Posted on: February 28, 2023

ofmyformerself
Verified ownerGames: 100 Reviews: 13
Not quite understanding the hype
I'm not very far into the campaign, so perhaps much of the laudation this game has received is more visible later in the game, but so far, I'm not impressed. The setup seems to be a fairly standard squad-based tactics game in which a handful of units are controlled in battles and the overworld map can be navigated between battles. There doesn't seem to be much innovation here. I'm guessing it's the setting which attracts the most amount of fans -- giant cybernetic machines with big guns. It does feel quite puerile, and sadly, the writing of the "campaign" is absolutely abysmal (although the voice acting does ok). It's so cringeworthy it's put me off a bit. What's odd is that the main appeal of this game -- commanding these giant metal beasts of little-boy yearning -- feels far off, because they appear to be just little tiny figures in an otherwise very bland map. The scale does not feel daunting. The game was written in Unity, which means performance is fairly ok but will still make your machine run hot. The controls are clunkly and slow, with much reliance on mouse-use and additional clicks just to confirm. I've had to restart once because of a crash, and apparently my game was not saved either; since you cannot save from within a mission, at least during the scripted campaign, that means backtracking all the way back through the drivel. I'm hoping the later battles will be worth it.
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