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Cultist Simulator

已在库内

3.8/5

( 125 Reviews )

3.8

125 Reviews

中文(简体), English & 1 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Cultist Simulator
介绍
逐忌宝,唤异神,创密教。 《密教模拟器 (Cultist Simulator)》是一款有关天启与渴慕的游戏,来自《堕落伦敦 (Fallen London)》与《无光之海 (Sunless Sea)》的制作人 Alexis Kennedy。玩家将扮演一名探索邪恶奥秘之人,而背景则设立在一个拥有隐世诸神与多重秘史的世界的1920年代。或许,你是想追求知识、力量、美貌或者复仇,又或许,你不过是想了解隐藏在世界表皮之下的色彩。 在这部 roguelike 式的叙事卡牌游戏中,你所找到的事物将会永久地改变你。你每时每刻所做的选择,不仅仅只是在推动剧情发展,而是在塑造剧情本身。...
评论
50 %
推荐
Eurogamer
Recommended
PC Gamer
85/100
Screen Rant
4/5 stars
用户评论

3.8/5

( 125 Reviews )

3.8

125 Reviews

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产品详细信息
2018, Weather Factory, ...
系统要求
Windows 7 / 8 / 10, 2GHz or better, 1 GB RAM, 1280x768 minimum resolution, Version 9.0c, 500 MB avai...
DLC
Cultist Simulator: Original Soundtrack, Cultist Simulator: The Ghoul, Cultist Simulator: The Dancer,...
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
介绍

逐忌宝,唤异神,创密教。





《密教模拟器 (Cultist Simulator)》是一款有关天启与渴慕的游戏,来自《堕落伦敦 (Fallen London)》与《无光之海 (Sunless Sea)》的制作人 Alexis Kennedy。玩家将扮演一名探索邪恶奥秘之人,而背景则设立在一个拥有隐世诸神与多重秘史的世界的1920年代。或许,你是想追求知识、力量、美貌或者复仇,又或许,你不过是想了解隐藏在世界表皮之下的色彩。

在这部 roguelike 式的叙事卡牌游戏中,你所找到的事物将会永久地改变你。你每时每刻所做的选择,不仅仅只是在推动剧情发展,而是在塑造剧情本身。

成为一名无形之术的学者。搜寻梦境,找到那些会扭曲心智的仪式。合成物品,召唤灵体。向无辜者灌注你的思想。作为新时代的先驱者来攫夺属于你的一席之地。

主要内容

在约莫20-40个小时的游戏时长中,你可以:

  • 在这个充满野心,食欲与厌恶的洛夫克拉夫特式的复杂世界之中,通过组合卡牌来讲述属于你的故事。腐蚀你的朋友。进食你的敌人。历史并非只有一重。

  • 成立密教,追奉赤杯、双生巫女,或者白日铸炉。招募信徒,然后将他们提升为门徒,令其成为你麾下的窃贼,研究者与爪牙。利用你的门徒,靠他们供养自己——或者沦为他们的给养。

  • 揭晓奥秘,解开那些不为人知的秘密。翻译魔法书,收集其中的秘密传承。寻找并劫掠被星辰击碎的神殿。刺探司辰的领域,在祂们麾下赢得一席之地。或许,如果你足够狡黠,甚至能够一瞥漫宿的真容。

  • 用智力战胜敌手,调查人员以及越来越起疑的当局。你自己被改变的胃口很可能会迫使你做出令人憎恶的行为,但你的大业绝对不能停下。

  • 剧情驱动的继承系统能使你超越死亡。或许,你的后继者能够完成魂之埚仪式。或许,他们会在愉快的日常工作中获得安宁。又或许,他们能够带来拂晓。

社交媒体


所有成就
包含内容
内容
Standard Edition
Anthology Edition
原声音乐(WAV)
原声音乐
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11.0+)
发行时间:
{{'2018-05-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
317 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
русский
音频
文本
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用户评论

Posted on: March 28, 2020

Winterschnee

游戏: 170 评论: 2

Avoid if you're not a masochist!

The game doesn't explain anything to you, you have to find out via trial and error. This is made more complicated by apparently random outcomes, cryptic responses at best and the fact that stuff that works only works again about half of the time. This continues until you die for no discernible reason. Then you can start the whole process again.


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Posted on: June 6, 2018

shoger

验证所有者

游戏: 250 评论: 2

Theme vs Usablility

Cultist Simulator is a game where it's theme is in constant conflict with basic usability. As you play the game the UI becomes more and more unwieldly. This perfectly illustrates your characters decent into madness as they delve into the unknown but makes it difficult to even play the game. Cards will spawn under other cards, events will spawn off screen. You have to choose between being able to see the board or being able to read the interface. Very little is explained in the game which helps to build the sense of exploration and investigation but often makes the game feel aimless and grindy. Often events will happen or cards will be gained/lost with little explanation. The sense of exploration is also undercut by the game's brutal RNG. It's pretty easy to lose a run because the game randomly denies you the one card you need to prevent it. Or a mechanic may be misunderstood because the outcome randomly discourages it. The repetitive nature of actions of the game invoke a dual life of normal member of society while secretly pooring over forbidden texts and searching lost locations. Though the repetitious nature of the tasks in the game are grinding for grinding's sake and undermind the games narrative flourishes. In the end, Cult Simulator is a game that is more interesting in premise than in execution.


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Posted on: January 5, 2020

jeansjoe

游戏: 305 评论: 12

I don't get this game at all

So I just played 3 hours or so of this. And I do not get what happens. The game throws cryptic messages at you and you are supposed to guess what is supposed to happen. More often than not nothing will happen - which leads to losing the game. It is a heavy trial and error game and a lot of things are based on chance. The concept is not bad at all. Actually quite intriguing. I played 4 or 5 different "classes" and they all played very different from each other. Some make constant income hard, others character progression very easy, some let you grow your group faster others don't. I love clicker games, and it somewhat reminded me of one. You can pause the game at any time and you will have to because at some point things progress fast. The losing conditions are not obvious. The Interface is adjustable - but this makes it a mess most of the time and causes you to miss certain things. It is a wild guessgame, you figure one thing out and then the next time it doesn't work as you wanted it to. I am sorry to say that this whole thing has been a horrible experience as a game for me. Maybe I should consult tutorials for it but honestly I don't even care any more. Any game should provide a basic tutorial to explain what happens and a UI that helps the player understand what is going on. This game does not. It lets you organize your cards yourself and it has way too many different variants. Some cards can be put in slots but won't work and there is no explanation why. The cards are not marked other than by name. But apparently some people enjoy it so check the other reviews if you might enjoy it


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Posted on: February 25, 2020

CatR

验证所有者

游戏: 412 评论: 50

Should have been a short story

The art is beautiful, the music makes the atmosphere, the presentation is overall nothing short of wonderful. It is one of the few times I've really felt that me, as a player, have become immersed in the story. However the gameplay itself is a fairly simple adventure game with the context of your actions largely stripped away. Rub thing on thing. Did it work? No? Try different thing. Work? Okay, try thing in the new thing. This in of itself is not a problem, not every game needs to be mechanically deep, this certainly doesn't need to be to be enjoyable. My biggest problem is that the game board lacks basic organisational tools like card spawning in a user-defined place for organisation. That and that you have to move the mouse more than in a first person shooter, I had to stop because my wrist was hurting too much at times. The board is a mess and you have no tools to counter-act it, unlockable or otherwise. But the absolute killer is that the game is filled with routine grind that never ends. It is not deep, it does not change, it is not interesting or rewarding; the same few actions simply allow you to continue playing the game. Grinding the same action repeatedly should not be a game mechanic past the introduction; it directly contradicts the exploration element. This game has little substance past the dressing and flowery dialogue. A good plate-spinning game should reward you for your performance, not reset you to square one because one out of your 28 plates fell.


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Posted on: July 2, 2021

doctarock

验证所有者

游戏: 276 评论: 5

Has promise but becomes boring / tedious

I bought this game on special, I probably should have saved my money, I had read all the bad reviews about the game being slow and tedious, but I usually like slow moving games (like civilisation) so I figured it was worth a shot. I really wanted to like this game, I put a good 30 hours in to see if I could get the hang of it, and I worked most of it out, managed to start a cult etc, worked out methods to progress, but every time the game takes you to a dead end unsatisfying grind while hoping the RGM will bring you your next step, which it rarely does and I turn it off due to boredom. So most of my stories didn't end with me dying from an affliction, or despair, but just because I got sick of grinding those stupid timers. I might give it a couple more shots, but my enthusiasm at this point has been spent.


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