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One of the most anticipated games of recent years is finally here, ready to be yours forever.

Hollow Knight: Silksong is OUT NOW! You can also grab its Official Soundtrack or both the base game and the OST in one package with Hollow Knight: Silksong & Soundtrack Bundle.

There’s no need to say anything. Grab that masterpiece and enjoy. The wait is over.
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Xeshra: So your "sad estimation" would be 0.5 % (less than 1%).
No, that's not how math works. It's 1.11%, and 1% of Steam sales is frequently cited by devs who have games on GOG.
For GOG, according to my maths
As demonstrated above, your math skills are suspect, so I'll just ignore all that.
According to your economical theory, GOG users almost entirely only may buy cheap classics games on a price range of about perhaps 2-8 peanuts and may cry for a few additional peanuts
That's...not even slightly similar to anything I've ever said.
my partially chaotic nonsense
It's more than just partially chaotic. ;)
Show me a proof, thank you, because your maths are not any less suspect to me.

No, its less than 1% in the book of those devs because there are still consoles and ultimately they will try to look at the whole cookie, so a 50% cut is given. I can only say how it looks vs. Vapor but in the end, a dev will check out any shares on any platform, and even Vapor may look less bright after. Yet it is safe to say, below 5% is "barely worth it anymore", unless a game is already "economically" leeched out and not anymore, or at all... being considered for regular playing related to the mainstream (so basically being dropped and forgotten). The only true issue is just that GOG can not finance their services by those few peanuts a forgotten game is able to "produce", because even the weakest infrastructure got certain "basic costs" that can not be scaled down near endless. So they need certain games with "real income" but of course if there would be no gamers... everything is no use.

Oh and please compare peanuts with peanuts, apples with apples... i will make sure it is the exactly same condition at the time they "reveal" their revenue.

Not, for example: Doom 2016 lifetime sales/revenue every platform together since its release vs. the moment it has been released on GOG for a bread with some butter... in a timeline of a few months. It is very easy to bend the truth by using endless "unfair variables".

Yes
, for example: The topics game at this very moment.

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eric5h5: That's...not even slightly similar to anything I've ever said.
It is very familiar, looking at the whole picture, instead of just a number that is not even correct because not even known. I was trying to imagine how this could be possible, so have to look at its shape.

If it still looks that worse... well why not going down to 5000, just to be sure it is not "to much". If it truly looks something in this direction on this game, then either there are just a few Indios left on GOG and/or they are poorer than the average of all Indios, else such "numbers" are almost impossible. GOG is a world wide shop... not a local shop in the middle of my city close to a mountain almost no one ever heard about. As well the topics game is one of the most successful Indies with a high demand, if they can not even buy (or sell) a amount comparable to the apples the people from my hometown was buying in one day... then i dunno. Needless to say, the apple is eaten in one day and can not be backed up, so another apple will be needed for another day.
Post edited September 11, 2025 by Xeshra
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Xeshra: Show me a proof, thank you, because your maths are not any less suspect to me.
Dude, I'm not going to teach you how to figure basic percentages. Go back to fourth grade. As for the rest of your insane blather, I skipped most of it; don't expect a reply to your (self-admitted) nonsense.
OK, then i do not consider your "input" meaningful at all because now i do understand where it is coming from. Low effort and mainly trying to destroy something/someones credibility without any solid base. This is not sufficient for me, so i rather will look at it from the bright side: Perhaps full of illusions but i do love illusions as long as it makes my heart "bloom". In the end the longest lasting stuff is not necessarily a mountain of force nor might, but if we can find our "true shape"... something so "truthful" it does not need external influence nor a foreign shape. Although, just as i said... not everyone nor every dev is bowing down to the mammon; what they are truly looking for is "a smile" and "appreciation".

Hollow Knight: Silksong is running more than just fine on GOG, i am certain!
I mean, you can't even do grade-school math. 50,000 is not 0.5% of 4,500,000. I can't have a discussion with someone whose entire output is just nonsense, which you even admit to. Get a grip and try to be rational for once.
No need and no use for any further arguing, because it does not even matter how much someone is trying to "bend that 1% line" or trying to "correct those insufficient maths" as long as it is not able to leave this insecure-line in a clear and visible manner. In the end it is totally pointless this whole conversation and even the most accurate maths will change nothing at the overall-situation. It is like i would try to put 0.3 bar into my cars tires instead of the already lacking 0.25 bar and then expect it being able to "save my tire" after... so lets drive 1000 km after because my maths was now more "accurate": Despite the fact that the true value asked is more like 2.5 or even 2.6 bar.

Oh and try to be more respectful, it always helps... even toward "increasing some numbers including bending numbers along with the truth".

It is actually insane, trying to make a math as accurate as possible on a "base" that was never accurate, it goes beyond any rational understanding. It is comparable to when i would say "I was calculating very accurately the required amount of gasoline for my engine to make it work properly"... like a huge paper full of maths... and then the "upper engineer" is asking me "OK, and what is the engine the maths is based on"... "Oh, the engine? I was just guessing it... purely by imagination and some unknown numbers some gritty external engineers was handing me out at a time of a mental breakdown and low finances."

At least the world always is continuing to be weird and fun, thats why i was never bored, not a single day in my life. Guess the only time i was bored was in school... as weird as it sounds, that was very long ago, can barely remember it.

Guess Hollow Knight is a challenging game but from what i can see and say, it surely is not boring, as well. So i can not stop buying more of comparable stuff, as someone in favor of art and games in general.

Anyway, if i would be the dev i would probably still "give" GOG my game, after this math has been revealed, because i had a good laugh and this is worth more to me than even more coins. Of course not every dev may find it funny, so this is somewhat a "trial and error"... we all got a different taste of humor.
Post edited September 11, 2025 by Xeshra
...and now for something completely different: Silksong! :D

I was able to pull off the first sideways pogo section with some reward at the end, hurray! it really is possible to learn even for old donkeys like me

on the other hand, I'm now struggling to defeat one of the very early bosses... one which isn't even listed as a boss! :D (it's this one)

but I will go on!
Post edited September 11, 2025 by Kunovski
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Kunovski: ...and now for something completely different: Silksong! :D

I was able to pull off the first sideways pogo section with some reward at the end, hurray! it really is possible to learn even for old donkeys like me

on the other hand, I'm now struggling to defeat one of the very early bosses... one which isn't even listed as a boss! :D (it's this one)

but I will go on!
Bosses have their names when you encounter them, that's more of a skill check guardian :D
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Kunovski: ...and now for something completely different: Silksong! :D

I was able to pull off the first sideways pogo section with some reward at the end, hurray! it really is possible to learn even for old donkeys like me

on the other hand, I'm now struggling to defeat one of the very early bosses... one which isn't even listed as a boss! :D (it's this one)

but I will go on!
From oldtimer to oldtimer. You can beat this elite (it's not a boss) pretty easy. Just lure him to the cave on the left side and he won't be able anymore to jump which makes the fight A LOT more easy. Good luck :)

After that you will be truly tested if you can do the sideways pogo- My suggestion - go back to the beginning, buy the simple key in town and find the Wanderer's Crest nearby to be able to pogo the normal way.
Post edited September 11, 2025 by MarkoH01
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Kunovski: ...and now for something completely different: Silksong! :D

I was able to pull off the first sideways pogo section with some reward at the end, hurray! it really is possible to learn even for old donkeys like me

on the other hand, I'm now struggling to defeat one of the very early bosses... one which isn't even listed as a boss! :D (it's this one)

but I will go on!
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Memecchi: Bosses have their names when you encounter them, that's more of a skill check guardian :D
ok, progress has been made! first, I have learnt that his name is Skarrgard... second, he's dead ;) I think I'm also getting hang of sideways pogo, as I have successfully traveled deeper into the Hunter's March and was able to get as far as the battle arena with Shakra (twice), where I perished like a hero, with no strength left to try for the third time... today :D

tomorrow's another day! (with this pace I'll probably finish this game in 2032)
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Kunovski: ...
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MarkoH01: From oldtimer to oldtimer. You can beat this elite (it's not a boss) pretty easy. Just lure him to the cave on the left side and he won't be able anymore to jump which makes the fight A LOT more easy. Good luck :)

After that you will be truly tested if you can do the sideways pogo- My suggestion - go back to the beginning, buy the simple key in town and find the Wanderer's Crest nearby to be able to pogo the normal way.
thanks :) I did, and even without the low ceiling trick - maybe I was just lucky he didn't jump as much on that run :D

and I know, the March is really difficult, but it's more difficult for me to just leave my corpse in there and go elsewhere!!!
Post edited September 11, 2025 by Kunovski
Also I wouldn't really recommend cheesing bosses, unless you absolutely can't beat them the normal way (dodging and whatnot) because you're not getting better or improving your reaction speed, and if you keep doing it every subsequent level it's gonna get harder and harder

A good amount of the bosses are a test to see if you've mastered the new tool or upgrade, a la Zelda
Is it as hard as they say? I've heard first part was like easy mode. How do you feel about it?

I struggled with one of the Boss, I think it was one before final fight. It was nightmare for me - I mean in first part.
I like metroidvania genre but I suck at souls like parts..
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pawel-t: I struggled with one of the Boss, I think it was one before final fight. It was nightmare for me - I mean in first part.
You mean the original Hollow Knight?

Well, the fight before the last boss is one of the easier of the game.
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Memecchi: Also I wouldn't really recommend cheesing bosses
Huh? why are you removing half the fun?
Post edited September 12, 2025 by Dark_art_
Page 14 now. The first Hollow Knight is page 3, so basically top 2%. It is safe to say this is not even nearly "over yet". Anyway, GOG almost never releases any data, and from the devs usually only the "unhappy ones", which is both not much use. Whatever... as long as a big bunch of GOGers enjoy it, everything is fine.
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pawel-t: I struggled with one of the Boss, I think it was one before final fight. It was nightmare for me - I mean in first part.
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Dark_art_: You mean the original Hollow Knight?

Well, the fight before the last boss is one of the easier of the game.
I guess but I don't recall that easily.

Then either I did something wrong or I just suck at it. Hahahaha

Either can be true or even both ʘ⁠‿⁠ʘ