Posted May 02, 2023
high rated
Extra long changelog incoming, so prepare for some scrolling... ;)
+++
Northgard
Updated to 3.1.1.32440 (Galaxy & Offline Installer)
Changelog from SteamDB:
PART 1 / 3
+++
Northgard
Updated to 3.1.1.32440 (Galaxy & Offline Installer)
Changelog from SteamDB:
PART 1 / 3
Trials of Odin Update | Out Now!
Ohoi Vikings!
We are very pleased to present you all with the latest major content update to grace the perilous shores of Northgard: The Trials of Odin!
In what is surely one of the most biggest and most impactful free updates we've released to date, you'll be greeted with new conquests, new warchiefs, massive clan overhauls/reworks, tons of balancing and more...
But don't take our word for it, read on to find out more about what's included in this massive new update for Northgard!
Conquest:
A new foe emerges from the abyss...
Battles
9 new unique conquest battles are available!
Ox
• Death Match
• No Gods or Master
• Threats from the Underground
Lynx
• Foxholes
• How to train your Wyvern
• The Great Hunt
Squirrel
• Glorious Lands
• Minopoly
• Rising from the Abyss
Bonuses
Some clan-specific Conquest bonuses have been re-designed/ adjusted following changes to the clans themselves.
Spectator Mode:
A new spectator mode is available for multiplayer games!
While setting up multiplayer lobbies, you can choose to allow or not a spectator to watch the game. (Not available for ranked games)
If you do, a spectator can join the game lobby, even after the game has begun, and has access to a bunch of information about how the game is going and what each player is doing!
Clan reworks and Balancing:
General changes
Relics
We’re reworking the “basic” relics and restricting their number from 5 to 3, both for Viking Clans and Kingdoms in order to make them all more interesting.
• Svalinn is removed.
• Bragaful is removed.
Viking Relics
Jörmunr
• Unchanged
Gefjun's Jar
• Previous behavior is scrapped.
New behavior:
• Population Happiness requirement is reduced.
• Your workers have an increased production based on your Happiness level.
Mjöllnir
• Previous behavior is scrapped.
New behavior:
• Forge is 50% faster.
• Forged military units have a chance to summon a lightning bolt on their enemy when they land a strike.
Kingdom Relics
• Codex Aureus - unchanged
• Altar of Volvinius - unchanged
New relic: Holy Fire
• Feasts cost -50% and use Wood instead of Food.
• During Feasts, the units in your territory inflict Burning Damages.
Rivalries
• Rivalries have globally been nerfed.
Events
Kraken Event - modifications:
• Sailors now get Fame for venturing on the sea when the Kraken is roaming.
• Ships will no longer be automatically destroyed during the event, the Kraken will only attack if too many ships are at sea during the event.
Victories
Commercial Victory - modifications:
• If you stop all Great Trade-Routes, your Commercial Influence will slowly decrease over time.
• If several clans have Great Trade-Routes at the same time, the amount of Commercial Influence they’re getting out of it is reduced.
Knowledges
Monster Slayer
• Gives +10% Attack Power against Dragonkins > Draconic Units
• (Dragonkins, Draconic Nightmares, Draconic Jotnars, Surtr)
• Other effects are unchanged.
Buildings
Forge
• Forge upgrade cost: 10 > 5 Stones.
MarketPlace
• All prices have been reduced by 50%.
Ruins/ Shipwrecks
• Value of ruins and shipwrecks based on their distance to the player TownHall have been globally reduced.
Units
Bodyguard
• Bodyguard is now a controllable unit and can be recruited even if the warchief is not in the zone. (But can only be recruited if you have your warchief)
• If the warchief dies, the bodyguard dies as well.
• Cooldown before you can recruit the Bodyguard again: 3 > 6 months.
Clans:
The Clan of the Kraken - Rework
Warchief
• Kara is the new warchief of the Kraken Clan.
• She is a Valkyrie, and as such, she also Heal near Hörgrs, and in zones under the effect of High-Tide with the knowledge of Valhalla's Reinforcement.
• Her stats have been rebalanced.
Start-with
• Wyrd is no longer a stacking resource but a flux and replaces Happiness completely.
• The clan is unaffected by Happiness maluses and bonuses.
• Wyrd abilities are removed (they are reworked into other elements).
• When you have a positive production of Wyrd, the Kraken will send you new Villagers.
• When you have a negative production of Wyrd you will instead receive Spectral Warriors under your control that can be sacrificed to apply High-Tide to the zone they are in.
• High-Tide can be applied to coastal zones.
• The maximum number of Spectral Warriors you can have under your control is increased by +1 for each Hörgr built, +2 if upgraded.
• Norns are renamed Seeresses.
• A Seeress can be evolved into a Valkyrie for 120 Kröwns, and inflict a constant cost of -3 Wyrd.
• Valkyries possess the ability to be sacrificed to colonize a zone from start (required to forge units previously).
• Other start-with are unchanged.
Fame 200
• You no longer receive a fixed amount of Wyrd.
New effect:
• Spectral Warriors increase the production of the zone they’re in by +15%.
• Other effects are unchanged.
Fame 500
New effect:
• Your maximum number of Spectral Warriors is increased by +4.
• Other effects are unchanged.
Relic
• Previous effect of the relic is scrapped.
New effect:
• You can call on the Kraken and trigger a Kraken event.
• During a Kraken event, when a boat gets destroyed you get the resources it contained.
Knowledges
Foresight
• Knowledge is removed.
Near The Sea Spirit
• Previous effect is reworked.
New effect:
• High-Tide zones generate +1 Kröwns, +1 Wyrd, and have +1 Building Slot.
New Blessing: Blessing of Ràn
• Replaces Blessing of Baldr
• You receive 3 Spectral Warriors.
Valkyries
Stats
• 17.5 > 14 Def
Forge:
• Previous effect is now available from the start on Valkyries.
2 New effects:
• If Wyrd production is positive: Enlightenment.
• The Valkyrie heals nearby military units outside of combat.
• If Wyrd production is negative: Corruption.
• The Valkyrie gains +25% Move speed and +10% Attack Power.
Ohoi Vikings!
We are very pleased to present you all with the latest major content update to grace the perilous shores of Northgard: The Trials of Odin!
In what is surely one of the most biggest and most impactful free updates we've released to date, you'll be greeted with new conquests, new warchiefs, massive clan overhauls/reworks, tons of balancing and more...
But don't take our word for it, read on to find out more about what's included in this massive new update for Northgard!
Conquest:
A new foe emerges from the abyss...
Battles
9 new unique conquest battles are available!
Ox
• Death Match
• No Gods or Master
• Threats from the Underground
Lynx
• Foxholes
• How to train your Wyvern
• The Great Hunt
Squirrel
• Glorious Lands
• Minopoly
• Rising from the Abyss
Bonuses
Some clan-specific Conquest bonuses have been re-designed/ adjusted following changes to the clans themselves.
Spectator Mode:
A new spectator mode is available for multiplayer games!
While setting up multiplayer lobbies, you can choose to allow or not a spectator to watch the game. (Not available for ranked games)
If you do, a spectator can join the game lobby, even after the game has begun, and has access to a bunch of information about how the game is going and what each player is doing!
Clan reworks and Balancing:
General changes
Relics
We’re reworking the “basic” relics and restricting their number from 5 to 3, both for Viking Clans and Kingdoms in order to make them all more interesting.
• Svalinn is removed.
• Bragaful is removed.
Viking Relics
Jörmunr
• Unchanged
Gefjun's Jar
• Previous behavior is scrapped.
New behavior:
• Population Happiness requirement is reduced.
• Your workers have an increased production based on your Happiness level.
Mjöllnir
• Previous behavior is scrapped.
New behavior:
• Forge is 50% faster.
• Forged military units have a chance to summon a lightning bolt on their enemy when they land a strike.
Kingdom Relics
• Codex Aureus - unchanged
• Altar of Volvinius - unchanged
New relic: Holy Fire
• Feasts cost -50% and use Wood instead of Food.
• During Feasts, the units in your territory inflict Burning Damages.
Rivalries
• Rivalries have globally been nerfed.
Events
Kraken Event - modifications:
• Sailors now get Fame for venturing on the sea when the Kraken is roaming.
• Ships will no longer be automatically destroyed during the event, the Kraken will only attack if too many ships are at sea during the event.
Victories
Commercial Victory - modifications:
• If you stop all Great Trade-Routes, your Commercial Influence will slowly decrease over time.
• If several clans have Great Trade-Routes at the same time, the amount of Commercial Influence they’re getting out of it is reduced.
Knowledges
Monster Slayer
• Gives +10% Attack Power against Dragonkins > Draconic Units
• (Dragonkins, Draconic Nightmares, Draconic Jotnars, Surtr)
• Other effects are unchanged.
Buildings
Forge
• Forge upgrade cost: 10 > 5 Stones.
MarketPlace
• All prices have been reduced by 50%.
Ruins/ Shipwrecks
• Value of ruins and shipwrecks based on their distance to the player TownHall have been globally reduced.
Units
Bodyguard
• Bodyguard is now a controllable unit and can be recruited even if the warchief is not in the zone. (But can only be recruited if you have your warchief)
• If the warchief dies, the bodyguard dies as well.
• Cooldown before you can recruit the Bodyguard again: 3 > 6 months.
Clans:
The Clan of the Kraken - Rework
Warchief
• Kara is the new warchief of the Kraken Clan.
• She is a Valkyrie, and as such, she also Heal near Hörgrs, and in zones under the effect of High-Tide with the knowledge of Valhalla's Reinforcement.
• Her stats have been rebalanced.
Start-with
• Wyrd is no longer a stacking resource but a flux and replaces Happiness completely.
• The clan is unaffected by Happiness maluses and bonuses.
• Wyrd abilities are removed (they are reworked into other elements).
• When you have a positive production of Wyrd, the Kraken will send you new Villagers.
• When you have a negative production of Wyrd you will instead receive Spectral Warriors under your control that can be sacrificed to apply High-Tide to the zone they are in.
• High-Tide can be applied to coastal zones.
• The maximum number of Spectral Warriors you can have under your control is increased by +1 for each Hörgr built, +2 if upgraded.
• Norns are renamed Seeresses.
• A Seeress can be evolved into a Valkyrie for 120 Kröwns, and inflict a constant cost of -3 Wyrd.
• Valkyries possess the ability to be sacrificed to colonize a zone from start (required to forge units previously).
• Other start-with are unchanged.
Fame 200
• You no longer receive a fixed amount of Wyrd.
New effect:
• Spectral Warriors increase the production of the zone they’re in by +15%.
• Other effects are unchanged.
Fame 500
New effect:
• Your maximum number of Spectral Warriors is increased by +4.
• Other effects are unchanged.
Relic
• Previous effect of the relic is scrapped.
New effect:
• You can call on the Kraken and trigger a Kraken event.
• During a Kraken event, when a boat gets destroyed you get the resources it contained.
Knowledges
Foresight
• Knowledge is removed.
Near The Sea Spirit
• Previous effect is reworked.
New effect:
• High-Tide zones generate +1 Kröwns, +1 Wyrd, and have +1 Building Slot.
New Blessing: Blessing of Ràn
• Replaces Blessing of Baldr
• You receive 3 Spectral Warriors.
Valkyries
Stats
• 17.5 > 14 Def
Forge:
• Previous effect is now available from the start on Valkyries.
2 New effects:
• If Wyrd production is positive: Enlightenment.
• The Valkyrie heals nearby military units outside of combat.
• If Wyrd production is negative: Corruption.
• The Valkyrie gains +25% Move speed and +10% Attack Power.
Post edited May 02, 2023 by Hustlefan