Posted on: October 31, 2022

fkytt
Games: 305 Reviews: 1
Too much rogue not enough lite.
Is the game still in alpha? I can't tell. Maybe it's beta? That would be disappointing because a feature freeze would mean no further design changes and the game could really benefit from some. # Why it could use more lite and less rogue? Let me put it this way: You board a ship, clear most of it and loot the ammo racks. You save/exit and come back to it the next day. All enemies re-spawn but ammo racks are now empty. And you never got around to scouring the ship for modules or sites yet. Ya' screwed buddy. Doesn't help that often you spawn into the bridge surrounded by ~12 enemies that instantly mow you down resulting in insta-death. The game won't change the spawn point for the next captain either. Ideally fully scanning the ship should be rewarded by ability to pick a safer spawn point on the ship or just the room being cleared. Speaking of raids... should a pirate ship target you even if you fight them off and their captain messages you with a 'GG - I'm out of here', the raid won't stop. It'll keep going seemingly indefinitely. I presume it would end after some number of waves but I was unlucky enough to have another pirate raid come up from yet another faction back to back so I couldn't really tell if the first just stopped because of the second. Either the ship assault should retain the state when you save/exit(preferable) or it should completely reset the loot and all. # Now a little about the ship/base building. 1: You can't assign a deposit to clearing so if you want to relocate it destroying it also destroys the resources in there 2: ideally neighboring cells of same type should merge so that you need less corridor. The space and energy waste is real bad ... Finally character controller could use some work. Example. A mistake of not normalizing movement vector so strafing and moving forward/back add up to diagonal movement achieving ridiculous speed. And walk speed is too high, almost same as running. Would add much more but reached text limit.
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