It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Sins of a Solar Empire®: Rebellion Ultimate Edition

Updated to 1.93.
No changelog.
high rated
Deep Sky Derelicts

Changelog for Patch 1.1.2 (added 11 February 2019)

Changes:
* Did you know that conversations can be scrolled with the mouse if you missed something? Now you do, and we've added some UI hints to show that.
* All big and "special" enemies that had 100% STUN RESISTANCE now have 80% instead.
* Mortifier: Reduced base MELEE EVASION from 30% to 20%.
* Rockmorph: Reduced initiative gain per level on levels 8-10 from 1 to 0.5.
* Crystalmorph: Adjusted its STUN RESISTANCE so that it peaks at 80% at level 10 instead of going ridiculously over 100%.
* Soulmorph: Completely removed STUN RESISTANCE on it, increased its base EVASION from 0% to 7% and reduced its base DAMAGE RESISTANCE from 20% to 15%.
* FEAR: Reduced the chance of affected units skipping their turn from 50% to 33%.
* FEAR: Increased miss chance on the affected units from 25% to 33%.
* FEAR: Increased critical failure chance on affected units from 15% to 20%.
* CONFUSE: Increased the chance of affected units skipping their turn from 10% to 20%.
* Critical failure (=Misfire and Fumble): Increased the self damage dealt on critical failure from 50% to 66% weapon damage.
* Show "STAGGER" text on its own line to avoid confusion with damage numbers.
* Made the Sub-Governor's office slightly faster to enter and exit (improved security procedures).

Fixes:
* The Secondary Barrel extension was not intended to work with mental or grenade attacks; this has been fixed.
* Don't show hazards for revealed but not yet scanned rooms.
* Fixed issue where it was possible to play cards manually for a brief moment when switching to a unit under Fear or Confusion, leading to errors.
* Shield Boost: Another shield boost card refreshes the duration.
* Minor fixes for combat scene skipping (can be skipped with both Select and Cancel keys).
* Fixed some missing ability name translations.
* Fixed dialogue option highlight issues.
* Fixed combat bug that could happen in some situations when an enemy played multiple cards on the same turn.
* Fixed issue where key shortcuts would still work when entering text in the bug report dialog; also fixed bug reporting not working in the main menu.
* Disable the Dismiss button in the mercenary panel when only one crew member remains, to avoid a situation with no crew at all.
* Fixed one tier 3 quest not giving an Astrosphere correctly when it should.
* Fixed issue where double-clicking on merc equipment would unequip it and move it to crew inventory.
* Heavy Blast Bomb (Demolitioner): Fixed the card showing positive armor instead of negative.
* Added some safeguards for rare combat situations with a lot of nested effects.
* Some changes to the way comic panels are rendered to avoid internal errors (possible cause of a crash on Mac).
* Fixed potential problems with Hermit's dialogue.
avatar
Edward_Carnby: Hey, it's not my fault ! I never played latest Larry ! =) [...]
Well, I only spoke of having the game... ;-P


avatar
Edward_Carnby: [...] Blame GOG stuff for posting wrong changelogs. =)
Are you saying that said changelog is listed in the changelog history of Darkest Dungeon in your game library? Or at least that it was at the time you reported it here, and has been removed in the meantime?

Asking as I don't have the game, and neither MaGog nor people having the game and posting in the game forum confirm it.
high rated
11 February:

---------------------------

Games included in this batch:

· Deep Sky Derelicts
· Dungeons 3
· Sins of a Solar Empire®: Rebellion Ultimate Edition
· Sunless Skies

---------------------------

[Part 1 of 2]

---------------------------

Deep Sky Derelicts has changed


[FILE UPDATES]

* File removed: Patch (0.6.7 to 1.0) [Windows]

* File added: Patch (1.1.1 to 1.1.2) [Windows] --- Size: 520.0 MB --- Version: 1.1.2

* File changed: Linux installer, English --- Size has not changed (1.0 GB) --- Version *FROM* 1.1.1 *TO* 1.1.2

* File changed: Mac OS X installer, English --- Size has not changed (1.0 GB) --- Version *FROM* 1.1.1 *TO* 1.1.2

* File changed: Patch (1.0 to 1.0.1) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.0.1 to 1.0.3) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.0.4 to 1.1.1) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English --- Size *FROM* 1.1 GB *TO* 1.1 GB (+2.0 MB) --- Version *FROM* 1.1.1 *TO* 1.1.2


[CHANGELOG ADDED]
Patch 1.1.2 (11 February 2019)

Changes:
- Did you know that conversations can be scrolled with the mouse if you missed something? Now you do, and we've added some UI hints to show that.
- All big and "special" enemies that had 100% STUN RESISTANCE now have 80% instead.
- Mortifier: Reduced base MELEE EVASION from 30% to 20%.
- Rockmorph: Reduced initiative gain per level on levels 8-10 from 1 to 0.5.
- Crystalmorph: Adjusted its STUN RESISTANCE so that it peaks at 80% at level 10 instead of going ridiculously over 100%.
- Soulmorph: Completely removed STUN RESISTANCE on it, increased its base EVASION from 0% to 7% and reduced its base DAMAGE RESISTANCE from 20% to 15%.
- FEAR: Reduced the chance of affected units skipping their turn from 50% to 33%.
- FEAR: Increased miss chance on the affected units from 25% to 33%.
- FEAR: Increased critical failure chance on affected units from 15% to 20%.
- CONFUSE: Increased the chance of affected units skipping their turn from 10% to 20%.
- Critical failure (=Misfire and Fumble): Increased the self damage dealt on critical failure from 50% to 66% weapon damage.
- Show "STAGGER" text on its own line to avoid confusion with damage numbers.
- Made the Sub-Governor's office slightly faster to enter and exit (improved security procedures).

Fixes:
- The Secondary Barrel extension was not intended to work with mental or grenade attacks; this has been fixed.
- Don't show hazards for revealed but not yet scanned rooms.
- Fixed issue where it was possible to play cards manually for a brief moment when switching to a unit under Fear or Confusion, leading to errors.
- Shield Boost: Another shield boost card refreshes the duration.
- Minor fixes for combat scene skipping (can be skipped with both Select and Cancel keys).
- Fixed some missing ability name translations.
- Fixed dialogue option highlight issues.
- Fixed combat bug that could happen in some situations when an enemy played multiple cards on the same turn.
- Fixed issue where key shortcuts would still work when entering text in the bug report dialog; also fixed bug reporting not working in the main menu.
- Disable the Dismiss button in the mercenary panel when only one crew member remains, to avoid a situation with no crew at all.
- Fixed one tier 3 quest not giving an Astrosphere correctly when it should.
- Fixed issue where double-clicking on merc equipment would unequip it and move it to crew inventory.
- Heavy Blast Bomb (Demolitioner): Fixed the card showing positive armor instead of negative.
- Added some safeguards for rare combat situations with a lot of nested effects.
- Some changes to the way comic panels are rendered to avoid internal errors (possible cause of a crash on Mac).
- Fixed potential problems with Hermit's dialogue.
(Full changelog)

---------------------------

Dungeons 3 has changed


[FILE UPDATES]

* File changed: DLC: An Unexpected: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: DLC: Clash of Gods: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: DLC: Evil of the Caribbean: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: DLC: Horde Throne Room: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: DLC: Lord of the Kings: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: DLC: Once Upon A Time: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: DLC: Undead Throne Room: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: Mac OS X installer, English+Czech+French+Italian+Spanish --- Size *FROM* 3.1 GB *TO* 3.1 GB (+8.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b

* File changed: Mac OS X installer, German --- Size *FROM* 3.2 GB *TO* 3.2 GB (+8.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build14 @6d5293b


NOTE: The download link for the multilanguage installer above corresponds to its English version. In order to get the links for the other languages, you just need to substitute 'en2' in the URL for 'cz2' (Czech), 'fr2' (French), 'it2' (Italian), or 'es2' (Spanish).


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 2]

---------------------------

Sins of a Solar Empire®: Rebellion Ultimate Edition has changed


[FILE UPDATES]

* File added: DLC: Outlaw Sectors: Windows installer, Chinese+French+German+Italian+Japanese+Polish+Russian --- Size: 6.0 MB --- Version: 1.93

* File added: Patch (1.90 to 1.91) [Windows] --- Size: 3.0 MB --- Version: 1.91

* File added: Patch (1.921 to 1.93) [Windows] --- Size: 16.0 MB --- Version: 1.93

* File changed: DLC: Outlaw Sectors: Windows installer, English --- Size *FROM* 7.0 MB *TO* 6.0 MB --- Version *FROM* 1.921 *TO* 1.93

* File changed: Patch (v1.92 to 1.921) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English+Chinese+French+German+Italian+Japanese+Polish+Russian (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.921 *TO* 1.93

* File changed: Windows installer, English+Chinese+Italian+Japanese+Russian (part 2 of 2) --- Size *FROM* 1.5 GB *TO* 1.5 GB (+1.0 MB) --- Version *FROM* 1.921 *TO* 1.93

* File changed: Windows installer, French+German (part 2 of 2) --- Size *FROM* 1.6 GB *TO* 1.6 GB (+1.0 MB) --- Version *FROM* 1.921 *TO* 1.93

* File changed: Windows installer, Polish (part 2 of 2) --- Size *FROM* 1.3 GB *TO* 1.3 GB (+1.0 MB) --- Version *FROM* 1.921 *TO* 1.93


NOTE: The download links for the multilanguage installers above correspond to some of their Chinese, English, or French versions. In order to get the links for the other languages, you just need to substitute 'cn1', 'en1', or 'fr1' in the URLs for 'cn1' (Chinese), 'fr1' (French), 'de1' (German), 'it1' (Italian), 'jp1' (Japanese), 'pl1' (Polish), or 'ru1' (Russian).


[NO CHANGELOG]

---------------------------

Sunless Skies has changed


[FILE UPDATES]

* File removed: Patch (1.1.7.4.f187636 to V1.1.7.5.927e30cf) [Windows]

* File removed: Patch (V1.1.7.5.927e30cf to V1.1.9.5.08b4e1b8) [Windows]

* File added: Patch (V1.1.9.8.c44a55c5 to V1.2.0.0.157b386b) [Windows] --- Size: 7.0 MB --- Version: V1.2.0.0.157b386b

* File changed: DLC: Cyclopean Owl: Windows installer, English --- Size *FROM* 6.0 MB *TO* 5.0 MB --- Version *FROM* V1.1.9.8.c44a55c5 *TO* V1.2.0.0.157b386b

* File changed: DLC: Rabbit Mascot: Windows installer, English --- Size *FROM* 6.0 MB *TO* 5.0 MB --- Version *FROM* V1.1.9.8.c44a55c5 *TO* V1.2.0.0.157b386b

* File changed: Patch (V1.1.9.5.08b4e1b8 to V1.1.9.6.e24eac9e) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (V1.1.9.6.e24eac9e to V1.1.9.8.c44a55c5) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English --- Size *FROM* 1.2 GB *TO* 1.2 GB (-6.0 MB) --- Version *FROM* V1.1.9.8.c44a55c5 *TO* V1.2.0.0.157b386b


[CHANGELOG UPDATED]
Patch 1.2.0.0.157b386b (08 February 2019)

- Captains who run out of Fuel will now immediately notice and have an opportunity to take action, instead of remaining oblivious for several in-game days.
- Must events at Brabazon and Polmear and Plenty's will no longer commingle surreally with shop inventories.
- Terror cues are now attached to the SFX slider and can be muted.
- The Ambient SFX volume no longer resets when launching the game.
- Weapons will now fire while the cursor is over the heat bar.
- Rockets and the Wrath of Heaven will no longer fire when clicking on HUD elements.
- Gamepad controls are no longer present on screen when first loading a save file.
- The bank interface will now update when equipping hold items.
- The performance of the storylet panel has been greatly improved, particularly when a lot of text has been logged.
- Quality requirement tooltips now display on the prospects.
- Pending prospects for which you no longer meet the hand-in requirements now correctly display the image for the cargo they require.
- Scroll arrows are now present on the character progression screen on 4K monitors.
- Tooltips are no longer cut off on 4K monitors.
- The number of Sovereigns displayed on the hold panel will now update immediately when items are bought or sold.
- A captain who successfully escapes Eaters of the Dead will no longer be endlessly haunted by the sound of their jaws.
- Agents that have just become hostile will no longer linger after death.
- Port tooltips will no longer stop the locomotive from moving once the chart is closed.
- Centre and side panel tooltips will no longer trigger when viewing the chart.
- Locomotive movement will no longer become locked when opening the chart while in motion.
- You can no longer interact with officers while the chart is open.
- It is no longer possible to get stuck on the legacy screen when scrolling through the details of your inheritance.
- Transferring items to the bank when you only have a single item in the hold now functions as intended.
- Focus is now maintained on the Delete Save File confirmation window.
- Focus is maintained on the character progression screen after passing on a legacy.
- Focus is maintained on the hold after jettisoning items.
- It is now always possible to navigate between all facets during character progression.
- The option to sell Villainy Affiliation items to the Gentlemen will now appear correctly.
- The Gentlemen will no longer offer you prospects with impossible deadlines.
- The Tea for the Eagle's Empyrean prospect now grants a Moment of Inspiration, rather than setting Moments of Inspiration to one.
- Dying while in possession of a Ravelling Jack will no longer prevent your next captain from buying one. However, the Royal Horological Office will only return half the deposit when you return a Jack to them.
- When leaving the presence of the Pansekretis, if you were already in possession of your liver you will no longer have an additional liver inserted into you.
- Completing the Truth ambition now unlocks a new facet: a Terrible Secret to plague your legacy.
- The Corruption in the Court can now be completed: the Ombudsman will await captains at the Forge of Souls.
- It is no longer possible to become trapped in the Trials of the Dead, however narratively appropriate that might be.
- The Initiate of Carillon quest is now correctly tagged as complete when it is completed.
- Captains may now commission the Orator's statue at Titania.
- You may now return to the tour of Brabazon from the back streets – if you have enough time.
- Hunting for the Verdance is now more challenging, and may require searching some additional locations.
- Some minor inconsistencies in the Long Passage storyline have been resolved.
- The Repentant Devil no longer lies about his qualifications when seeking employment.
(Full changelog)
avatar
Edward_Carnby: Frostpunk

Patch 1.3.3 (6 February 2019)
avatar
kbnrylaec: GOG's filename for offline patches are wrong.
GOG keep mix up 1.3.2 and 1.3.3 everywhere for latest update of Frostpunk.
high rated
avatar
HypersomniacLive: Are you saying that said changelog is listed in the changelog history of Darkest Dungeon in your game library? Or at least that it was at the time you reported it here, and has been removed in the meantime?
As far as I remember correctly - yes.
Can't see it now though. :-/

BTW. =)

Depth of Extinction


Update 49.5.2 (11 February 2018)

A small update has just been released with a few changes:

Added an accessibility option to the settings for Color Blind Mode which changes the color schemes for the tactical UI elements
Fixed some error conditions that could result in the game stalling and the player unable to make a move
Fixed an issue with the bug reporting form being used when a save file had nt yet been generated
Added some extra time after a shot to make it easier to visually process the results

Please let me know if you see other problems and of course suggestions are also welcome.
high rated
Tower of Time

#### Update 1.4.0.11777 (08 February 2019)

##### Hotfix 2

* Fixed achievement I Don't Need Many
* Fixed issue with Tinhead spinning like crazy sometimes
* Fixed Taunt - it now interrupts drains
* Fixed issue with golem fight on intro level
* Fixed toggling heroes using a shortcut

* Greatly improved UI performance in both exploration and city
* Fixed issue where a player was shown that his enchant was unlocked while it was not
* Fixed issue where enchants weren't selectable if first level of an enchant was not attained
* Fixed issue where unit statistics panel's language didn't update when changing the language
* Fixed issue where text quality of item tier and the 1H/2H indication was not clear

* Fixed minor translation issues and added missing translations
* Improved performance on levels 9-11 of the Tower
* Fixed magic penetration calculation on enemies without resistance

* Improved game stability
* Slightly improved performance by changing cascaded shadows distribution
* Fixed issue with certain environmental 3D SFX sometimes loading incorrectly in 2D.
* Improved Training Dummy battlemap and added 2 Defense Towers to Training Dummies 80%, 100%, 120% and 150% resistances and higher (so you can check you AOE dps as well).

* Readjustment of hard and epic difficulty, since we got feedback that the game is too easy now - after we the changes to crafting (where you can craft a very selected gear) and some enemy scaling modification.

It again should be hard as nail on epic. Please let us know if it is. Thanks.

##### Hotfix 1

##### Technical

* 0 dps score is not sent to leaderboards (to confirm: Score and DPS Race is only measured in RPGlite and Permadeath game modes).
* Fixed crash when migrating broken save file (when this occured, game started with black screen only).
* Fixed invalid score value after lost battle.
* Leaving battle in Permadeath is equal to losing it. (Yes, sorry :)
* Fixed issue with not selectable enchant with higher tier when lower tier is not unlocked.
* Fixed enchant tier icon not updated when selected category without any valid enchant group.
* Retreat/Restart battle buttons disabled in Permadeath.
* Fixed (very rare) issue with teleporting party to a wrong location after unlocking Aeric.

##### Graphic

* Decreased particle count on both Intro levels and 1st Floor (we overdid with the fog here and there).
* Small graphic adjustments on two Battlegrounds.
* Added new Permadeath skull icon, when champion dies in combat and cannot re-enter the tower.
* Small adjustment to the lightning for few skills, so they look more epic.

##### UI changes

* Added slider for heroes voices volume in settings, so you can turn them off completely.
* Added confirmation popup for links in menu which redirect to external browser (Discord and Leaderboard links).
* (Permadeath) Dead units can be selected in inventory window - so you can take their items and give to other champions.
* Added score change info to combat summary window - in the format SCORE XXX (+/- YYY). It shows your current score (XXX) and your score for the last battle (+/- YYY). You get positive points for the first three battles on each level and then small negative value for each next battle. Objective is to reach the end of the game with as little grind as possible.

##### Crashes

If you experience frequent crashes, we implemented few things that should
eliminate most causes. However, since we cannot reproduce them ourselves, we
would need more feedback from you. Please let us know if stability have
improved for those of you that experienced crashes.

Thanks for playing Tower of Time. If you have some detailed feedback or just
want to chat with us, please join our Discord channel (now there is a link
directly in game in Settings)

Cheers,Event Horizon Team
The following offline installers have also been updated:
-> Rainswept to version v1.0.13b (Windows installer)
-> Breathedge to version 0.9.1.13f
-> Pikuniku to version 1.0.5-GOG1 (Windows & Mac installers)
-> Book of Demons to version 1.00.18088 (Mac installer)
-> Caves of Qud to version 2.0.165.0 (Windows & Linux installers)
Post edited February 12, 2019 by WinterSnowfall
high rated
12 February:

---------------------------

Games included in this batch:

· Sunless Skies

---------------------------

Sunless Skies has changed


[FILE UPDATES]

* File changed: DLC: Cyclopean Owl: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.1.9.6.e24eac9e *TO* 1.2.0.0.157b386b

* File changed: DLC: Rabbit Mascot: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.1.9.6.e24eac9e *TO* 1.2.0.0.157b386b

* File changed: Linux installer, English --- Size *FROM* 1.1 GB *TO* 1.1 GB (-5.0 MB) --- Version *FROM* 1.1.9.6.e24eac9e *TO* 1.2.0.0.157b386b


[NO CHANGELOG]
high rated
Deep Sky Derelicts

Changelog for Patch 1.1.3 (added 13 February 2019)

Fixes:
* Fixed issue where abilities could stop working in combat in certain situations.
* Fixed Reaction Stance errors.
* Fixed enemies being able to trigger the "Deal over 100 damage in a single attack" achievement. That's adding insult to injury.
high rated
UnderRail

Patch 1.0.4.17 (13 February 2019)

Fixed the issues causing grenades, throwing nets and such to be able to fly through fences in SGS outposts. If this happens in other areas let us know which so we can fix them.
Fixed the bug that caused Electrokinesis to bypass crit immunity when used with Psionic Mania
Fixed the problem with plasma turrents not being untraversable in a lot of places
Fixed various minor map, dialog and quest issues


Pathfinder: Kingmaker

Patch 1.2.4 (13 February 2019)

Please, be aware of plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
Areas

Kargadd's (the rock troll) children could reappear in The Menagerie even after being killed. Resolution: now they'll die for good when killed.
In some cases, the Governor in Irovetti's palace in the final chapter could not spawn. Resolution: fixed.

Kingdom

In some cases, kingdom projects would get stuck in a "failed" state. While we haven't found the cause yet, now such projects will automatically get unstuck. User Interfaces
When switching between the spellbook and the inventory screen, an extra copy of one of the character portraits could appear. Resolution: fixed.
When moving items from the inventory into a chest, dropping the item into a slot that housed a different item would make that second item disappear. Resolution: fixed.
When moving items from the inventory into a chest, item filtering would stop working. Resolution: fixed.
Exiting the kingdom management interface could break the camera in some cases. Resolution: fixed.

Classes & Mechanics

Undead still received damage from negative energy if the source of the damage was not a spell or an ability. Resolution: fixed.
The "petrified" Petrified debuff would not get removed when the "Dead companions rise after combat" option was turned on. Resolution: fixed.
Animal companions try to interact with usable objects. In some occasions, this may block the playthrough. Resolution: from now on, animal companions will interact with usable objects only if no other units are selected.

Misc

Visual improvements at the "Carnival Glade" area: fixed faulty lighting.
A number of Chinese characters didn't display properly. Resolution: fixed.

A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please, report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.
high rated
13 February:

---------------------------

Games included in this batch:

· Deep Sky Derelicts
· Dungeons 3
· Owlboy
· Production Line [In Dev]
· UnderRail

---------------------------

[Part 1 of 2]

---------------------------

Deep Sky Derelicts has changed


[FILE UPDATES]

* File removed: Patch (1.0 to 1.0.1) [Windows]

* File added: Patch (1.1.2 to 1.1.3) [Windows] --- Size: 4.0 MB --- Version: 1.1.3

* File changed: Linux installer, English --- Size has not changed (1.0 GB) --- Version *FROM* 1.1.2 *TO* 1.1.3

* File changed: Mac OS X installer, English --- Size has not changed (1.0 GB) --- Version *FROM* 1.1.2 *TO* 1.1.3

* File changed: Patch (1.0.1 to 1.0.3) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.0.4 to 1.1.1) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.1.1 to 1.1.2) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English --- Size *FROM* 1.1 GB *TO* 1.1 GB (+1.0 MB) --- Version *FROM* 1.1.2 *TO* 1.1.3


[CHANGELOG UPDATED]
Patch 1.1.3 (13 February 2019)

Fixes:
- Fixed issue where abilities could stop working in combat in certain situations.
- Fixed Reaction Stance errors.
- Fixed enemies being able to trigger the "Deal over 100 damage in a single attack" achievement. That's adding insult to injury.
(Full changelog)

---------------------------

Dungeons 3 has changed


[FILE UPDATES]

* File changed: DLC: An Unexpected: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: DLC: Clash of Gods: Windows installer, English --- Size has not changed (6.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: DLC: Evil of the Caribbean: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: DLC: Horde Throne Room: Windows installer, English --- Size *FROM* 6.0 MB *TO* 7.0 MB --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: DLC: Lord of the Kings: Windows installer, English --- Size has not changed (6.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: DLC: Once Upon A Time: Windows installer, English --- Size *FROM* 6.0 MB *TO* 5.0 MB --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: DLC: Undead Throne Room: Windows installer, English --- Size has not changed (6.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, English (part 2 of 2) --- Size *FROM* 3.2 GB *TO* 3.2 GB (+4.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, Czech (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, Czech (part 2 of 2) --- Size *FROM* 3.2 GB *TO* 3.2 GB (+4.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, French (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, French (part 2 of 2) --- Size *FROM* 3.2 GB *TO* 3.2 GB (+4.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, German (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, German (part 2 of 2) --- Size *FROM* 3.2 GB *TO* 3.3 GB --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, Italian (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, Italian (part 2 of 2) --- Size *FROM* 3.2 GB *TO* 3.2 GB (+4.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, Spanish (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2

* File changed: Windows installer, Spanish (part 2 of 2) --- Size *FROM* 3.2 GB *TO* 3.2 GB (+4.0 MB) --- Version *FROM* v1.5.5 build19 @31a0bda *TO* v1.5.6 build16 @e24f3d2


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 2]

---------------------------

Owlboy has changed


[FILE UPDATES]

* File removed: Patch 1.3.6550.38509 [Windows]

* File added: Patch (1.3.6550.38509 to 1.3.6613.28019) [Windows] --- Size: 7.0 MB --- Version: 1.3.6613.28019

* File added: Patch (1.3.6570.26602 to 1.3.6550.38509) [Windows] --- Size: 4.0 MB --- Version: 1.3.6550.38509

* File changed: Windows installer, English --- Size *FROM* 420.0 MB *TO* 480.0 MB --- Version *FROM* 1.3.6550.38509 *TO* 1.3.6613.28019


[NO CHANGELOG]

---------------------------

Production Line [In Dev] has changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size *FROM* 257.0 MB *TO* 267.0 MB --- Version *FROM* 1.66 *TO* 1.67


[CHANGELOG UPDATED]
Update 1.67 (12 February 2018)

Hi everyone! A quick update before we add swedish translation and translations for the new in-game playerguide. Hope you like these fixes and improvements to the game:

[version 1.67]

1) [Bug] Fixed building zone unlock costs all being zero.
2) [GUI] Conveyor placement now cancels if it would make the player bankrupt
3) [GUI] Changed R&D screen to ensure connections to items not currently on screen are still visible to avoid confusion.
4) [Feature] Added a new in-game player guide (F1 or ? button) to explain game to new players. Also launchable from the main menu.
5) [GUI] Some extra tutorial windows have been added to explain demolishing items and the canceling of the resource conveyor placement tool.
6) [Bug] Fixed display-only bug where the component cost of vehicles with some options (like red leather seats) was miscalculated on the car design screen.
7) [Feature] new icon at top right of a slots window allows you to reposition that slot at no cost.
8) [GUI] New button with a car icon on the features window lets you re-launch the post-research screen to assign features to designs.
9) [GFX] The rear window is now applied visually to the vehicle when the other windows are fitted now, instead of when the windscreen gets fitter.
10) [Feature] Camera controls can be remapped using a new option on the options screen.

Hope you like these changes. We have now raised the price to $24.99, as we get closer towards the release out of "in development". We also plan to add a few more remappable keys, and maybe improve some aspoects of the GUI before release, please vote on the priorities from within the game.

Thanks for your support, it is much appreciated!

BTW the latest developer video blog showing off some of these features can be found here: https://youtu.be/JpK6Egzs148
(Full changelog)

---------------------------

UnderRail has changed


[FILE UPDATES]

* File added: DLC: Expedition: Windows installer, English --- Size: 5.0 MB --- Version: 1.0.4.17

* File added: Patch (1.0.3.20 to 1.0.4.17) --- Name: patch_underrail_1.0.3.20_(17412)_to_1.0.4.17_(26846).exe --- Size: 283.4 MB --- Date: Tue 12 Feb 2019 13:32:47 GMT --- Version: 1.0.4.17

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_underrail_1.0.3.20_(17412).exe *TO* setup_underrail_1.0.4.17_(26846).exe --- Size *FROM* 2.9 MB *TO* 4.8 MB --- Date *FROM* Thu 28 Dec 2017 15:22:06 GMT *TO* Tue 12 Feb 2019 13:34:16 GMT --- Version *FROM* 1.0.3.20 *TO* 1.0.4.17

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_underrail_1.0.3.20_(17412)-1.bin *TO* setup_underrail_1.0.4.17_(26846)-1.bin --- Size *FROM* 2.7 GB *TO* 2.8 GB --- Date *FROM* Thu 28 Dec 2017 15:21:53 GMT *TO* Tue 12 Feb 2019 13:33:58 GMT --- Version *FROM* 1.0.3.20 *TO* 1.0.4.17


[CHANGELOG UPDATED]
Patch 1.0.4.17 (13 February 2019)

- Fixed the issues causing grenades, throwing nets and such to be able to fly through fences in SGS outposts. If this happens in other areas let us know which so we can fix them.
- Fixed the bug that caused Electrokinesis to bypass crit immunity when used with Psionic Mania
- Fixed the problem with plasma turrents not being untraversable in a lot of places
- Fixed various minor map, dialog and quest issues
(Full changelog)
high rated
Strategic Command WWII: War in Europe

Updated to 1.15a.
No changelog.
high rated
Phantom Doctrine

Updated to 1.1.
No changelog.