MarkoH01: Well how on earth can you evaluate if the new version would be a step back (or two for that matter) if you never played the first one at all?
Well how can you? You might have played the original, but you haven't played the Reforged version, it's not out yet. We all rely on some interviews, but we don't know yet how these changes will manifest, or perhaps even worse, if some actual major changes will be in the game as well that Charles sneakily didn't even mention.
I like to at least skim through some reviews before I buy/play a game. This is exactly why I mentioned the reviewers, because it's certain that quite a few of them will be veterans who played the original game and who will most probably have an opinion about the differences and whether they change the plot or general feel of the story significantly. I certainly can't rely on you, because it's clear by now that you already rejected the game.
MarkoH01: Why on earth would "reviewers" be able to tell me what I'd consider to have a major impact? They simnply can't. They might be able to tell that some technical changes did not affect the gameplay much but they absolutely can't tell if a change in a story or character would be a major impact for me. Some people don't have any problems with political correctness - I personally hate it with a passion and I would be really happy if it never happened in the first place. Yes, some things made in earlier times might offend some people ... but they are simply a testimony of their time. Broken Sword is not a game from 2024 and it never will be so let it stay the way it was because THAT is the way it became a classic. However ... a "reviewer" might tell me that the changes don't impact the story much ... does not change the fact for me that these changes are only made for reasons of political correctness and not wanting to offend certain people in 2024 ... so I absolutely WILL hate it for that alone and I will hope that it won't sell along with not supporting the game.
My biggest concerns with this rant in a paragraph are these two parts:
- "I personally hate it with a passion"
- "I absolutely WILL hate it for that alone and I will hope that it won't sell along with not supporting the game"
Regardless of the subject, disagreeing with something and demonstrating that disagreement for example by not opening your wallet, is fair game. But showing hostility at this level, and actually hoping for commercial failure (financial harm) for a quite small studio is malicious.
MarkoH01: We are not talking about some sequences that did not make sense in the story. "He cites the examples of a Syrian carpet seller character, changed to be less “stereotypically mean" THAT is political correctness at its best. Let them be stereotypes ... nobody cared back then and it is a videogame and not a documentation.
Of course it's possible that he's doing it because of purely PR. But I can't see into his head, and so I can only rely on my own XP, because (and without going into the details), this personally happened to me as well. I also stereotyped people from various nations in some of my past writings, and when I read them recently, I was shocked how wrong I was. Yet I can assure you my example has nothing to do with PC, even though many people would probably assume.
Tarhiel: But for games, book and movies alike there´s one important factor as well: community. It´s no longer just you and once released, your own work is no longer just "yours" - it´s out in the wild, left to be interpreted and experienced by others. And the reason why any kind of community is formed around a book, movie, game, is because it resonates with people.
And from that moment on, any significant change to that might be seen as problematic (you might not thing this is significant, but community might - hence the lukewarm reaction to DC edition) - because you might accidentally (thinking, you´re just removing insignificant line) remove something, which resonates with community - and they will let you know.
And that's absolutely fine, as long as it's polite. But why do I sense that more and more people are ready to go full "Misery" with a sledgehammer (or God forbid with an axe)? (Although may I just read between the lines, and "maybe" assume that you also reject the sledgehammer, it wasn't the original choice of weapon after all, right? ;) ). But back to the subject, things are getting worse year after year, and this latest thing with the w-word and PC (both sides of the debate, let's be honest), and automatically rejecting/cancelling based on certain traits, is just something I don't understand.
Tarhiel: What I would rather see is the warning message - all the points he brought up could be taken care of via the warning message at the beginning of the game, just like in Tomb Raider remasters.
And hopefully it's clear by now that I have no preference:
- no changes whatsoever, like the original -> fine
- no changes except a warning message -> fine
- minor changes -> fine
- major changes -> we'll see
And just some closing remarks, I was expecting a bigger outrage related to the usage of AI in this game, which was also mentioned during the interview, and yet almost no one seemed to care that much. So from this aspect, my assumption was wrong (you see? Assumptions can be wrong.)