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Levsus: I was super excited and hyped for this game. The extra several months they took to design it, made me feel it was going to be what I needed to get back into the FPS genre.

I streamed some on twitch and did not enjoy myself. I ended up having to calm down with Animal Crossing because I was so geeked out and not in a good way.

I'm not very far in, but for me personally, I do not like the fact that DE takes all the elements of shooters I dislike and force feeds them to me. I was expecting evolvement of 2016. What I got was Super Doomrio with about the same amount of weapons, or at least that's what it feels like.

I used part of my work bonus for this and then immediately had to take self quarantine the next day because I started having symptoms. My money could have gone to better use, like toilet paper or water. I do not personally care for this game and probably never will. Like stinging, I'm probably just going to crank it down to the easiest difficulty and burn through the story to attempt to get my money's worth.

As it is a gamestop purchase, there is no refund for pc games via gamestop. If I'd be patient and gotten it on steam, I could have refunded it. I guess I got taught a lesson the hard way.

At least ESO is still fun...
What I can say, after getting four levels in is that it does get a bit better. It is still very much doomrio, no getting away from bouncy platforms and swingy pipes. But you do get a bit more ammo (with the upgrades) and the maps are quite big and complex. Had to lower the difficult one level though as getting mangled by everything at every encounter was not fun, playing on lowest setting now and still a challenge. Chainsaw mechanic is just a pile of crap, who thought of that should be told to FCK off back to fortnite or whatever trash he normally plays. I mean what are the demons doing, eating it!
Also, it was a great tool against pink beast, which is now a “looky I fly over your head and shoot your tail” encounter, ala crouching pink beast flying doom guy.
All in all it’s about the same as 2016 version, much more of the worse bits. I recommend getting brutal doom or project brutal off moddb and playing that, far better FPS in every right.
I started on Ultra Violence and went down to Hurt Me Plenty when I realized I wasn't as into the game as I hoped. It's still challenging sometimes, especially with those f**king marauders. Not too bad though, if you play it as designed, which they made sure you have to (which is what I dislike).

I actually like the platforming.
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StingingVelvet: I started on Ultra Violence and went down to Hurt Me Plenty when I realized I wasn't as into the game as I hoped. It's still challenging sometimes, especially with those f**king marauders. Not too bad though, if you play it as designed, which they made sure you have to (which is what I dislike).

I actually like the platforming.
The funny thing is there are some to whom this is perfect....who love the extra challenge....to each their own. :)

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Norglics: Isn't this game anti-sjw? It should be banned if that's true.
Ah the good old downrate collector in training....how goes it then?
Post edited March 27, 2020 by GameRager
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GameRager: The funny thing is there are some to whom this is perfect....who love the extra challenge....to each their own. :)
I like challenge, that's why I started on ultra violence. The problem is to succeed you have to constantly glory kill and chainsaw, and make sure you use specific guns on specific enemies, and that's all super boring and restricted.
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StingingVelvet: I like challenge, that's why I started on ultra violence. The problem is to succeed you have to constantly glory kill and chainsaw, and make sure you use specific guns on specific enemies, and that's all super boring and restricted.
I was talking about those who like even more challenge than that....the ones into pain in their gaming to be to absurd levels, so to speak. :)

As for me: I was into doing a ton of glory kills and chainsaw kills anyways in 2016, and am good at picking the best guns for each enemy, so i'm ok with this...for now(only on level 1...took a break due to irl stuff).
Post edited March 27, 2020 by GameRager
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GameRager: The funny thing is there are some to whom this is perfect....who love the extra challenge....to each their own. :)
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StingingVelvet: I like challenge, that's why I started on ultra violence. The problem is to succeed you have to constantly glory kill and chainsaw, and make sure you use specific guns on specific enemies, and that's all super boring and restricted.
Exactly, it’s like doom2016+mario+dark souls. Learn what to press, do some bouncy bouncy, chainsaw, repeat, It’s not an FPS.
I finished it on "hurt me plenty." The end stuff is like a lot of video game end stuff where they throw endless annoyance at you when you're feeling ready to move on to another game. I get the desire to have an "epic finale" but I don't think it works for games like it does for movies. Anyway, that's another topic...

Final thoughts on the game haven't changed. It's still enjoyable, I wouldn't have finished it if it weren't, but overall I liked it a lot less than 2016 and less than Machine Games' Wolfenstein stuff, because it is just up it's own ass with endless mechanics, cooldowns and restrictions that hurt the gameplay badly for me. Even on the default difficulty the final stages throw so many big monsters at you that you have to constantly juggle all that stuff with very little freedom or thought behind it other than responding to colors and shapes with the appropriate button.

I get why it's a divisive game though, as some people obviously love that kind of match game. It's just not my idea of a good game, as I crave player freedom, experimentation and things like that. The exploration was decent though.
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I didn’t really like the game
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StingingVelvet: I like challenge, that's why I started on ultra violence. The problem is to succeed you have to constantly glory kill and chainsaw, and make sure you use specific guns on specific enemies, and that's all super boring and restricted.
I assume the difficulty still just means super inflated enemy damage numbers and nothing else?
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idbeholdME: I assume the difficulty still just means super inflated enemy damage numbers and nothing else?
Probably, yeah. This would actually be an easy game to modify other things like enemy spawns and such, but I really doubt they did. Only thing I really noticed going from 3 out of 4 down to 2 out of 4 was the enemies taking less shots.
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StingingVelvet: I like challenge, that's why I started on ultra violence. The problem is to succeed you have to constantly glory kill and chainsaw, and make sure you use specific guns on specific enemies, and that's all super boring and restricted.
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idbeholdME: I assume the difficulty still just means super inflated enemy damage numbers and nothing else?
According to this:https://doomwiki.org/wiki/Skill_level#Doom_Eternal_skill_levels there's not much difference. IMHO there's a pretty big difference. I tried playing some of '16 (Lazarus Labs, ultra violence) to see how it compares to Eternal. I got to a part where you have to clear a gore nest. I think it's supposed to be a hidden area, but I found it pretty easy. The first difference is that it feels really slow. I activated the gore nest, and throughout the whole thing I was like "when is this going to pick up the pace?".

Another notable difference is the hell knight. The hell knight in '16 has this jump/stomp attack you need to dodge, but aside from that it's the same piece of garbage from Doom 3. I don't know what specifically changed in Eternal, but this new hell knight doesn't mess around.
Post edited March 28, 2020 by jsidhu762
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Both 2016 and Eternal are bad, for different reasons. People should not be praising 2016.
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Thought you guys might like this pic....a "review" of Doom Eternal :D
Attachments:
Does this game worth 50euros or should I just get the Doom for 5?

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Crevurre: Both 2016 and Eternal are bad, for different reasons. People should not be praising 2016.
Why not? I like people who just write this is bad that is bad ,but never elaborate.
Post edited March 28, 2020 by Squirline
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Squirline: Does this game worth 50euros or should I just get the Doom for 5?

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Crevurre: Both 2016 and Eternal are bad, for different reasons. People should not be praising 2016.
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Squirline: Why not? I like people who just write this is bad that is bad ,but never elaborate.
Forget it I can't be bothered writing anything up.