supplementscene: I'm betting on a fasc team of Pooka, Lift, Maxleod and Gamezranker. 3 of those players voted YES for Pookas government, GR being the exception. So he's the most likely Lib out of all 4. Guessing the fascist team rarely works 100% though, so if I've fasced you wrongly please don't do the same with me
There were also three other players who voted yes for my government. In fact if we want to grasp at "convenient facts," four players voted nein to my government. I say it is more likely two fash have voted yes and two other fash voted no, in an attempt to bank on me being suspected of being fash and to foil attempts at increasing possible candidates for government, but at the same time without being too obvious about it.
Reminder that it is in fascist interest to keep the worthy candidates zone as small as possible. Either to shade them in hopes of capitalizing on getting another fash in power, or to get more F policies ASAP, or to emphasize Hitler if he's already one of those candidates. You yourself believe that fascists do their damnedest to get Hitler into an early government, when things are much easier.
That there was resistance to my government with Joe
and him passing L when handed LF tells me that Joe is pretty much most probably Liberal and it was the right decision to install him as foreman. When we get to Hitler zone, we'll need to know who to trust and who not to trust as by that point we can expect fascists to play up their conflicts and reduce our list of nice candidates really nicely...and we've only got 6 liberals out of 10 players in this game. So far, I can trust Joe, and even if Joppo was fascist scum, I think it more likely that he was truthful about dedo being liberal.
The rest I'm not sure about. I don't have a good feeling about ZFR, but he's not super bad at the moment. Given we're still two F policies away from the zone, we still have room to try him out without fear.