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Pay with one click, avoid additional bank fees, and track your gaming budget!



Today, we're rolling out the GOG Wallet, a highly-requested quality-of-life feature aimed at gamers who frequently face international bank fees, use pre-paid debit cards, or prefer the extra convenience and control over their budget.

The GOG Wallet is designed to be user-friendly and flexible: top-up your Wallet with any amount between 5 USD and 500 USD (or the local equivalent) using any payment method; if you're using a pre-paid card, or you're just a bit short on Wallet funds, you can easily combine GOG Wallet funds with other payment methods during checkout. It's easy, fast, and totally safe.

Additionally, any store credit earned with the Fair Price Package (if a product costs more in your country than in the US, we always make up the difference) will now be automatically added to your GOG Wallet funds. Nobody likes to take time out of their gaming to do math, so we're doing it for you!



To kickstart your GOG Wallet and learn about the details, make your way to <span class="bold">www.gog.com/wallet</span>.
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nepundo: Sorry to chime in, as it looks like the "argument" is over, but I have the impression that you guys have been discussing 2 different scenarios from the beginning, and therefore some misunderstanding has ensued.
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almabrds: Maybe, but continuing to bring this up after it ended, I don't think it will be beneficial to anyone.
You know what? You're absolutely right. No problem with that. My apologies :)
high rated
Introducing GOG Wallet!

Brought to you by the same people that:

* can't code a search function
* have to disable the "Owned" functionality due to a sale and sometimes don't re-enable it until months after the sale had ended
* can't keep people's libraries populated with everything that has been added to them
* have created a man-in-the-middle attack by archiving all the pre-2015 topics, changing their urls
* can't count or do math (seriously, go to the games page and filter to "under $5" and see games that are over $5 listed there, then filter to "under $10" and notice all the ones that are over $10 there.. while all the sub $5 are missing).
* exposed every forum-goer to attack
* allowed people to create accounts with the same name as existing accounts

Yeah.. no. Anyone trusting GOG to hold their money safely is crazy.

They have an incredibly poor track record of robust and secure systems. The only saving grace was that there was so little incentive to attack.. now there is!

EDIT: At least this reminded me that I needed to fix the links on GOG Wiki due to the archiving.
Post edited August 31, 2016 by xyem
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zeogold: As for the first one, how/why exactly would that scenario occur? As for the second, wouldn't that happen anyways when you buy the wallet funds, or is it somehow more for multiple smaller transactions than it is for one larger one?
As for the first one, it depends on your bank / credit card company and their fraud detection systems, but it's a possibility that you get flagged for multiple small transactions. I got flagged even for a single small transaction.

Second one, in some countries / with certain payment options, there's a fixed fee per payment, or just a minimum that is ridiculous for small payments.
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zeogold: As for the first one, how/why exactly would that scenario occur? As for the second, wouldn't that happen anyways when you buy the wallet funds, or is it somehow more for multiple smaller transactions than it is for one larger one?
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nepundo: As for the first one, it depends on your bank / credit card company and their fraud detection systems, but it's a possibility that you get flagged for multiple small transactions. I got flagged even for a single small transaction.

Second one, in some countries / with certain payment options, there's a fixed fee per payment, or just a minimum that is ridiculous for small payments.
Ah, ok. Thanks.
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Grargar: Avoiding a card lockdown over multiple transactions/day by the bank and any currency conversion fees that can accumulate for each transaction.
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zeogold: As for the first one, how/why exactly would that scenario occur? As for the second, wouldn't that happen anyways when you buy the wallet funds, or is it somehow more for multiple smaller transactions than it is for one larger one?
1) As I understand it, some financial institutions will block a card if it has several small transactions occur in a short time period, in case it is a card thief testing to see if the card works. This policy will vary by institution.

2) This one I have personal experience with. I get dinged a few pennies on every purchase I make on GOG, regardless of size. If I make one purchase for the wallet, then I only get dinged once. Different financial institutions have different policies. Imagine if your bank charged you a dollar per purchase made, and further imagine trying to buy multiple games during an insomnia or flash sale.

Edit: ninja'd by just a few minutes. Oh well.
Post edited August 31, 2016 by Bookwyrm627
Also:
"As a marketer, I understand the kind of desire that companies may have to store that data. But as history shows us, it is easier to find exploits and get into company databases than we'd like," Longino said. "The people who designed the networks at Steam and at PSN are all very smart, they're all experts in their fields; but when you design very large systems, they're full of moving parts and sometimes gaps emerge in your protection from hacks."

The trick is to ignore the temptation of a simpler checkout process and eat a few lost sales in order to give the customers what they want. Longino said that the company is doing everything it can for security, but the goal is to make sure that even if the site's security was compromised, very little could be taken.
From here
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zeogold: As for the first one, how/why exactly would that scenario occur? As for the second, wouldn't that happen anyways when you buy the wallet funds, or is it somehow more for multiple smaller transactions than it is for one larger one?
A lockdown can happen if you make a number of small transactions in a row. It happened to me once during one of the big sales and it was quite annoying, because it took about 24 hours before I could use my card again.

About the second: There are some banks who take very high transaction fees (especially when you pay in a foreign currency) no matter how low the transaction is (there were reports about $2 for every transaction). In that case it can make a lot of sense to put some money into the GOG wallet and only pay the fee once.

Edit: I saw that the question was already answered by nepundo.
Post edited August 31, 2016 by PaterAlf
Great... Another program they'll start and forget about as it breaks in 3 weeks.
Also, without proper account control such as preverification for switching account emails, this is just more incentive for hackers to steal accounts. No thanks, since the 2 step verification on this site is reactive instead of preventive.
Post edited August 31, 2016 by paladin181
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Wurzelkraft: https://www.gog.com/support/website_help/wallet
"As set out in Section 6 of the GOG User Agreement, in-game purchases and GOG Wallet funds will not form part of GOG’s refund, early exchange, money back guarantee or withdrawal rights policies."

in-game purchases. More good news™? :)
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Gydion: What the actual fuck GOG. Seriously in-game purchases. I've seen Judas mention several times just in the last month that Game X wouldn't be available on GOG if it contained in-game purchases and now you pull this shit? I will never knowingly buy a game with in-game purchases. Better have any game with this crap come with a banner like in-dev games.
Erm this has been known for a while that this was changing... one only has to look here. I think GOG would be very selective on this, but they will be testing the waters very soon for sure.
Post edited August 31, 2016 by BKGaming
Doubt I'll use this, but thanks for the new feature GoG
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BKGaming: Erm this has been known for a while that this was changing... one only has to look here. I think GOG would be very selective on this, but they will be testing the waters very soon for sure.
Never looked at Gwent. Besides there was some speculation it would go Gal Civ III route here on GOG. Any/all in-game purchases can go DIAF.
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xyem: Introducing GOG Wallet!

Brought to you by the same people that:

* can't code a search function
* have to disable the "Owned" functionality due to a sale and sometimes don't re-enable it until months after the sale had ended
* can't keep people's libraries populated with everything that has been added to them
* have created a man-in-the-middle attack by archiving all the pre-2015 topics, changing their urls
* can't count or do math (seriously, go to the games page and filter to "under $5" and see games that are over $5 listed there, then filter to "under $10" and notice all the ones that are over $10 there.. while all the sub $5 are missing).
* exposed every forum-goer to attack
* allowed people to create accounts with the same name as existing accounts

Yeah.. no. Anyone trusting GOG to hold their money safely is crazy.

They have an incredibly poor track record of robust and secure systems. The only saving grace was that there was so little incentive to attack.. now there is!

EDIT: At least this reminded me that I needed to fix the links on GOG Wiki due to the archiving.
Hmmm this does seem like some damning food for thought for putting money into a wallet. Before the worst that could happen when you get hacked is your games/gift codes could be compromised, and/or forum posts could be thrown in. It's not like they could steal games from your library.

Hmmm...
Eeeh...can't see myself using this anytime soon, unless you also provide competitive local pricing and retail gift cards like Steam.
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xyem: Introducing GOG Wallet!

Brought to you by the same people that:

* can't code a search function
* have to disable the "Owned" functionality due to a sale and sometimes don't re-enable it until months after the sale had ended
* can't keep people's libraries populated with everything that has been added to them
* have created a man-in-the-middle attack by archiving all the pre-2015 topics, changing their urls
* can't count or do math (seriously, go to the games page and filter to "under $5" and see games that are over $5 listed there, then filter to "under $10" and notice all the ones that are over $10 there.. while all the sub $5 are missing).
* exposed every forum-goer to attack
* allowed people to create accounts with the same name as existing accounts

Yeah.. no. Anyone trusting GOG to hold their money safely is crazy.

They have an incredibly poor track record of robust and secure systems. The only saving grace was that there was so little incentive to attack.. now there is!

EDIT: At least this reminded me that I needed to fix the links on GOG Wiki due to the archiving.
I am not planning to use the wallet anyway (no reason), but good points!
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Vythonaut: Wouldn't be far from reality.. Although for €90.00, one would expect someone to prepare for Crusader Kings II (plus its 1286 DLC) rather than D:OS 2. ;)
Autumn/Fall sale comes one month after D: OS 2's in-dev debut. ;)
Post edited August 31, 2016 by Grargar