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high rated
Looks like today is the 'update the Windows and macOS builds and forget about the Linux one' day. :\

---------------------------

Games included in this batch:

· Factorio [In Dev]
· Fall, The
· Shadow Tactics: Blades of the Shogun
· Wasteland 2 Director's Cut Digital Classic Edition
· Wasteland 2 Director's Cut Digital Deluxe Edition Upgrade [DLC]
· We are the Dwarves

---------------------------

Factorio [In Dev] has changed

>>> Bonuses changed *FROM* 'experimental' beta build (OSX), 'experimental' beta build (Linux), 'experimental' beta build (Win) *TO* [empty]


[FILE UPDATES]

* File removed: 'experimental' beta build (Linux)

* File removed: 'experimental' beta build (OSX)

* File removed: 'experimental' beta build (Win)

* File changed: Mac OS X installer, English --- Size *FROM* 599.0 MB *TO* 819.0 MB --- Version *FROM* 0.15.40 *TO* 0.16.36

* File changed: Windows installer, English --- Size *FROM* 619.0 MB *TO* 854.0 MB --- Version *FROM* 0.15.40 *TO* 0.16.36


[NO CHANGELOG]

---------------------------

Fall, The has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Name *FROM* the_fall_en_2.1.0.4.pkg *TO* the_fall_enUS_2_54_20075.pkg --- Size *FROM* 179.8 MB *TO* 182.1 MB --- Date *FROM* Thu 17 Nov 2016 14:55:39 GMT *TO* Mon 16 Apr 2018 11:51:52 GMT --- Version *FROM* 2.31 (gog-4) *TO* 2.54

* File changed: Windows installer, English --- Name *FROM* setup_the_fall_2.1.0.2.exe *TO* setup_the_fall_2.54_(20006).exe --- Size *FROM* 144.7 MB *TO* 184.9 MB --- Date *FROM* Thu 17 Nov 2016 14:55:28 GMT *TO* Fri 13 Apr 2018 14:09:30 GMT --- Version *FROM* 2.31 (gog-2) *TO* 2.54


[NO CHANGELOG]

---------------------------

Shadow Tactics: Blades of the Shogun has changed


[FILE UPDATES]

* File removed: Shadow Tactics 1.4.4.f (32-bit) Part 1 of 3

* File removed: Shadow Tactics 1.4.4.f (32-bit) Part 2 of 3

* File removed: Shadow Tactics 1.4.4.f (32-bit) Part 3 of 3

* File removed: Windows installer, English (part 1 of 3)

* File removed: Windows installer, English (part 2 of 3)

* File removed: Windows installer, English (part 3 of 3)

* File added: Patch 2.2.2.f --- Name: patch_shadow_tactics_blades_of_the_shogun_1.4.4.f_(14724)_to_2.2.2.f_(18662).exe --- Size: 4.3 MB --- Date: Fri 13 Apr 2018 13:37:02 GMT --- Version: 14724 -> 18662

* File added: Patch 2.2.2.f #2 --- Name: patch_shadow_tactics_blades_of_the_shogun_1.4.4.f_(14724)_to_2.2.2.f_(18662)-1.bin --- Size: 3.2 GB --- Date: Fri 13 Apr 2018 13:36:43 GMT --- Version: 14724 -> 18662

* File added: Windows installer, English (part 1 of 2) --- Name: setup_shadow_tactics_blades_of_the_shogun_2.2.2.f_(64bit)_(18662).exe --- Size: 4.3 MB --- Date: Fri 13 Apr 2018 13:46:35 GMT --- Version: 2.2.2.f

* File added: Windows installer, English (part 2 of 2) --- Name: setup_shadow_tactics_blades_of_the_shogun_2.2.2.f_(64bit)_(18662)-1.bin --- Size: 3.9 GB --- Date: Fri 13 Apr 2018 13:46:13 GMT --- Version: 2.2.2.f

* File changed: Mac OS X installer, English --- Name *FROM* shadow_tactics__blades_of_the_shogun_en_1_4_4_f_14726.pkg *TO* shadow_tactics__blades_of_the_shogun_enUS_2_2_2_f_18667.pkg --- Size *FROM* 5.0 GB *TO* 3.7 GB --- Date *FROM* Wed 06 Sep 2017 09:00:10 GMT *TO* Fri 13 Apr 2018 12:57:10 GMT --- Version *FROM* 1.4.4.f *TO* 2.2.2.f


[CHANGELOG UPDATED]
Patch 2.2.2.f (16 April 2018)

- Major performance improvements
- Reduced saving and loading times
- Reduced mission loading times
- Minor bugfixes
(Full changelog)

---------------------------

Wasteland 2 Director's Cut Digital Classic Edition has changed


[FILE UPDATES]

* File added: DLC: Digital Deluxe Edition Upgrade: map --- Size: 1.0 MB --- Version: [empty]

* File added: DLC: Digital Deluxe Edition Upgrade: reference card --- Size: 1.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Wasteland 2 Director's Cut Digital Deluxe Edition Upgrade [DLC] has changed

>>> Bonuses changed *FROM* Wasteland Avellone Novel (coming soon), Wasteland Novella Book 1, Wasteland Novella Book 2, Wasteland Novella Book 3 *TO* Wasteland Avellone Novel (coming soon), reference card, Wasteland Novella Book 1, Wasteland Novella Book 2, Wasteland Novella Book 3, map

---------------------------

We are the Dwarves has changed

>>> Compatibility changed *FROM* [empty] *TO* Notice: The co-op feature requires a compatible controller.

>>> Features changed *FROM* Single-player, Co-op *TO* Single-player, Co-op, Controller support
high rated
I'm a bit late today, but here's what's missing:

Simon the Sorcerer 2: 25th Anniversary Edition & Simon the Sorcerer: 25th Anniversary Edition (same changelog)

#### Patch 1.0.2.0 (16 April 2018)

* Cloud saves enabled.
Ion Maiden

#### Preview Campaign update 2 (16 April 2018)

Important Notes:The save format version number has been bumped, meaning your
old saves will no longer work. This may happen repeatedly during the In
Development period.

Texture filtering options have been temporarily disabled as we continue to
make improvements to the renderer. Filtered texture mode will return in the
next patch alongside further optimizations.

Changelog:

* Added Queen of the Hill arcade mode. Note: Your possible score will increase on higher difficulty settings!
* More scripting optimizations to improve overall framerate and reduce hitching
* Fixed OpenGL renderer performance hiccups by optimizing and eliminating mid-game texture streaming and generation
* Implemented precaching of sound files to further eliminate hitching
* Improved OpenGL renderer performance
* Improved save performance and space efficiency
* Temporarily disable texture filtering options. These will return in the next patch alongside more optimization work
* Tweaked enemy behavior to improve balance, and increased challenge on Ultra Viscera
* Added a pulsing sound effect to attract you to the minigun after the Warmech dies
* Increased visibility of keycard pickups
* Fixed issues with reaching some secrets in Bombardier mode
* Misc bug fixes
* Misc level fixes
LEGRAND LEGACY: Tale of the Fatebounds

#### Update 1.3.5 (16 April 2018)

* Fixed the Mountain Pass puzzle issues.
* Fixed white screen issue at a certain location.
* Fixed several minor issues.

Thanks to all the players who reported the issues and explaining to us in
details. Hope you continue to enjoy the Legrand Legacy: Tale of the Fatebounds
with this patch!
avatar
WinterSnowfall: Ion Maiden
#### Preview Campaign update 2 (16 April 2018)
The preview campaign available in the Bombshell goodies has not been updated to that version yet.
high rated
avatar
Berzerk2002: The preview campaign available in the Bombshell goodies has not been updated to that version yet.
Yep, this is the changelog for the in-dev installer. I'm not tracking changes to any game "goodies" anyway.

One more thing for today (well, actually yesterday):
Tangledeep

#### Build 1.10 (16 April 2018)

##### BALANCE

* Brigand’s Fan of Knives now deals 120% base damage (down from 175%), but deals +30% damage to bleeding enemies (up from +15%)

##### BUGS

* Fixed rare game load error
* Fixed dual wielding attack bug
* Fixed bug with Orb of Reverie drop rate
* More weird edge case LOS fixes
* Fixed bug with certain stacked status effects such as Echoes collected
* Fixed bug with Sword Dancer’s 1st emblem ability (empower attack after movement) - was triggering even when not moving
* Fixed game error that could occur when searching for items in shops
* Fixed bug with the side area ‘treasure chest’ icon showing as closed sometimes when it should have been open
* Fixed bug with Library encounter soft lock
* Yet more credits fixes (this time for 900p resolution)

##### CONTENT/GAMEPLAY

* New Optional Game Modifier: No Pandora Boxes

##### MOD SUPPORT

* You can now create new map objects, such as barrels, treasure chests, doors, ground-based fires, spikes, etc!
* Create new or replace existing sprite sheets for any map object
* Create new or replace existing sprite sheets for any in-game battle or status FX (sword slashes, explosions, hovering icons, ability effects, etc)

##### ENGINE

* More engine optimizations for performance
* Data cleanup for faster loading and general optimization

##### WRITING

* Added flavor text for Rod of Wild Nature

* * *

#### Build 1.09i (16 April 2018)

##### ART/VISUALS

* Powerups should now stack above other items and objects in a tile

##### AUDIO/MUSIC

* Fixed loop point in the dungeon track “Mirai the Hero”

##### BALANCE

* Spirit Wolf (Hunter summon) no longer takes damage from lava or spikes
* Reduced monster aggression when you are already engaged with multiple monsters, particularly champions (Does not apply to New Game+)

##### BUGS

* Fixed bug with starting challenge runs sometimes
* Fixed typo in Coffee’s effect description
* Fixed bug where Friendly Fire game modifier allowed you to hit yourself with abilities (made many abilities 100% useless)
* Attempted fix at Monster Letters ‘sticking’ on ground sometimes
* Fixed bug where a certain campfire encounter could visually softlock the game
* Fixed cursor & frog flicker on game load / game start
* Fixed bug where skill orb version of Aether Barrage did not extend range when spending Echoes
* Fixed bug where the wrong version of Guardian Arachnoid was being used in the monsterpedia (boss ver instead of regular encounter)
* Bandit Library boss should no longer show up as a target for rumors
* Attempted fix at bug where stat values in non-US countries were sometimes written incorrectly to XML
* Fixed bug where the Wild Nature set’s 3pc bonus (Bed of Thorns upgraded) was dealing Physical damage, instead of Poison
* Fixed bug where some sprites or sprite effects would stick around after beating final boss phase 1
* The “Consumable Burnout” game modifier no longer applies to food
* Fixed bug with Emblem stat display
* Fixed bug where the “NO” option when trying to manually sell a Favorited item did not work
* Fixed bug that prevented abilities from being used from the menu sometimes
* Fixed bug where using keyboard/controller to scroll to the top of the equipment list (while scrolled past the first page) would not scroll up and instead go to the category buttons
* Attempted fix at issue where monsters were occasionally visible but not targetable at range
* Skill Orb version of Radiant Aura should no longer constantly mark you as being in combat
* Experimental fix to slow memory leak

##### CONTENT/GAMEPLAY

* Mod support added: Item data, job portraits, item sprites, spawn tables, shops, loot tables, monsters, dungeon rooms / floors, and job, monster, or NPC sprite sheets!
* Two new potions: Camouflage Perfume and Essential Monster Oils, each offering a burst of stealth for a short time (reducing monster aggression significantly)

##### ENGINE

* Various engine optimizations (better performance, smoothness, framerates)
* Added support for dungeon expansion in existing save files, without restarting or refreshing the current save. If game updates or player mods add new side areas, those will now be dynamically added and connected to the dungeon even in older saves.

##### QUALITY OF LIFE

* A quick search bar has been added to the Equipment sheet! Since this is built for use with a keyboard, you must CLICK the search bar to begin typing. You can type any part of an item name, any part of a magic mod name, a weapon or armor type, etc. You can even add multiple search terms (comma-separated) to get results that match ANY of those terms.
* The same search bar has also been added to the Dreamcaster, shops, and Inventory UI
* You can now use fast travel FROM the Desert Oasis if you have cleared the map of monsters
* You will no longer EVER move toward a monster or destructible if you click ON the object while out of range to attack it. This has tripped up many players thinking they were in range, when they actually were not.
* Added some code that should (probably) prevent you from getting the same rumor twice in a row if you rejected the first one.

##### WRITING

* Nigiri is now Makizushi. Did I get it right this time?
Post edited April 17, 2018 by WinterSnowfall
high rated
Hand of Fate 2

Patch 1.3.4 (17 April 2018)

Balance pass on the Devourer encounter at low levels.
Balance pass on Undead boss difficulty; 3 Wraiths only occur at the highest difficulty setting for Undead adventures.
Fixed Encounters ending immediately after executing a ChallengeSuccess node which fixed the token unlock on Holy Mace.
Fixed a bug where the Blacksmith encounter would set equipment defence to 10 instead of adding 10 to the current value.
Added unity version checking to modding editor.
Fixed modding editor asset visibility issue.
Fixed some trait localisation bugs.
high rated
avatar
WinterSnowfall: Ion Maiden
#### Preview Campaign update 2 (16 April 2018)
avatar
Berzerk2002: The preview campaign available in the Bombshell goodies has not been updated to that version yet.
All owners of "Bombshell Digital Deluxe Edition" or "Bombshell Digital Deluxe Edition Upgrade" will find a bonus code for Ion Maiden's preview campaign in their account under More -> Serial Keys.
avatar
kbnrylaec: All owners of "Bombshell Digital Deluxe Edition" or "Bombshell Digital Deluxe Edition Upgrade" will find a bonus code for Ion Maiden's preview campaign in their account under More -> Serial Keys.
Wow that is really cool. Thank you for the tip. I wouldn't have noticed that. +1
high rated
Dead in Vinland

#### Patch 1.02 (17 April 2018)

* Removed the event happening on day 120 which would end the game. Now the game is endless. Added a bunch of tributes until day 200. After that, no more tributes for now.
* Changed the values of dehydration decrease in the share the drinks phase to match the number of doses given (1 dose = 100% chances to lower 1 level of dehydration now)
* Dryer: Lowered chances of stolen food (Was 20%|10%|5% => Now 15%| 5%|1%
* Corrected a bug in the calculation of the Dryer efficiency, that would raise way too much the chances of food being stolen when the Dryer's condition malus was applied
* Crafting of Healing items in the Forge:
* Increased amount of powders crafted in one time from 1 to 4
* Increased amount of ointments crafted in one time from 1 to 2
* Reduced crafting cost per powder from 3 healing plants to 2
* Removed basic Crit Resistance level up Traits from the level traits pool of the Sturdy characters
* Enhanced the tooltip for whetstones and armors, to show how much days the effects will last.
* Corrected speakers in one of Parvaneh's dialogs
* Corrected a bug allowing to craft one of the Shelter's Tier 2 upgrades before crafting Study 2
* Corrected some tributes where you could get stuck in the dialog, not able to pay the tribute.
* Corrected a dialog where knut would appear in a conversation with Solveig even after his death
* Corrected a bug that would enable a character to talk about Yaghoub, even after his death.
* Corrected missing translated texts and typos in FR/DE
* Corrected a value not showing in the Big Heart trait

##### SPOILERS BELOW!!!!

* Changed the way Cissé hunger strike chained events work: they should now trigger everyday after the initial event shows, so you can convince him to stop the hunger strike quickly. You still can fail though.
* Made Invincible Björn truly invincible.
* Corrected a bug which made Eustache steal again after being caught and forgiven
* You can't freely harvest fruit indefinitively on Fruit tributes anymore, only the amount asked by the tribute.

* * *

#### Patch 1.01 (17 April 2018)

* Corrected a nasty bug which prevented to complete some quests. (for those who encountered this wait for the night bug, just go to speak to the character again and it will shoot the dialog in the next night)
* Added a trait that was missing.
* Corrected some words and lines that were not translated in FR and DE.
* Corrected some entities with infinite actions. (which made the game too easy... ;) )
* Corrected wrong names on some dialogs (Cissé)
The following offline installers have also been updated:
-> Surviving Mars to version 228,722 hotfix 2
high rated
From Legacy MaGog's logs for 17 April:

---------------------------

Games included in this batch:

· Factorio [In Dev]
· Ghost of a Tale

---------------------------

Factorio [In Dev] has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 591.0 MB *TO* 816.0 MB --- Version *FROM* 0.15.40 *TO* 0.16.36


[CHANGELOG UPDATED]
Patch 0.16.36 (16th April 2018)
The full changelog can be viewed at: https://forums.factorio.com/viewtopic.php?f=3&t=59134
(Full changelog)

---------------------------

Ghost of a Tale has changed


[FILE UPDATES]

* File removed: Patch 655 [Windows]

* File added: Patch 660 [Windows] --- Size: 1.2 GB --- Version: 19831 -> 20085

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 655 *TO* 660

* File changed: Windows installer, English (part 2 of 2) --- Size *FROM* 3.0 GB *TO* 3.2 GB --- Version *FROM* 655 *TO* 660


[CHANGELOG UPDATED]
Patch 660 (17 April 2018)

Fixed:
- UI: Black screen remains after the end credits are finished rolling (when using gamepad).
- Misc: Possible framerate drop when entering the catacombs for the first time.
- Misc: The faraway surface of the lake can sometimes disappear when Tilo's in a precise location near the far tower.
- Misc: The sequence of knocking down a key to the floor + saving + dying + reloading can lead to said key not being pickable anymore.
- Misc: Specific exploit allowing Tilo to sprint and sneak while wearing the armor (sorry speedrunners!).

Changed:
- Memory requirement for the game has been lowered by almost 600Mb.
(Full changelog)
high rated
Batman: The Enemy Within - The Telltale Series

Update (18 April 2018)

Added Episode 5 to the Mac version of the game.

Hand of Fate 2

Patch 1.3.5 (18 April 2018)

Reduced Necromancer armour by 33% and reduced health by 50
Updated Joust to award the Shard after winning the final round (you no longer need to have a 'close' victory)
Fixed incorrect equipment card token shard progress being stored due to thief objectives
Fixed a bug where the Winter Solstice encounter would discard blessings
Updated Endless Adventure’s Injury trait for clarity.
Added Gold costs to Last Hope and Lost Hope weapons.
Fixed a crash on OSX with the Northerner Tyrant (ragdoll issue) in Endless Adventures.
Fixed install path saving in the modding editor.


Ruiner

Update (18 April 2018)

Added the Linux version of RUINER to everyone's accounts.

Ys Origin
Ys VI: The Ark of Napishtim
Ys: The Oath in Felghana

Marked as updated.
No changelog.
yepoleb spat out 11+ pages worth of updates. More installer-only updates, I presume?
Post edited April 18, 2018 by finkleroy
avatar
finkleroy: yepoleb spat out 11+ pages worth of updates. More installer-only updates, I presume?
gogdb just updated its system.
Almost all of those 11+ pages updates are false updates.
high rated
avatar
Edward_Carnby: Batman: The Enemy Within - The Telltale Series

Update (18 April 2018)

Added Episode 5 to the Mac version of the game.

Hand of Fate 2

Patch 1.3.5 (18 April 2018)

Reduced Necromancer armour by 33% and reduced health by 50
Updated Joust to award the Shard after winning the final round (you no longer need to have a 'close' victory)
Fixed incorrect equipment card token shard progress being stored due to thief objectives
Fixed a bug where the Winter Solstice encounter would discard blessings
Updated Endless Adventure’s Injury trait for clarity.
Added Gold costs to Last Hope and Lost Hope weapons.
Fixed a crash on OSX with the Northerner Tyrant (ragdoll issue) in Endless Adventures.
Fixed install path saving in the modding editor.


Ruiner

Update (18 April 2018)

Added the Linux version of RUINER to everyone's accounts.

Ys Origin
Ys VI: The Ark of Napishtim
Ys: The Oath in Felghana

Marked as updated.
No changelog.
All three of the installers have been updated to 13.04.2018 and Ys VI: The Ark of Napishtim has a change log that sez:
"Patch GOG-2

fixes an issue where a map or two that should not have been possible to warp from, can no longer be warped from."

It is likely the other change logs are incoming.
avatar
finkleroy: yepoleb spat out 11+ pages worth of updates. More installer-only updates, I presume?
https://www.gog.com/forum/general/gog_database_a_website_that_collects_data_on_gog_games/post256

Its the non store updates that you are seeing, things like deleted games or holding items for DLC and the like if you check them you'll likely see many don't have prices or other oddities.
high rated
Ys VIII: Lacrimosa of DANA

#### Update 1 (18 April 2018)

* VSync enabled
* Fixed Controller Polling
* Improved XInput controller detection through Bluetooth (connection)
* Fixed some French UIs
The following offline installers have also been updated:
-> Double Kick Heroes to version 0.026.6694