Oddb411: I got tired of waiting and bought the DOS CD-ROMs for X-Wing and TIE Fighter off Amazon. TIE Fighter came in yesterday and I made an ISO to play with in DOSBox. Now I just need X-Wing to arrive so I can finally start playing these games.
Does anyone know if there's a way to transfer a "game save" from X-Wing and TIE Fighter? know the pilot files (.PLT and .TFR, respectively) can be transferred with their medals and scores intact, but I'm wondering if the high scores shown for each mission in the Historical Combat/Combat Chamber can be transferred as well. Just in case GOG does release the DOS CD-ROM versions and I end up using those installations, but want to keep my records for each mission.
I'm looking at the X-Wing folder right now and it has a file called "SAVEGAME.RPY", but I don't know if that will contains the mission scores, and I don't see anything like that for TIE Fighter.
StyleWan: Congratulations !
You are reminded of the following bug :
http://www.vogons.org/viewtopic.php?t=24922 Thanks for the heads up. I checked out the floppy disk version of TIE Fighter, which doesn't have any issues with the platform firing with the CPU set to max cycles. I tried experimenting with the DOS CD-ROM version to see if the output mode or resolution had anything to do with it, but the CD-ROM platform wouldn't fire unless the cycles were set to 60,000. Setting it to 70,000 still had it firing, but seemingly less often. It's discouraging to see this bug, so if GOG ever gets around to releasing it, it'll be curious what their DOSBox settings are and if they fix the issue.
EDIT: Today my computer doesn't seem to be able to run well when CPU cycles are set to 60,000; the sound and music get a little choppy and explosions in-flight cause large FPS drops. But setting it to "Max 60%" instead appears to do the same thing for fixing the bug, while running much smoother, even during an explosion. Strange.
I just tested Tour 1 Mission 2 for X-Wing (GOG version), and the bug exists there with GOG's default settings (CPU set to max). Like the thread you linked to says, setting it to 20,000 cycles appears to fix the problems with the frigate and corvettes firing their lasers. Even more strangeness when considering the default GOG settings cause space platforms to fire normally for TIE Fighter.