(ø,ø): And you think that was only because two people asked Larian about it in the forum over the years, and nothing to do with people taking it up with GOG and GOG taking it up with Larian?
mrkgnao: Larian knew about the bug in 2019 and contacted GOG about it (see here:
https://www.gog.com/forum/divinity_series/dos_skill_book_level_not_showing/post2).
Neither Larian, nor GOG, seemed too interested in releasing the fix, which I suspect has been lying on Larian's servers since 2019. I believe that GOG did not try to get the fix and perhaps even actively opposed to its being released.
Only when a new feature came along (Brazilian Portuguese) which was added to the already fixed build, did we get the bug fix.
I contacted Larian time ago, the fix was to change one file (i think was game.something, I don't remember which, right now), you could use the file from the previous version even on the newest one at the time (2.0.119.433 KO), the problem was that the file was 1Mb or something smaller than the KO patch version, when they added the Korean language they file compiled badly, they were aware of the issue but fix it required to create a GOG version with no team behind at the time to test it and send it, but a new translation was in the work and that was what they were expecting to create a new version justifying the cost, I know it could sound bad but it wasn't a game breaking bug and the process to solve it was quite easy. The problem was fixed in the end and thats the important.