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HypersomniacLive: @GOG, please add a forum for Through the Darkest of Times, then link to it instead of the General Discussion one.
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tfishell: Has posting in here helped get stuff done? I assume one or more of the GOG staff browses this thread, but do we have any recent confirmation of this? (I think I've asked you this previously, sorry)
Someone should "pester" one of the CMs to keep tabs on this thread so they can report such to GOG staffers, maybe.
high rated
No Man's Sky

2.27_Synthesis_56499

Fixed a potential softlock with a weekend event mission.
Fixed a small visual issue with jetpack trails.
Fixed a number of issues with the Japanese translation of new Quicksilver items.
Post edited February 07, 2020 by EnforcerSunWoo
high rated
The Pedestrian

Updated to 1.0.7 (Galaxy & Offline Installer / Windows & Linux)

Changelog from Steam

Hey everyone!
Thank you all so much for playing The Pedestrian. We've been busy this past week fixing some bugs and making some improvements. There is still more that needs done, but one step at a time.

Bug Fixes

- Fixed a bug where going into the options menu when you died caused player to be stuck and invisible
- Fixed a bug where props continued to function when in options menu
- Adjusted "Blue" colliders in the subway to avoid signs getting stuck
- Fixed animated objects sometimes playing multiple times or getting stuck in a loop
- Fixed transition to "Vein" level in innercity to avoid getting key stuck
- Changed "Dumber" level in innercity to have a crusher-button combination instead of key-door to remove ability to leave puzzle with key

Improvements

- (Controller) Cursor move assist now ignores invalid node connections
- (Controller) Removed cursor move assist when moving signs
- Worked on compatiblility with demo version. First achievement transers to full version along with save file

Music Improvements

- Finale music implemented (Was too quiet without any music)
- University music now fades when you start leaving area instead of final puzzle (There could be a significant gap of time without any music)
- Adjusted opening lobby music (Removed piano to make repetitive aspect less annoying)
- Adjusted puzzlemode filters on music to not be as quiet
- Small tweaks to subway last loop and final oneshot
- Removed puzzlemode effect completely for "War" level in downtown coffee shop

Thanks so much for submitting your bug reports. We've been going through them and doing our best to resolve them. Have a wonderful week :)

NOTE! to macOS users. This patch is not going live for you. Your patch is going out at a later date. We've ran into an issue with macOS app approval and are working to resolve it.
Post edited February 07, 2020 by Hustlefan
high rated
Cook, Serve, Delicious! 3?! updated to v0.56a

= PATCH v0.56 NOTES =

-Your menu points for the day are now displayed in the in-game UI and on the Day Complete screen.
-Fixed an issue where delicious combos were not correctly counted with the new Aroma Blower buff.
-You can now select in the Setup of Today's Menu whether or not to show the Standard/Chill prompt before every level, and if not which default to set it to.
-Heat Lamps upgrade buffed. Each upgrade now increases freshness at 15% per level instead of 10%, up to 45% instead of 30%.
-Hamburger HS Icon replaced with one that better matches the PS Icon.
-YUM progress throttled at level 50, 75, 100 and 125. While it will still give you plenty of experience it has been adjusted to the level of income that the player will be getting at that point. Currently there are no upgrades past 100 YUM, but you will still be able to earn them.
-YUM level cap removed.
-Pause button (when toggled on in the Options menu) switched to the left side of the screen so as to not block dialogue prompts/portraits.
-Shrimp Basket renamed to Fried Shrimp to better fit with other foods.
-Fixed a bug that would keep player one in "mouse only" mode after turning off co-op, leading to some issues with using the keyboard.
-Fixed a few minor menu UI issues.
-Chill Mode now has a new indicator color in-game.
-Fixed a rare crash in Today's Menu.
-Fixed a rare texture drawing issue with the HUD on the main menu.
-Fixed a few misspellings and changed some text descriptions in the Upgrades menu.
-Prepped game for new territory.
GOG's store page still links to the incorrect forum. Also the game now has achievements and the store page does not reflect this.
Post edited February 08, 2020 by ftfy
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tfishell: Has posting in here helped get stuff done? I assume one or more of the GOG staff browses this thread, but do we have any recent confirmation of this? (I think I've asked you this previously, sorry)
Not since late 2019.
high rated
The Guild 3 [InDev]
Version EA 0.9.7 – Build number: 595365 (February 7th, 2020)

Patchnotes posted in the game forum by the publisher here (two consecutive posts).
Standalone installer updated: EA 0.9.6.1 ⇒ EA 0.9.7.

***

Standalone installers updated 07 February 2020 with no changelog:
- Crossroads Inn - Windows: 2.16 ⇒ 2.17; its DLC - Windows: 2.16 ⇒ 2.17; Mac: 1.6 ⇒ 1.7.
- Kynseed [InDev]: 0.1.16.2397 ⇒ 0.1.16.2412.
- Owlboy - Mac: 1.3.7013.40178 ⇒ 1.3.7013.40181.
- Through the Darkest of Times - Windows: 1.01.2 ⇒ 1.01.3.

Also, from updates/changelogs posted earlier:
- No Man's Sky: 2.26_Synthesis_56023 ⇒ 2.27_Synthesis_56499.
- The Pedestrian - Windows & Linux: 1.0.6 ⇒ 1.0.7 (Mac's at v.1.0.8).

Additionally, Prehistorik and Prehistorik 2 seem to have received their Mac compatibility update.


The Through the Darkest of Times forum is still missing, and hence the forum link is also still wrong.
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tfishell: Has posting in here helped get stuff done? I assume one or more of the GOG staff browses this thread, but do we have any recent confirmation of this? (I think I've asked you this previously, sorry)
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HypersomniacLive: Not since late 2019.
could be worse I guess. and maybe still worth trying.
high rated
Astrox Imperium updated to 0.0091

BUILD 0.0091
- Fixed bug opening map inside of structure.
- Fixed galaxy tooltip cuttof on edge of screen.
- Fixed kill pilot mission stat showing on kill missions.
- Fixed market qty text box bug causing crash.
- Fixed click thru UI bug on stars.
- Fixed bug with merc max count on reset.
- Fixed click thru UI bug on mission panel for all map objects.
- Fixed escort mission description bug with destination station.
- Fixed station offices bug not refreshing office data correctly.
- Fixed docking while docked bug via targeting panel.
- Fixed click-thru of hud target items onto map objects.
- Fixed click thru of ui panel title bars onto map objects.
- Fixed 2 mission spelling errors.
- Fixed UI click thru on map panels.
- Fixed merc mining bug causing AI loop to stop.
- Adjusted cargo tooltip to slide with screen edge.
- Adjusted sort button size and position on skills panel.
- Adjusted a few various UI elements and graphics.
- Adjusted intro tutorial to allow option to skip exploration.
- Adjusted faction drop per shot on structure.
- Adjusted structure panel ui.
- Adjusted structure dialog ui panel.
- Adjusted mercs for better prospecting closest rock targeted.
- Adjusted merc mining AI routine.
- Adjusted merc turnspeed calculation using gamespeed settings.
- Adjusted all stations in Void Starcross with Mercs, Ships, Skills.
- Adjusted various tutorial text.
- adjuste tutorial text size and window shape.
- Adjusted Messbox to allow for OK and YES and NO options.
- Added galaxy tooltip panel to display warpgate names.
- Added galaxy tooltip panel to display bookmark titles.
- Added ability to search for sector names in galaxy map.
- Added ability to search for stations in galaxy map.
- Added ability to search for bookmark titles on galaxy map.
- Added sector mouseover tooltip to search list items.
- Added ability to set gps via search results on map.
- Added ability to remove unwanted search results from map.
- Added ability to adjust size to the targeting panel.
- Added option to savegame to remember size of targeting panel.
- Added structures folder generation to new campaign and sandbox.
- Added ability to transfer cargo to owned structures.
- Added ability to upgrade and downgrade structures.
- Added persistant timers for all structure upgrades.
- Added new operation skill for structure building.
- Added 4 new service skills for structure admin.
- Added new Generic Construction platform item.
- Added new items to campaign starting sector.
- Added confirmation panel to structure deployment.
- Added new structure interior for construction platform.
- Added shader effect to upgrading and constructing of structure.
- Added energy recharge to mercs that dock at silo to deposit ore.
- Added mercs deposit ore to silo storage automatically with automining.
- Added mercs drop leftover cargo in sealed crate at silo when full.
- Added scrollbar viewport to mission overview panel.
- Added additional mission details to mission overview panel.
low rated
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HypersomniacLive: The Through the Darkest of Times forum is still missing, and hence the forum link is also still wrong.
With how they seemed to kneejerk lock the release thread over simple questions about gameplay that were a bit "controversial"(to them), I am wondering if they're delaying adding a forum on purpose for this one.
high rated
ATOM RPG: Post-apocalyptic indie game

Update 1.112 (7 February 2020)

Hey, guys!

Today, we're releasing version 1.112. We are doing this because we moved our game to the brand new, improved Unity version 2019.2 which fixes a lot of problems some of you may have experienced in the past, and furthers our game's optimization.

Here is the changelog:
- Transferred the game to Unity 2019.2;
- Fixed impassable tiles in Krasnoznamenny Centre;
- Fixed incorrect AP and Ammo information;
- Fixed Dzhulbars barking glitch;
- Fixed the Ghillie suit and protective suit exploit which granted an extra turn;
- Those who saved at the New Year location will now appear in the Mountain Pass of Woes;
high rated
Chernobylite (In Development)

Rev 24000 - Rifle mods, new quests and storage hotfix (6 February 2020)

AI:

We've changed the way soldiers use covers. This should give a huge increase in GPU performance during combat, but opponents can sometimes behave strangely. We will continue working on it.

General:

- All players should already be able to build an assault rifle modification station without problems
- To be able to play the missions from the new patch, you no longer have to start the game again
- Issue with double work brench has been solved
- Issue with moving storage to another place (indicator remained in its old position) has been resolved
- Soldiers should now properly hold their rifles during the cutscene on "Power plant plans"
Post edited February 10, 2020 by Hustlefan
high rated
Corrected:
Tower of Time was just updated to version 1.4.4.118840.
Post edited February 10, 2020 by viperfdl
high rated
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viperfdl: Tower of Time was just updated to version 1.4.3.11844.

Changelog (from steam):
We are very happy to announce that as of now we also support Italian language. We also introduced few quality of life improvements requested by you.

We hope Italian players can now enjoy the game fully.

BIG THANKS to Marcello Brancaccio, Davide Speca and Alfonso De Luca that helped us to localize the game to Italian. It was not a small effort, as the game has close to 200k words. They have done an excellent job!

UN GRAZIE IMMENSO a Marcello Brancaccio, Davide Speca e Alfonso De Luca, che ci hanno aiutato a tradurre il gioco in Italiano. Non è stata cosa da poco, dal momento che il gioco ha quasi 200k parole. Hanno svolto un lavoro eccellente!

Quality of Life improvements

With the recent surge of new players, we have also added few quality of life features that had been requested + few small fixes to some newly discovered bugs:

Added Italian language
Added option to highlight interactive items ( "H" key by default)
Map marker visibility is now better
Fixed icon in Crafting Panel that sometimes remained inactive (grey) when new type of item has been chosen
Optimized few battlegrounds where enemy summons were especially frequent and which could cause crashes on PCs with low memory
Movement paths in few places are now
Fixed one dialogue where incorrect champion was speaking with a Mech
Fixed one place where translation was missing on floor 3 in few languages

Cheers,
Event Horizon Team
Most recent version is now 1.4.4.11880 (Windows only). (Galaxy updated - 07 February 2020 & Offline-Installer updated - 10 February 2020) No Changelog.
Post edited February 10, 2020 by Hustlefan
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Hustlefan: Most recent version is now 1.4.4.11880. (Galaxy updated - 07 February 2020 & Offline-Installer updated - 10 February 2020)
Damn. Made a mistake. Sorry that.
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Hustlefan: Most recent version is now 1.4.4.11880. (Galaxy updated - 07 February 2020 & Offline-Installer updated - 10 February 2020)
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viperfdl: Damn. Made a mistake. Sorry that.
No Problem. :)