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Cliff Racer remover.
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Emob78: Cliff Racer remover.
Hmmm... You know i found Cliff Racers far more enjoyable when i added an inventory on them, and they consistently dropped petty and minor soul gems...

Course after i had gems, and i made good fireball rings and pants and other stuff, they were easy to kill... so...
btw no morrowind subforum yet, but if it interest anyone to know...

MGO 3.0 + GOG's Morrowind = worked perfectly fine, no exe rejection at install...

Means gog has the best morrowind version out there:
mod compatible
editor kit
drm free
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Licurg: Why do people keep saying Morrowing :/

Anyway - get the "run faster mod" . That's a must .
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blotunga: Or you can face a rock, autowalk and leave computer running all night to get up Athletics.
Is that cheating? I made similar things and called it training, because it makes some sense in-character / in-world. (The mud crab shield training was more plausible)

Anyway, a worthwhile question with great answers. Thank you.
low rated
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blotunga: Or you can face a rock, autowalk and leave computer running all night to get up Athletics.
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Gede: Is that cheating? I made similar things and called it training, because it makes some sense in-character / in-world. (The mud crab shield training was more plausible)

Anyway, a worthwhile question with great answers. Thank you.
Reminds me of how in Wizardry 8, some players would have a solo thief get into a fight with crabs and defend until stealth reaches an extremely high value. Of course, that made the game boring since no enemies can attack you.

(Does Morrowind have any method to make it impossible for enemies to ever see you? I know Oblivion does.)
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Gede: Is that cheating? I made similar things and called it training, because it makes some sense in-character / in-world. (The mud crab shield training was more plausible)
Hmmm i want to say it's not cheating, because it's just a way the system's set up. It's gaming the system but sometimes you take advantage of what you can because athletics, acrobatics and swimming are some of the slowest raising skills in the entire game. That and maybe block...

If you really want to game the system... get like 3000 gold... then make a spell where you -100 to your skill for 2 seconds, then talk to someone who can train you in that skill and each point will cost you, oh, 10g per point. After a literal hour of doing this (repeating it) you'll ask yourself why you're still doing it, but you can raise skills very cheaply this way, although i'd prefer gaining them naturally by use.

One mod you can do yourself is modifying how many skill gains it takes to get to +5 on your stat during level up, which i'd do all of them, otherwise to be optimal you might end up with a notebook full of notes of which skills you've leveled up and which you haven't, and purposefully acting certain ways not to level other skills up so you can work on primary skills needed to get the +5 per (which would be +15 or +11, if you put 1 into luck...)
low rated
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rtcvb32: One mod you can do yourself is modifying how many skill gains it takes to get to +5 on your stat during level up, which i'd do all of them, otherwise to be optimal you might end up with a notebook full of notes of which skills you've leveled up and which you haven't, and purposefully acting certain ways not to level other skills up so you can work on primary skills needed to get the +5 per (which would be +15 or +11, if you put 1 into luck...)
Could you make the number of skill gains required, say, zero?
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dtgreene: Could you make the number of skill gains required, say, zero?
I don't think so, since i'm pretty sure it was from 1-10; Although you could add a 0 slot it ignores it. And anything above 10 just assume it's 10...
It's weird, because I'd feel a mod or using the console to improve your athletics is cheating, but facing a wall and having the forward button held down overnight is fine :D.

If you're going for graphical mods, I'd second the recommendation rtcvb32 gave for http://btb2.free.fr/morrowind.html
It has some suggestions that I'd say are improvements even over MGO's options, as well as listing all the essential non-graphical mods.
I personally don't mind the cliff racers, because they then provide me with an endless supply of levitation potions (which are more convenient than craftnig an enchantment for one of my items and constantly taking it off/putting it on).
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Charon121: He will never appreciate it fully without a prior playthrough with the full Cliff Racer experience. ;)

But to answer the OP's question, I found Morrowind to be perfectly playable without any mods. Well, except the one that removes all Cliff Racers... I also installed a house mod for Balmora, but such things are purely cosmetic.
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dtgreene: From what I've read, it might be fun to play with Cliff Racers. You just need to have suitable spells:

1. A weak levitate spell that affects an area. This will apparently cause the Cliff Racers to fall and take falling damage.

2. An Absorb Health 1 point for a good duration to an area. If you can hit 13 Cliff Racers with one cast, you are now recovering 13 hit points per second as long as the spell lasts.

(Maybe others? Just make sure they target areas so you can hit multiple Cliff Racers with a single spell.)
Cliff Racers could be fun to play with if Bethesda or a modder adds a Cliff Racer hunt mode similar to Duck Hunt for the NES.
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babark: It's weird, because I'd feel a mod or using the console to improve your athletics is cheating, but facing a wall and having the forward button held down overnight is fine :D.
It depends... There's cheating, and then there's just modding it. Cheating would be adding 1 million gold to your bag or giving you huge boosts that aren't any way balanced... But modding or balance mods take things closer to where they probably should have been, but the view of the game from the beginning middle and end standpoint is rather unrealistic. Getting caught stealing and paying 10 gold...

i remember when i was caught lockpicking at the Ministry of justice, and rather than reload to avoid getting caught and lose 15 minutes, i accepted my charge and it was like 50 gold... Re-balancing the game would probably make the fees much higher so getting caught is a real big risk, and someone skilled could get lots of money, while a bad economy setup can easily be broken..

If you want to break the economy... I know a real fast easy way that's legit in the unmodded games, and doesn't take that long or take any real money to do.. sure at first you won't make money, but rinse and repeat til your skill gets up there, and soon you'll own more than you ever wanted :P
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Djaron: btw no morrowind subforum yet, but if it interest anyone to know...

MGO 3.0 + GOG's Morrowind = worked perfectly fine, no exe rejection at install...

Means gog has the best morrowind version out there:
mod compatible
editor kit
drm free
Here ya go
Elder Scrolls series
low rated
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babark: It's weird, because I'd feel a mod or using the console to improve your athletics is cheating, but facing a wall and having the forward button held down overnight is fine :D.
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rtcvb32: It depends... There's cheating, and then there's just modding it. Cheating would be adding 1 million gold to your bag or giving you huge boosts that aren't any way balanced... But modding or balance mods take things closer to where they probably should have been, but the view of the game from the beginning middle and end standpoint is rather unrealistic. Getting caught stealing and paying 10 gold...

i remember when i was caught lockpicking at the Ministry of justice, and rather than reload to avoid getting caught and lose 15 minutes, i accepted my charge and it was like 50 gold... Re-balancing the game would probably make the fees much higher so getting caught is a real big risk, and someone skilled could get lots of money, while a bad economy setup can easily be broken..

If you want to break the economy... I know a real fast easy way that's legit in the unmodded games, and doesn't take that long or take any real money to do.. sure at first you won't make money, but rinse and repeat til your skill gets up there, and soon you'll own more than you ever wanted :P
What about using a major exploit to raise your stats to ridiculous values? There's a trick involving combining Soul Trap with other effects to make the other effects permanent (say hello to permanent arbitrarily high stats and skills plus other benefits) and another trick involving making and drinking Fortify Intelligence potions (say hi to exponential stat growth, including stats that are 4 or more digits long; just be careful not to go above 2 billion or so). Do those count as cheating? (No mods or cheat console use required for either trick.)

(Side note: Some people use the term "exponential" just to refer to really fast growth. I am here only referring to growth that is actually exponential from a mathematical standpoint: The rate of growth is proportional to the current value of the stat.)
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dtgreene: What about using a major exploit to raise your stats to ridiculous values? There's a trick involving combining Soul Trap with other effects to make the other effects permanent
I've used that before... Actually had to do the inverse multiple times when finding out some skills are especially useless once you get above a certain value. Jump? Don't bother going above 30, since you can jump up skyscrapers, and 60+ you might never come down... Acrobatics, you can literally go through walls and do the matrix floating in mid air... Speed.. you can run through walls or get from one side of the continent to the other... (Well that's when you get closer to 600, while 200 is a decent speed).

I've used semi-exploits before, where i raise a skill by 600 or 2000 for a few seconds and use mercantile, or enchant, or something similar.

As for if these are cheats, i'll have to say no. If you become a god the game is less fun, unless you just want to dick around, and someone who wants to cheat can just do so in the editor anyways. Then there's the example in Zy-El where someone exploited the shared storage space to gain infinite money and gain elite items long before he was suppose to, but the amount of time he was doing to gain the items he could have gained 30x in resources by playing normally...

If someone makes use of a hack, maybe they will. Anyone can access the console to gain any item they want at any time. Sometimes in difficult situations i'll enable god mode where i can't be hurt, and i'll just finish whatever i'm doing, then return it to normal. It's technically cheating, but it's sorta like having root access, you do it when it's necessary i guess...

As long as they are having fun, it shouldn't matter if an exploit is technically cheating or not.
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dtgreene: What about using a major exploit to raise your stats to ridiculous values? There's a trick involving combining Soul Trap with other effects to make the other effects permanent (say hello to permanent arbitrarily high stats and skills plus other benefits) and another trick involving making and drinking Fortify Intelligence potions (say hi to exponential stat growth, including stats that are 4 or more digits long; just be careful not to go above 2 billion or so). Do those count as cheating? (No mods or cheat console use required for either trick.)

(Side note: Some people use the term "exponential" just to refer to really fast growth. I am here only referring to growth that is actually exponential from a mathematical standpoint: The rate of growth is proportional to the current value of the stat.)
Again, see, for me personally, exploiting the game mechanics to their fullest within the game doesn't count as cheating. It'd be like exploiting buggy AI in another game to stand in a doorway and fight a really hard opponent who wouldn't be able to reach me.

So I often did the fortify intelligence potion thing rtcvb32 said, and I used to cast a really cheap fireball spell at the wall repeatedly to increase my destruction, and I used to do this exploit where I'd cast Bound ____, drop the item, then pick it up to obtain a permanent daedric level piece of equipment that only weighed 1. They patched that exploit out later, though, after which I didn't do it (or use some equivalent console cheat).
For me, mucking about in the game world with all the quirks of the engine was half the fun, which is why I'm not so much of a fan of engine-swap projects like Skywind and Morroblivion (although I am keeping my eye on OpenMW).