Basically I would have added a bunch of stuff to this game and cut the conversation. It stalls a number of times with 'maybe if I or we' type engagements. Visually it's a little confused about geological apparents. However the aliens tend to giggle that they did all of it in one way or another. It's because of this that it becomes a walking simulator for more recent computers built more for Super Learning, my (getting slower) learner found it tedious at points and tended to ask the aliens for a puzzle instead of talk-through. Do a Plie?
Almost five stars - it is lacking in an aspect of originality or perhaps not referring to its origins enough. Other than that it is obsessively humorous and at times hilarious (especially the servo horse) a take on the being sucked into a computer game out of real life plot line. Almost oo sentimental at the end but then accurately over the top to compensate; a trope the game keeps up with throughout. Likely to have people want to be...
This game has the same survival horror stealth puzzle elements as usual but more like Portal it has the newer twist of having to 'do someone's bidding'. This taken with a bit more humour than usual and you have a strange b-movie like romp through a tormented-gamer's nightmare. Combat at times and somewhat unexpected plot-twists at others (not to spoil the rabbits).
This is one of the first games I bought on GOG via its recommendation areas, which means not only did it realise the type of game I was liking to at the time but also tha the game was good. Retro style graphics and atmosphere with a newer survival horror stealth mechanic. Humorous gameplay added to an interesting 'stranded' plotline. Recommended definetly.
I'm a fan somewhat of this type of mysterious RPG but then various reviews which seemed to change perspective from release date changed my mind. Buying it recently on sale to make up my own mind put it to rest in terms of how good the game is. It is good. Sense of humour in the right place, nice turn of old film to stop frame animation sequences. Tricky combat, sensible levels and a good plotline. Does not deserve to be underrated this way.
Federal reservations writing this review, that real banks are bahaving like this £10 bargain. Unfortunately my game crashed at the famed (CYMK paranoid joke!?) of the anchor boss fight. The same thing happened all those years ago with Binary Domain. To some extent I linked the two together to similar unfortunate 'chandelier' crises. Splendid otherwise.
Bit shaky codewise. Not quite antidotal enough for people wanting to escape this type of thing. Travel through the tutorial area to the main hub, watch out for the strange little man on your back sometimes. Then begin your journey at the gateway. Here I wrote this review.
I spent 10 hours to reach 10% of a 3 hour gog stated average that reach 20% completion. Very nicely graphically coded - smooth animation and frame rates. Why did I get addicted to even levelling? Eventually I decided my character (supposedly on some sort of vacation) was ready for level 5 strength and with this, every other levelable being 4 or 3, I defeated the hallway boss and moved into the idea of researching for the manne. Looking then at a various walkthrough I saw that the game was more a hidden passageway souls like dungeon crawler than a straight forward maze puzzler. It was here I decided to write this review. I wanted the game passed my addiction to be a little more open. I'd rather not use the term constipated but I just have. Strangely it is very similar to Surge - but I could find Surge's paths. Possibly just me...
Rushed to write a review only to find that the non-sale price was at this time is possibly ten credits more than I expected. Also it is surprisingly new being released in 2020. Other than that, compared to the other 'on sale' turn based crawlers I've gogged so far (of three this being third) it stands out as the most enjoyable, putting the 3D aspect aside and the fact it has a 'bright green' problem on my graph-card, the game is definitely fun, reminding me of a PS1 game called Jade Cocoon. Strangely having the same logical design as Warframe in places (why?) and being 'potato' funny in an obscure sense, worth a 'sale' play but then I don't tend to indulge in such things verbatim.