dtgreene: What about using a major exploit to raise your stats to ridiculous values? There's a trick involving combining Soul Trap with other effects to make the other effects permanent
I've used that before... Actually had to do the inverse multiple times when finding out some skills are especially useless once you get above a certain value. Jump? Don't bother going above 30, since you can jump up skyscrapers, and 60+ you might never come down... Acrobatics, you can literally go through walls and do the matrix floating in mid air... Speed.. you can run through walls or get from one side of the continent to the other... (
Well that's when you get closer to 600, while 200 is a decent speed).
I've used semi-exploits before, where i raise a skill by 600 or 2000 for a few seconds and use mercantile, or enchant, or something similar.
As for if these are cheats, i'll have to say no. If you become a god the game is less fun, unless you just want to dick around, and someone who wants to cheat can just do so in the editor anyways. Then there's the example in Zy-El where someone exploited the shared storage space to gain infinite money and gain elite items long before he was suppose to, but the amount of time he was doing to gain the items he could have gained 30x in resources by playing normally...
If someone makes use of a hack, maybe they will. Anyone can access the console to gain any item they want at any time. Sometimes in difficult situations i'll enable god mode where i can't be hurt, and i'll just finish whatever i'm doing, then return it to normal. It's technically cheating, but it's sorta like having root access, you do it when it's necessary i guess...
As long as they are having fun, it shouldn't matter if an exploit is technically cheating or not.