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Looking for a retro point-and-click adventure? You’ll love this one, then – Broken Sword - Shadow of the Templars: Reforged is coming soon on GOG!

Relive the acclaimed and multi-award-winning journey of Broken Sword - the Shadow of the Templars, now in stunning 4K visuals and with remastered iconic audio. Follow the daring American George Stobbart and the courageous journalist Nico Collard as they embark on a thrilling expedition filled with danger, intrigue, and age-old mysteries.

Wishlist it now!
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I guess everything needs a remake these days. I think the original still looks pretty good but that's just me I guess
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tremere110: I guess everything needs a remake these days. I think the original still looks pretty good but that's just me I guess
Trust me, it isn't just you.

1996 - Broken Sword : The Shadow of the Templars
2010 - Broken Sword : Shadow of the Templars: Director's Cut (Remake)
2024 - Broken Sword : Shadow of the Templars: Reforged (Remake Of A Remake)

As with Blade Runner "Enhanced" Edition, I'd rather donate £10 to the ScummVM development team and reward Actual Game Preservation (tm)...
I haven't had a chance to play any of the other games yet. I'll add this to my wishlist to revisit it later. It looks quite beautiful, but it sounds fuzzy to me. There was also an amusing lack of traffic noise as the protagonist was complaining about it. Anyway, this seems like a worthwhile step up from the original, which is often not the case when it comes to remakes or remasters.
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Ice_Mage: Anyway, this seems like a worthwhile step up from the original, which is often not the case when it comes to remakes or remasters.
Sadly it already isn't the case for Broken Sword remasters, ie, the 2010 Shadow of the Templars: Director's Cut removed / censored some death scenes, and randomly cut out animations like waving flags, as well as ambient sounds and even certain dialogues and scenes then added a whole new scene that felt out of place (different writing style vs the main story) and messes up the pacing. I'm still playing the original for that reason. It "enhanced" it the same way VGA Loom "enhanced" EGA Loom - look beyond the surface gloss pretty graphics and there's bits missing...

So it'd be interesting to see if "Broken Sword: Yet Another Cash-In" version is based on the original 1996 game or the censored 2010 version. But even if the former, I see zero value in rebuying it if it works flawlessly in ScummVM. The old-school games I want to see remastered are those that have serious playability issues, eg, games like Dark Fall where ALT-TAB is broken and can't be fixed by ScummVM, or those with a plethora of unfixed game-breaking bugs (Divine Divinity), not all the ones that already work perfectly...
Post edited February 28, 2024 by BrianSim
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AB2012: Trust me, it isn't just you.

1996 - Broken Sword : The Shadow of the Templars
2010 - Broken Sword : Shadow of the Templars: Director's Cut (Remake)
2024 - Broken Sword : Shadow of the Templars: Reforged (Remake Of A Remake)
I guess we know what to expect in 2038.
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AB2012: Trust me, it isn't just you.

1996 - Broken Sword : The Shadow of the Templars
2010 - Broken Sword : Shadow of the Templars: Director's Cut (Remake)
2024 - Broken Sword : Shadow of the Templars: Reforged (Remake Of A Remake)
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mrkgnao: I guess we know what to expect in 2038.
Uhhh... errr... Reforged, The Director's Cut?

I'm sorry, but I'm bad at those "complete the sequence" tests. :-/
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AB2012: Trust me, it isn't just you.

1996 - Broken Sword : The Shadow of the Templars
2010 - Broken Sword : Shadow of the Templars: Director's Cut (Remake)
2024 - Broken Sword : Shadow of the Templars: Reforged (Remake Of A Remake)

As with Blade Runner "Enhanced" Edition, I'd rather donate £10 to the ScummVM development team and reward Actual Game Preservation (tm)...
Ooooooo... a remake of a remake? let me guess it's gonna be AAA priced at ~80€.
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BrianSim: the 2010 Shadow of the Templars: Director's Cut removed / censored some death scenes, and randomly cut out animations like waving flags, as well as ambient sounds and even certain dialogues and scenes then added a whole new scene that felt out of place (different writing style vs the main story) and messes up the pacing.
That's unfortunate. Still, it was on giveaway and it includes the original version as a bonus item, so I can't complain. I look forward to finding out whether this one is a more faithful remake after it's released.
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At first I thought this is a remake of the next game in the series (I only ever played the Director's Cut of the first game, didn't really make a fan out of me so I never played the rest). But it's actually a remake of the remake? Utter nonsense. The deluge of remakes and remasters is getting ridiculous. But, as long as nothing gets removed from the store because of it, I guess there's no harm.
Looking forward to this one, as I've never played the first game in the series.

There were some interviews previously about the game when it was announced a few months ago. If I remember correctly, this Reforged version will apparently restore the original opening, which was drastically changed in the Director's Cut.

This might trigger some people, but during the interview, it was also confirmed that they used AI to restore the graphics to high-res, as otherwise they would have needed to redraw everything from scratch, and Revolution doesn't have the resources for that. They still assured us that AI will be used only as a helper to the actual artists, and the graphics will still be finalised by real people.

However, after watching this trailer, I can't help but notice that the spoken dialogue sounds awfully low-quality and muffled, like it suffers from a low bitrate.
Wishlisted, but i am more interested in the new Broken Sword: Parzival's Stone.
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Breja: At first I thought this is a remake of the next game in the series (I only ever played the Director's Cut of the first game, didn't really make a fan out of me so I never played the rest). But it's actually a remake of the remake? Utter nonsense. The deluge of remakes and remasters is getting ridiculous. But, as long as nothing gets removed from the store because of it, I guess there's no harm.
Apparently that is not the case. As it has been stated before the Directo's Cut was a bit different from the original game. One big change was the opening sequence which they changed completely for the Director's Cut and which is the exact scene you can see in the trailer ... but in the way as it was in the original. So my take on this is that they simply are trying to correct what they did wrong with the Director's Cut and are instead making a true remake of the orginal without the changes of the Director's Cut but with the HD graphics ... at least that si what I really, really hope for :)

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robaato.san: However, after watching this trailer, I can't help but notice that the spoken dialogue sounds awfully low-quality and muffled, like it suffers from a low bitrate.
Honestly, it sounds a bit like the original. Maybe they don't have the source files anymore?
Post edited February 28, 2024 by MarkoH01
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BrianSim: Sadly it already isn't the case for Broken Sword remasters, ie, the 2010 Shadow of the Templars: Director's Cut removed / censored some death scenes, and randomly cut out animations like waving flags, as well as ambient sounds and even certain dialogues and scenes then added a whole new scene that felt out of place (different writing style vs the main story) and messes up the pacing. I'm still playing the original for that reason. It "enhanced" it the same way VGA Loom "enhanced" EGA Loom - look beyond the surface gloss pretty graphics and there's bits missing...

So it'd be interesting to see if "Broken Sword: Yet Another Cash-In" version is based on the original 1996 game or the censored 2010 version. But even if the former, I see zero value in rebuying it if it works flawlessly in ScummVM. The old-school games I want to see remastered are those that have serious playability issues, eg, games like Dark Fall where ALT-TAB is broken and can't be fixed by ScummVM, or those with a plethora of unfixed game-breaking bugs (Divine Divinity), not all the ones that already work perfectly...
Charles Cecil already made some comments about wanting to make changes. Since he didn't go into specifics, it's hard to know exactly what he had in mind. I wasn't particularly happy about the Director's Cut removed content, so I tried asking around in the Steam forums if people knew more, but no info so far.

Anyway, in an interview with Polygon (https://www.polygon.com/23842925/broken-sword-6-bs1-remaster-charles-cecil), Charles Cecil said that he wanted to change things which "...culturally, have slightly worried him" (below is the relevant excerpt from the interview).

"But Cecil is not above making a few changes to “some of the things, which, culturally, have always slightly worried me” about the 1996 game to make it “a little bit more culturally appropriate for 2023.” He cites the examples of a Syrian carpet seller character, changed to be less “stereotypically mean, he’s slightly more jovial,” and an awkward moment between the game’s pair of heroes, American patent lawyer George Stobbart and French journalist Nico Collard. “There’s another point where Nico is tied up, and George can kiss her when she’s tied up. And you know, that’s just a little bit strange. [...] It’s just three or four very, very minor things. But, you know, the example of that character, I’d been embarrassed about it pretty much from the beginning. So it’s just wonderful to be able just to tweak it [...] but without losing the core charm that existed."


On the plus side, In their christmas video (https://www.youtube.com/watch?v=QC6_rrIIg7I) they mention doing something with lines they had recorded in the past, but never used (which I assume means adding/restoring some cut content).

I am a big fan of the original games, so I don't know how to feel about yet another return to the first. Admittedly, the new graphics do look good, from what little they have shown.
Wishlisted. One of the very few Point 'n' Click games I've finished multiple times on PlayStation and PC.