Posted on: July 18, 2024

polysquirrel
Games: 274 Reviews: 28
A misunderstood BG successor
Tyranny retains, but modernizes, all defining features of Baldur's Gate. A short playtime of roughly 20-35h, and because it succeeds at almost everything it wants to do, makes it a good first CRPG to play in this subgenre. The combat mechanics are solid, with all the stats you'd expect, and the spell system is unique, complex, very thematic, but also accessible. The classless, talent-based system offers great progression, with every companion having their own talent tree. The game has a reputation for being buggy, but most of it comes from misunderstanding the design choices (whether good or bad). While you'll visit most game areas, the order, their state, and available options will differ significantly based on your past decisions. Tyranny does not shy from locking possibilities behind choices made during character generation, let alone made alliances, and a single wrong dialogue choice may silently prevent you from obtaining a quest or a reward. An inaccessible room will make you think you missed something, not knowing you'll find the key only later, and only if you make a certain, seemingly unrelated choice. A character won't speak to you, because you have worked for his rival. This is not how games are designed today, but it makes sense if you want to provide a highly roleplayable and replayable experience. The game is promoted as 'playing the evil minion' and lauded for its story. In my opinion, both are wrong. The lands were rife with petty wars before the conquest, and while the generals of the overlord are guilty of genocide, so are the rulers of all major powers in *our* world, and you may try to forge a path of least damage, truly wanting to save the Tiers within the new order. The worldbuilding is excellent, but the story is only what you make it, bringing as little, or as much character development as you decide to roleplay. Will you rebel, will you strike your own path, or will you commit more and more heinous acts because they seem most natural?
Is this helpful to you?