You know, people are allowed to change their opinions on things over time. Just saying.
Luckily for the fun of everyone, dirty harry is obviously not one of them!
Why you would ever think that Cleve "laughing someone out" has any credibility or meaning at all is beyond me.
The fun part is that he laughed at you for needlessly defending him. And even afterwards (even now!) you thought you were right to do so.
No good will come of it, so why do it?
Are you serious? Yours was one of the funniest posting screwups ever, I will joyously think about it everytime I see your name. Plenty of good fun will come of it.
Cleve never laughed at me. He just insulted me. You seem to selectively remember things as suits you in dredging this up for no legitimate reason. I went after Cleve for going back on his word and giving away a perk he'd promised to paying backers only such as myself. That is what he did. In retrospect after all of this time though, I don't care. He did it. It's done. Whatever.
So, everything I said back then revolved around the fact that Cleve did that and there is no debating that Cleve did that. Therefore, yes I was and still am right about what went on there.
For reference, Cleve posted this apology for being late (again) nearly two years ago on the Indiegogo page for the first pledge drive that I contributed to: almost 2 years ago
First of all, I want to apologize for my game being late. I knew at the start of May there was too much piling up to finish it by the end of this month. I could tell you about the work I have had to do this month, including relocating my entire family … but I don’t want you to think that I believe that is any reason for it not to be completed as quickly as possible .
I am now working on it every night, usually until midnight. I have tooltips working pretty well and have worked my way through a hundred bugs and glitches. There isn’t much left to do in terms of bug fixing but there still remains a lot of testing and walkthrough.
I will promise a new update video in early June, a superdemo for the pledges only
(which I am trying to make compatible for any saved games in the final version) and a new target date for the release.
Again, I apologize. The game is looking good enough to fulfill most of the expectations for it but there still remains some work to get it into a release state. I also promise at this time to do far more regular updating until the game is out and the pledges are met. I have early draft versions of the manual and the hint guide which still need some editing to complete.
On the front page of that Indiegogo campaign Cleve also made the following promise to people pledging to the campaign:
"COMPLETION NOT SUBJECT TO FUNDING!! THIS GAME WILL SHIP IN MAY 2013 WITH OR WITHOUT ENHANCEMENT!! A PLEDGE HERE WILL BE FULFILLED. THIS CAMPAIGN IS NOT A FUNDING FOR COMPLETION, IT IS A FUNDING FOR ENHANCEMENT!!! COMPLETION IS GUARANTEED HERE!"
As it turned out, none of that was true. This was why he was offering the superdemo to pledges to make up for being so late and the first quote above is about that.
Sometime later, Cleve ran a second campaign with the following promise on the front page:
COMPLETION NOT SUBJECT TO FUNDING!! THIS GAME WILL SHIP IN MAY 2013 WITH OR WITHOUT ENHANCEMENT!! A PLEDGE HERE WILL BE FULFILLED. THIS CAMPAIGN IS NOT A FUNDING FOR COMPLETION, IT IS A FUNDING FOR ENHANCEMENT!!! COMPLETION IS GUARANTEED HERE!
It is now May 2015 and Cleve is still fixing bugs and adding new NPCs to the game or so he says. The game is still not complete if what he says is true about adding new content to it. Even if it was, he was stating it was pretty much done and just needed testing some two years ago now.
Basically, it's been two years of broken promises and excuses following the first crowd funding he did. He has not kept his word to those who backed him. That is the fact of the matter.
I don't know why you would want to keep going back in time to something you were so clearly incorrect about.