It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I dont mind mac updates.Updates to games for use on Windows 10... many of us dont give a XXXX about
avatar
budejovice: I was being facetious. I have already voted on one of those because it should totally be optional, but having to clear a couple of flags has brought forth the most overwrought bellyaching that I find it somewhat humorous at this point. :)
I could tell you were being facetious, but I took it as an opportunity to possibly get more attention for those from people who missed them last time I posted them. (Plus, one of those is new)
Fortunately all those update notices go away whenever I run gogrepo.py update, so no fret.

I think this week alone I've gotten 12 update notices, almost all of them due to the Mac updates. Oh well, no worry.
Post edited November 18, 2015 by timppu
high rated
avatar
ssokolow: I could tell you were being facetious, but I took it as an opportunity to possibly get more attention for those from people who missed them last time I posted them. (Plus, one of those is new)
Voted on the other one that I hadn't yet voted on (that didn't mention ONLY Mac). :)
high rated
Not sure if this was mentioned yet:

Temple of Elemental Evil, The
Update gog-9 (18 November 2015)

We've updated the Mac installer for Temple of Elemental Evil to be compatible with Mac OS X 10.11 (El Capitan)
This update means that disabling the System Integrity Protection feature is no longer required.
From MaGog's logs for 18 November (part 1 of 2):

NOTE! Probably CHANGED FILE Dungeons 2, all_files, Original Game: Windows installer, English (part 1 of 2), dl_ver: 1.5.2.4 (gog-4) ***TO*** 1.5.2.5 (gog-5)

NOTE! Probably CHANGED FILE Dungeons 2, all_files, Original Game: Windows installer, English (part 2 of 2), dl_ver: 1.5.2.4 (gog-4) ***TO*** 1.5.2.5 (gog-5)

NOTE! Probably REMOVED FILE Dungeons 2, all_files, Patch 1.5.2.4 (gog-4) [Windows] (rls_date: 1.5.1.392 (gog-3) -> 1.5.2.4 (gog-4))

NOTE! Probably ADDED FILE Dungeons 2, all_files, Patch 1.5.2.5 [Windows], dl_ver: ***TO*** 1.5.2.4 (gog-4) -> 1.5.2.5 (gog-5)

NOTE! Probably CHANGED FILE Dungeons 2, all_files, Original Game: Mac OS X installer, English, dl_ver: 1.5.2.4 (gog-9) ***TO*** 1.5.2.5 (gog-11)

NOTE! Probably CHANGED FILE Dungeons 2, all_files, DLC: A Game of Winter: Mac OS X installer, English, dl_ver: 1.5.2.4 (gog-9) ***TO*** gog-11

NOTE! Probably CHANGED FILE Dungeons 2, all_files, DLC: A Song of Sand and Fire: Mac OS X installer, English, dl_ver: gog-9 ***TO*** gog-11

NOTE! Probably CHANGED FILE Dungeons 2, all_files, DLC: A Chance of Dragons: Mac OS X installer, English

NOTE! CHANGED Dungeons 2, changelog (http://www.an-ovel.com/downloads/chg/chg_1436885138.htm)
NOTE! ADD +++ Patch 1.5.2.5 (18 November)
NOTE! ADD +++ This update should correct any and all compatibility issues between the base game and its DLC.

NOTE! CHANGED Dungeons 2, file_size: 2.6 GB ***TO*** 2.5 GB





NOTE! Probably CHANGED FILE Guild of Dungeoneering, all_files, Original Game: Windows installer, English, dl_ver: 1.04 (gog-8) ***TO*** 1.05 (gog-9)

NOTE! Probably CHANGED FILE Guild of Dungeoneering, all_files, Original Game: Mac OS X installer, English, dl_ver: 1.04 (gog-13) ***TO*** 1.05 (gog-16)

NOTE! Probably CHANGED FILE Guild of Dungeoneering, all_files, DLC: Pirates Cove Adventure Pack: Windows installer, English, dl_ver: 1.03 (gog-2) ***TO*** 1.05 (gog-2)

NOTE! Probably CHANGED FILE Guild of Dungeoneering, all_files, DLC: Pirates Cove Adventure Pack: Mac OS X installer, English, dl_ver: 1.04 (gog-13) ***TO*** 1.05 (gog-16)

NOTE! CHANGED Guild of Dungeoneering, changelog (http://www.an-ovel.com/downloads/chg/chg_1432809186.htm)
NOTE! ADD +++ Patch 1.05 (18 November 2015)
NOTE! ADD +++ Battle Scars
NOTE! ADD +++ We specifically designed Guild of Dungeoneering to not overly punish failure. You can never 'lose' the game (even if your graveyard becomes increasingly crowded) and you have unlimited dungeoneers available to throw at dungeons. However this does mean you are never attached to any particular dungeoneer. Even adding features like naming your dungeoneers, or giving them a unique hairstyle didn't quite fix this. So we're trying something new. Hopefully this leads to a little more attachment & unique story for each dungeoneer.
NOTE! ADD +++ Dungeoneers now gain Battle Scar traits over time, as they survive dungeon runs. New dungeoneers are always 'blank' and exactly alike. But as they complete quests they gain battle scars that can be good or bad. Here's the possible scars you can gain:
NOTE! ADD +++ Hard-headed (+1 hp, -1 card)
NOTE! ADD +++ Head injury (+1 stupidity)
NOTE! ADD +++ Veteran (+1 blade)
NOTE! ADD +++ Scarred (+1 crush, -1 hp)
NOTE! ADD +++ Flesh Wound (-1 hp)
NOTE! ADD +++ Zealot (+1 Holy, -1 loot choice)
NOTE! ADD +++ Scrounger (One loot choice is of a higher level than normal)
NOTE! ADD +++ Gullible (One loot choice is of a lower level than normal)
NOTE! ADD +++ Hubris (same pathing change as Barbarian's deathwish, without the bonus hp in battle, description: 'Convinced they cannot lose. Seeks out higher-level monsters')
NOTE! ADD +++ Fountain addict (fountain pathing bonus, first tile card each turn always has a fountain)
NOTE! ADD +++ Tricksy (start quest with level 1 loot choice)
NOTE! ADD +++ Once you completely clear out any of the regions in the game (grasslands, jungle, mines & pirate's cove) you unlock the option to replay levels in that region.
NOTE! ADD +++ A new 'boss rematch' overlay appears on the map which will give you a random bossfight from that region. If you find you are stuck on a new region for any reason this is a great way to earn some gold from a previous region. This will also make it possible to unlock pirate's cove with a savegame that has previously finished the jungle region (just find the pirate map in a jungle boss rematch quest).
NOTE! ADD +++
NOTE! ADD +++ Dungeoneer Rehiring
NOTE! ADD +++ Dungeoneer rehiring is no longer instant. When you lose a dungeoneer it now takes time to find a replacement. You will need to attempt a quest with one of your other dungeoneers before a replacement arrives. Chumps, however, are ALWAYS available immediately!
NOTE! ADD +++ Designwise this is again to give a little more downside to failure (though temporary) and to encourage you to try some more classes. If you only just reached a new region (eg, the jungle) and only have one class from that tier, you can avail of the new boss rematch feature with your other classes while you wait for your replacement.
NOTE! ADD +++
NOTE! ADD +++ Stability, Crashes & Memory
NOTE! ADD +++ Game stability has massively improved. We did another huge pass on cleaning up how we use memory. This should help prevent crashes people were seeing, especially around creating really big dungeons. We've also added a new option to use lower-quality art assets for folks who are seeing this issue often.
NOTE! ADD +++
NOTE! ADD +++ Card play improvements
NOTE! ADD +++ As well as dragging cards from your hand to the board you can now also click on them once, then click again where you want to place them (particularly handy with laptop trackpads where dragging was awkward). Also, as you are placing a card we now show a little rectangle in your hand where the card was, so you can drop back onto this to cancel without fear of accidentally placing it in a valid spot on the map underneath it.
NOTE! ADD +++
NOTE! ADD +++ General Bugfixes
NOTE! ADD +++ moved objectives area to top left and cleaned it up a lot
NOTE! ADD +++ made separate volume controls for SFX / music / bard. No more master volume
NOTE! ADD +++ laid out options screen a little better
NOTE! ADD +++ can now rename dungeoneers at any time (click into dungeoneers in your guild, click on one, then click on their name)
NOTE! ADD +++ only pan view to talking character if they are offscreen (previously would always center on them)
NOTE! ADD +++ chat bubbles can be to left OR right to fit on screen at edges
NOTE! ADD +++ improved how we trigger all tooltips (now checks if the mouse has stopped moving before triggering them)
NOTE! ADD +++ added a low-resolution graphics mode to the options screen. Use this if you are crashing a lot or having performance problems.
NOTE! ADD +++ added small click sound effect to mouse clicks
NOTE! ADD +++ removed delay on returning to guild before rooms appeared
NOTE! ADD +++ fixed occasional issue where traits area in battle screen was blank
NOTE! ADD +++ when battle icon animations are turned off, we now still show the icons just without animation (was blank previously)
NOTE! ADD +++ fixed issue where monster's attack card would stop having a tooltip when your hand got too big
NOTE! ADD +++ made it possible to choose no blessing if you want. Added a carousel effect to swapping blessings/dungeoneers
NOTE! ADD +++ all tooltips referencing 'hp' now use the heart icon

NOTE! CHANGED Guild of Dungeoneering, file_size: 401 MB ***TO*** 446 MB





NOTE! Probably CHANGED FILE Odallus: The Dark Call, all_files, Windows installer, English, dl_ver: 1.1.0 (gog-5) ***TO*** 1.1.0 FIX (gog-6)

NOTE! CHANGED Odallus: The Dark Call, changelog (http://www.an-ovel.com/downloads/chg/chg_1435937720.htm)
NOTE! ADD +++ Patch 1.1.0 FIX (18 November 2015)
NOTE! ADD +++ This update fixes the Deeds not showing up in the DRM free version for some players.
Post edited November 19, 2015 by mrkgnao
high rated
From MaGog's logs for 18 November (part 2 of 2):

NOTE! Probably ADDED FILE Rebel Galaxy, all_files, Patch 1.07 (gog-8) [Windows], dl_ver: ***TO*** 1.062 (gog-7) -> 1.07 (gog-8)

NOTE! Probably CHANGED FILE Rebel Galaxy, all_files, Mac OS X installer, English, dl_ver: 1.062 (gog-7) ***TO*** 1.07 (gog-8)

NOTE! CHANGED Rebel Galaxy, changelog (http://www.an-ovel.com/downloads/chg/chg_1435582019.htm)
NOTE! ADD +++ Patch 1.07 (18th November 2015)
NOTE! ADD +++ Saves do not generate backups unless the playtime is >10 minutes - that way people won't accidentally obliterate their backups if they get a corrupted save fr, and then hit 'new game'.
NOTE! ADD +++ Many delivery missions have had their ambush ranges altered so you have more reaction time, and in some cases the number of opponents has been reduced
NOTE! ADD +++ You can autodock by touching the station even if a cargo is nearby
NOTE! ADD +++ Certain 'rack' ship scaffolding models have been reconfigured so that their targeting centerpoint is better located.
NOTE! ADD +++ Fixed some incorrectly hostile traders in a mission
NOTE! ADD +++ You can 'stealth-dock' at hostile Outsiders stations if you have a story mission on them (citizenry stations already allowed this) without having to fly off and wait for them to de-aggress
NOTE! ADD +++ Fix UI diamond placement issue (need to show on jumpgates) for out-system dead drop missions
NOTE! ADD +++ Quadrophonic/5.1 sound issues in some setups resolved (FMOD has implemented fix)
NOTE! ADD +++ Made it 100% impossible to dock while dying
NOTE! ADD +++ Rufus escort mission now always chooses an outpost, never a planet, & now uses the same path-checking code as other escort missions to ensure it doesn't pass too close to one. (Only affects newly-acquired versions if this mission)
NOTE! ADD +++ (PC) Launcher can be skipped with SKIPLAUNCHER commandline option
NOTE! ADD +++ In some rare drop-retrieval side missions where you can intimidate them into giving you the cargo, they'll properly count toward retrieval (Orion Slaves)
NOTE! ADD +++ Fix for Blackgate sometimes using a different color badging setup.





NOTE! CHANGED FILE Resonance, downloadables, Mac OS X installer, English (resonance_1.0.0.2.dmg ***TO*** resonance_2.0.0.7.dmg; ***TO*** gog-7; Mon, 22 Apr 2013 09:54:37 GMT ***TO*** Wed, 18 Nov 2015 13:14:57 GMT; 533,606,540 ***TO*** 538,337,409)

NOTE! CHANGED Resonance, changelog (http://www.an-ovel.com/downloads/chg/chg_1207659043.htm)
NOTE! ADD +++ Update gog-7 (18 November 2015)
NOTE! ADD +++ We've updated the Mac installer for Resonance to be compatible with Mac OS X 10.11 (El Capitan)
NOTE! ADD +++ This update means that disabling the System Integrity Protection feature is no longer required.

NOTE! CHANGED Resonance, compatibility: Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility, Mac OS X 10.11 notice: The System Integrity Protection Feature must be disabled before playing this game. ***TO*** Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.





NOTE! CHANGED FILE Stronghold Crusader HD, downloadables, Mac OS X installer, English+French+German+Italian+Polish+Spanish (stronghold_crusader_hd_1.0.0.8.dmg ***TO*** stronghold_crusader_hd_2.0.0.6.dmg; ***TO*** gog-6; Thu, 25 Apr 2013 14:21:35 GMT ***TO*** Wed, 18 Nov 2015 13:13:48 GMT; 1,145,248,713 ***TO*** 1,143,667,577)

NOTE! CHANGED Stronghold Crusader HD, changelog (http://www.an-ovel.com/downloads/chg/chg_1207658713.htm)
NOTE! ADD +++ Update gog-6 (18 November 2015)
NOTE! ADD +++ We've updated the Mac installer for Stronghold Crusader HD to be compatible with Mac OS X 10.11 (El Capitan)
NOTE! ADD +++ This update means that disabling the System Integrity Protection feature is no longer required.

NOTE! CHANGED Stronghold Crusader HD, compatibility: Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility, Mac OS X 10.11 notice: The System Integrity Protection Feature must be disabled before playing this game. ***TO*** Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.





NOTE! CHANGED FILE Temple of Elemental Evil, The, downloadables, Mac OS X installer, English (the_temple_of_elemental_evil_2.0.0.8.dmg ***TO*** the_temple_of_elemental_evil_2.0.0.9.dmg; gog-8 ***TO*** gog-9; Thu, 17 Sep 2015 11:51:05 GMT ***TO*** Wed, 18 Nov 2015 13:17:46 GMT; 1,505,963,542 ***TO*** 1,505,672,235)

NOTE! CHANGED Temple of Elemental Evil, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1207658889.htm)
NOTE! ADD +++ Update gog-9 (18 November 2015)
NOTE! ADD +++ We've updated the Mac installer for Temple of Elemental Evil to be compatible with Mac OS X 10.11 (El Capitan)
NOTE! ADD +++ This update means that disabling the System Integrity Protection feature is no longer required.

NOTE! CHANGED Temple of Elemental Evil, The, compatibility: Mac OS X 10.11 notice: The System Integrity Protection Feature must be disabled before playing this game. ***TO***





NOTE! CHANGED Hard West, sys_req_mac: ***TO*** Missing!

NOTE! CHANGED Hard West, sys_req_linux: ***TO*** Missing!

[Same for Collector's Edition]
From MaGog's logs for 19 November:

NOTE! CHANGED Airline Tycoon Deluxe, changelog (http://www.an-ovel.com/downloads/chg/chg_1426519399.htm)
NOTE! ADD +++ Bonus content update (19 November 2015)
NOTE! ADD +++ We've added three libraries to the Windows source code. Thank you Andreas from Black Forest Games for getting us the missing libraries!
NOTE! ADD +++ The files added are the following:
NOTE! ADD +++ SBL.lib
NOTE! ADD +++ SSE.lib
NOTE! ADD +++ TeakLibW.lib

[MaGog didn't detect any change in the game's files. Perhaps the changelog was updated before the files were uploaded. Or perhaps the bonus's link remained the same, so MaGog could not identify the change (since I do not own the game, MaGog cannot see the files' dates/times and sizes). We'll see again in six hours, but I see no reason to doubt the changelog.]





NOTE! Probably ADDED FILE Hard West, all_files, Mac OS X installer, English, dl_ver: ***TO*** 1101 (gog-1)

NOTE! CHANGED Hard West, os: Windows (Vista, 7, 8, 10) and Mac OS X (10.7.0 or newer) and Linux (Ubuntu 14.04, Mint 17) ***TO*** Windows (Vista, 7, 8, 10) and Mac OS X (10.9.5 or newer) and Linux (Ubuntu 14.04, Mint 17)

NOTE! CHANGED Hard West, sys_req_mac: Missing! ***TO*** OS X 10.9.5 or later, Processor: Intel Core i5-2520M (2.5 GHZ), Memory: 4 GB RAM, Graphics: Radeon HD 6630M (256 MB), Hard Drive: 6 GB available space

[The Collector's Edition game page does not reflect these changes]
Post edited November 19, 2015 by mrkgnao
Theme Park just got flagged:

Update gog-10 (19 November 2015)
We've fixed the language selector tool for the Mac version of Theme Park.
avatar
mrkgnao: THIIIIIIINNNGGGGSSS
Hi.

This is the file name of the updated bonus item: atd_source_code_windows.zip

We've checked on our end (Support did, actually, since we had a ticket about the source code :) ) and the three files are in there :)

As for the hard West gamecards they will be fixed but we thought it was more important to have the actual Mac & Linux versions out first and sort the other stuff later :)
Starpoint Gemini 2

Patch 1.9001 (19 November 2015)

FIXED: A problem with light weapon accuracy on lower framerate
FIXED: Several errors in LoadSector scripts
FIXED: A potential error in NPC AI routines when searching for enemies
FIXED: Several database balancing errors in Russian, German and Polish localizations
UPDATED: Fighters now move more quickly
UPDATED: Optimized collision meshes for structures and platforms to improve performance
UPDATED: Junkyard optimized - Improved loading time and physics calculations
UPDATED: Asteroid fields optimized - Improved loading time and physics calculations
UPDATED: Optimized light weapon firing calculations and VFX for improved performance
ADDED: Maximum number of turrets per weapon battery and per ship is now increased
Sublevel Zero

Patch 20151119 (19 November 2015)

This patch adds additional content to the game.
We've added the Mac and Linux versions of Sublevel Zero.
From MaGog's logs for 19 November (part 1 of 4):

NOTE! Probably ADDED FILE Grand Ages: Medieval, all_files, Patch 1.1 [Windows], dl_ver: ***TO*** 1.0.3 19962 (gog-3) -> 1.1 (gog-4)

NOTE! CHANGED Grand Ages: Medieval, changelog (http://www.an-ovel.com/downloads/chg/chg_1442498547.htm)
NOTE! ADD +++ Patch 1.1 (19th November 2015)
NOTE! ADD +++ Polish version to be updated soon
NOTE! ADD +++ New feature: City Walls
NOTE! ADD +++ Towns and cities can now be fortified with palisades and city walls to slow the decline of citizens' morale during sieges. Construction is commissioned at the workshop, so they become available as soon as the workshop is unlocked.
NOTE! ADD +++ Palisades and walls only need to be constructed once per city, and grow automatically as the city gets larger.
NOTE! ADD +++ New feature: Trebuchet Master
NOTE! ADD +++ To capture cities fortified with town walls more rapidly, trebuchet masters stands ready to assist you as a new military unit. They can set up their trebuchets near hostile cities and bring down city walls. However, they should never venture out without protection, because being unable to defend themselves, they are a popular target for enemy troops.
NOTE! ADD +++ New feature: Military Leader
NOTE! ADD +++ Previously, a competitor obtained the title for a region as soon as he controlled a certain share of that region. This makes the entire region visible to the competitor.
NOTE! ADD +++ We have supplemented this region title mechanism: each time a competitor obtains a new title, the region's military leader joins his ranks. Each military leader affects a particular bonus on nearby friendly troops. Military leaders cannot die - however, once defeated they flee to the nearest town. A region's military leader will also defect if you lose the title. Let the fighting for the regions begin!
NOTE! ADD +++ New feature: Colony Ships
NOTE! ADD +++ In addition to settlers, you can now build colony ships. These - very expensive - ships can sale an unlimited distance and found a new settlement on any coast. It can extend your existing empire as a port town or become the first town of a new colony.
NOTE! ADD +++ New feature: Battle Options
NOTE! ADD +++ You can now command your troops to take a particularly defensive or aggressive stance when a battle is underway. You can also order an automatic withdrawal when a troop has declined to 20% HP.
NOTE! ADD +++ Battle options only apply to the battle at hand. The options are deactivated as soon as a battle and adjacent skirmishes are over.
NOTE! ADD +++ New feature: Pirates
NOTE! ADD +++ After a prolonged playing time (no earlier than the rank of Grand Duke), pirates will begin to appear sporadically and loot merchant vessels. They can be hunted and destroyed with warships.
NOTE! ADD +++
NOTE! ADD +++ Improvements, balancing and bug fixes
NOTE! ADD +++ Fixed an error that involved AI growth. It now grows more slowly in the early stages of the game.
NOTE! ADD +++ Regional map under "Your Empire" tidied up and revised to show military leaders.
NOTE! ADD +++ Minor adjustments to fighting power of several troops (Sabres Fighter, Beserker, Flailsman, Crossbowman, Spearman, Horse Archer, Knight, Mounted Warrior).
NOTE! ADD +++ Scouts now have twice their previous HP.
NOTE! ADD +++ If the fast-forward button is activated via the Options menu and pause is deactivated during dialogue, fast-forward will remain activated even when opening a dialogue window. This speeds up multiplayer games (particularly in the beginning).
NOTE! ADD +++ Resolved two issues involving the alerts "Excess production" (city dialogue) and "Balance" (cash).
NOTE! ADD +++ Manual merchants now emit an acoustic signal upon reaching their target town.
NOTE! ADD +++ Diplomacy: Revised the demand to attack an enemy's town. Players can now only select the demand if the other party is willing to comply.
NOTE! ADD +++ For example, if one is to attack a hostile competitor by diplomatic means, the competitor's colour will be displayed in the dialogue.
NOTE! ADD +++ Resolved a number of minor text issues and bugs.
NOTE! ADD +++ Resolved an issue that occurred when taking over trade routes after taking over a competitor.





NOTE! Probably ADDED FILE Hard West, all_files, Linux installer, English, dl_ver: ***TO*** 1101 (gog-1)

NOTE! CHANGED Hard West, sys_req_linux: Missing! ***TO*** Ubuntu 14.04, Mint 17, Processor: AMD Athlon(tm) 64 X2 2.6 GHz / Intel Core 2 Quad 2.6 GHz, Memory: 4GB RAM, Graphics: Radeon HD 4670 (512 MB) / GeForce GT 430 (1024 MB), DirectX: Version 10, Hard Drive: 6 GB available space
Post edited November 19, 2015 by mrkgnao
From MaGog's logs for 19 November (part 2 of 4):

NOTE! REMOVED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, English (part 1 of 2) (setup_starpoint_gemini_2_2.3.0.9.exe; 1.8000 (gog-9); Mon, 05 Oct 2015 14:32:41 GMT; 35,064,656)

NOTE! REMOVED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, English (part 2 of 2) (setup_starpoint_gemini_2_2.3.0.9-1.bin; 1.8000 (gog-9); Mon, 05 Oct 2015 14:49:24 GMT; 4,184,667,667)

NOTE! ADDED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, English (part 1 of 3) (setup_starpoint_gemini_2_2.4.0.10.exe; 1.9001 (gog-10); Thu, 19 Nov 2015 13:39:55 GMT; 35,046,480)

NOTE! ADDED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, English (part 2 of 3) (setup_starpoint_gemini_2_2.4.0.10-1.bin; 1.9001 (gog-10); Thu, 19 Nov 2015 14:17:39 GMT; 4,194,304,000)

NOTE! ADDED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, English (part 3 of 3) (setup_starpoint_gemini_2_2.4.0.10-2.bin; 1.9001 (gog-10); Thu, 19 Nov 2015 13:39:53 GMT; 14,309,331)

NOTE! REMOVED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, French (part 1 of 2) (setup_starpoint_gemini_2_french_2.3.0.9.exe; 1.8000 (gog-9); Mon, 05 Oct 2015 14:35:57 GMT; 35,064,816)

NOTE! REMOVED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, French (part 2 of 2) (setup_starpoint_gemini_2_french_2.3.0.9-1.bin; 1.8000 (gog-9); Mon, 05 Oct 2015 14:50:40 GMT; 4,184,701,036)

NOTE! ADDED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, French (part 1 of 3) (setup_starpoint_gemini_2_french_2.4.0.10.exe; 1.9001 (gog-10); Thu, 19 Nov 2015 13:40:05 GMT; 35,047,344)

NOTE! ADDED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, French (part 2 of 3) (setup_starpoint_gemini_2_french_2.4.0.10-1.bin; 1.9001 (gog-10); Thu, 19 Nov 2015 14:18:21 GMT; 4,194,304,000)

NOTE! ADDED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, French (part 3 of 3) (setup_starpoint_gemini_2_french_2.4.0.10-2.bin; 1.9001 (gog-10); Thu, 19 Nov 2015 13:40:02 GMT; 14,350,465)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, German (part 1 of 3) (setup_starpoint_gemini_2_german_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_german_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:40:49 GMT ***TO*** Thu, 19 Nov 2015 13:40:13 GMT; 35,064,560 ***TO*** 35,047,272)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, German (part 2 of 3) (setup_starpoint_gemini_2_german_2.3.0.9-1.bin ***TO*** setup_starpoint_gemini_2_german_2.4.0.10-1.bin; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:53:50 GMT ***TO*** Thu, 19 Nov 2015 14:21:56 GMT; no change in size)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, German (part 3 of 3) (setup_starpoint_gemini_2_german_2.3.0.9-2.bin ***TO*** setup_starpoint_gemini_2_german_2.4.0.10-2.bin; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:42:08 GMT ***TO*** Thu, 19 Nov 2015 13:41:07 GMT; 266,670,927 ***TO*** 290,589,648)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, Polish (part 1 of 2) (setup_starpoint_gemini_2_polish_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_polish_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:44:07 GMT ***TO*** Thu, 19 Nov 2015 13:40:21 GMT; 35,064,512 ***TO*** 35,046,288)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, Polish (part 2 of 2) (setup_starpoint_gemini_2_polish_2.3.0.9-1.bin ***TO*** setup_starpoint_gemini_2_polish_2.4.0.10-1.bin; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:54:42 GMT ***TO*** Thu, 19 Nov 2015 13:59:11 GMT; 4,065,652,844 ***TO*** 4,089,585,731)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, Russian (part 1 of 2) (setup_starpoint_gemini_2_russian_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_russian_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:46:41 GMT ***TO*** Thu, 19 Nov 2015 13:40:27 GMT; 35,064,520 ***TO*** 35,047,568)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, Original Game: Windows installer, Russian (part 2 of 2) (setup_starpoint_gemini_2_russian_2.3.0.9-1.bin ***TO*** setup_starpoint_gemini_2_russian_2.4.0.10-1.bin; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:54:25 GMT ***TO*** Thu, 19 Nov 2015 13:59:42 GMT; 4,092,150,746 ***TO*** 4,116,105,150)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, DLC: Secrets of Aethera: Windows installer, English (setup_starpoint_gemini_2_secrets_of_aethera_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_secrets_of_aethera_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:15:44 GMT ***TO*** Thu, 19 Nov 2015 13:40:55 GMT; 75,505,880 ***TO*** 74,716,920)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, DLC: Secrets of Aethera: Windows installer, French (setup_starpoint_gemini_2_secrets_of_aethera_french_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_secrets_of_aethera_french_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:15:58 GMT ***TO*** Thu, 19 Nov 2015 13:41:02 GMT; 75,506,424 ***TO*** 74,718,248)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, DLC: Secrets of Aethera: Windows installer, German (setup_starpoint_gemini_2_secrets_of_aethera_german_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_secrets_of_aethera_german_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:16:15 GMT ***TO*** Thu, 19 Nov 2015 13:41:05 GMT; 100,355,584 ***TO*** 99,567,616)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, DLC: Secrets of Aethera: Windows installer, Polish (setup_starpoint_gemini_2_secrets_of_aethera_polish_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_secrets_of_aethera_polish_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:34:34 GMT ***TO*** Thu, 19 Nov 2015 13:41:10 GMT; 75,506,096 ***TO*** 74,717,064)

NOTE! CHANGED FILE Starpoint Gemini 2, downloadables, DLC: Secrets of Aethera: Windows installer, Russian (setup_starpoint_gemini_2_secrets_of_aethera_russian_2.3.0.9.exe ***TO*** setup_starpoint_gemini_2_secrets_of_aethera_russian_2.4.0.10.exe; 1.8000 (gog-9) ***TO*** 1.9001 (gog-10); Mon, 05 Oct 2015 14:34:36 GMT ***TO*** Thu, 19 Nov 2015 13:41:18 GMT; 75,506,504 ***TO*** 74,718,848)

[to be continued...]
Post edited November 19, 2015 by mrkgnao
From MaGog's logs for 19 November (part 3 of 4):

[…continued]

NOTE! CHANGED Starpoint Gemini 2, changelog (http://www.an-ovel.com/downloads/chg/chg_1207666123.htm)
NOTE! ADD +++ Patch 1.9001 (19 November 2015)
NOTE! ADD +++ FIXED: A problem with light weapon accuracy on lower framerate
NOTE! ADD +++ FIXED: Several errors in LoadSector scripts
NOTE! ADD +++ FIXED: A potential error in NPC AI routines when searching for enemies
NOTE! ADD +++ FIXED: Several database balancing errors in Russian, German and Polish localizations
NOTE! ADD +++ UPDATED: Fighters now move more quickly
NOTE! ADD +++ UPDATED: Optimized collision meshes for structures and platforms to improve performance
NOTE! ADD +++ UPDATED: Junkyard optimized - Improved loading time and physics calculations
NOTE! ADD +++ UPDATED: Asteroid fields optimized - Improved loading time and physics calculations
NOTE! ADD +++ UPDATED: Optimized light weapon firing calculations and VFX for improved performance
NOTE! ADD +++ ADDED: Maximum number of turrets per weapon battery and per ship is now increased

NOTE! CHANGED Starpoint Gemini 2, file_size: 3.8 GB ***TO*** 4 GB

NOTE! CHANGED Starpoint Gemini 2: Secrets of Aethera [DLC], file_size: 72 MB ***TO*** 71 MB





NOTE! Probably REMOVED FILE Sublevel Zero, all_files, Patch 20152010 [Windows] (dl_ver: Patch 20152010 (gog-3))

NOTE! Probably ADDED FILE Sublevel Zero, all_files, Patch 20151119 [Windows], dl_ver: ***TO*** 20151119 (gog-4)

NOTE! Probably ADDED FILE Sublevel Zero, all_files, Mac OS X installer, English, dl_ver: ***TO*** 20151119 (gog-1)

NOTE! Probably ADDED FILE Sublevel Zero, all_files, Linux installer, English, dl_ver: ***TO*** 20151119 (gog-1)

NOTE! CHANGED Sublevel Zero, changelog (http://www.an-ovel.com/downloads/chg/chg_1443519435.htm)
NOTE! ADD +++ Patch 20151119 (19 November 2015)
NOTE! ADD +++ This patch adds additional content to the game.
NOTE! ADD +++ We've added the Mac and Linux versions of Sublevel Zero.

NOTE! CHANGED Sublevel Zero, os: Windows (XP, Vista, 7, 8, 10) ***TO*** Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Mint 17)

NOTE! CHANGED Sublevel Zero, sys_req_mac: ***TO*** OS X 10.9.0 or later, Processor: 2.0 GHz Dual Core, Memory: 2 GB RAM, Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above), Hard Drive: 800 MB available space, Sound Card: Any

NOTE! CHANGED Sublevel Zero, sys_req_linux: ***TO*** Ubuntu 14.04, Mint 17, Processor: 2.0 GHz Dual Core, Memory: 2 GB RAM, Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above), Hard Drive: 800 MB available space, Sound Card: Any





NOTE! CHANGED FILE Theme Park, downloadables, Mac OS X installer, English+French+German+Italian+Spanish (theme_park_1.0.0.4.dmg ***TO*** theme_park_2.1.0.10.dmg; ***TO*** gog-10; Mon, 09 Dec 2013 10:20:15 GMT ***TO*** Thu, 19 Nov 2015 14:55:17 GMT; 99,844,593 ***TO*** 105,134,356)

NOTE! CHANGED Theme Park, changelog (http://www.an-ovel.com/downloads/chg/chg_1207660423.htm)
NOTE! ADD +++ Update gog-10 (19 November 2015)
NOTE! ADD +++ We've fixed the language selector tool for the Mac version of Theme Park.





NOTE! CHANGED FILE Windforge, downloadables, Windows installer, English (setup_windforge_2.2.0.16.exe ***TO*** setup_windforge_2.3.0.17.exe; ***TO*** 1.1.9826 (gog-17); Thu, 25 Sep 2014 12:40:02 GMT ***TO*** Thu, 19 Nov 2015 15:31:09 GMT; 407,559,840 ***TO*** 407,688,336)

NOTE! CHANGED Windforge, changelog (http://www.an-ovel.com/downloads/chg/chg_1207661903.htm)
NOTE! ADD +++ Patch 1.1.9826 (19 November 2015)
NOTE! ADD +++ This update makes it easier to use mods for the game.
From MaGog's logs for 19 November (part 4 of 4):

As hinted at earlier, when MaGog was unable to detect a file change in the “Airline Tycoon Deluxe” bonuses, there seems to be some limit to MaGog’s ability to detect changes in games that I do not own. If a file changes: (a) without the link to it changing and (b) without a GOG version number change and (c) without a change in the GOG-reported size (at least a one megabyte change, I think), then MaGog may not detect the change. It seems rather an esoteric limit, which probably only applies to small modifications of bonus files, and certainly only to games I do not own. For such uncommon cases, we are dependent on GOG’s changelog. Anyhow, I don’t see a way around it (short, of course, of MarkoH01’s solution).