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vv221: [snip]
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blakstar: As for DOSBox games, you can always do a straight DOSBox install, as well as innoextract, on your Linux machine, and use innoextract to unbundle the files.
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vv221: That’s a part of what the ./play.it scripts for DOSBox games do ;)
The main advantages of using the scripts instead of a manual installation are the fully automated process, the better iintegration to your environment, and the persistent saved games & config (they won’t be lost on game uninstallation).
Yes, but some of us use non-Debian-based distros too, and as for integration, I've always preferred to simply click on an desktop icon, rather than having the game intertwine itself with the rest of the system -- oh, and the fact that there are a number of DOSBox games that aren't yet covered by your scripts.

Uninstallation's easy as well -- just delete the game folder :-)

Well, my first distro (after SLS) was Slackware, so I guess doing stuff manually at times still comes quite naturally -- at least I no longer have to compile everything I want to install!

EDIT: +1 for all the good work you're doing though! :-)

(Forgot to mention that my original post was supposed to be a reply to the query about Windows DOSBox games, but being late at night, at the time, for some reason I just posted instead of hitting "Reply")
Post edited May 13, 2016 by blakstar
I meant if there are two separate files that have to be downloaded and then installed.
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Emachine9643: (…)
Just put everything in a directory (all installer files + the scripts), then run the ./play.it script from a console. If all the needed files are in the same directory, the script won’t ask you to give any path.

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blakstar: (…)
If you like to do everything by hand, you won’t find a lot of interest in using the ./play.it scripts… yet!
But you might have some fun trying to write one ;)

On this topic, I’m looking for help to add new supported output formats (in addition to .deb), and Amadren is already working on Arch support. The ./play.it scripts are maintained in a git repository:
git://git.dotslashplay.it/scripts.git
https://git.debian-fr.xyz/vv222/play.it
Amadren’s git repository, with Arch support:
https://github.com/Amadren/play.it
Post edited May 13, 2016 by vv221
thank you!
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Emachine9643: (…)
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vv221: Just put everything in a directory (all installer files + the scripts), then run the ./play.it script from a console. If all the needed files are in the same directory, the script won’t ask you to give any path.

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blakstar: (…)
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vv221: If you like to do everything by hand, you won’t find a lot of interest in using the ./play.it scripts… yet!
But you might have some fun trying to write one ;)

On this topic, I’m looking for help to add new supported output formats (in addition to .deb), and Amadren is already working on Arch support. The ./play.it scripts are maintained in a git repository:
git://git.dotslashplay.it/scripts.git
https://git.debian-fr.xyz/vv222/play.it
Amadren’s git repository, with Arch support:
https://github.com/Amadren/play.it
That's interesting -- not sure how I can help at present, but if no-one does it first, I might get round to checking out the RPM package structure. Never built one of those before, so it would be a bit of a learning experience too. :-)

Not really sure if you'd want to bother with Slackware -- there's probably not enough of us old-school users to warrant it! :-P
Is there a chance you could make a script for Banished. I tried to get it running again under Wine and Playonlinux but both don't work quite right.
Post edited May 14, 2016 by Matruchus
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Matruchus: Is there a chance you could make a script for Banished.
I do own this one, so I’ll give it a look soon ;)
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Matruchus: Is there a chance you could make a script for Banished.
Here you go ;)
This time you’ll get the news of the two last weeks at once, my schedule didn’t let me any free time to post one week ago…
I think sunday in the evening (GMT+2) will become my regular report time.

As usual, let’s open with the new supported games:

Human Resource Machine (GOG)
Banished (GOG)

And let’s go on with the updates that have been going on:

Planescape: Torment (GOG) :
new supported installer (2.1.0.8)
split in multiple packages for an easier switch between languages
VVVVVV (GOG) : fixed icon handling
Risk of Rain : new supported installer (2.1.0.5)
Baldur’s Gate: Enhanced Edition (GOG) : new supported installer (2.3.0.5)
Baldur’s Gate 2: Enhanced Edition (GOG) : new supported installer (2.3.0.7)
Giants: Citizen Kabuto (GOG) : new supported installer (2.1.0.4)
Post edited May 22, 2016 by vv221
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Matruchus: Is there a chance you could make a script for Banished.
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vv221: Here you go ;)
Thank you for this but unfortunately I get the same Wine 64bit issue as if I install it myself under Wine. I guess I will wait for the Linux port coming in a month or two.
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Matruchus: I get the same Wine 64bit issue as if I install it myself under Wine.
Feel free to ask for help about this in the thread I opened in the Banished forum, there is no real need to wait for the native Linux version ;)
Or you might want to give a try to the 32-bit version, this one can be installed on a 64-bit OS too.
high rated
Once again this news report will cover two weeks, as I didn’t find th time to write a report last week.

No need to wait another second, here come the new supported games:

Deponia (GOG & Humble)
Don’t Starve: Shipwrecked (GOG)
Proteus (Humble)
Breach & Clear (GOG)
Breach & Clear: DEADline (GOG)

And for the curious ones, a couple updates to existing scripts:

Terraria (GOG): new installer (2.2.0.5)
Risk of Rain (GOG): new installer (2.1.0.5)
Baldur’s Gate II: Enhanced Edition (GOG): new installer (2.4.0.8)
Don’t Starve (GOG): new installer (2.3.0.5)
some minor tweaks to the scripts for FTL: Faster Than Light (GOG & Humble), Don’t Starve: Reign of Giants (GOG) & unEpic (GOG)
high rated
Hey, it’s this time again! So, what’s been going on ./play.it side this last weeks?
Let me break it down for you…

As usual we’ll start with the new supported games:

Hammerwatch (GOG)
Dust: An Elysian Tale (Humble)
Darkest Dungeon (GOG)
This War Of Mine (GOG)
System Shock 2 (GOG)

And now, let’s list what has been updated:

Baldur’s Gate "classique" (GOG): new installer (2.1.0.10)
Baldur’s Gate II "classique" (GOG): new installer (2.1.0.7)
Baldur’s Gate: Enhanced Edition (GOG): new installer (2.4.0.6)
Baldur’s Gate II: Enhanced Edition (GOG): new installer (2.5.0.9)
Heroes of Might and Magic (GOG): new installer (2.3.0.45)
Windward (GOG): new installer (2.32.0.35)
Planescape: Torment (GOG): support added for Russian version
Minor tweaks and fixes to the scripts for Pier Solar and the Great Architects, Race The Sun (GOG & Humble) and Transistor (GOG)
high rated
Now seems a good time for another round of the (not so) weekly news of ./play.it ;-)

Since last time, we got a bunch of new supported games:
Deponia 2 (GOG)
Dreamfall Chapters (GOG)
Psychonauts (GOG)
Zork I (GOG)
Zork II (GOG)
Zork III (GOG)

Some scripts got updated to work with new installers:
Darkest Dungeon (GOG):
gog_darkest_dungeon_2.4.0.4.sh
Pillars of Eternity (GOG):
gog_pillars_of_eternity_2.13.0.17.sh
gog_pillars_of_eternity_white_march_part_1_dlc_2.7.0.9.sh
gog_pillars_of_eternity_white_march_part_2_dlc_2.3.0.4.sh
Terraria (GOG):
gog_terraria_2.4.0.7.sh
 
And more scripts got some minor (or major) tweaks:
Bastion (Humble)
Beatbuddy (Humble)
Crypt of The NecroDancer (GOG)
Deponia (GOG & Humble)
Runner 2 (Humble)
Star Wars: Knights of the Old Republic 2 (GOG)
Post edited August 14, 2016 by vv221
Wow... KOTOR 2. +1 for that alone :))