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This user has reviewed 52 games. Awesome! You can edit your reviews directly on game pages.
Dying Light - Van Crane Bundle

Probably best DLC

Basically what this does is, if you are wearing the outfit, now when you throw a weapon there is a cord attached which automatically reels the weapon back in. NO MORE FETCHING THROWN WEAPONS OR LOSING THEM! So for my money, this is probably a #1 or Top 3 of the DLCs for Dying Light. And yes, it lets you cheese opponents to ridiculous levels. Stand on a vehicle and lay the smackdown from a safe distance on the zombie skulls! There was actually a mod that did this, so I guess the devs were impressed and decided to monetize it... (looks at 50 DLC outfits and such) Nah, surely they would never do THAT... o_O

1 gamers found this review helpful
Blood West: Dead Man’s Promise

Okay, BUT...

Alright, you really need to know what you are buying: 1. TOTALLY WALLED OFF from original game. Original game was released in 3 chapters, this is basically Chapter 4, but a different character. What you do in the original 3 chapters and this DLC chapter DO NOT MIX, so no weapons from this in the original game, no weapons from there here, etc. They originally said there WOULD be, which is one reason I say this. I thought they were going to bring magic and summoning into the original game, but they didn't. NOT HAPPY. 2. If you loved the swamp in the main game, you will love this. If you hated the swamp, you will hate this. 3. Extremely short if you can wade into a crowd and live in the original game and avoid a key hunt. Think 3-5 hours plus another afternoon of frustration. You could probably speedrun this in 20-30 minutes. I can kill up to a mob of 6-7 enemies bearing down on me with buffs, luck, and deep magazines. This also doesn't have strong enemies like the Hellbears, Deathstalkers, or crazy Eldritch enemies needing silver/gold/incendiary ammo from the original game, so you ARE dealing with basic mobs. Moreover, once you get the Voodoo Doll, you have unlimited ammo and can kill ANYTHING in 1 to 2 shots (even body shots) until the final boss except for a single, slow-firing enemy type (and there are like 6 in the whole game). 4. New enemies and weapons are good overall, and magic/summoning is AWESOME. But this actually works AGAINST the DLC, as now you will feel the main game is lacking in the weapons department... 5. ...but the level sucks in the DLC compared to the original game. I'm sorry, but a shortER and MORE condensed level in an already short game is NOT a feature, and it shows - horribly. Area is expanded with swampwater, featureless mine passages, and nothing else. Empty and boring. Feels like 1/3 to 1/5 the actual enjoyable size of original chapter maps. Summary: not recommended except for the weapons. Then you feel sad.

38 gamers found this review helpful
Phantom Fury

Very bugged

Been looking forward to this game for over half a year. I literally start the game and IN THE FIRST ROOM the first error occurs requiring a restart of the game (the first wall you break to escape the room you start in simply disappeared and wouldn't let me pass). Now I'm in the mines after about an hour of gameplay, having finally found my first upgrade terminal at the end of the last level. ALL OF MY WEAPON UPGRADES ARE GONE. 3D Realms is more like Mediocre Nightmare Realms. Either games like Wrath of Aeon and Graven take forever (pun not intended, that has been done to death) or... this. At absolute best this is early access with what must surely be a ton of cut content. I mean, they talk about "interaction with the environment", and it would be nice... except they simply redo what Half Life did. And leave out the microwave interactivity, too! The initial pistol (which is your ONLY long range option for quite a while) is like the Half Life 2 9mm, minus easy headshots AND accurate shot placement. I swear it is like tickling enemies, and 2 to 3 headshots in a row to kill someone with a helmet (which are 40% of enemies), and apparently hitting them in the face sometimes counts as a "miss". There are nice features, I am sure. But some enemies are downright annoying. Drones swarm you from the start, IN CLOSE QUARTERS. That wouldn't be so bad, except you move like you're drunk, have no armor, sometimes-can-and-sometimes-can't jump over waist-high objects, and... the drones fly fast, shoot you, then explode. And why do all of my homing grenades reset to ZERO held at every mission start??? There is probably a lot to like about this game somewhere, and I still regularly play games for the 90s/00s. But it has all the BAD features of games from the past 28 years, including outsourced beta testing. No wonder it is getting its tail whooped on Steam reviews, too. Simply inexcusable. Will wait a bit for a patch, then may refund if nothing happens. Will see.

26 gamers found this review helpful
Outcast - A New Beginning

Pretentious and nonsensical

First, I am a fan of the Just Cause series, so my standards for games are mostly for gameplay, not storyline. If you are looking for an engaging storyline... I dunno. About 2/3rd's of the way through I wished I could just kill EVERYONE in this stupid game. The modules in the game are interesting, but I completed everything and never got all of them. Still a nice idea, even if some things do not work, like the "Health on Kill" not working with the Ball Lightning module except on direct hit kills. The game itself is EXTREMELY beautiful, but sadly very empty. You basically have maybe 4 enemy types roaming the wilds: giant earthworm snakes that spit acid, spider, dogs, and vultures/eagles. There are harder variants. Then there are 6 droid types and variants: sword, blaster, sniper, heavy, tank, drone. A few miscellaneous enemies like heavy turrets, a couple of sharks (one quest related, another guarding "Black Seaweed" or something, and the bosses. Nada otherwise - there is MUCH less enemy variety than Doom 1, and even Wolfenstein 3D held my attention for longer. Crafting is barely useful. Flying is fun, but doesn't hold a candle to Just Cause (no grapple). You also have VERY limited energy, and the jetpack is more of a "fartpack" - you get extra highjumps, not flight until LATE. Think about 10-20 hours of grinding. Some gadgets are ok, like summoning swarms of alien wasps or alien riders on flying mounts to drop contact bombs on an area. The world's beauty holds for a few hours, but this game suffers from EXTREMELY dislikable characters, nonsensical story (in a preachy "what-the-hell-is-the-point-then?" style), and a sort-of neat weapon+combat system SEVERELY hampered by both lack of variety and quantity of targets to shoot at. Hell, get Elex 2 if you want flight. Get almost any AAA game if you want pretty. But don't get this except on sale. Oh, and part of the MAIN QUEST is to start an orgy in the first half of the game (don't get your hopes up).

12 gamers found this review helpful
STAR WARS™: Dark Forces Remaster

Wait, this is not a joke?

First, I *am* very glad to see Dark Forces get some love! But this costs more than I paid for the ORIGINAL in the mid-90s! What are you thinking?? We have lived with the old graphics for almost 3 decades, I can still run the original (for free), mods still work (for free), mouse support and everything else I ALREADY HAVE FOR FREE. So what, EXACTLY, are you *really* offering for such an exorbitant price, hmm? Sincere question - I know you went back and forth with the maker of The Force Engine and some others to use tidbits of FREEWARE. Now you're selling us freeware and charging half of a triple-A production price? Cute. Very cute. Perhaps whenever this is 85% off and I feel like showing a token of appreciation to Nightdive for taking up this project, I will purchase this. but honestly - if you want that kind of money, you better bring more to the table! Like, oh, something more flexible for modding? Maybe like a GZDoom for Dark Forces? THAT I would buy! Especially if it was simpler - whenever I played DF as a kid, I always wanted to pull a Remote droid out of my pocket and sic it on Imperial officers while cackling madly... hell, if you had included even THAT as a new weapon, I would have bought this at (2/3rd's) the price asked for. If the DLC was free... Maybe make a randomly generated mode? Maybe add in cut content that LucasArts just couldn't do in the time allotted? Maybe... But nope. You had THREE DECADES. And all we got is what we already have (again, FOR FREE) with a higher pixel count and not needing DOSBox. Nothing left to say, except thanks for the effort and nice try. You get slightly more than the lowest score for the attempt, and the fact that *if* the original DF stops working on modern systems, we will have an alternative - preservation of history is important. But essentially selling freeware is pretty damn low.

45 gamers found this review helpful
Blood West

Easy (-er) as you learn

At first you will die, horribly, repeatedly, to the weakest enemy. You will get debuffs that stack, and you can easily screw your game up if you die too much. HOWEVER, you can go to the goat-skull totem and get challenges (shoot X monsters in head, kill while stealth, etc.) to remove these debuffs. DO THEM IMMEDIATELY, because if you die while sneaking, your "curse" will reduce your sneaking ability AND the challenge will possibly be... kill enemies while sneaking. Later on you will get access to simply buying potions which remove all debuffs, allowing you to pretty much die at will with no real downside. Secondly, and listen well - this is NOT A SHOOTER. This game is much more like Thief - you run-n-gun, you're toast. Truly, honestly, more-carbon-than-carbs-left, horridly burnt toast. Third, CONSERVE YOUR SILVER AMMO. Ethereal enemies (glow blue in general, but not always) usually are immune to EVERYTHING except silver (or gold) ammo. In Chapter 2, Wights (ghostly gunfighters) will eat your lunch without silver ammo. In Chapter 3, Boo Hags (flayed monster women) require incendiary ammo to kill, and ghostly warriors only die to silver ammo. Fourth, once you get to a safe area with a chest, you have UNLIMITED SPACE INSIDE. Store literally EVERYTHING you think you may need later - it is much more expensive (around 2.5-3 times) to buy items from a store than to use what you find. Later you will be swimming in gold as you can sell monster body parts, and will have plenty. If you want a stealth RPG shooter which is like a voxel Outlaws with eldritch horror, this is the game for you. WARNING: 1 star docked because no New Game Plus!!!! Hopefully this will be added in soon, because this game desperately needs it! First playthrough with exploration and about 95% of items took me 50 hours. Second playthrough is ~5 hours from speedruns. No more mystery, and without NG+ you can't kill all the monster that annoyed you earlier with your new items.

10 gamers found this review helpful
P.A.M.E.L.A.®

Can it even run?

I got this on Steam a few years ago around the Early Access. I had a $4200 custom rig 18.3" desktop replacement rig from HIDEvolution, nVidia GTX 1080, vapor chamber, etc. I COULD NOT PLAY THIS GAME FOR MORE THAN 20 MINUTES AT A STRETCH. I am not exaggerating, this game damaged my computer, pushing the heat waaay past the T-junction point (over 100 degrees Celsius). In all honesty, I never got past exiting the first building. Sure, your mileage may vary, but if you are not on a desktop with A TON of fans, make damn sure you have software to measure the heating of your hardware! Frankly, you should make sure it's not cooking your internals anyway even if you're on a desktop. Lastly - YES, it REALLY TRULY IS that poorly optimized. And I was out an $800+ video card.

3 gamers found this review helpful
Evil West

Beware DRM

I'm going to give an extra star for the weapon, gameplay, and in case this is patched later, BUT: When you start, you must be online and agree to something on THEIR SERVERS. I can't tell, it might require GOG Galaxy, too, as it needs to verify your username and such. So what happens if Flying Wild Hog goes belly up? What happens if we can't get to the goddamn server? To hell with this shit, GOG! Next time you pull this, I'm getting my money back! Oh, and you BETTER NOT agree to the second window after signing the agreement - there is a second agreement to give them permission to store information logs and then download info off your computer. I don't care. Playing through and then I'm deleting this. And after the uselessness of Shadow Warrior 3 (which I DID refund), my opinion of FWH is steaming crap. They hit a peak at Shadow Warrior 2, and that's it - goodwill is over.

20 gamers found this review helpful
Return

Major mistakes were made...

Okay, where to begin? This is a small one or two-man company, and it is painfully apparent they are still learning this is a BUSINESS when you charge money, not their own personal hobby anymore. Visuals, music, and ambience are WONDERFUL! Game is HORRIBLY overpriced. You are looking at ~3 hours of playtime, nonsensical design, unengaging combat. I bought the game for exploration and the drones (I LOVE drones). Drones cannot be replaced or built, last for 10 seconds, and die when taking ANY damage. This means they are no help against bosses or MOST OF THE COMMON ENEMIES! I do enjoy the fact enemies DO respawn if you walk offscreen. Needed for farms. THERE IS NO MOUSE SUPPORT!!! Nope, not even in the menus! Almost unforgivable, in my opinion, especially in a $20 game! And my first games were on an Apple II... I honestly cannot recommend this game. I understand why things are the way they are, but this is a $5 game at most. I don't care how enchanting the retro visuals, audio, and whatnot are. If you cannot even program basic mouse support or BUILD ENOUGH OF A GAME TO JUSTIFY THE PURCHASE PRICE, keep developing it for another year and reveal it when you actually have something to offer. Charging money is a tricky thing - it DRASTICALLY increases expectations. Expectations this game has failed. "A" for effort, visual style, music, and ambience. "C" on actual game design functionality, combat, menus, and so forth. "F" on length, controls, pricing, pickups, weapon and item variation, weapon and item usefulness, etc. This game simply wasn't ready for release. Now the dev is on Steam saying "well, I WANT to add in New Game + and more stuff, but if sales aren't so good and I don't have money, I guess I'll just have to move on to other projects..." Dude, who the hell will want your other projects if you abandon THIS one? Please, PLEASE research "Kickstarter game fraud". That is the kind of stench you DON'T come back from. Not without a lot of pain!

54 gamers found this review helpful