I don't remember who brought up the "Even Night SK" theory, but I like it and it helps put things into perspective. ScumPF only died because of the 2NSK, but the Mafia couldn't land a hit. Carradice and GR both died because scum and the 2NSK have moved together and didn't cross paths. It neatly explains everything that's going on about the current game setting and I find few reasons to doubt it. That said, we're still facing two scum total at least (unless there is a scum role with two nightkills of sorts).
It is true that the even-night SK fits, but I'm not sure if it is the case. It could also be that the SK couldn't kill until N2 (like RFG in the Kalunga game) and that he targeted GR when Carradice was protecting him.
We're probably going to find out when the next Special Casting Phase is over.
@Joppo you asked me why I was worried about GR but not Carradice. GR came out as the Cop, and thus was more likely to be killed than Carradice, who was writing quality post after quality post but didn't show (obvious) signs of being a JOAT - heck, we wouldn't know what he has done without Agent passing the word - assuming this isn't a very weird game and he's not a scum Neighborizer.
What? That's not an answer for the question I asked. Go back to #1341 and read again.
You said we still don't know who killed GR; I asked why you're showing concerns about who killed GR but not about who killed Carradice.
Joe psychoanalyzed GR N1. Killed SPF N2. Protected GR N3.
Carradice protected Flocke N1. Roleblocked yogsloth N2. Here's the fun part...Rolestopped GR on N3.
Rolestop means any actions targeting the targeted player will fail. That would include Joe's protection on GR N3. I'm not sure what to make of this. This is some coincidence in there, but I do know it really doesn't help the "Joe is scum" theory. He might have tried something on GR that night, failed, and then claimed he visited him for protection.
How is it possible to say it doesn't help? Then again, due to rest of this paragraph I think it's just a typo and you added one "not" too many.
Once again: you're saying my role has too much power - supposed to be what, 6 shots of tracker assuming I live until the last day? Would this game go past D7? I doubt it.
So do you think 6 shots of tracker are too much power compared to Joe's already claimed 4 shots, which may not be all he has (given he avoided to answer Agent) even assuming he's not the SK? Really?