Posted May 01, 2019
Swinley Carthulme = Khartoum, Sudan
Antonia Darressa-Lamb = Dar Es Salaam, Tanzania
Sarina Mahmood = No city, just a name
Lance Auslow = Oslo, Norway
Elestrine DuBaille = Dubai, UEA
Dawn Parry = Paris, France
Abriel Boothe = No city, just a name
Andrea Wellington = Wellington, New Zealand
Stacey Leamer = Lima, Peru
Henrietta Akalo = No city, just a planet from Transformers.
Kai-Ro Han = Cairo, Egypt
Murwat Al Burtar = Alberta, Spannerland.
For a while HypersomniacLive was trying to work out what the point of his power was - it was partly to give the Mafia a chance to pick up on the 'city names' clues - which they did, and partly - because once you know that the villain's names all appear in the introduction the role functions as a standard cop, to give that player a good town-feeling role to claim - which Hypersomniac did to win them the game.
ZFR and Dedo's 'condition' was that if they didn't get targetted by another player that night, their power would fail. The conditional visitor could be useful, in that if the power was successful, they would know they were targeted that night - which might help sifting through claims about actions... BUT in order for that to happen the visitor would have to know they were conditional (which a psychoanalysis could tell them) AND know what the condition was (which the other conditional role could tell them... all in all I'm not surprised the (conditional) visitor's results were totally unenlightening.
I was wondering whether to give ZFR "YOU FAILED" noticed when he wasn't targeted - even though he was targeting himself. By the wording I put in his role, his condition requires another role to target him, so it would fail. ZFR asked me early on if targeting himself while no-one else did would make his power successful, to which I answers (vaguely) "well, if a cop protects someone who isn't being targeted can it really be successful?"
Later on I thought that if I give him YOU FAILED notices after being vague, he might assume there was a roleblocker or something. Anyway I played it by ear and kept it ambiguous.
Gogtrial and everybody - thanks for enjoying the writing! I had a lot of fun writing this game, and it's very rewarding to have so many people get in touch to say they're enjoying it.
I should also mention another influence - The Wonderful 101. A game by platinum star on the nintendo wiiu. I'd been playing it again with my friend when I started writing the flavour, and it heavily influenced the tone of the game, as well as Safiros finding parallels with Commander Nelson, Beatrice and Puzzlebot mirroring Alice's role and The Virgin Victory giving me the idea for the Contra Astraos. It's a very fun game that uses cinematic Action sequences combined with a great sense of humour, and it probably had more influence on the whole story than I'd be happy to admit ;)
Antonia Darressa-Lamb = Dar Es Salaam, Tanzania
Sarina Mahmood = No city, just a name
Lance Auslow = Oslo, Norway
Elestrine DuBaille = Dubai, UEA
Dawn Parry = Paris, France
Abriel Boothe = No city, just a name
Andrea Wellington = Wellington, New Zealand
Stacey Leamer = Lima, Peru
Henrietta Akalo = No city, just a planet from Transformers.
Kai-Ro Han = Cairo, Egypt
Murwat Al Burtar = Alberta, Spannerland.
For a while HypersomniacLive was trying to work out what the point of his power was - it was partly to give the Mafia a chance to pick up on the 'city names' clues - which they did, and partly - because once you know that the villain's names all appear in the introduction the role functions as a standard cop, to give that player a good town-feeling role to claim - which Hypersomniac did to win them the game.
ZFR and Dedo's 'condition' was that if they didn't get targetted by another player that night, their power would fail. The conditional visitor could be useful, in that if the power was successful, they would know they were targeted that night - which might help sifting through claims about actions... BUT in order for that to happen the visitor would have to know they were conditional (which a psychoanalysis could tell them) AND know what the condition was (which the other conditional role could tell them... all in all I'm not surprised the (conditional) visitor's results were totally unenlightening.
I was wondering whether to give ZFR "YOU FAILED" noticed when he wasn't targeted - even though he was targeting himself. By the wording I put in his role, his condition requires another role to target him, so it would fail. ZFR asked me early on if targeting himself while no-one else did would make his power successful, to which I answers (vaguely) "well, if a cop protects someone who isn't being targeted can it really be successful?"
Later on I thought that if I give him YOU FAILED notices after being vague, he might assume there was a roleblocker or something. Anyway I played it by ear and kept it ambiguous.
Gogtrial and everybody - thanks for enjoying the writing! I had a lot of fun writing this game, and it's very rewarding to have so many people get in touch to say they're enjoying it.
I should also mention another influence - The Wonderful 101. A game by platinum star on the nintendo wiiu. I'd been playing it again with my friend when I started writing the flavour, and it heavily influenced the tone of the game, as well as Safiros finding parallels with Commander Nelson, Beatrice and Puzzlebot mirroring Alice's role and The Virgin Victory giving me the idea for the Contra Astraos. It's a very fun game that uses cinematic Action sequences combined with a great sense of humour, and it probably had more influence on the whole story than I'd be happy to admit ;)