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welcome to the official GOG Galaxy forum thread. Please read the below info first:


The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.


List of games supporting various GOG Galaxy features:
Cloud Saves:


Please use: and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)


Please use: For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.


1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

- Galaxy cannot be launched by other users on the same computer


1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases

1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes
Post edited January 10, 2018 by psikorski

we have released a new update for Galaxy, 1.2.31.

It fixes the problem with Galaxy autostarting, despite the setting, which started happening after Windows 10 Fall Creator's update), we also improved how Galaxy keeps track on time you've spent in game.

Full changelog, as always you can find either in Galaxy or in sticky forum post.

Enjoy :)
Post edited December 07, 2017 by Liosan
DesmondLonghair: Sorry if this has been addressed somewhere, but does anyone else have trouble with Galaxy just... not downloading things? Or at least being incredibly slow to initialize? It happens every time.

I selected Blood from my library, and it took an honest 15 minutes for the "install" button to light up. I timed it. Then when I clicked install, it took easily another 10 before it would even let me authorize the install. It's now working just fine, but the time it takes to initialize a download is ridiculous.

Although it's a great piece of software otherwise, so I feel kinda bad having to complain like this!
We are aware of the issue, the version we just released has a slight improvement for this problem, we are planning some more.

And thanks for the appreciation! :)

I'm hoping to get a solution to my issue here - hope I'm not out of place.

For the last day Galaxy tried to update and constantly failed. When I downloaded the new install from it told me that the same or newer version was already installed. Today I booted my PC and it updated again and actually succeeded and is now on 1.2.31 but it acts like it has no connection. I can't see my library, apparently no games are installed and i can't access the store. I AM logged in however, but I can't log out. Nothing happens when I try. I've uninstalled it and reinstalled it with no change. It also didn't ask me to log in again after I uninstalled so I don't know if that's normal.

I've checked through the articles on the support page and I've contacted support directly in the hopes they can help. I just thought someone might be able to help me here.

Edit: I got a pretty quick reply from support and after going through the motions I noticed that my Avast antivirus had the client flagged. I'm assuming false positive?
Post edited December 07, 2017 by Squirly
have an issue as well with newest Galaxy.

Galaxy tried to update but then ther window suddenly closed with no error message.
The shortcut did not work any more.

I downloaded the setup and it tells me that "an error occured trying to rename a file in the destination directory".
"MoveFile has failed; code 5".

I unistalled previous version of Galaxy.
I erased the temporary directory.
I ran the setup as Administrator.

Ok, restarted computer and everything is ok.
Post edited December 07, 2017 by Imarion
O.K. - I opened a ticket in mantis.
It got assigned for quite some while but the only one actually adding anything to it is me - providing logs, feedback ect. If I start Titan Quest using Galaxy (and ONLY in this case) quitting the game will give me an error message every time. It seems that the Galaxy team is not interested at all in fixing this since I did not get one single feedback until now. I will now contact support directly (even though it IS a Galaxy problem) because I have good experiences with Support but not with the Galaxy team (which also ignored my recurring question here in this very thread again and again). What a shame.
Post edited December 07, 2017 by MarkoH01
DesmondLonghair: I selected Blood from my library, and it took an honest 15 minutes for the "install" button to light up. I timed it. Then when I clicked install, it took easily another 10 before it would even let me authorize the install. It's now working just fine, but the time it takes to initialize a download is ridiculous.
Yep I've had this issue for a long time. Glad to see other people starting to confirm it now. I reported the issue here and hopefully it will be fixed soon enough.
After the installation (see 2-3 posts above), and few hours of checking my games, I start one and pouf, Galaxy exits.

I try to restart it from Shortcut -> it is like Galaxy has been uninstalled.

Restart computer -> reinstall version downloaded 2 hours ago ( -> Galaxy updates to 1.2.31. Could start a game.

Obviously the newest Galaxy version triggers some false positives in several AV programs (so far I know about AVAST and AVG - might be more). The files in quesion (I had to add them to the exception list) are Galaxyupdater.exe and OverlayInjectorWin32.exe. So if you should have problems running or updating Galaxy - especially access denied messages - in any way check your quarantine foler of your AV program and if a popup shows up regarding those two files just add them to your exception list. The Galaxy team sghould really take a look at the newest update before support is flooded with tickets.
Gog galaxy error essential components missing.
Nothings works, always this error after last update.
For some reason Avast Free Anti-virus says that the update for GOG Galaxy is infected with malware.
I'm getting this problem to thanks to being forced to use AVG.
AVG reports the GalaxyUpdater.exe was infected with Win32:Malware-gen, if that helps anyone.
I just uninstall GOG Galazy, I'm gonna wait until the problem is fixed.
Regarding the Avast malware detection, just got that too.
Yesterday it was fine though.

And GOG, please update the version available on the download page.
Won't run the Galaxy with this issue, false or not, I will not take the risk.

So once you have an update, inform and post the correct download.

Post edited December 08, 2017 by Imarion
I am adding up to my Avast stopping Galaxy, heck I can't even INSTALL the What remains of Edith Finch I just bought and today is my day off work :(