bluethief: Blade of Darkness is oficially completed!
(...)
Hello again bluethief!
Congratulation on finishing "Blade of Darkness"!
Your experience and impressions do match a lot with mine, when I finally picked it up not so long ago. I consider the game a quite fascinating experience, and am especially fond of the majority of its level design.
Exploring each level, which both expand and loop back in neat ways, is very entertaining. Quite quickly, I forgot the fact that the level geometry has very few polygons. The gameplay mechanics are engaging despite the rather clunky controls.
Only the 'dry' narrative part of the story telling (nowadays, I prefer "show and don't tell") together with minor errors in (lack of) synchronization and some glitches in transitional cut scenes (animations) once in a while caused some annoyances.
Since I could get hold of a second hand copy of the original european retail release ("Severance - Blade of Darkness"), which still runs relative fine on WIndows 10 (aside from a little mouse cursor jittering), I did not encountered an issue with too dark areas where brightness (gamma) control could not solve the problem. Maybe an issue due to the reworked or modified lighting engine of the new re-release?
My first playthrough was with the Knight (=allrounder), but I did like the different game feel and strategies necessary for playing as the Dwarf, too.
Each character (I only tested the Barbar and Amazon briefly) encourages the use or focus on very different equipment and approaches. And the amount and variety of (new) equipment overall was very well balanced, although everything can be found (actually in the same places) by each of the character. On one hand your choice of character class rendered a lot of things that you find on a playthrough less than optimal up to completely useless. But on the other hand I never felt like I was lacking an upgrade nor that there was a too large gap in between two upgrade opportunities.
It did not gave me the sensation of wanting to quit and start all over with one of the other characters instead, but rather an encouraging one of curiosity for when I am going to play again with the next one. The varying opening levels helped, as well.
Do you plan on trying another character in the near future?
Kind regards,
foxgog