Memecchi: making most completely optional
People really need to stop saying this bullshit. Everything's fucking optional. Especially in a game that's rather non-linear with multiple paths (i.e., good at the "metroidvania" component). It's irrelevant to argument.
You know what else happens if people skip all the "optional" things? They don't get anything out of the game. And it makes what they do approach harder -- e.g., my favorite tool so far (boomerang) was acquired in one of these "it's optional!" excessively platforming areas. Without that tool, there are multiple bosses I may not have successful beat.
It's not sequestered from the rest of the game obviously a different game mode (e.g., like Path of Pain and Pantheon were).
"It's optional" is also used for all sorts of other garbage arguments, like those in favor of microtransactions. Or Magic the Gathering's foray into crossover advertisement products. "It's optional" is irrelevant (it it even
is optional).
EDIT: I must continue to repeat that I personally
like the game and am enjoying it and think it's a good game but that it falls short of expectations because they went too far on making it hard, both in combat and platforming as well as having a poorly balanced "economy". They're already addressing
some of that with one announced patch. It's currently a bad
sequel since so many people who played HK can't enjoy Silksong. Particularly after they were on record that they wanted to target the same general difficulty as HK. (A goal they very seriously missed.)