It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Make your collection even more legendary.

The GWENT Starter Pack is now available on GOG.com.
This is a limited, one-time only offer and a great way to reinforce your card collection with additional units, spells, and heroes, including a guaranteed Legendary card! Whether you’re new to The Witcher Card Game or a seasoned player, you’ll get a total of 51 cards of various rarity, plus crafting resources for creating premium animated versions of cards.

Once you purchase the GWENT Starter Pack, the items included in it will automatically be added to your account and become available the next time you log in to GWENT.
Post edited August 29, 2017 by litek
avatar
BKGaming: If you are following along with our little debate here I have already shown how GOG already sells games with microtransactions with references to why that is.

I would assume you would think a weapon pack or something similar offered on GOG doesn't make the game any less DRM free.

That's not to say there aren't bad ways to do microtransactions mind you, just that you don't always need DRM to have them.
The real problem IMHO, is that there are quite a large number of things that game companies do with their games which are either anti-consumer in many people's eyes, or to which many people find unpleasant and disapprove of. This includes things that are both free and cost money. Ultimately people need a way to express their displeasure towards these many industry practices and people tend to lean towards short and sweet ways of putting things rather than finessing over language. As such, a large portion of gamers tend to call anything they dislike or disapprove of done by game companies with their games whether for free or for money to be "DRM" because there is no other universal term that means "industry practice that I disapprove of".

So the term DRM as popularly used by the masses no longer has a meaning that reflects the words of which it is comprised of. It is short and sweet, easy to say, and easy to throw out there in conversations rather than some mouthful like "industry practices that I disapprove of", and so people freely misuse the term because they have no other simple alternative.

What's perhaps most amusing, is that because of the lack of a wider vocabulary of more descriptive terms, people who otherwise might even agree with each other about a given non-savoury industry practice will get broiled in debate over defining or redefining the highly misused term "DRM" with the religious fervour of a thousand cults.

:)

I think I'd prefer "consumer non-friendly business practice" and abbreviate it as "CNFBP", although that doesn't run off the tongue well either. How about.... anti-consumer behaviour, ACB? Hmm, that shows more promise. DRM would itself be ACB, however everything that is ACB, is not DRM.

Yeah, that.

Ok, now everyone argue and fight about it below please. I bought popcorn and be damned if I'm not going to get my money's worth out of it!
:)
avatar
richlind33: And you did not ask a question,
avatar
BKGaming: Say again:

I'm sorry what? This is comical as hell... what are those games files I downloaded then if not "software". Really the mental gymnastics.
avatar
BKGaming: Granted that should be "what are those games files I download then if not "software"?... but I was typing quickly. Still quite clear it's a question. When you make a statement... people are going to assume things based on that statment. You wanted to focus on anything but what responce I was trying to illicit from you or what I was trying to focus on.

In the end, I pointed this out based on what your orginally said. Now you do what you generally do. Deflect to something else.

It's not usally in my nature to drop things, but I'm afraid I may die before we ever settle this. So I'll offically end it . Bye.
Galaxy, according to it's EULA, is a service, and at this point in time Gwent can only be accessed with Galaxy; so, is Gwent a prog, or a Galaxy file?
.
avatar
UhuruNUru: Stop with the online games that require a site account are DRM, it's no more DRM than the Login used to post on this Forum.
If you *have* to use a proprietary service to access the game, it's DRM'd; if you don't, it isn't.
Post edited September 07, 2017 by richlind33
avatar
skeletonbow: ...So the term DRM as popularly used by the masses no longer has a meaning that reflects the words of which it is comprised of. It is short and sweet, easy to say, and easy to throw out there in conversations rather than some mouthful like "industry practices that I disapprove of", and so people freely misuse the term because they have no other simple alternative.

What's perhaps most amusing, is that because of the lack of a wider vocabulary of more descriptive terms, people who otherwise might even agree with each other about a given non-savoury industry practice will get broiled in debate over defining or redefining the highly misused term "DRM" with the religious fervour of a thousand cults.
For me, it boils down to intention, so a client may or may not constitute DRM. It depends on how it's implemented.

How do you see it?
avatar
BKGaming: Ignoring that you don't really own GOG games according to the EULA and license that is sold to you...

This disagrees with you and this also disagrees with you.
avatar
richlind33: License = copy, so you own 1 copy of the software, and this is precisely why the new "service" model is being adopted.
*shrug* gOg is a service (check the EULA) so I guess you don't buy / own anything on gOg either....
avatar
richlind33: License = copy, so you own 1 copy of the software, and this is precisely why the new "service" model is being adopted.
avatar
amok: *shrug* gOg is a service (check the EULA) so I guess you don't buy / own anything on gOg either....
Depends on whether or not it can only be accessed via the service. At this point in time I think it's safe to say that GOG is "flexible", but maybe they won't go all the way over to the dark side. Guess we'll find out when Cyberpunk releases.
avatar
richlind33: For me, it boils down to intention, so a client may or may not constitute DRM. It depends on how it's implemented.

How do you see it?
I'm not totally certain, but I think I may have shared my opinion about it in the forums in the past. Truth be told though - my opinion doesn't matter really. Not because of anything to do with me, but rather nobody's opinion matters including mine insofar as nobody's opinion has any value at changing anything that people care about, and rarely does one person's opinion ever influence the opinion of others on the matter as people have already made up their minds about what "they think" so to speak.

So for the time being at least I choose to not share my opinion as I feel the topic only contributes to endless pointless debates between people going in circles trying to convince each other to see it in the eyes of the other person and nobody ever changing their mind. Not that that matters. What does matter, is not what label someone puts on a particular industry practice or another that people dislike. What matters is whether or not companies continue to do a particular practice and whether or not people can use their time and energy to try to have an effect to change the industry or even one single company to choose better more consumer friendly practices.

Abbreviations are convenient, us humans love'm. Especially three letter ones. I think instead of using and discussing abbreviations though, the more important conversation is the one that does not involve any abbreviations and instead focuses on the specific behaviours that people dislike, and what might be able to be done to have an effect on changing that in the industry.

As for what can be done with regards to just about any consumer non-friendly practice that one disapproves of, my opinion is that if an individual both expresses their dislike of the practice both publicly and directly to the one doing that practice, and then follows up by not spending money on the product in question, that is the best thing an individual can do to try and combat the problem. In short, if we all vote with our wallet, and there are enough people who do actually care and actually do it, voices can be heard. If it's just 50-100 people complaining on the Internet in a forum though and then spending their money to buy a given product anyway, companies have no reason to change what they are doing that we may disapprove of.

That's the important part of all of this IMHO.
avatar
TheEpicWhale: Thanks GoG, I really like the starter pack. Was a great way for me to support your game and get a good deal on cards.
Some people on here seem to think that it is spending money on "nothing". I see it as supporting the developers.
avatar
mqstout: Supporting them would be not spending money on this, but letting them know that you would support them if they just sold the overall product without microtransactions. Supporting them would be letting them know it's okay to do the right thing and not fleece people. Supporting the actual developers would be letting them know they should spend time properly designing a fun game and not have to try to figure out ways to rake people over coals to extract money, because you'll just buy the game when they actually sell it.

You did the opposite of supporting them. You're propping up corrupt business practices. You're letting them know that they need to come up with more and more devious ways to sneak money out of people's wallets rather than spending their time on better tasks, like maximizing actual fun and balance. Etc.
That's a way of looking at it. But i dont mind the starter pack at all. So i did support them.
And devious and sneaking is such bull. People have control over their own actions.
If you don't like it don't buy it, but don't act like they made you do it.
avatar
amok: *shrug* gOg is a service (check the EULA) so I guess you don't buy / own anything on gOg either....
avatar
richlind33: Depends on whether or not it can only be accessed via the service. At this point in time I think it's safe to say that GOG is "flexible", but maybe they won't go all the way over to the dark side. Guess we'll find out when Cyberpunk releases.
So are we now approaching the point of:

"I like it, therefore it is not a service" and "I don't like it, therefore it is a service"?

gOg games can only be accessed via gOg (the service) ... (unless you pirate them,that is....)
avatar
richlind33: A "game" is software, whereas Gwent, or Win 10, is a service.
Crap... I just realised my board game of Monopoly is not a game, and that when I play hide and seek with the kids, we are not playing any game... not to mention when I watch a game of football, I am no longer watching a game...
Post edited September 07, 2017 by amok
avatar
PromZA: Honestly have no idea what you're talking about. Other than DRM which has been included from Human Revolution they are still perfectly playable as single player. LotR was deliberately designed to be a MMORPG and that's not something new but comes from pre 2010. And you're deliberate;y leaving out the part I said about all the games being released without all the nonsense of microtransactions. You're not looking at the bigger picture but at some publishers catering for a niche market.
avatar
richlind33: Shadow of War's single-player mode is built on the "microtransaction model" commonly found in MMORPG's -- ditto for Mankind Divided. And since when do the people willing to open their wallets for shitstains like Valve, EA, WB, and the like, constitute a "niche market"?
And you don't have to accept it. Game is still playable without it and would be no different to any other single player game without DRM. Also again twisting my words with regard to the niche market.

avatar
PromZA: If this was sold in game like in Gwent you would call it a microtransaction.
avatar
mqstout: You're right. Because nothing with GWENT is sold. It's an entertainment online service. It's not a game. It can't have DLC because there's nothing to OWN. When there's DRM/online-only-play like this, no matter what it is, it's a microtransaction. Because you can't actually buy anything.

And THAT'S why GWENT doesn't belong on GOG, because it doesn't at all fit the advertised and [until GWENT, reality*] GOG philosophy. GWENT is a DRM+microtransaction slogfest that could have been done MUCH better with neither.

GOG also realizes their mistakes with having GWENT here. Look at its product pages. Reviews are forbidden. They lack the "DRM-free" clause that's on every other product's page. They know.

* In retrospect, Gremlins doesn't belong here either. I wasn't aware of/pay any attention to its release. Armello was also rightly "kicked out" for doing the exact same shit shit.
Oh just give it a rest fgs. You're now changing every accepted definition to fit your narrative. If that's the case then nothing on here is "sold" as a game and nothing belongs here.

avatar
mqstout: You're right. Because nothing with GWENT is sold. It's an entertainment online service. It's not a game. It can't have DLC because there's nothing to OWN. When there's DRM/online-only-play like this, no matter what it is, it's a microtransaction. Because you can't actually buy anything.
[...]
avatar
amok: "Microtransaction is a business model where users can purchase virtual goods via micropayments."..hm....

and what is a "game" anywa?
/s Oh don't say that. An installer you download is something you can touch and it doesn't disappear when you switch of your pc or log out of whatever service you are using.

avatar
richlind33: All that means is that they can remove your ability to download the game files. If you've already downloaded them, it means squat.
Same as Steam. They can remove your ability to download game files but if you've already downloaded them it means squat. You can even remove the checks and play them. I'm sure you can do the same with Gwent. Really man the mental gymnastics here is just astounding. You're arguing against people that have done this and know what they're talking about.

avatar
richlind33: It depends entirely on how the developer decides to market their product.

Check the EULA for Galaxy. I'll be very surprised if it isn't referred to as a "service".
What they call it is irrelevant. Galaxy is software that provides a service. Get your terms correct before arguing against people that know them.

avatar
amok: *shrug* gOg is a service (check the EULA) so I guess you don't buy / own anything on gOg either....
avatar
richlind33: Depends on whether or not it can only be accessed via the service. At this point in time I think it's safe to say that GOG is "flexible", but maybe they won't go all the way over to the dark side. Guess we'll find out when Cyberpunk releases.
You can only download (legally) install files through the GoG service. You can only download Gwent files (legally) though the Galaxy service. Honestly don't know where you see a difference. In both cases the files remain on your PC.

avatar
BKGaming: If you are following along with our little debate here I have already shown how GOG already sells games with microtransactions with references to why that is.

I would assume you would think a weapon pack or something similar offered on GOG doesn't make the game any less DRM free.

That's not to say there aren't bad ways to do microtransactions mind you, just that you don't always need DRM to have them.
avatar
skeletonbow: The real problem IMHO, is that there are quite a large number of things that game companies do with their games which are either anti-consumer in many people's eyes, or to which many people find unpleasant and disapprove of. This includes things that are both free and cost money. Ultimately people need a way to express their displeasure towards these many industry practices and people tend to lean towards short and sweet ways of putting things rather than finessing over language. As such, a large portion of gamers tend to call anything they dislike or disapprove of done by game companies with their games whether for free or for money to be "DRM" because there is no other universal term that means "industry practice that I disapprove of".

So the term DRM as popularly used by the masses no longer has a meaning that reflects the words of which it is comprised of. It is short and sweet, easy to say, and easy to throw out there in conversations rather than some mouthful like "industry practices that I disapprove of", and so people freely misuse the term because they have no other simple alternative.

What's perhaps most amusing, is that because of the lack of a wider vocabulary of more descriptive terms, people who otherwise might even agree with each other about a given non-savoury industry practice will get broiled in debate over defining or redefining the highly misused term "DRM" with the religious fervour of a thousand cults.

:)

I think I'd prefer "consumer non-friendly business practice" and abbreviate it as "CNFBP", although that doesn't run off the tongue well either. How about.... anti-consumer behaviour, ACB? Hmm, that shows more promise. DRM would itself be ACB, however everything that is ACB, is not DRM.

Yeah, that.

Ok, now everyone argue and fight about it below please. I bought popcorn and be damned if I'm not going to get my money's worth out of it!
:)
Good post, but unfortunately nobody will take notice of it. Funny how this was sparked by one sentence. "Once you purchase the GWENT Starter Pack, the items included in it will automatically be added to your account and become available the next time you log in to GWENT."

Nobody even bothered to think what it is that this means and just jumped straight to it being DRM. For all we know it's no different to regular GoG games where it gets downloaded to the game folder but you won't know this because you have to log in to a server as it's a multiplayer game.
Post edited September 07, 2017 by PromZA
avatar
richlind33: Depends on whether or not it can only be accessed via the service. At this point in time I think it's safe to say that GOG is "flexible", but maybe they won't go all the way over to the dark side. Guess we'll find out when Cyberpunk releases.
avatar
amok: So are we now approaching the point of:

"I like it, therefore it is not a service" and "I don't like it, therefore it is a service"?

gOg games can only be accessed via gOg (the service) ... (unless you pirate them,that is....)
avatar
richlind33: A "game" is software, whereas Gwent, or Win 10, is a service.
avatar
amok: Crap... I just realised my board game of Monopoly is not a game, and that when I play hide and seek with the kids, we are not playing any game... not to mention when I watch a game of football, I am no longer watching a game...
By "game" I mean GOG's DRM-free versions. Once they're on your HD, you don't need GOG or Galaxy to access them, which isn't the case with Gwent. Gwent is basically a Galaxy file, tho maybe they'll open it up at some point in time.
avatar
richlind33: For me, it boils down to intention, so a client may or may not constitute DRM. It depends on how it's implemented.

How do you see it?
avatar
skeletonbow: I'm not totally certain, but I think I may have shared my opinion about it in the forums in the past. Truth be told though - my opinion doesn't matter really. Not because of anything to do with me, but rather nobody's opinion matters including mine insofar as nobody's opinion has any value at changing anything that people care about, and rarely does one person's opinion ever influence the opinion of others on the matter as people have already made up their minds about what "they think" so to speak.

So for the time being at least I choose to not share my opinion as I feel the topic only contributes to endless pointless debates between people going in circles trying to convince each other to see it in the eyes of the other person and nobody ever changing their mind. Not that that matters. What does matter, is not what label someone puts on a particular industry practice or another that people dislike. What matters is whether or not companies continue to do a particular practice and whether or not people can use their time and energy to try to have an effect to change the industry or even one single company to choose better more consumer friendly practices.

Abbreviations are convenient, us humans love'm. Especially three letter ones. I think instead of using and discussing abbreviations though, the more important conversation is the one that does not involve any abbreviations and instead focuses on the specific behaviours that people dislike, and what might be able to be done to have an effect on changing that in the industry.

As for what can be done with regards to just about any consumer non-friendly practice that one disapproves of, my opinion is that if an individual both expresses their dislike of the practice both publicly and directly to the one doing that practice, and then follows up by not spending money on the product in question, that is the best thing an individual can do to try and combat the problem. In short, if we all vote with our wallet, and there are enough people who do actually care and actually do it, voices can be heard. If it's just 50-100 people complaining on the Internet in a forum though and then spending their money to buy a given product anyway, companies have no reason to change what they are doing that we may disapprove of.

That's the important part of all of this IMHO.
So we've got endless, pointless debating, and long-winded, virtue-signaling peacockery.

Hey man, flavor is good! ;p


BTW, I did read your post and appreciate the points you raised.
Post edited September 08, 2017 by richlind33
avatar
richlind33: Galaxy, according to it's EULA, is a service, and at this point in time Gwent can only be accessed with Galaxy; so, is Gwent a prog, or a Galaxy file?
.
If you *have* to use a proprietary service to access the game, it's DRM'd; if you don't, it isn't.
Online needs a server, which always requires some sort of login, whether the client was built into the game or not.
The login is on the server side, not in the game itself.
That's not DRM, and by labelling it as such it detracts from the actual issues.

My objection is that the client you have to use is a generic store client, and not built into the game.
In my view, requiring store clients, to access online parts of games, is worse than in game DRM, but ithat doesn't make it DRM.
It's a differtent thing entirely, and calling it DRM doesn't focus onb what it actually is.

A single player game, with a multi-player mode, is still a functional single player game.
Personally, I've never ssen a good Multi-player mode to a SPG, or vice versa, so would ignore such a mode entirely.

THe issue remains, as is made clear, with multiplayer only games, that don't have a built in client.
That's a broken game, on any store site, but only on GOG is the store Client supposed to be "Optional".
It's not true for multi-player anymore. Suddenly Galaxy has become a requirement.

That's the real issue, and it's got nothing to do with DRM, it's a lack of basic game functionality.
When that functionality is required to play the damn game.

I have the same objection to any store client, not just Galaxy, and rarely buy, or play multi-player games anymore, as a result.
I'm just sick of all the DRM claims obscuring the real problems, when they need exposing, and publicising.
I know most of you mean these real problems, but by always claiming "DRM", when it's not, the debate sidetracks into "What is DRM ".
I want to discuss the real problems, not use counterproductive labels.
avatar
richlind33: Galaxy, according to it's EULA, is a service, and at this point in time Gwent can only be accessed with Galaxy; so, is Gwent a prog, or a Galaxy file?
.
If you *have* to use a proprietary service to access the game, it's DRM'd; if you don't, it isn't.
avatar
UhuruNUru: Online needs a server, which always requires some sort of login, whether the client was built into the game or not.
The login is on the server side, not in the game itself.
That's not DRM, and by labelling it as such it detracts from the actual issues.

My objection is that the client you have to use is a generic store client, and not built into the game.
In my view, requiring store clients, to access online parts of games, is worse than in game DRM, but ithat doesn't make
it DRM. It's a differtent thing entirely, and calling it DRM doesn't focus onb what it actually is.
OK, why do you think they're requiring the use of store clients to access online functions?
Damn, this thing is so popular, it's on gog's "Most popular" list TWICE! :D

Number 2 and number 49
avatar
fronzelneekburm: Damn, this thing is so popular, it's on gog's "Most popular" list TWICE! :D

Number 2 and number 49
Gambling infused gaming mania, bro. Works every time. o.O