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trentonlf: I always wonder why people reference Monty Python, I don't find them very funny or amusing. Pretty sure I'm in the minority on that one though.
Scum points for that comment alone! Shame! Shame!
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trentonlf: I always wonder why people reference Monty Python, I don't find them very funny or amusing. Pretty sure I'm in the minority on that one though.
Hunh. I'd be willing to bet you didn't think you'd get lynched for that.
It seems we have a lot of Monty Python fans LOL
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adaliabooks: How many players were in that one though?
Memory says 11, but I am not sure.
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dedoporno: Hey! I never got around congratulating you on the new job, JKitty! I'm glad for you (actually everyone who started something new), show them how it's done :*
Thank you. It has been kicking my ass but it is coming together. The first week I knew would be pure hell but I am giving it hell back so it balanced out. =) Bath time then mac and cheese and then reading over and posting.
I think we really only have two options:

A) We can be outraged that Trent has no sense of humor, or
B) We can be eternally grateful that Bookwyrm didn't post a Maroon 5 video.

Personally, I'm choosing B.

Spent 4 hours on the interstate and at the hospital getting films done, but it doesn't seem that I really missed much.

Bath and mac n' cheese sure sounds nice though. Can I get that?
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adaliabooks: It is entirely possible yogs is double bluffing and had revealed the number of scum present, but two seems a pretty impossible ask unless they are really overpowered or there is a dangerous third party. Five similarly so but in the opposite direction.
While the game may or may not be role madness, he asked cristi to have a look over it for balance, which suggests it's certainly not a plain jane no roles or one or two basic roles game (like the werewolf one)
So the question is really how much can you believe what he's said, particularly considering he contradicted himself in the same post, so which bit do you believe?
I think the likely answer is what most people probably assume already, which is either 9+4, 10+3, or 9+3+1. He highlighted himself that 2 or 5 are both unlikely answers and did nothing to address which of the far more likely scenarios it might be. It was a very nice bit of storytelling, that.

@Leonard - a significant chunk of what Yog said last game was a lie, and often very creatively done, but...I'm inclined to agree he was actually serious about the role madness rant.

The observation that he asked for secondary review of balance is a good one I'd overlooked. Plus I think given the setting and the effort he's put in I'd be very surprised if he'd written in few roles. Why go to the trouble to put 13 heroes in a, um, "Regent of the Finger-Jewelry" dungeon and make the bulk of characters vanilla? Possible, but doesn't seem likely.

That said, I thought "Property Owner" last game meant something entirely different from what it turned out to mean, so I'm probably not the most reliable sage in the bunch when it comes to sussing out design. Come to think of it I'm not Sage at all, actually.
Hmm, so you think he was telling there is neither 2 nor 5 scum? What's the point in that? Maybe he couldn't think of anything to write flavour on.
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Leonard03: Hmm, so you think he was telling there is neither 2 nor 5 scum? What's the point in that? Maybe he couldn't think of anything to write flavour on.
"There are known knowns; there are things we know we know. We also know there are known unknowns; that is to say we know there are some things we do not know. But there are also unknown unknowns – the ones we don't know we don't know."

Mostly I think he just thought it would be amusing and a setup for other punchlines like this: “Worst wizard. Ever.” I was amused, in any case.
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Leonard03: Hmm, so you think he was telling there is neither 2 nor 5 scum? What's the point in that? Maybe he couldn't think of anything to write flavour on.
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bler144: "There are known knowns; there are things we know we know. We also know there are known unknowns; that is to say we know there are some things we do not know. But there are also unknown unknowns – the ones we don't know we don't know."

Mostly I think he just thought it would be amusing and a setup for other punchlines like this: “Worst wizard. Ever.” I was amused, in any case.
Inorite...
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Leonard03: Hmm, so you think he was telling there is neither 2 nor 5 scum? What's the point in that? Maybe he couldn't think of anything to write flavour on.
I don't know what the real deal behind the mod "slip" is if any at all, but I'm pretty sure you are correct in your assumption. Considering how much Yog rants about overly complicated game setups and how bad he takes bastard modding I doubt these were false. And the only non-broken amounts that make these correct are in between - 3-4 scum. They may or not be of the same faction, but I believe there is no point in contemplating about numbers at this time considering almost all of us are John Snows here - we know nothing (no, I'm not hinting at roles/characters nor breadcrumbing).


Moving on.


So far we have 2 more serious suggestions on what to do next:

1. Go for a random lynch and see what happens
2. Go for a lurker lynch and see what happens

The second one can be seen as a special case of the first one - we still go for somewhat random target based on their involvement in the game. That's just a bit better since weak or non-existent contributions can potentially suggest that the respective players don't care enough for the town to actually be of help, but there are a bunch of reasons on why this strategy isn't that reliable.

Lurking doesn't necessarily mean anti-town alignment.
Game involvement can be affected by RL.
Noteworthy stuff can be already thoroughly discussed and there may not be that much to add. Repeating what was already said a bunch of times isn't helpful neither does it bring any town credit (at least not as much) so some people may decide to just skip it. I know I do this sometimes when the game move along faster than I'm able to follow it.
We know for a fact some of our veteran players are lurking by default (especially early on). Experience shows that we won't go for them for lurking, so someone newer will be the more likely target. I'm not a fan of going for new players - they are easier targets for scum and also it's not cool to get lynched by your own on the very first day of your first(ish) game.


On the other hand the first suggestion is more interesting. For me the whole concept of just lynching someone for the sake of the lynch only to get the flip is inefficient and anti-town. The whole "lynching people is good for town" reasoning is true only in comparison to going for a no-lynch. Not so when if it's done without at least something to back it up. Most of you already saw how bad randomness can screw anyone and I don't see a good reason to resort to such thing at the moment. While on that subject I may be accused of nit-picking but

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adaliabooks: killing people is actually in town's favour
I would have used another word in place of the bolded one. Like "lynching" for example.

CSPVG reacted by disliking how his original comment on the matter was listed as a base and books tried to explain himself afterwards. To me that felt like an attempt to cover up a situation that didn't resolve as expected. I believe JMich used the word "deflection".

The following selfless act of displaying sacrificial readiness just felt LAMIST. Sorry if that's not the case, just a gut feeling.

All in all, CSPVG distanced himself from books and books tried to step away from what we understood from his initial suggestion after it appeared that it's not the most popular of ideas.

I find this noteworthy.
I do agree with dedo that currently both CSPVG and adalia seem like people one has to watch a bit more closely. CSPVG for asking for scum lists way too soon in the game, adalia for his posts in the last 24 hours (post 135 and forth).
While CSPVG and Adalia's suggestions both ping my radar, I see how they could just be suggestions on ways to move the game forward. I, for one, would prefer not to lynch based on just that. We seem to end up floundering on Day 1 most of the time, so I don't want to discourage people from trying potentially risky things to get over the RVS hump.

Looks like Adalia has a script update available. Does anyone know how to force an update?
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bler144: I think the likely answer is what most people probably assume already, which is either 9+4, 10+3, or 9+3+1.
Or it might be 9+2+2 ... that would be balanceable too and it would fit the statement that two of us did the killing. 4 scum is a bit more than the 'regular' number, but it would be balanced by the fact that not all scum work together. Or he might even have gone to the very tricky route and both statements (2 and 5) were true: 2 who did the killing and 3 more anti-town / neutral / loner / persons like survivor, SK or whatever. I guess we'll find out if there's more than one faction capable of kills in one of the nights. If there's two nightkills, we probably have more than one enemy faction.

To Leonard: the point of 'lurker bashing' is, that anti-town factions can easily hide behind lurking. The less you say, the less is the risk of slips. So the logic is something like that: if one lynches a lurker (in absence of any good leads), town either hits an anti-town player who was hiding, or town looses a player that didn't participate much. Which, considering the high risk of a mislynch on day one, can be viewed as the least damaging option.
Or shorter: the advantage of lynching a lurker on day one is, either we hit true or we only hit someone, who was useless anyhow. Which is still sad, but better than loosing someone who contributes.

So, if no scum slips up, I would prefer to lynch a lurker rather than a random lynch. A random lynch doesn't reveal much and has a higher risk of hitting some role/player that actually would have been useful for town. So yes, as JMich noted, scum points go to adalia for suggesting random killing. Even if he tried to take back that statement afterwards.

So at the moment, if the deadline would approach, I would be willing to either vote adalia, or vote the lurkiest player (hoping that's not me), ... or of course lynch trent for not liking Monty Python! That blasphemy deserves to be punished! ;-)

In case anyone wondered and since I spoke out myself against careless joking: I'm not actually advocating to lynch trent over his bad taste. That was a joke. He's punished enough already for missing out on lots of fun! :-) But the other two lynch options, lurkiest player or adalia, were serious. If nothing better comes up.
Public announcement: I will be around for a few hours more and tomorrow I'll be going on a 4 day trip. I hope I'll have internet access, but I'm not sure. In any case I will be less present even if I have the means to post until Monday.