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Looking for a retro point-and-click adventure? You’ll love this one, then – Broken Sword - Shadow of the Templars: Reforged is coming soon on GOG!

Relive the acclaimed and multi-award-winning journey of Broken Sword - the Shadow of the Templars, now in stunning 4K visuals and with remastered iconic audio. Follow the daring American George Stobbart and the courageous journalist Nico Collard as they embark on a thrilling expedition filled with danger, intrigue, and age-old mysteries.

Wishlist it now!
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robaato.san: I see, so you did fail to read and understand my response. Are you just too lazy, or are you a troll?

Btw, your message can be 100% valid, if you paraphrase it like that, expect a similar reaction. Try it with your employer, your message was about employment after all.
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SENSHOCK: What are you on about? lol idiot
Do you kiss your mother with that mouth?

Clearly a troll. I'm done here, and the mods will take care of the rest.
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SENSHOCK: What are you on about? lol idiot
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robaato.san: Do you kiss your mother with that mouth?

Clearly a troll. I'm done here, and the mods will take care of the rest.
Your mother? no i wouldn't kiss her.

Yes you definitely are done. Time for you to take a nap.
high rated
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neumi5694: Even IF then they remove the original (which I doubt): Who didn't buy the original until then, didn't want it in the first place. After all it's almost 30 years old.
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BrianSim: That's a fallacious argument no matter how many times it gets repeated. I didn't play Planescape Torment and many other 90s games for the first time until the mid-2015 as there was just so much good stuff released back then I couldn't keep up and it ended up on a huge Wishlist. Even today in 2024, I'm still working my way through DOS Youtube gaming channel playlists and finding titles I missed 25 years ago. Imagine how delusional "If no-one bought classic books / music / movies decades ago it's your fault for not buying it back then (even if 'then' was before you were born) and you don't deserve it today..." would sound if applied to every other form of entertainment media. Games are no different at all.
This. It's an absurdly silly argument to make. Actually applying that logic would basically mean setting fire to all works of culture and starting over from scratch every generation or so. Not to mention people may discover their interest in something at any point in their lives for a myriad of reasons. Hell, even a remake can be the very thing that sparks interest in playing the unaltered original.
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mdqp: Note that the Kickstarter was to fund the physical Collector's Edition. As far as I know, development of the game itself was never in doubt.
A logical step would be to charge more for the physical edition and less for the digital edition.

If the 50k they had as goal are not realistic to produce the physical edition for those who payed for it, that would mean that they were lying from the beginning.

@Mori_Yuki The important thing is that it is available to those who only want to play the original.

And of course the same can be done as was possible before digital distribution became a thing: Buy the original boxed on the retro market. I did that with Turrican (PC CD) and a couple of other games, including some for the Amiga, the newest one being produced in 1993.

There are always options to get the original, even if the publisher doesn't sell it digitally (anymore).
The only games that are impossible to get are some games that were developed for stores like the Windows store and were removed from there. My "gods remastered" installation is encrypted and can't even be launched anymore, the game is gone for good (and yes, I know it's crap). I'll have to get a cracked Steam version :s
And I was never able to find Tiny Death Star or the Prince of Persia collection anywhere after they were removed.
The originals however would not be much of a problem. If they were still sold somewhere, I would prefer that of course. Maybe we'll get something like Karateka at some point.
Post edited March 03, 2024 by neumi5694
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BrianSim: That's a fallacious argument no matter how many times it gets repeated. I didn't play Planescape Torment and many other 90s games for the first time until the mid-2015 as there was just so much good stuff released back then I couldn't keep up and it ended up on a huge Wishlist. Even today in 2024, I'm still working my way through DOS Youtube gaming channel playlists and finding titles I missed 25 years ago. Imagine how delusional "If no-one bought classic books / music / movies decades ago it's your fault for not buying it back then (even if 'then' was before you were born) and you don't deserve it today..." would sound if applied to every other form of entertainment media. Games are no different at all.
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Breja: This. It's an absurdly silly argument to make. Actually applying that logic would basically mean setting fire to all works of culture and starting over from scratch every generation or so. Not to mention people may discover their interest in something at any point in their lives for a myriad of reasons. Hell, even a remake can be the very thing that sparks interest in playing the unaltered original.
100%.

The argument that one would have already purchased x by now if they really wanted it...

... is actually...

... "if you didn't purchase it already, then tough!"

So elitist it hurts.
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neumi5694: Even IF then they remove the original (which I doubt): Who didn't buy the original until then, didn't want it in the first place. After all it's almost 30 years old.
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BrianSim: That's a fallacious argument no matter how many times it gets repeated. I didn't play Planescape Torment and many other 90s games for the first time until the mid-2015 as there was just so much good stuff released back then I couldn't keep up and it ended up on a huge Wishlist. Even today in 2024, I'm still working my way through DOS Youtube gaming channel playlists and finding titles I missed 25 years ago. Imagine how delusional "If no-one bought classic books / music / movies decades ago it's your fault for not buying it back then (even if 'then' was before you were born) and you don't deserve it today..." would sound if applied to every other form of entertainment media. Games are no different at all.
I have to in part agree with neumi5694. I have many games on my wishlist that sit there for years simply becouse I heard about them in the past or they interested me for one reason or another. But in many cases I want then just to have them no to actually play them. So they are constantly pushed back (or the prize is still to hight) so maybe in reality I don't want them in the first place? Still I want for them to be availible FOREVER no matter how many remakes / remasters / reboots out there. I don't even care if they will run on modern hardware (i my dream world every game would by sold as a image of the original disk(s)) just to be there. Cuz maybe that one title I know is here for 10 or more years and I still didn' t buy can just dissaper and I will be very sad
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NewPyk: I have to in part agree with neumi5694. I have many games on my wishlist that sit there for years simply becouse I heard about them in the past or they interested me for one reason or another. But in many cases I want then just to have them no to actually play them. So they are constantly pushed back (or the prize is still to hight) so maybe in reality I don't want them in the first place? Still I want for them to be availible FOREVER no matter how many remakes / remasters / reboots out there. I don't even care if they will run on modern hardware (i my dream world every game would by sold as a image of the original disk(s)) just to be there. Cuz maybe that one title I know is here for 10 or more years and I still didn' t buy can just dissaper and I will be very sad
It's not really the same argument though. I've been through the same thing in pushing back buying a few old titles sometimes for 10 years but I have eventually bought them and that's not "not wanting them" it's wanting them but finding the time to play. And it's still viewed through a filter of those of us who've been playing decades, whereas people are new to PC gaming all the time at which point there was no "back then" when "you should have bought them" in the first place. We probably both agree that's not an excuse for removing old content either, same way classic movies don't get uncreated even after 50-100 years later on the bizarre grounds that "everyone should have watched them already" when in real-life people discover them all the time, or are aware (but uninterested) in old stuff in our teens but our tastes often broaden out as we get older, etc.
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BrianSim: We probably both agree that's not an excuse for removing old content either, same way classic movies don't get uncreated even after 50-100 years later on the bizarre grounds that "everyone should have watched them already" when in real-life people discover them all the time, or are aware (but uninterested) in old stuff in our teens but our tastes often broaden out as we get older, etc.
Yup, 100% agree. And yes I' talking from a perspective of a gamer with decades of expirience so sometimes I really do think: do I really need another RTS in my collection simply beacouse it's from the 90s? Buy it cuz is cheap? No I really don't. But for someone else it could be favorite game and every change made in the remaster could be a deal breaker. So make those remakes for new audience but don't erese originals even if only for historical reasons.
Draws from an imaginary cigar.

Boy, was that a crazy thread to read.

Seems this remake is too complicated for itself!

I can detect two major problems after gleaning the thread:
A) Content has been changed, but nobody was able to clearly discern, disclose, or even disavow what changed, and why.
B) There is lazy use of AI upscalilng instead of just [REDACTED SWEAR HERE] hiring an artist to do the job they want to keep.
Post edited March 04, 2024 by ᛞᚨᚱᚹᛟᚾᛞ
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neumi5694: A logical step would be to charge more for the physical edition and less for the digital edition.

If the 50k they had as goal are not realistic to produce the physical edition for those who payed for it, that would mean that they were lying from the beginning.
Maybe I didn't explain this clearly (or I am not understanding correctly your reply): the Kickstarter was launched specifically to gauge interest for and fund a physical release. While you can get a digital version, the 50k goal was probably the "bare minimum" amount of money to guarantee they can ship the collector's edition without it eating into their profit margins. This way, they also know exactly how many copies to "print", which is necessary since this won't be distributed through retail (I assume) and only ship to whoever buys the physical releases through the kickstarter.
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mdqp: ...
To sum it up (Maybe I didn't express myself clearly) My point was: If the development only costs are just 50k for such a team, then there's not a lot to do. If there's not a lot to do, then 50€ is a bit steep. And if you say it was about the physical release in the first place, then this leaves the feeling that the 50€ are used to cofinance other people's stuff. And that's not really an appealing thought.
Would have been cool to have the option to get the USB dagger in addition, but they made sure that other than some other physical rewards it is only available in the higher tier.
I don't mind paying big bucks for certain CEs, Broken Sword just does not have big nostalgic value for me (but that damn dagger looks nice).
Maybe I'll just wait for the final version then. My name in the credits or the documentations are not THAT important to me.

they remind me of Chris Hülsbeck :) He has been living of his Turrican soundtracks for 30 years now, no one really cares what he did after that. But that old stuff and new recordings of it stil sell to a point where he never has to do discounts :)
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neumi5694: To sum it up (Maybe I didn't express myself clearly) My point was: If the development only costs are just 50k for such a team, then there's not a lot to do. If there's not a lot to do, then 50€ is a bit steep. And if you say it was about the physical release in the first place, then this leaves the feeling that the 50€ are used to cofinance other people's stuff. And that's not really an appealing thought.
Would have been cool to have the option to get the USB dagger in addition, but they made sure that other than some other physical rewards it is only available in the higher tier.
I don't mind paying big bucks for certain CEs, Broken Sword just does not have big nostalgic value for me (but that damn dagger looks nice).
Maybe I'll just wait for the final version then. My name in the credits or the documentations are not THAT important to me.

they remind me of Chris Hülsbeck :) He has been living of his Turrican soundtracks for 30 years now, no one really cares what he did after that. But that old stuff and new recordings of it stil sell to a point where he never has to do discounts :)
Ah, I see what you mean! Yeah, the kickstarter was specifically for the collector's edition. It's titled:

"Broken Sword: Reforged - Collector's Edition
A physical version of this epic adventure game on PC, PlayStation 5, Nintendo Switch, and Xbox One/Series X|S."

I hope people who get the digital version still understand that's what the kickstarter is for, primarily.

The tiers have a steep incline for sure. Me personally, i really like the first 2 Broken Sword games, so I am pretty tempted to finally get an artbook for it, along with everything else.

XD That's a good OST to be remembered by, though. Personally, I really like BASS BS1 & 2 as well as In Cold Blood from Revolution, but yeah, didn't quite love their recent games quite as much. They aren't terrible (and BS5 was a step in the right direction), but they haven't hit a proper homerun in a while.
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ᛞᚨᚱᚹᛟᚾᛞ: B) There is lazy use of AI upscalilng instead of just [REDACTED SWEAR HERE] hiring an artist to do the job they want to keep.
Maybe it is not lazy but "cheap" as in "we don't need to raise the price too high when it comes out"?
Yes, AI can be problematic but it can also help. It depends on how you use it and where.
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MarkoH01: Maybe it is not lazy but "cheap" as in "we don't need to raise the price too high when it comes out"?
Yes, AI can be problematic but it can also help. It depends on how you use it and where.
Sure, you can use AI to automate the boring parts of programming. Regression testing, filesystem & versioning management, and having a drone cast rays and/or pathfinding to check the terrain.

Art should be left to an actual human artist, and not the equivalent of taking a photocopy and tracing paper.
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ᛞᚨᚱᚹᛟᚾᛞ: Art should be left to an actual human artist, and not the equivalent of taking a photocopy and tracing paper.
In this case the actual art has been drawn by a human several years ago. We are simply speaking about enhancing it to look better on HD displays. Imo it is perfectly fine to use AI upscaling.