Posted October 23, 2023
Mission 2, Fortress - Mission End 
*CurrentTurn will end Midnight UTC, 24 October*
(Mission End - this is the time to grab Polly's chest and what you want and make sure to post getting yourselves or helping fallen Crew back aboard Ship!)
 
GM Note - For the record, Aylar was so enraged that he rolled a perfect 100 for his initiative (not even counting his Swiftness bonus). Nothing, I mean NOTHING was going to stand in his way - and his Luck Card only confirmed that. However, his actions were planned to go off concurrently alongside others, so we shall honor that and set the stage accordingly ... and now, the curtain rises ...
 
-----
Even through the roar of the fiendfyre on the battlements, and the fighting near the well, it was as if a certain kind of hush fell for him. The fighting still continued, the actions of others moved on, but for him things stretched out in a kind of extended motion, every image imprinted upon him. Hot, molten rage swirled in Aylar's head, tearing a ruinous path through his thoughts and singing its way through his limbs. He gripped his cutlass until the knuckles of his main hand turned white, all to ground himself as things sped up again to crash into him, singing vengeance in his blood. Aylar looked towards Bellandra and Durik, ridding himself of the incensing sight of the Necrodrider just for a moment to give orders.
 
"Durik, my axe, if ye please," he whispered, almost hissing, but quietly, lest the abomination hear them. He carefully applied his Acid Oil to his cutlass as he spoke. Carefully, with utmost control, so as not to let the rage, the singing blood, take him yet. Accepting the return of his axe, Aylar took out his locket; "Bellandra, use yer sextant as soon as I make landing and join me."
 
Turning to see Grog'tial staring out the door of the next room at the Necrodrider, Aylar motions subtlely to get his attention, displaying the Locket and his intentions visibly. Stall, he signs to Grog'tial, stall just a spell - while the Necrodrider is still turned away from them, too busy with displaying his kill for other Crew to see One of theirs, it pounds in his blood as he seethes, one of theirs. Channeling his thirst for vengeance into a momentary calm to ensure the Locket's magick works, that his strike hits - it HAS to work! - Aylar draws upon every drop of Will he has, focusing completely on his intent, his NEED, to portal onto that bastard's back and rip and tear, until it's done.
 
The darkness having vanished and the full horror of what must have taken place revealed, Count Karnstein wasted no time to seize the opportunity to free the zombified soldiers from their misery. (roll dice) He realized that what he had suspected had indeed been true. The master, the necromancer, must have had to release control temporarily while his pre-set resurrection ritual took place. Pugwash's bolt must have indeed hit the mark, he reasoned, knowing how these things worked - and the darkness had fallen instantly to cover for the spiders moving the body further into the grove for the ritual to complete. He had precious little time now, the Count knew as he already observed the zombies turning with more purpose. No time for subtlety. (roll dice) The Count neatly and swiftly decapitated two of the zombies, (roll dice) ducking the attack of last. Damn, it was faster now. (roll dice) Another quick sidestep, turn, reverse strike of his saber, the last head rolled. (roll dice) Across the courtyard, Count Karnstein saw Aylar turn, caught the glint of sunlight on the silver Locket, Bellandra's quick yet quiet approach, her eyes locked on the Necrodrider, the spiders protecting their master. Count Karnstein considered it all quickly, then taking out his Heal Wounds bandage he quickly wrapped his burned hand. He would need both hands for this. Taking off his vampirate captain's coat, the Count quickly wrapped it around the sharp end of the halberd as he dashed up the stairs to douse it in fiendfyre. With the fiendfyre torch secured, he leapt down to the corner landing and then to the courtyard, waving the fiendfyre towards the spiders. Count Karnstein smiled as he drew the attention of the Necrodrider. "Lord Vrammyr, I presume? Ye need to learn thing or two 'bout warm welcome, my friend," he drawled in a relaxed tone, moving sideways and keeping at least the halberd's distance away while making sure the Necrodrider's back was completely turned to Aylar and Bellandra's approach. He might pose as relaxed, but he was ready to fight at any moment intending to help his crewmates with the coming battle.
 
Bellandra saw the spider fall and be promptly cudgeled to death by Durik, and Origi head out past them. She had turned to follow her, when the sunlight returned. At first she thought the necromancer must be no more, but then she heard Rummyfangs' pained yowl and realized something bad had happened to their crew, again. Rushing out the door, she saw the Necrodrider and the body it held. This must be "Lord Vrammyr.' 'Lord' or not, Bellandra did not intend to give the foul creature time to do any further damage either to Rummyfangs' body or to any others of their crew. As she passed Ayler, she heard his whispered suggestion and hissed back "Our plans be aligned, Aylar" (roll dice) Bellandra moved quickly, but quietly, towards the Necrodrider, paying heed to spiders gathering about him. (roll dice) Focusing her intent, she was ready to invoke her Clockwork Sextant's power to freeze time for the Necrodrider, but she would try time the invocation so that the foe would be frozen when she and Aylar reached it.
 
"Ooh, there's my promised poison", Grog'tial muttered, his eyes lighting up greedily. He took the vials, scroll and obsidian dagger, and moved on to the next room, barely managing to keep his bile down as he looks in. "Durik! There's lots of smashing and crushing to be done here!" Just then the windows in the laboratory brightened with sunlight. Ah good, that probably means that the Necromancer has been taken care of! Grog'tial took a second look around the lab in the brighter light for anything else worth taking. Actually, he'd gotten pretty pissed off at this place with its creepy-crawly spiders and necromancy. (roll dice) Grog'tial was reconsidering his earlier idea of seeing if the spider goddess statue could be toppled with the help of his rope, when he registered movement nearby. (roll dice) Spinning around quickly, crossbow at the ready - hey, one could be forgiven for being a bit jumpy in this place - Grog'tial exhaled as he saw Queen Origi sneaking very furtively by the laboratory door to the courtyard. (roll dice) Then something beyond her caught Grog'tial's eye. (roll dice) Approaching the door, Grog'tial gulped as he stared at the Necrodrider triumphantly holding Cap'n Rummyfangs' body high. (roll dice) A subtle motion by the Chapel door drew his attention. Aylar was looking at him intently, with such a tightly controlled rage behind his eyes that Grog'tial felt a cold chill down his back. Aylar displayed the Locket and made an unmistakable signal to wait, hold his shot. (roll dice) Grog'tial saw Bellandra beyond Aylar, quietly approaching the Necrodrider with her Clockwork Sextant in one hand. (roll dice) Nodding, Grog'tial took up position around the corner of the doorway, and waited for his opportune moment.
 
It happened in the blink of an eye. Aylar saw the opportunity Count Karnstein had given them and took it. (roll dice/Luck Card) Aylar landed upon the Necrodrider's back and aimed a strike for the head. (roll dice) Feeling Aylar arrive, the Necrodrider started to rear up, throwing Aylar slightly off balance, (roll dice) then just stopped. (roll dice/Luck Card) Aylar drove his cutlass in a vicious slash to the Necrodrider's head, letting the Acid eat at it's brain. (roll dice/Luck Card) He hacked at its neck with his sharpened axe, chopping at the protection of the high-necked black rigid leather armor between the plates of black steel. (roll dice) As he did so Aylar saw the spiders on the ground start to turn in an effort to protect their master by swarming them.
 
Count Karnstein saw the Necrodrider stopped. He also saw the spiders turn and begin moving to swarm up the Necrodriders legs. (roll dice) Swinging the fiendfyre torch in huge arcs, the Count burned as many as he could while sweeping others away, now moving to put himself between the spiders on his side and their attempts to get at Aylar.
 
(roll dice) The spectral Brethren of Cap'n Rummyfangs' patches also leapt into the fight. They may not have been able to affect the Necrodrider, but they certainly tore through the smaller spiders. One of them dashed to clear Bellandra's path while the other two slashed away as they climbed the legs themselves to secure Aylar's back.
 
(Continued below ...)
*CurrentTurn will end Midnight UTC, 24 October*
(Mission End - this is the time to grab Polly's chest and what you want and make sure to post getting yourselves or helping fallen Crew back aboard Ship!)
GM Note - For the record, Aylar was so enraged that he rolled a perfect 100 for his initiative (not even counting his Swiftness bonus). Nothing, I mean NOTHING was going to stand in his way - and his Luck Card only confirmed that. However, his actions were planned to go off concurrently alongside others, so we shall honor that and set the stage accordingly ... and now, the curtain rises ...
-----
Even through the roar of the fiendfyre on the battlements, and the fighting near the well, it was as if a certain kind of hush fell for him. The fighting still continued, the actions of others moved on, but for him things stretched out in a kind of extended motion, every image imprinted upon him. Hot, molten rage swirled in Aylar's head, tearing a ruinous path through his thoughts and singing its way through his limbs. He gripped his cutlass until the knuckles of his main hand turned white, all to ground himself as things sped up again to crash into him, singing vengeance in his blood. Aylar looked towards Bellandra and Durik, ridding himself of the incensing sight of the Necrodrider just for a moment to give orders.
"Durik, my axe, if ye please," he whispered, almost hissing, but quietly, lest the abomination hear them. He carefully applied his Acid Oil to his cutlass as he spoke. Carefully, with utmost control, so as not to let the rage, the singing blood, take him yet. Accepting the return of his axe, Aylar took out his locket; "Bellandra, use yer sextant as soon as I make landing and join me."
Turning to see Grog'tial staring out the door of the next room at the Necrodrider, Aylar motions subtlely to get his attention, displaying the Locket and his intentions visibly. Stall, he signs to Grog'tial, stall just a spell - while the Necrodrider is still turned away from them, too busy with displaying his kill for other Crew to see One of theirs, it pounds in his blood as he seethes, one of theirs. Channeling his thirst for vengeance into a momentary calm to ensure the Locket's magick works, that his strike hits - it HAS to work! - Aylar draws upon every drop of Will he has, focusing completely on his intent, his NEED, to portal onto that bastard's back and rip and tear, until it's done.
The darkness having vanished and the full horror of what must have taken place revealed, Count Karnstein wasted no time to seize the opportunity to free the zombified soldiers from their misery. (roll dice) He realized that what he had suspected had indeed been true. The master, the necromancer, must have had to release control temporarily while his pre-set resurrection ritual took place. Pugwash's bolt must have indeed hit the mark, he reasoned, knowing how these things worked - and the darkness had fallen instantly to cover for the spiders moving the body further into the grove for the ritual to complete. He had precious little time now, the Count knew as he already observed the zombies turning with more purpose. No time for subtlety. (roll dice) The Count neatly and swiftly decapitated two of the zombies, (roll dice) ducking the attack of last. Damn, it was faster now. (roll dice) Another quick sidestep, turn, reverse strike of his saber, the last head rolled. (roll dice) Across the courtyard, Count Karnstein saw Aylar turn, caught the glint of sunlight on the silver Locket, Bellandra's quick yet quiet approach, her eyes locked on the Necrodrider, the spiders protecting their master. Count Karnstein considered it all quickly, then taking out his Heal Wounds bandage he quickly wrapped his burned hand. He would need both hands for this. Taking off his vampirate captain's coat, the Count quickly wrapped it around the sharp end of the halberd as he dashed up the stairs to douse it in fiendfyre. With the fiendfyre torch secured, he leapt down to the corner landing and then to the courtyard, waving the fiendfyre towards the spiders. Count Karnstein smiled as he drew the attention of the Necrodrider. "Lord Vrammyr, I presume? Ye need to learn thing or two 'bout warm welcome, my friend," he drawled in a relaxed tone, moving sideways and keeping at least the halberd's distance away while making sure the Necrodrider's back was completely turned to Aylar and Bellandra's approach. He might pose as relaxed, but he was ready to fight at any moment intending to help his crewmates with the coming battle.
Bellandra saw the spider fall and be promptly cudgeled to death by Durik, and Origi head out past them. She had turned to follow her, when the sunlight returned. At first she thought the necromancer must be no more, but then she heard Rummyfangs' pained yowl and realized something bad had happened to their crew, again. Rushing out the door, she saw the Necrodrider and the body it held. This must be "Lord Vrammyr.' 'Lord' or not, Bellandra did not intend to give the foul creature time to do any further damage either to Rummyfangs' body or to any others of their crew. As she passed Ayler, she heard his whispered suggestion and hissed back "Our plans be aligned, Aylar" (roll dice) Bellandra moved quickly, but quietly, towards the Necrodrider, paying heed to spiders gathering about him. (roll dice) Focusing her intent, she was ready to invoke her Clockwork Sextant's power to freeze time for the Necrodrider, but she would try time the invocation so that the foe would be frozen when she and Aylar reached it.
"Ooh, there's my promised poison", Grog'tial muttered, his eyes lighting up greedily. He took the vials, scroll and obsidian dagger, and moved on to the next room, barely managing to keep his bile down as he looks in. "Durik! There's lots of smashing and crushing to be done here!" Just then the windows in the laboratory brightened with sunlight. Ah good, that probably means that the Necromancer has been taken care of! Grog'tial took a second look around the lab in the brighter light for anything else worth taking. Actually, he'd gotten pretty pissed off at this place with its creepy-crawly spiders and necromancy. (roll dice) Grog'tial was reconsidering his earlier idea of seeing if the spider goddess statue could be toppled with the help of his rope, when he registered movement nearby. (roll dice) Spinning around quickly, crossbow at the ready - hey, one could be forgiven for being a bit jumpy in this place - Grog'tial exhaled as he saw Queen Origi sneaking very furtively by the laboratory door to the courtyard. (roll dice) Then something beyond her caught Grog'tial's eye. (roll dice) Approaching the door, Grog'tial gulped as he stared at the Necrodrider triumphantly holding Cap'n Rummyfangs' body high. (roll dice) A subtle motion by the Chapel door drew his attention. Aylar was looking at him intently, with such a tightly controlled rage behind his eyes that Grog'tial felt a cold chill down his back. Aylar displayed the Locket and made an unmistakable signal to wait, hold his shot. (roll dice) Grog'tial saw Bellandra beyond Aylar, quietly approaching the Necrodrider with her Clockwork Sextant in one hand. (roll dice) Nodding, Grog'tial took up position around the corner of the doorway, and waited for his opportune moment.
It happened in the blink of an eye. Aylar saw the opportunity Count Karnstein had given them and took it. (roll dice/Luck Card) Aylar landed upon the Necrodrider's back and aimed a strike for the head. (roll dice) Feeling Aylar arrive, the Necrodrider started to rear up, throwing Aylar slightly off balance, (roll dice) then just stopped. (roll dice/Luck Card) Aylar drove his cutlass in a vicious slash to the Necrodrider's head, letting the Acid eat at it's brain. (roll dice/Luck Card) He hacked at its neck with his sharpened axe, chopping at the protection of the high-necked black rigid leather armor between the plates of black steel. (roll dice) As he did so Aylar saw the spiders on the ground start to turn in an effort to protect their master by swarming them.
Count Karnstein saw the Necrodrider stopped. He also saw the spiders turn and begin moving to swarm up the Necrodriders legs. (roll dice) Swinging the fiendfyre torch in huge arcs, the Count burned as many as he could while sweeping others away, now moving to put himself between the spiders on his side and their attempts to get at Aylar.
(roll dice) The spectral Brethren of Cap'n Rummyfangs' patches also leapt into the fight. They may not have been able to affect the Necrodrider, but they certainly tore through the smaller spiders. One of them dashed to clear Bellandra's path while the other two slashed away as they climbed the legs themselves to secure Aylar's back.
(Continued below ...)
Post edited October 23, 2023 by bjgamer