Mission 1, Denuvo - Mission End (All Crew) = short End Turn
Midnight UTC, 8 October *This will be a quick End Turn, as there isn't much to be done but get back aboard Ship (considering Argy's 'gift'). As I will be having eye work done Monday and may not see too well, the End Turn results will be posted
Midnight UTC, 8 October at which time loot will be given and a new Mission Briefing will be posted for planning.
You may role play and post reactions and exits thru the next turn.*
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(roll dice) The mist had thickened, almost becoming a fog now. The Crew could hear a horn closer to the main harbor entrance, but it was obviously for the fog, not an alarm. The sounds from the town seemed muted a bit now also. So far their luck had held, but they were not free of possible discovery yet.
Mighty the Mighty Matey saw
Argy and the others were in trouble. Enraged by the attack on Monkey,
Mighty jumped down onto the captain's bed, (roll dice) crushing it but avoiding being in reach of the
Mimic himself. After seeing how it had grabbed Monkey, he used the Crab Claw to shield himself while jumping down. "Crack skull!" said
Cracker. (roll dice)
Mighty grew his Crab Claw and brought it down on the
Mimic with all his strength, (roll dice)
caving it in just as the
Mimic was trying to work its way free of the sacks. (roll dice) The
Mimic was still trying to undent itself when
Mighty's Crab Claw grabbed the Mimic and snapped shut, crushing it in two while tossing it sideways into the captain's desk. Beneath where the Mimic had been lay a space in the floor with
a small hidden and unremarkable wooden chest. (roll dice) With the fraught moment over, and having scanned quickly to make sure no more boarders were appearing,
Grog'tial brought his crossbow to bear on the mage.
Pugwash's bolt had spun the
mage around and
his back was now exposed to Grog'tial's shot. (roll dice) There would be no better chance. With exquisite finesse
Grog'tial squeezed the trigger and heard the satisfying sound as the
stake-bolt penetrated the heart from behind. The
vampirate mage exploded into ash, but no Crew were nearby as it settled silently to the deck.
With the
death of the mage, the
energy drain on the Crew aboard Denuvo
lightened greatly.
(roll dice) Realizing he was facing a fellow half-blood and need not fear an ash explosion,
Aylar pressed his advantage viciously, granting no quarter as he took
the half-vamp's head from his shoulders and kicked the body to the bottom of the stairs. (roll dice) Looking over and seeing the Shadows more than occupied with Captain Baldbeard's sharks,
Aylar circled the other side of the main deck, skirting around the mage ash and heading up the port side quarter deck stairs to (#12)
the wheel, which he proceeded to jam and disable. (roll dice)
Queen Origi sneakily edged her way around to the the
door to Navigation and tested the lock. Having worn off now, but still remembering her last encounter with a Cone of Cold, she carefully turned the latch, then opened it from a safe distance with the tip of her rapier. Encountering no Cone,
Origi slipped through, closing the door behind her. She prepared a garlic grenade while sneaking cautiously to the
open doorway on the right side of the Navagation Room (#2).
Origi crept out onto the main deck, but saw no mage, only ash settling to the deck in front of the other closed door.
Pugwash grimaced that his shot had
only grazed the vampirate mage's heart, but before he could shoot again,
Grog'tial's bolt had found the mark.
Pugwash turned his attention to the other enemies, but
Aylar had taken out his opponent and he didn't think his bolts would do any good on the
Shadows. Besides, it appeared
Captain Baldbeard's sharks were literally eating them.
Pugwash monitored the situation while occasionally shifting his attention to the town, using his glass eye of farsight as best he could in the thickening mist to see if it has been roused against the crew. If so,
Pugwash would be sure to warn Polly.
Count Karnstein looked with amusement at the
tied up half-vampirates, then, with curiosity, at the
Captain's medallion.
Huh, was it me or the trinket's doing? Could it mayhaps also work on these weird shadows? No harm in tryin', I guess. He moved up the main stairs onto the main deck, (roll dice) gracefully avoiding Kyp's trap, then reached out his hand
holding the amulet towards the Shadows he spoke in the voice of command, "That's enough! Begone dark specters, go back whence ye came! I relieve ye from yer task!" (roll dice) The effect was almost immediate, as the
Shadows faded with a faint sigh.
(roll dice) As the mage had been efficiently dispatched,
Bellandra quickly set about disabling the deck guns. The cold slowness had worn off and the energy drain she had been under had lightened greatly with the deaths of almost all of the vampirates aboard.
As
Cap'n Rummyfangs scrambled up the rigging of the main mast to a position on the main yard, he kept his gaze locked on the angry
vampirate mage and dared never to look away, for this foe was keen on killing him. He saw the
vampirate mage smear blackish blood from its sliced throat onto the bolt that was streaking straight towards him just before
Pugwash's bolt spun the mage around. (roll dice)
Cap'n Rummyfangs swiftly dived and rolled to the side along the Main Yard's arm, bouncing back up again to see the bolt sticking from the Main Mast right where he had been but a moment before. (roll dice) He had just grasped his rum concoction to bring it to his lips when
Grog'tial's stake-bolt thudded home and the
vampirate mage burst into ash, greatly relieving the energy drain
Cap'n Rummyfangs and the others aboard had been suffering.
(roll dice)
Argy was ready to smash away any of the
Mimic's grasping limbs as she scurried quickly back out of the way. (roll dice) She noticed
Queen Origi leaving and shutting the door, but
Argy's main concentration at the moment was to avoid herself or any crewmate becoming
Mimic lunch! She breathed a sigh of relief as
Mighty finished off the Mimic, then she spotted the chest. That
must be what Polly was after!
Queen Origi had not said or given any indication about the chests being trapped, so things must be safe enough now she thought. (roll dice)
Grabbing the hidden chest quickly, Argy spun and headed for the
navigation room door.
"Mighty, ye bring the blue chest! Bhrigu, ye get the green chest! We be leavin'!" (roll dice) Argy opened the captain's quarters door to the Navagation Room (#2) and then paused. Pulling out a cupcake she looked at the captain's table with a grin, then her eyes settled on the mast pole in the Navagation Room instead. (roll dice)
Argy triggered the cupcake and placed it by the mast with glee. Running out the Navagation Room door, carrying the small chest and heading for the boarding plank back onto the Ship as fast as her short legs could carry her,
Argy called out to the rest of the Crew,
"Time to go! Three minutes! Abandon ship!" (to be continued below ...)