ERBlank: Alright, this I'm not sure how to handle.
There are no games currently on the list for missing cloud saving, and it could be argued that this is not an issue of the game itself, but of GOG Galaxy itself. Similarly, we treat games missing achievements separately for a similar reason.
If have time for that, you could check back the games you own and write here what among those are missing cloud saving. I don't mean to rush, take all the time you need. Meanwhile, I'm writing down System Shock 2 and Wizordum. Meanwhile, I'll ask the other people who handle the list what to do about this.
mrkgnao: Just so that silence is not taken as acceptance, I would like to point out that I object to adding anything that depends on galaxy to the spreadsheet (cloud saves, achievements, leaderboards, overlays, DRM'd in-game items, absence of 15 second loading delays, etc.), as it would quickly fill the spreadsheet up with useless information (for me and for anyone else who does not use galaxy).
Just because you like using offline installers shouldn't invalidate the priorities of the other 90% who enjoy cloud saves, achievements, leader-boards, etc. If GOG didn't provide these features, myself and thousands of other players would leave the platform. I'm not saying your concerns are invalid, I agree with making sure the sheet is streamlined and digestible. I'm of the opinion that outlining these parity shortcomings are aligned with the goals of this sheet. If we ignore and dismiss these concerns as you suggest we do, we would be accepting and normalizing this second class citizen status.