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mrkgnao: Yes. But GOG has sent for reinforcements.
So more bugs or less bugs ?

I's like users fighting an army of bears & squirrels :p
From MaGog's logs for 19 February (part 1 of 2):

NOTE! Probably CHANGED FILE Chroma Squad, all_files, Windows installer, English, dl_ver: 1.074 (gog-7) ***TO*** 1.075 (gog-8) (same for all other languages)

NOTE! Probably CHANGED FILE Chroma Squad, all_files, Mac OS X installer, English, dl_ver: 1.074 (gog-6) ***TO*** 1.075 (gog-7) (same for all other languages)

NOTE! CHANGED Chroma Squad, changelog (http://www.an-ovel.com/downloads/chg/chg_1430123043.htm)
NOTE! ADD +++ Patch 1.075 (19 February 2016)
NOTE! ADD +++ This update contains a critical fix for keyboard input on Mac OS X.

NOTE! CHANGED Chroma Squad, file_size: 153 MB ***TO*** 154 MB

[So why did the Windows installer change? Or, alternatively, why didn't the Linux installer change too?]





NOTE! CHANGED FILE MIND: Path to Thalamus Enhanced Edition, downloadables, MIND: Path to Thalamus (original version) (setup_mind_path_to_thalamus_2.0.0.1.exe ***TO*** setup_mind_path_to_thalamus_bonus_2.0.0.2.exe; Tue, 10 Nov 2015 12:41:20 GMT ***TO*** Fri, 19 Feb 2016 15:53:38 GMT; 1,804,846,456 ***TO*** 1,980,762,488)

NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1207665583.htm)
NOTE! ADD +++ Update (18 February 2016)
NOTE! ADD +++ We have updated the ORIGINAL version of MIND: Path to Thalamus to include French, Italian, German, Hungarian, Portuguese, and Turkish language support.





NOTE! Probably CHANGED FILE Windward, all_files, Windows installer, English, dl_ver: 2016-02-09 (gog-21) ***TO*** 2016-02-18 (gog-22)

NOTE! Probably CHANGED FILE Windward, all_files, Mac OS X installer, English, dl_ver: 2016-02-09 (gog-29) ***TO*** 2016-02-18 (gog-30)

NOTE! Probably CHANGED FILE Windward, all_files, Linux installer, English, dl_ver: 2016-02-09 (gog-25) ***TO*** 2016-02-18 (gog-26)

NOTE! CHANGED Windward, changelog (http://www.an-ovel.com/downloads/chg/chg_1434370838.htm)
NOTE! ADD +++ 2016-02-18 (19th February 2016)
NOTE! ADD +++ Required list of mods is now saved in the server’s configuration file.
NOTE! ADD +++ Mods are now verified via hashes, so if something changes you can expect a mismatch.
NOTE! ADD +++ Server admins can now /allowMod and /disallowMod to allow specific mods on the server. In order to allow a mod it must be active. Allowing a mod means that clients that have that mod enabled will be able to play on your server, but it is not required in order to play. It is not recommended to allow mods that add new content such as new ships, quests, etc. It’s only a good idea to allow pure client-side mods that won’t affect other players. One example would be the camera mod.
avatar
mrkgnao: From MaGog's logs for 19 February (part 1 of 2):

NOTE! Probably CHANGED FILE Chroma Squad, all_files, Windows installer, English, dl_ver: 1.074 (gog-7) ***TO*** 1.075 (gog-8) (same for all other languages)

NOTE! Probably CHANGED FILE Chroma Squad, all_files, Mac OS X installer, English, dl_ver: 1.074 (gog-6) ***TO*** 1.075 (gog-7) (same for all other languages)

NOTE! CHANGED Chroma Squad, changelog (http://www.an-ovel.com/downloads/chg/chg_1430123043.htm)
NOTE! ADD +++ Patch 1.075 (19 February 2016)
NOTE! ADD +++ This update contains a critical fix for keyboard input on Mac OS X.

NOTE! CHANGED Chroma Squad, file_size: 153 MB ***TO*** 154 MB

[So why did the Windows installer change? Or, alternatively, why didn't the Linux installer change too?]

NOTE! CHANGED FILE MIND: Path to Thalamus Enhanced Edition, downloadables, MIND: Path to Thalamus (original version) (setup_mind_path_to_thalamus_2.0.0.1.exe ***TO*** setup_mind_path_to_thalamus_bonus_2.0.0.2.exe; Tue, 10 Nov 2015 12:41:20 GMT ***TO*** Fri, 19 Feb 2016 15:53:38 GMT; 1,804,846,456 ***TO*** 1,980,762,488)

NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1207665583.htm)
NOTE! ADD +++ Update (18 February 2016)
NOTE! ADD +++ We have updated the ORIGINAL version of MIND: Path to Thalamus to include French, Italian, German, Hungarian, Portuguese, and Turkish language support.

NOTE! Probably CHANGED FILE Windward, all_files, Windows installer, English, dl_ver: 2016-02-09 (gog-21) ***TO*** 2016-02-18 (gog-22)

NOTE! Probably CHANGED FILE Windward, all_files, Mac OS X installer, English, dl_ver: 2016-02-09 (gog-29) ***TO*** 2016-02-18 (gog-30)

NOTE! Probably CHANGED FILE Windward, all_files, Linux installer, English, dl_ver: 2016-02-09 (gog-25) ***TO*** 2016-02-18 (gog-26)

NOTE! CHANGED Windward, changelog (http://www.an-ovel.com/downloads/chg/chg_1434370838.htm)
NOTE! ADD +++ 2016-02-18 (19th February 2016)
NOTE! ADD +++ Required list of mods is now saved in the server’s configuration file.
NOTE! ADD +++ Mods are now verified via hashes, so if something changes you can expect a mismatch.
NOTE! ADD +++ Server admins can now /allowMod and /disallowMod to allow specific mods on the server. In order to allow a mod it must be active. Allowing a mod means that clients that have that mod enabled will be able to play on your server, but it is not required in order to play. It is not recommended to allow mods that add new content such as new ships, quests, etc. It’s only a good idea to allow pure client-side mods that won’t affect other players. One example would be the camera mod.
The Linux version hasn't been updated as we were missing the 64-bit version of Chroma Squad.
From MaGog's logs for 19 February (part 2 of 2):

NOTE! CHANGED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Windows installer, English (part 1 of 2) (setup_shadowrun_hong_kong_extended_edition_2.4.0.8.exe ***TO*** setup_shadowrun_hong_kong_extended_edition_2.5.0.9.exe; 3.1.0 (gog-8) ***TO*** 3.1.1 (gog-9); Fri, 05 Feb 2016 15:45:54 GMT ***TO*** Fri, 19 Feb 2016 15:28:17 GMT; 36,385,384 ***TO*** 36,385,320)

NOTE! CHANGED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Windows installer, English (part 2 of 2) (setup_shadowrun_hong_kong_extended_edition_2.4.0.8-1.bin ***TO*** setup_shadowrun_hong_kong_extended_edition_2.5.0.9-1.bin; 3.1.0 (gog-8) ***TO*** 3.1.1 (gog-9); Fri, 05 Feb 2016 16:22:16 GMT ***TO*** Fri, 19 Feb 2016 15:36:02 GMT; 3,168,408,448 ***TO*** 3,171,507,420)

NOTE! REMOVED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Patch 3.0.8 (patch_shadowrun_hong_kong_2.3.0.7.exe; 3.0.7 (gog-6) -> 3.0.8 (gog-7); Fri, 04 Dec 2015 16:14:09 GMT; 19,539,344)

NOTE! ADDED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Patch 3.1.1 (gog-9) (patch_shadowrun_hong_kong_extended_edition_2.5.0.9.exe; 3.1.0 (gog-8) -> 3.1.1 (gog-9); Fri, 19 Feb 2016 15:28:08 GMT; 20,009,536)

NOTE! CHANGED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Mac OS X installer, English (shadowrun_hong_kong_extended_edition_2.6.0.8.dmg ***TO*** shadowrun_hong_kong_extended_edition_2.1.0.3.dmg; 3.1.0 (gog-8) ***TO*** 3.1.1 (gog-3); Fri, 05 Feb 2016 16:21:15 GMT ***TO*** Fri, 19 Feb 2016 15:35:35 GMT; 3,348,856,501 ***TO*** 3,351,035,289)

NOTE! REMOVED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Patch 3.0.8 [Mac OS X] (patch_shadowrun_hong_kong_7_7.pkg; ; Fri, 04 Dec 2015 16:00:58 GMT; 22,414,819)

NOTE! ADDED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Patch 3.1.1 [Mac OS X] (patch_shadowrun_hong_kong_extended_edition_2_3.pkg; Fri, 19 Feb 2016 15:28:38 GMT; 22,148,581)

NOTE! CHANGED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Linux installer, English (gog_shadowrun_hong_kong_2.6.0.8.sh ***TO*** gog_shadowrun_hong_kong_extended_edition_2.7.0.9.sh; 3.1.0 (gog-8) ***TO*** 3.1.1 (gog-9); Fri, 05 Feb 2016 16:18:23 GMT ***TO*** Fri, 19 Feb 2016 15:37:28 GMT; 3,393,598,339 ***TO*** 3,397,574,628)

NOTE! REMOVED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Patch 3.0.8 [Linux] (patch_shadowrun_hong_kong_2.4.5.7.sh; 3.0.7 (gog-6) -> 3.0.8 (gog-7); Fri, 04 Dec 2015 15:57:59 GMT; 22,146,144)

NOTE! REMOVED FILE Shadowrun Hong Kong - Extended Edition, downloadables, Patch 3.1.0 [Linux] (patch_shadowrun_hong_kong_2.5.6.8.sh; 3.0.8 (gog-7) -> 3.1.0 (gog-8); Fri, 05 Feb 2016 17:56:33 GMT; 460,211,391)

NOTE! CHANGED Shadowrun Hong Kong - Extended Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1436866438.htm)
NOTE! ADD +++ Patch 3.1.1 (19 February 2016)
NOTE! ADD +++ New Features, Improvements
NOTE! ADD +++ Added new VFX to differentiate some spells and abilities.
NOTE! ADD +++ Minor animation, UI, VFX polish and improvements.
NOTE! ADD +++
NOTE! ADD +++ Core/Engine Bug Fixes
NOTE! ADD +++ Resolved edge case issue that could interfere with the PDA from working as expected.
NOTE! ADD +++ Resolved edge case issue that could prevent levels, including Prosperity Tower, from successfully loading.
NOTE! ADD +++ Resolved issue that caused Drones to be able to be Detained.
NOTE! ADD +++ Resolved issue that caused some spells to show incorrect VFX when spell bouncing.
NOTE! ADD +++ Resolved issue that could cause actors to crouch mid move.
NOTE! ADD +++ Resolved issue that could cause game stall when performing a move and attack with Koshei.
NOTE! ADD +++
NOTE! ADD +++ Shadowrun Hong Kong Bug Fixes
NOTE! ADD +++ Resolved edge case issue that could cause important NPC to forget about you under specific conditions in Heoi.
NOTE! ADD +++ Resolved issue that caused Matrix VFX to be seen from Meat Space of the Ronin mission.
NOTE! ADD +++ Resolved minor visual issues.
NOTE! ADD +++
NOTE! ADD +++ Shadows of Hong Kong Bug Fixes
NOTE! ADD +++ Dialogue edit pass on Intro and Impound Hub first visit.
NOTE! ADD +++ Resolved edge case issue that could cause optional objective to fail incorrectly in Tai Po mission.
NOTE! ADD +++ Resolved edge case issue that could cause Party members to be placed incorrectly when moving from one area of the map to another in the Namazu mission.
NOTE! ADD +++ Resolved edge case issue that could prevent hostiles in final fight in the Tai Po mission from joining in the fight.
NOTE! ADD +++ Resolved edge case issue that could prevent the Detention mission from being completed.
NOTE! ADD +++ Resolved edge case issue that prevented important end game character from joining in the fight in Tai Po mission.
NOTE! ADD +++ Resolved issue that caused Achievement “Street Justice” to unlock prematurely.
NOTE! ADD +++ Resolved issue that caused Audio Commentary in Exit Stage Left mission to fail to play.
NOTE! ADD +++ Resolved issue that caused players to sit incorrectly in the Epilogue in some endings.
NOTE! ADD +++ Resolved issue that caused some hostiles to be unable to use their equipped weapons.
NOTE! ADD +++ Resolved issue that caused some hostiles to hold the incorrect weapon.
NOTE! ADD +++ Resolved issue that caused some mission items to persist after their mission has been completed.
NOTE! ADD +++ Resolved issue that caused Spider Tanks to become confused.
NOTE! ADD +++ Resolved issue that could allow Players to get stuck behind AI-only door in Namazu mission.
NOTE! ADD +++ Resolved issue that could cause hostiles to not enter the fight in the Tiger's Den mission.
NOTE! ADD +++ Resolved issue that could cause incorrect actors to be present in some end game conversations.
NOTE! ADD +++ Resolved issue that could cause some crew members to have incorrect dialogue options due to story choices.
NOTE! ADD +++ Resolved issue that could prevent Namazu mission from being completed when specific conditions were met.
NOTE! ADD +++ Resolved issue that could prevent optional objective to be unable to be completed in “Namazu” mission.
NOTE! ADD +++ Resolved issue that could show incorrect loading screen when returning from the Detention mission.
NOTE! ADD +++ Resolved issue that discouraged important end game character from healing in combat of Tai Po mission.
NOTE! ADD +++ Resolved issue that prevented a door from closing when expected in the Tiger’s Den mission.
NOTE! ADD +++ Resolved issue that prevented camera from zooming correctly when viewing boat in the Impound Lot.
NOTE! ADD +++ Resolved issue that prevented Police Data Analyst from moving as expected in the Tiger’s Den mission.
NOTE! ADD +++ Resolved issue that prevented room from being lit on fire in Detention mission.
NOTE! ADD +++ Resolved issue that prevented selling of Namazu paydata.
NOTE! ADD +++ Resolved issue that prevented some crew and hub actor conversations from being accessed.
NOTE! ADD +++ Resolved issue where sync of Spider Tank would not be interrupted upon actor death.
NOTE! ADD +++ Resolved minor visual issues.
NOTE! ADD +++ Resolved various other cosmetic text issues, such as typos and grammar errors.
avatar
mrkgnao: NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1207665583.htm)
NOTE! ADD +++ Update (18 February 2016)
NOTE! ADD +++ We have updated the ORIGINAL version of MIND: Path to Thalamus to include French, Italian, German, Hungarian, Portuguese, and Turkish language support.
Hey in another 4-6 years maybe the Mac version will be out... (only waited a year+ for it and the devs keep thinking it's happening)
avatar
mrkgnao: From MaGog's logs for 19 February (part 1 of 2):

NOTE! Probably CHANGED FILE Chroma Squad, all_files, Windows installer, English, dl_ver: 1.074 (gog-7) ***TO*** 1.075 (gog-8) (same for all other languages)

NOTE! Probably CHANGED FILE Chroma Squad, all_files, Mac OS X installer, English, dl_ver: 1.074 (gog-6) ***TO*** 1.075 (gog-7) (same for all other languages)

NOTE! CHANGED Chroma Squad, changelog (http://www.an-ovel.com/downloads/chg/chg_1430123043.htm)
NOTE! ADD +++ Patch 1.075 (19 February 2016)
NOTE! ADD +++ This update contains a critical fix for keyboard input on Mac OS X.

NOTE! CHANGED Chroma Squad, file_size: 153 MB ***TO*** 154 MB

[So why did the Windows installer change? Or, alternatively, why didn't the Linux installer change too?]

NOTE! CHANGED FILE MIND: Path to Thalamus Enhanced Edition, downloadables, MIND: Path to Thalamus (original version) (setup_mind_path_to_thalamus_2.0.0.1.exe ***TO*** setup_mind_path_to_thalamus_bonus_2.0.0.2.exe; Tue, 10 Nov 2015 12:41:20 GMT ***TO*** Fri, 19 Feb 2016 15:53:38 GMT; 1,804,846,456 ***TO*** 1,980,762,488)

NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1207665583.htm)
NOTE! ADD +++ Update (18 February 2016)
NOTE! ADD +++ We have updated the ORIGINAL version of MIND: Path to Thalamus to include French, Italian, German, Hungarian, Portuguese, and Turkish language support.

NOTE! Probably CHANGED FILE Windward, all_files, Windows installer, English, dl_ver: 2016-02-09 (gog-21) ***TO*** 2016-02-18 (gog-22)

NOTE! Probably CHANGED FILE Windward, all_files, Mac OS X installer, English, dl_ver: 2016-02-09 (gog-29) ***TO*** 2016-02-18 (gog-30)

NOTE! Probably CHANGED FILE Windward, all_files, Linux installer, English, dl_ver: 2016-02-09 (gog-25) ***TO*** 2016-02-18 (gog-26)

NOTE! CHANGED Windward, changelog (http://www.an-ovel.com/downloads/chg/chg_1434370838.htm)
NOTE! ADD +++ 2016-02-18 (19th February 2016)
NOTE! ADD +++ Required list of mods is now saved in the server’s configuration file.
NOTE! ADD +++ Mods are now verified via hashes, so if something changes you can expect a mismatch.
NOTE! ADD +++ Server admins can now /allowMod and /disallowMod to allow specific mods on the server. In order to allow a mod it must be active. Allowing a mod means that clients that have that mod enabled will be able to play on your server, but it is not required in order to play. It is not recommended to allow mods that add new content such as new ships, quests, etc. It’s only a good idea to allow pure client-side mods that won’t affect other players. One example would be the camera mod.
It's not full changelog for Chroma Squad . There is big bug fixes and general optimization :D
high rated
From MaGog's logs for 22 February:

NOTE! CHANGED FILE Hand of Fate, downloadables, Original Game: Windows installer, English (setup_hand_of_fate_2.4.0.8.exe ***TO*** setup_hand_of_fate_2.5.0.9.exe; 1.3.3 (gog-8) ***TO*** 1.3.5 (gog-9); Wed, 30 Dec 2015 13:47:44 GMT ***TO*** Mon, 22 Feb 2016 09:20:36 GMT; 1,446,539,488 ***TO*** 1,468,781,552)

NOTE! ADDED FILE Hand of Fate, downloadables, Original Game: Patch 1.3.5 (patch_hand_of_fate_2.5.0.9.exe; 1.3.3. -> 1.3.5; Mon, 22 Feb 2016 09:18:51 GMT; 984,639,464)

NOTE! CHANGED FILE Hand of Fate, downloadables, Original Game: Mac OS X installer, English (hand_of_fate_2.9.0.13.dmg ***TO*** hand_of_fate_2.10.0.16.dmg; 1.3.3 (gog-13) ***TO*** 1.3.5 (gog-16); Wed, 30 Dec 2015 12:56:31 GMT ***TO*** Mon, 22 Feb 2016 09:30:07 GMT; 1,683,384,636 ***TO*** 1,697,100,456)

NOTE! CHANGED FILE Hand of Fate, downloadables, Original Game: Linux installer, English (gog_hand_of_fate_2.7.0.9.sh ***TO*** gog_hand_of_fate_2.8.0.11.sh; 1.3.3 (gog-9) ***TO*** 1.3.5 (gog-11); Wed, 30 Dec 2015 12:56:52 GMT ***TO*** Mon, 22 Feb 2016 09:39:07 GMT; 1,687,491,105 ***TO*** 1,683,121,439)

NOTE! ADDED FILE Hand of Fate, downloadables, Original Game: Patch 1.3.5 [Linux] (patch_hand_of_fate_2.7.8.11.sh; 1.3.3 -> 1.3.5; Mon, 22 Feb 2016 09:28:02 GMT; 1,104,568,227)

NOTE! CHANGED FILE Hand of Fate, downloadables, DLC: Wildcards: Mac OS X installer, English (dlc_hand_of_fate_wildcards_2.9.0.13.pkg ***TO*** dlc_hand_of_fate_wildcards_2.10.0.16.pkg; 1.3.2 (gog-13) ***TO*** 1.3.5 (gog-16); Wed, 30 Dec 2015 12:51:38 GMT ***TO*** Mon, 22 Feb 2016 09:20:37 GMT; 21,986 ***TO*** 21,984)

NOTE! CHANGED Hand of Fate, changelog (http://www.an-ovel.com/downloads/chg/chg_1424100574.htm)
NOTE! ADD +++ Patch 1.3.5 (22 February 2016)
NOTE! ADD +++ Fix Linux gpu glitches (make legacy opengl default)
NOTE! ADD +++ Fixed missing sounds
NOTE! ADD +++ Full Ukrainian, fix Ukrainian font
NOTE! ADD +++ Updated Italian translation (not finished yet)
NOTE! ADD +++ Move to Unity 5.3.2p1
NOTE! ADD +++ Tweak to 'poppyfield' encounter
NOTE! ADD +++ Fix some empty choices
NOTE! ADD +++
NOTE! ADD +++ Patch 1.3.4 (22 February 2016)
NOTE! ADD +++ Full translations added for French, Russian, German, Spanish, Japanese, Korean, Hungarian
NOTE! ADD +++ Move to Unity 5.3.1p4 (should fix linux alsa problems)





NOTE! CHANGED Walking Dead: Michonne - A Telltale Miniseries, The [Season Pass] [Upcoming], languages: Audio and text: English. Text only: Brazilian-Portuguese, Chinese, German, Spanish, French ***TO*** Audio and text: English. Text only: Brazilian-Portuguese, Chinese, German, Spanish, French, Russian
high rated
From MaGog's logs for 22 February:

NOTE! Probably CHANGED FILE Age of Decadence, The, all_files, Windows installer, English, dl_ver: 1.1.0.0018 (gog-5) ***TO*** 1.1.0.0172 (gog-6) (same for all other languages)

NOTE! Probably ADDED FILE Age of Decadence, The, all_files, Patch 1.1.0.0172 (gog-6) [Windows], dl_ver: ***TO*** 1.1.0.0018 (gog-5) -> 1.1.0.0172 (gog-6)

NOTE! CHANGED Age of Decadence, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1440152251.htm)
NOTE! ADD +++ Patch 1.1.0.0172 (22 February 2016)
NOTE! ADD +++ Main Changes:
NOTE! ADD +++ Stash
NOTE! ADD +++ Sneaking & Stealing
NOTE! ADD +++ Spearman Kit
NOTE! ADD +++ Expanded Endings
NOTE! ADD +++ Improved Camera & Interface Resolutions
NOTE! ADD +++ Balance tweaks, bug fixes, and minor improvements
NOTE! ADD +++ A new game is recommended for proper functionality of the thieving opportunities
NOTE! ADD +++
NOTE! ADD +++ Improvements:
NOTE! ADD +++ Added sneak animation to movement in areas in which you are sneaking around (for example, Camilla's house in Teron).
NOTE! ADD +++ Added lots of opportunities for thieves, especially inside inns and markets. Successful use of them grants civil SP.
NOTE! ADD +++ Added a personal stash at inns in all cities.
NOTE! ADD +++ Added extended ending slides for locations like Zamedi, Inferiae and the Monastery for men endings.
NOTE! ADD +++ Added extended ending slides for characters for men endings.
NOTE! ADD +++ Implemented smoother camera movement (V-Sync enabled is recommended, or the equivalent in the GPU control panel).
NOTE! ADD +++ Added work in progress support for 1440 height resolutions. Will be expanded to more screens and resolutions in a future update.
NOTE! ADD +++
NOTE! ADD +++ Fixes:
NOTE! ADD +++ Fixed Feng having wrong conversation in New Teron.
NOTE! ADD +++ Fixed issue with traps check in hangar door in a particular dialogue part.
NOTE! ADD +++ Fixed issue with Faelan and Darganus being alive when they shouldn't under certain conditions in the chosen one ending sequence.
NOTE! ADD +++ End of Teron MG questline properly adds Maadoran.
NOTE! ADD +++ Added SP for fixing the mine and travelling to Maadoran.
NOTE! ADD +++ Prospector's amulet quest properly removed from journal if you leave for Maadoran early.
NOTE! ADD +++ Fixed continuity issue with Meru as a HA praetor if you joined without asking to see the star room.
NOTE! ADD +++ Fixed some characters missing names.
NOTE! ADD +++ Fixed issue with guild combat in AG2.
NOTE! ADD +++ Fixed issue with Teron's Inn stairs.
NOTE! ADD +++ Fixed issue with characters facing north when loading an autosave.
NOTE! ADD +++ Fixed double reward for completing HA questline by killing Meru in Al-Akia.
NOTE! ADD +++ Fixed grid opacity option not working.
NOTE! ADD +++ Fixed wall waking in Ganezzar.
NOTE! ADD +++ You can no longer talk to Flavius in TG3 if he's dead.
NOTE! ADD +++ Fixed climbing check in AG5.
NOTE! ADD +++ Fixed being stuck on the gate roof in TG3.
NOTE! ADD +++
NOTE! ADD +++ Changes:
NOTE! ADD +++ Most traps now deal higher HP damage and lower constitution by 1 (can be recovered via Healer). Permanent HP damage removed.
NOTE! ADD +++ Healers now charge more when stat damage is involved. Price goes up depending on the number of stats point to heal.
NOTE! ADD +++
NOTE! ADD +++ Improvements
NOTE! ADD +++ New slide for Miltiades when he fails to become a lord in Ganezzar due to Pancratius zealots.
NOTE! ADD +++ Added custom dialogue window image when blowing up the temple.
NOTE! ADD +++
NOTE! ADD +++ Fixes:
NOTE! ADD +++ Fixed not being able to exit arena after fighting Kadmus.
NOTE! ADD +++ No dead bodies before fighting Kadmus.
NOTE! ADD +++ Fixed Reggie slide.
NOTE! ADD +++ Fixed issue with Al-Akia and Meru.
NOTE! ADD +++ Fixed issue with containers when loading old savegames.
NOTE! ADD +++ Fixed portrait ratio in ending slides.
NOTE! ADD +++ Fixed issue with Feng's portrait appearing in Mercato slides, removing Feng's text in the process.
NOTE! ADD +++
NOTE! ADD +++ Changes:
NOTE! ADD +++ Improved some of the sneak trigger checks.
NOTE! ADD +++
NOTE! ADD +++ Fixes:
NOTE! ADD +++ Fixed MG building second floor not appearing in your first visit as MG member.
NOTE! ADD +++ Fixed a rare crash when loading a savegame in Aemolas village.





NOTE! Probably CHANGED FILE Chroma Squad, all_files, Linux installer, English, dl_ver: 1.074 (gog-10) ***TO*** 1.075 (gog-11) (same for all other languages)

NOTE! CHANGED Chroma Squad, changelog (http://www.an-ovel.com/downloads/chg/chg_1430123043.htm)
NOTE! RMV --- This update contains a critical fix for keyboard input on Mac OS X.
NOTE! ADD +++ Fixed all passive atributes that actors had, such as Shop Discount, Global Audience, and some others.
NOTE! ADD +++ Fixed issue on MacOS that some users couldn't write text on input fields. Problem with a plugin that we use in the game, now it's fixed.
NOTE! ADD +++ Optimization through the whole game
NOTE! ADD +++ Updated sprite rendering and animation scripts
NOTE! ADD +++ A lot of small bug fixes

[The Windows and Mac installers already changed three days ago.]





NOTE! Probably CHANGED FILE StarCrawlers [In Dev], all_files, Windows installer, English (part 1/2 of 2), dl_ver: Beta 6 02.09.2016 (gog-4) ***TO*** Beta 02.20.2016 (gog-5)

NOTE! Probably ADDED FILE StarCrawlers [In Dev], all_files, Patch Beta 02.20.2016 (gog-5) [Windows], dl_ver: ***TO***

NOTE! Probably CHANGED FILE StarCrawlers [In Dev], all_files, Mac OS X installer, English, dl_ver: Beta 6 02.09.2016 (gog-3) ***TO*** Beta 02.20.2016 (gog-4)

NOTE! Probably ADDED FILE StarCrawlers [In Dev], all_files, Linux installer, English, dl_ver: ***TO*** Beta 02.20.2016 (gog-1)

NOTE! CHANGED StarCrawlers [In Dev], changelog (http://www.an-ovel.com/downloads/chg/chg_1432039876.htm)
NOTE! ADD +++ Patch Beta 6 2.20.2015 (22 February 2016)
NOTE! ADD +++ UI
NOTE! ADD +++ Added Wire Terminal to space station.
NOTE! ADD +++ Added faction contact events for Aurora, Horizon, Workers United and Boomslang.
NOTE! ADD +++ Added additional entries to Codex.
NOTE! ADD +++ Exposed Free Look as hotkeyable.
NOTE! ADD +++ Added support for hotkeying of mouse buttons.
NOTE! ADD +++
NOTE! ADD +++ Items
NOTE! ADD +++ Security Door keys can now be trashed correctly / vendored for 0 credits if they are still in your inventory after a mission. This change will not affect existing Security Keys.
NOTE! ADD +++ Added new item types that can only be acquired from factions that like you.
NOTE! ADD +++
NOTE! ADD +++ Audio
NOTE! ADD +++ Added additional sounds for Prototype abilities.
NOTE! ADD +++ Added sounds for Loaders in combat.
NOTE! ADD +++
NOTE! ADD +++ Fixes
NOTE! ADD +++ Fixed SecuriCams / GunCams / RadCams trying to trigger security responders and traps simultaneously, resulting in a broken transition into combat.
NOTE! ADD +++ SecuriCams now correctly explode if security is disabled from an event.
NOTE! ADD +++ Fixed Prototype Malfunction meter sometimes not hiding correctly in combat.

NOTE! CHANGED StarCrawlers [In Dev], os: Windows (XP, Vista, 7, 8) and Mac OS X (10.9.0 or newer) ***TO*** Windows (XP, Vista, 7, 8) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Mint 17)

NOTE! CHANGED StarCrawlers [In Dev], sys_req_linux: ***TO*** Ubuntu 14.04, Mint 17, Processor: 2.2Ghz Dual Core, Memory: 3 GB RAM, Graphics: 1024mb Dedicated VRAM, Storage: 2 GB available space, Mouse & Keyboard





NOTE! Probably CHANGED FILE Windward, all_files, Windows installer, English, dl_ver: 2016-02-18 (gog-22) ***TO*** 2016-02-21 (gog-23)

NOTE! Probably CHANGED FILE Windward, all_files, Mac OS X installer, English, dl_ver: 2016-02-18 (gog-30) ***TO*** 2016-02-21 (gog-32)

NOTE! Probably CHANGED FILE Windward, all_files, Linux installer, English, dl_ver: 2016-02-18 (gog-26) ***TO*** 2016-02-21 (gog-27)

NOTE! CHANGED Windward, changelog (http://www.an-ovel.com/downloads/chg/chg_1434370838.htm)
NOTE! ADD +++ 2016-02-21 (22nd February 2016)
NOTE! ADD +++ Fixed issues some players were having when loading vaults that had modded items in them.
For escapists_escape_team_the, the English mac DLC points to version 2.2.0.7 while the German one points to 2.1.0.5. I guess this is not intended, Judas, can you please take a look?
high rated
In a shocking and unexpected turn of events, Tales of Maj'Eyal has been updated yet again.

Patch 1.4.4 (23 February 2016)
Release highlights:

A few bugfixes
A few compatiblity changes for Embers of Rage.

Expanded changelist:

Lichform now properly functions in Arena mode
Adventurers also start with a shield and a 2h sword
If lore somehow ends up in inventory it can be used to read it
Made Arcane Destruction not double-scale
Nerfed Arcane Might a bit
Moddable tiles can define head "underwear" (default tile when not wearing stuff) and rename default underwears
Added shoulder attachement locations to all player dolls
Randart generator saves the naming scheme for possible reuse
Fixed Zone:setEntityEgoList
Randarts display as such in their description
Fixed a bug in command staff dialog tree
Trees are correctly diggable in the slazish fens
Fixed Worm Walk range
Fixed Block erroring when disarmed
"attack_recurse" also works on archery.
Achievements can now have a category

I guess the expansion should be releasing soon.
Post edited February 23, 2016 by Grargar
avatar
Grargar: I guess the expansion should be releasing soon.
Today according to their website (though not sure if we'll get it here immediately or not)
the update for tales is up..btw
What sorcery is this?!?! A game gets updated here on GOG before than on Humble? (ToM'E, I mean)
avatar
Grargar: I guess the expansion should be releasing soon.
avatar
adaliabooks: Today according to their website (though not sure if we'll get it here immediately or not)
Oh you will, you will :P
avatar
Loenas: For escapists_escape_team_the, the English mac DLC points to version 2.2.0.7 while the German one points to 2.1.0.5. I guess this is not intended, Judas, can you please take a look?
Should be fixed now :)
Post edited February 23, 2016 by JudasIscariot
From MaGog's logs for 23 February:

[The Windows+Mac+Linux installers for all four DLCs of The Escapists are now listed only under Russian. Looks like a GOG bug.]





NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, Original Game: Windows installer, English (setup_tales_of_majeyal_2.7.0.9.exe ***TO*** setup_tales_of_majeyal_2.8.0.10.exe; 1.4.3 (gog-9) ***TO*** 1.4.4 (gog-10); Wed, 03 Feb 2016 13:49:45 GMT ***TO*** Tue, 23 Feb 2016 11:38:24 GMT; 366,988,640 ***TO*** 367,044,952)

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, Original Game: Mac OS X installer, English (tales_of_majeyal_2.7.0.60.dmg ***TO*** tales_of_majeyal_2.8.0.65.dmg; 1.4.3 (gog-60) ***TO*** 1.4.4 (gog-65); Thu, 18 Feb 2016 17:32:42 GMT ***TO*** Tue, 23 Feb 2016 11:38:54 GMT; 407,030,017 ***TO*** 407,015,177)

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, Original Game: Linux installer, English (gog_tales_of_maj_eyal_2.8.0.11.sh ***TO*** gog_tales_of_maj_eyal_2.9.0.12.sh; 1.4.3 (gog-11) ***TO*** 1.4.4 (gog-12); Wed, 03 Feb 2016 13:50:57 GMT ***TO*** Tue, 23 Feb 2016 11:39:59 GMT; 784,777,190 ***TO*** 784,830,600)

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, DLC: Ashes of Urh'Rok: Mac OS X installer, English (dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.7.0.60.pkg ***TO*** dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.8.0.65.pkg; 1.0.5 (gog-60) ***TO*** 1.0.5 (gog-65); Thu, 18 Feb 2016 17:31:35 GMT ***TO*** Tue, 23 Feb 2016 11:42:08 GMT; 28,535,912 ***TO*** 28,535,889)

NOTE! CHANGED Tales of Maj'Eyal, changelog (http://www.an-ovel.com/downloads/chg/chg_1207666523.htm)
NOTE! ADD +++ Patch 1.4.4 (23 February 2016)
NOTE! ADD +++ Release highlights:
NOTE! ADD +++ A few bugfixes
NOTE! ADD +++ A few compatiblity changes for Embers of Rage.
NOTE! ADD +++
NOTE! ADD +++ Expanded changelist:
NOTE! ADD +++ Lichform now properly functions in Arena mode
NOTE! ADD +++ Adventurers also start with a shield and a 2h sword
NOTE! ADD +++ If lore somehow ends up in inventory it can be used to read it
NOTE! ADD +++ Made Arcane Destruction not double-scale
NOTE! ADD +++ Nerfed Arcane Might a bit
NOTE! ADD +++ Moddable tiles can define head "underwear" (default tile when not wearing stuff) and rename default underwears
NOTE! ADD +++ Added shoulder attachement locations to all player dolls
NOTE! ADD +++ Randart generator saves the naming scheme for possible reuse
NOTE! ADD +++ Fixed Zone:setEntityEgoList
NOTE! ADD +++ Randarts display as such in their description
NOTE! ADD +++ Fixed a bug in command staff dialog tree
NOTE! ADD +++ Trees are correctly diggable in the slazish fens
NOTE! ADD +++ Fixed Worm Walk range
NOTE! ADD +++ Fixed Block erroring when disarmed
NOTE! ADD +++ "attack_recurse" also works on archery.
NOTE! ADD +++ Achievements can now have a category





NOTE! CHANGED Hard West, sys_req_win: Vista / 7 / 8 / 10, Processor: AMD Athlon(tm) 64 X2 2.6 GHz / Intel Core 2 Quad 2.6 GHz, Memory: 4GB RAM, Graphics: Radeon HD 4670 (512 MB) / GeForce GT 430 (1024 MB), DirectX: Version 10, Hard Drive: 6 GB available space, Recommended system requirements: Vista / 7 / 8 / 10, Processor: AMD Athlon II X4 3.1 GHz / Intel Core i5 3 GHz, Memory: 6GB RAM, Graphics: Radeon R7 260X (2 GB) / GeForce GTX 550 Ti (1 GB), DirectX: Version 10, Hard Drive: 6 GB available space ***TO*** Vista / 7 / 8 / 10, Processor: AMD Athlon(tm) 64 X2 2.6 GHz / Intel Core 2 Quad 2.6 GHz, Memory: 4GB RAM, Graphics: Radeon HD 4670 (512 MB) / GeForce GT 430 (1024 MB), DirectX: Version 10, Hard Drive: 6 GB available space, Mouse, Keyboard, Recommended system requirements: Vista / 7 / 8 / 10, Processor: AMD Athlon II X4 3.1 GHz / Intel Core i5 3 GHz, Memory: 6GB RAM, Graphics: Radeon R7 260X (2 GB) / GeForce GTX 550 Ti (1 GB), DirectX: Version 10, Hard Drive: 6 GB available space, Mouse, Keyboard

NOTE! CHANGED Hard West, sys_req_mac: OS X 10.9.5 or later, Processor: Intel Core i5-2520M (2.5 GHZ), Memory: 4 GB RAM, Graphics: Radeon HD 6630M (256 MB), Hard Drive: 6 GB available space ***TO*** OS X 10.9.5 or later, Processor: Intel Core i5-2520M (2.5 GHZ), Memory: 4 GB RAM, Graphics: Radeon HD 6630M (256 MB), Hard Drive: 6 GB available space, Mouse, Keyboard

NOTE! CHANGED Hard West, sys_req_linux: Ubuntu 14.04, Mint 17, Processor: AMD Athlon(tm) 64 X2 2.6 GHz / Intel Core 2 Quad 2.6 GHz, Memory: 4GB RAM, Graphics: Radeon HD 4670 (512 MB) / GeForce GT 430 (1024 MB), Hard Drive: 6 GB available space ***TO*** Ubuntu 14.04, Mint 17, Processor: AMD Athlon(tm) 64 X2 2.6 GHz / Intel Core 2 Quad 2.6 GHz, Memory: 4GB RAM, Graphics: Radeon HD 4670 (512 MB) / GeForce GT 430 (1024 MB), Hard Drive: 6 GB available space, Mouse, Keyboard

[Same for Collector's Edition and DLC]





NOTE! CHANGED Pony Island, image: http://images.gog.com/6221d6c8dc45dff417ac615bb65971c20a9625b25c9951a13ec02b94b826fbb0_100.jpg ***TO*** http://images.gog.com/12c75d717ced8c5309ef54ab42eae237f5d73195ab92a988920df86ae33968e7_100.jpg

[Curious change.]





NOTE! CHANGED Rayman Raving Rabbids™, title_ru: Rayman Бешеные кролики ***TO***
Post edited February 23, 2016 by mrkgnao