this reported through support, and will work on a fix for that. Sorry for the issue. :(
Johny.: We can only help you if you send us your logs on

Out of curiosity: How many games do you have installed?
Harzzach: I have ... ähem ... currently nearly three hundred GOG games installed. Galaxy also takes ages to start, around 15-30 minutes, like he reported. And also since the last update. Do you need more logs or do you already have enough information?
We have some, but the more logs the better, use
This bug is rather weird...
ElPrimordial: It doesn't work in all games as Steam client do and thats really awful.
In which games are you having issues with screenshots? Please let me know, and we'll investigate the issue.
LoucoDiamante: Same here. Says it cant autoupdate at first. Then it opens but not connected. Then if i try to reeenter my credentials, it stays unlogged,
We are aware of the issue, and we will be releasing an update in the next couple of days to fix it.

we have released a new version of GOG Galaxy.

This should help for the problem with Galaxy start you have reported on the forums :)

It also brings couple bugfixes and improvement in our update process, that should help with choosing server with most performance.

Enjoy, play games and Merry Christmas!
Ninlil: How I completely disable the notifications?
I have already deactivated all the options in the menu.
It's emptying the wishlist the only way to get rid of them?
You can disable both e-mail and desktop notifications about wishlist discounts here:

And you can disable it also in the GOG Galaxy Settings (top-left logo -> settings) under promos & wishlist discounts notifications.

If those settings doesn't work for you, please report it. :)
TheTomasz: Hey,

we have released a new version of GOG Galaxy.

This should help for the problem with Galaxy start you have reported on the forums :)

It also brings couple bugfixes and improvement in our update process, that should help with choosing server with most performance.

Enjoy, play games and Merry Christmas!
BKGaming: Did you guys make a change in the last update? DLC's seem to no longer install automatically when installing the base game... I've noticed this twice now.
We've made some changes, but this is not one of them.
It did work fine for me as well. Could you tell us with which game you have problem?
Hi All,
we have just released new version of Gog Galaxy.
It includes optimizations and bugfixes in Galaxy SDK module.