For comparison, an example C9++ setup:
D1 Innocent Child
Goon, Goon, Blocker, SK
TTTTCCMD (or B in place of D for a Blocker)
That's with Mafia having normal Night Chat only with no post-death chat.
My setup had the Cop nerfed to 3-shot, Doctor/Blocker nerfed to 3-shot and made compulsive, Innocent Child moved to D4.
To that added Bodyguard (again, compulsive can't target same player twice), which you yourselves called a "studpid role" and a neighbourizer, another weak role.
And a Miller.
The Mafia Blocker was replaced by 1-shot role cop and a tracker.
And were given total chat.
Town roles were underpowered too. JOAT had to use his shots in first three nights, when he still has no good idea who is who, and his Blocker could be a two edged sword. Bodyguard doesn't help numbers since he dies too, he only can be useful later, but even then since he's compulsive, he can only help if he hadn't protected that person early nights already.
And Town had to play those roles with a 71% presence (versus usual 75%) against two scum factions with an average 1.5 NKs per night.
Plus a SK blasting away mafia as well.
Yes, the SK was put there to specifically blast Mafia only.
Town immediately knew it was a lie, as every town role was limited shot
Nope. Bodyguard wasn't limited shot either.
Ponder this - we no-lynched D1, killed a townie N1, lynched a townie D2, and by N2 mafia team had been mathematically eliminated.
Maybe if you weren't so scummy as to draw Blocker and
Ponder this, at the beginning of N2, when you still had all three players left and were already going "boo hoo unbalanced", the only 2 unaccounted for Town shots left were one Blocker and one Stopper. Compulsive. And a Miller.
Carradice simply used both shots perfectly, blocking and stopping a kill, because of the way you acted. Without that, Town would be at D4 with just an IC and essentially all vanillas.
On top of that SK happened to kill you. Nothing you could do about that. But it's a 3-faction game free for all. Last trent's game for example it was also possible that Cop SK kills a scum, and Cop investigates the other one. Unbalanced?
This was unquestionably the most unbalanced game not only that I've ever played, but that I have ever even heard of.
Bodyguard is, for all intents and purposes, single use. Even if they can act multiple nights. ;)