Great helps, guys! Thanks for your continuing contributions!
Darvond: Avernum, Exile, Geneforge, etc. The company is called 'Spiderweb Software' and most of their games feature some form of Giant Intelligent Friendly Talking Spiders.
In early games, they're rather cartoony compared to later games that use isometric rendering. I'm not quite sure how much this counts.
This brings up a good point. Should I put these games in the workaround or cartoony category? Because I remember playing these back in the day and I hated Spiderweb Software's flash screen that would pop up before the game started. I would turn my head around each time that came up and then would be okay to play the games. What do you guys thinks? Cartoony/unrealistic or workaround?
And tinyE, there is no force on heaven and earth that can get me to click on your link! :P
I think System Shock 2's spider problem is that even though they aren't real spiders, Shock is an unbelievably terrifying game already with a great reputation, but people may not know that includes using the essence of what makes people afraid of spiders. Still, if I can find a link to the mod, I'll update to post it under the mod section.
Anyone else have any feedback on driders? Personally, I don't think they count, or at least they should be in the unrealistic/cartoony category. They're kind of in a kind of category like the spider mech in Final Fantasy VIII. We refer to it as a spider mech because it has multiple legs attached to a round mechanical body, but it isn't really a spider in anyway and doesn't really tap those buttons. I would imagine driders are like that too, but since this is a group thing, I'll concede to whomever feels leery with them.