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DreamedArtist: second one to start acting like a total douche bag over me asking why they don't have gog as an option for their game
I wont say the name of this guy but my god are all these indie devs jerks or something?

even seen this on twitter like people asking why they don't have their games on any other platform they go on rage mode.

oh and little news bit vanguard princess dev told me he trying to get his game on here so fighting fans who are into anime fighters might be happy to hear this.
Small businesses such as an indie game studio may have the technical acumen to create and market a game, but they do not often have the experience and expertise with public relations and knowing what or what not to say and when or when not to say it. They may end up in a lot of "open mouth, insert foot" situations as a result.

In a way though they're doing us a favour because if they have bad communications/PR skills when asked one thing, they probably have it as a general trend and one would potentially experience a bad experience seeking customer support or other interactions with them as well. It can be a blessing in disguise even. When people tell us who they really are in such a way, to believe them and shape our interactions around that. In a case like this - probably not buying their products for example.
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SCPM: I wonder if some of them did try to get on GOG but were turned down and just ended up not taking it very well. Also, I have seen some people asking devs on Twitter or forums about a GOG release that weren't exactly acting on their best behavior themselves (like threatening to pirate games or something). That kind of behavior doesn't exactly help the DRM-free cause either. =\
<snip>
That's pretty crappy, but if anything it would confirm GOG's decision to be a good one IMHO. Much in the same way as someone asking you to borrow money, you politely telling them no and then them calling you an asshole for it. Self-entitlement mentality much! It does make it easier to add them to "the list" to never help again though and hopefully not have to deal with again. :)
Post edited March 14, 2015 by skeletonbow
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Strijkbout: Well, if what you say is true GOG should be king, as I don't see what can cause the extra maintenance except DRM and achievements, both of which GOG hasn't got.
You don't need to put any work towards DRM or achievements to have your game on Steam. You'll just end up with a game on Steam which doesn't have DRM or achievements when you don't.

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sxnc: I'm glad that GOG has integrity and filters out indie devs who are looking to make a quick buck with a half hearted attempt of a game.
You mean games like Braid, Thomas was alone and such? Yeah. There's just no merit there. Let's face it, the GOG's refusal policy is shaky as hell, and they mostly seem to pick based on wild guesses and personal preferences than on anything else.
Post edited March 14, 2015 by Fenixp
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Fenixp: You mean games like Braid, Thomas was alone and such? Yeah. There's just no merit there. Let's face it, the GOG's refusal policy is shaky as hell, and they mostly seem to pick based on wild guesses and personal preferences than on anything else.
If it's preferences based on trying the game rather than guessing based on jargon and the current trends, then they are probably doing better than most of the corporate world on guessing what most of their fans want... Perhaps they daily read over some set of rules & guidelines when going over a game for consideration... Although if they veto some games, i certainly would want to know why they said no. But saying no one month they may change their mind later if there's enough feedback suggesting the minimum investment/sales would cover it's presence...

Although i get the impression they have more games to bring to GoG than they can keep under restraints and want to keep it an even trickling flow and not a flood. Maybe a game which needs more polish they just say 'come back in 6 months' when there's a more likely opening and the game will be better off for it, and the gamers as well.
GOG has accept Slender for fuck's sake.standards for indie games here? lol give me a break.
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Mr.Caine: GOG has accept Slender for fuck's sake.standards for indie games here? lol give me a break.
I think the 'standards' are pretty much dictated by 'popularity'. Mostly. Sometimes they randomly refuse a popular game and accept an unpopular one. And, to be fair, those wildcards do tend to be at least interesting from the looks of them.

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rtcvb32: If it's preferences based on trying the game rather than guessing based on jargon and the current trends, then they are probably doing better than most of the corporate world on guessing what most of their fans want...
Nonetheless, I do believe that this is what stops GOG from being the goto place for indie games. Consumers do like choice. Sadly, Steam took the other extreme and just does no quality control whatsoever. Damned if you do, damned if you don't I guess.
Post edited March 14, 2015 by Fenixp
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DreamedArtist: second one to start acting like a total douche bag over me asking why they don't have gog as an option for their game
I wont say the name of this guy but my god are all these indie devs jerks or something?

even seen this on twitter like people asking why they don't have their games on any other platform they go on rage mode.
Can you tell us what you said and how the dev replied, and perhaps link to some of those twitter streams? I'd like to judge the level of douchebaggery on both sides myself.
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Fenixp: You mean games like Braid, Thomas was alone and such? Yeah. There's just no merit there. Let's face it, the GOG's refusal policy is shaky as hell, and they mostly seem to pick based on wild guesses and personal preferences than on anything else.
Wow, I just looked through the Braid wishlist comments and I'm shocked that GOG isn't interested in having Braid in their catalog. I do find GOG's selection/rejection process bewildering at times. I can't imagine that sales of Braid could be any worse than some of the other "older" games they've chosen to release over the past year, and having it in the catalog would probably be a big plus to GOG's overall reputation and likely generate a good deal of income over the years.

If a developer/publisher is willing and able to have a game with a reputation like Braid come to GOG, I'm having a hard time imagining why GOG wouldn't jump at the chance. Can anyone think of a potential reason?
Post edited March 14, 2015 by the.kuribo
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Fenixp: Let's face it, the GOG's refusal policy is shaky as hell, and they mostly seem to pick based on wild guesses and personal preferences than on anything else.
Then again, our actual insight into GOG's 'refusal policy' is just as shaky and based on wild guesses, disappointed claims and hearsay. What we learn does seem very odd at times, but do we actually know the truth behind it? Their failure to get agreements with some indie developers might just as well be based on completely different things than the games themselves, and the info we get is very one-sided. And weren't there cases of indie devs who claimed GOG wasn't interested in their games while GOG stated the devs hadn't even tried to talk to them?
Post edited March 14, 2015 by Leroux
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Leroux: Then again, our actual insight into GOG's 'refusal policy' is just as shaky and based on wild guesses, disappointed claims and hearsay. What we learn does seem very odd at times, but do we actually know the truth behind it?
That's a good point, in many cases there isn't a lot of transparency about these sorts of rejections or acceptances from either side. After re-reading the tweets in the Braid wishlist comments, they could actually be construed as Braid coming to GOG not being very high priority for him as well as GOG maybe having higher stakes in things like bringing LucasArts/Disney into the fold. It could also be read that he is more focused on development of his new game The Witness, and that bringing the game to GOG might entail extra overhead he'd rather not deal with at this time. /PRfilteroff

I also think this is perfectly understandable, especially considering that the game is already available DRM-free from other outlets and there may be terms and conditions of any deal which we the public is not really privy to.
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johnnygoging: I find myself somewhat uninterested in jumping on this bandwagon and talking down the indie developers as a result of this.

I guess maybe because we have one guy's word that some indie developer that shall remain unnamed acted his idea of "douchebag" and that what he considers "douchebag" is anything close to what would be considered in general, without any specifics on the event.
Exactly, provide some more details than " to start acting like a total douche bag over me asking why they don't have gog as an option for their game ", please.
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Potzato: You are most likely to find people unable to act in a reasonable manner among people working :

3) in everything artsy

I really think it's situational.
No, that one only happens when they dont have any talent or any ideas of their own.
This is really the best game I've seen in some time! I can hardly wait to pick it up in a bundle!

Then watch the poor fella explode.
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Fenixp: Yes.

Yes, all indie devs are jerks.
Now I am sad :(
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jefequeso: Now I am sad :(
You especially. Just stop kicking your fans, man. Stop kicking your fans. They provide you with cool air and stuff.
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jefequeso: Now I am sad :(
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Fenixp: You especially. Just stop kicking your fans, man. Stop kicking your fans. They provide you with cool air and stuff.
Bah! It's snowing here. Their cool air is not welcome!