One more final edit! Game:
Star Wars: Rogue Squadron 3D Installer MD5s:
setup_sw_rogue_squadron3d_220.127.116.11.exe = af86e6b6419db14279e665ba71613152 WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&iId=3258 CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/star-wars-rogue-squadron-3d Distro:
Mac OS X El Capitain 10.11.4 Kernel version:
Darwin 15.4.0 (Build 15E65) Graphics card:
nVidia GeForce 320m Graphics driver & version:
OS Default Wine version(s) tested:
wine-staging 1.9.9 via Wineskin Install notes:
Installed in winetricks: directsound, dinput8, directx9; installed nGlide 1.05 How well does it run:
Almost perfectly (So far) Details:
Tested in fullscreen 1366 x 768, with Mac driver enabled. For full/widescreen under 3dfx Glide, use ROGUE.EXE to change the game's renderer from D3D to Glide.
The main menu's cursor may have smearing and drawing issues, but otherwise should work as expected. (You can also use Tab to navigate through the menu options.) Save/loading games works as expected also. The main bugs often associated with this game -- crashing between missions and running too fast on modern systems -- have not been observed as of yet.
Gameplay seems to work perfectly, with no rendering issues and no problems with this game's infamous "runs too fast" bug. It's also recommended to launch this game with Rogue Squadron.exe. Also, remember to change WINE's Windows version to Windows 98 in winecfg.