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GioVio123: I cut the fat and trimmed the meat so it can be for ease of digestion (besides we got all that cleared up)

Your first paragraphs conflicts with the second one, besides, I was just pinpointing and being a shit about it while using a generalized way to describe the game, but in my defense, that game had some fucking drama when you just meet Aerith in-game's time with just, like a couple of weeks, but I am a Tifa or Barret kind of guy, so I can't judge why people would cry for a girl who is always bitching about her ex-boyfriend and all her Limit Breakear can be performed via Materia :P (I am trying my best to expand this conversation)

Well we got that cleared up, now let's use that to recognize other game's improvements, I mean you love the game, and acknowledge that, I am just making sure to know for myself you did that with other titles or series, but you are a human goddamn being, so of course you can

Come on, FF7 had that and that kind of thing emphasizes when the story stops and they force you to grind your way out to the next story point , remember Midgar? I am still salty I couldn't explore more for that, and had to fight Chimeras 20 or more times besides I want things cleared up and I am lonely :P
Honestly, I'm kinda fed up of this whole thing, so I'd rather not expand the conversation and simply give it a swift end.

What is the conflict on what I said?

Yes, other games did some things better. Specially concerning mechanics. I believe I said how the party switching and support of Breath of fire IV was something I liked a lot, for instance. But when everything is said and done, FF7 is still on my sweet spot. The characters were very memorable, even those turks discussing about what girl on your party was hotter, while from BoF4 I remember the winged girl being annoying and nothing about the racoon tailed dude. I don't know what is worse.

And I don't recall stopping for grinding in FF7. I typically hate grinding, I have abandoned many games in the past for that reason and I doubt FF7 would have been an exception. That said, I was younger when I first played it and maybe more tolerant towards it, and when I've replayed it I already knew about things like enemy skills that can be so broken you need no grinding anymore. I do remember some dungeons being annoying/hard, but I always knew that when I beat it I would have some more story, so I was always motivated to keep going through it.
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snowkatt: i do old fruity !
Ok, fine. Let's see...

Spuddy was trolling, called him out for it, got blindsaded by someone first saying things I couldn't understand and then telling me he knew what I liked better than I do and he pissed me off. It's all rather stupid, but I was bored yesterday.
Playing this now that it's on PC and gotta say it's pretty disappointing. They didn't compensate well at all for being only 1/3rd of a game story wise, and it's very linear. You also feel like you spend dozens of hours in the same slum sections doing the same stuff, as visual changes are rare.

There was a way to do a Midgar only game well, but I don't think they pulled it off.
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StingingVelvet: Playing this now that it's on PC and gotta say it's pretty disappointing. They didn't compensate well at all for being only 1/3rd of a game story wise, and it's very linear. You also feel like you spend dozens of hours in the same slum sections doing the same stuff, as visual changes are rare.

There was a way to do a Midgar only game well, but I don't think they pulled it off.
I dispse the FFXII, FFXIII FF XV style game play. It really turned me off from 12, 13 and 15, and as soon as I saw this I knew it would be better not to play it. They completely took the piss and ruined a classic game remake.
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StingingVelvet: Playing this now that it's on PC and gotta say it's pretty disappointing. They didn't compensate well at all for being only 1/3rd of a game story wise, and it's very linear. You also feel like you spend dozens of hours in the same slum sections doing the same stuff, as visual changes are rare.

There was a way to do a Midgar only game well, but I don't think they pulled it off.
Did you get an exhuming permission to dig a thread from over 2000 days ago up?

OT: Now seems a good time to drop this playlist by Chip & Ironicus, their coverage of FF7 which is as in depth as you'll ever get.
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Darvond: Did you get an exhuming permission to dig a thread from over 2000 days ago up?
Used the only thread a search found for this game. Why do you care how old it is? Why should I care?
easily the best pc release this year...
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StingingVelvet: Used the only thread a search found for this game. Why do you care how old it is? Why should I care?
Thread necros typically are considered poor form; this dates back to the BBS days.
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Darvond: this dates back to the BBS days.
This thread isn't that old, is it ?...
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Trooper1270: This thread isn't that old, is it ?...
It does date back to 2015.

Which in internet dog years, is...Gosh, Barack was still in office!
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StingingVelvet: Playing this now that it's on PC and gotta say it's pretty disappointing. They didn't compensate well at all for being only 1/3rd of a game story wise, and it's very linear. You also feel like you spend dozens of hours in the same slum sections doing the same stuff, as visual changes are rare.
I played it on PS4 and it's a mixed bag, while some of the fleshed out section are interesting and there are some good idea, it's obvious that they stretched it thin to try to make it into a full game. Also I am not a fan of the real time combat, I preferred the "semi-realtime" of the original, here is feels more like a Star Ocean clone than FFVII.

Another thing that worries me is that it seems to follow the Half Life episodes route, we currently have an episode released and no real idea has to when the next one will be released, with late 2022 being rumored, it would mean nearly three years between episode 1 and 2, and who knows how many years before the remaining episodes. Especially that I don't understand why it takes so long, I means it's not exactly a boundary pushing game be it in gameplay, technically or content wise, there is nothing justifying taking nearly three years to make a new episode especially as they already have the engine and the main game loop.
Was excited to see the recent FF5 remake but of course it'll never come here :( Looks better than the FF6 remake.
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StingingVelvet: Playing this now that it's on PC and gotta say it's pretty disappointing. They didn't compensate well at all for being only 1/3rd of a game story wise, and it's very linear. You also feel like you spend dozens of hours in the same slum sections doing the same stuff, as visual changes are rare.

There was a way to do a Midgar only game well, but I don't think they pulled it off.
Did you get rid of the micro-stutters, performance issues, and/or other stuff?

Digital Foundry and many others said FF7 Remake Intergrade PC version (Epic Store) is a total mess.
For a moment i thought this was a new thread, on the original FF7 with the models redone and videos re-rendered to be a bit better... You know, what we originally wanted...
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MysterD: Did you get rid of the micro-stutters, performance issues, and/or other stuff?

Digital Foundry and many others said FF7 Remake Intergrade PC version (Epic Store) is a total mess.
It's definitely a lazy port, but I think people are way overreacting. A ton of Unreal Engine 4 games have stutter, and there are ways to stop it that DF even mentioned in their video. Outside of that for me it runs like a dream, 1440p and 90fps on max settings with no resolution scaling. That's better than PS5's framerate mode.